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B-Bop watches as the lashunta takes off for cover.
Eh, better den her takin' da chance ta slip a shiv in our kidneys right away, I guess. Still don't trust her, she better not try nuthin' on Volts over dere.
B-Bop then reaches down to his belt buckle and activates a hidden electronic switch.
Time ta give dis lil' doodad I been tinkerin' wit' a try, hope it works da way I wanna.
The half-orc's image shimmers and fades away, leaving only a wavy, translucent outline behind as it advances across the field.
Move action to activate cloaking field, second move action to move 30' forward while drawing out a static arc pistol
stealth check from cloaking field: 1d20 + 14 ⇒ (6) + 14 = 20
Cloaking field charge 1/10 rounds

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Suddenly, 50 feet in the air above the wall where Jax and Tiktik are hiding a huge, jellyfish-like creature appears.
A thin lasso of filaments lashes out from the center of the creatures mass towards Jax.
Attack vs. KAC: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d8 + 7 ⇒ (5) + 7 = 12 bludgeoning
Reposition Combat maneuver: 1d20 + 8 ⇒ (1) + 8 = 9
Jax is entangled with the filament (As per the entangled condition, and he can't move further away from the creature than he started his turn). It tries to lift him off the ground but fails to do so.
You hear the harsh sound of Shirren laughter from the statues head, and another shot rings out, again at Bepo.
Attack, vs. KAC: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 1d10 + 4 ⇒ (2) + 4 = 6 piercing
Crit: 1d10 + 4 ⇒ (8) + 4 = 12
Bold can act!
B-Bop
Talek
??
Shirren sniper (-8)
Bepo (-28)
Volter
Overclock
Elliot (-14)
Jax (-12)
L
Unnamed Lashunta companion
?

Tiktik "Overclock" |

life sciences: 1d20 + 8 ⇒ (2) + 8 = 10

Ellison "L" Wreg’lich |

Shouting out an inspiring boost to Bepo 10SP back, and then Get Em on the “sniper”
Noticing the big thing in the skies, L tries to recall anything about them
Life Science: 1d20 + 5 ⇒ (19) + 5 = 24
Resistances and GMs choice

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It has no particular resistances. It has an aerial camouflage ability that allows it to turn transparent as a swift action. This gives it the staggered condition, but grants it a +10 to stealth checks and allows it to hide in plain sight.

Bepo Baloo |

Bepo is going to run while climbing and end up right next to the sniper, then he will talk to her telepathically.
It would be a wise decision for you to drop that sniper and then we can talk a little.

Tiktik "Overclock" |

The ysoki let out a terrified squeak and backed away while trying to drive away the cosmic horror with laser fire.
overcharged shot for Tiktik: 1d20 + 7 ⇒ (7) + 7 = 14
dmg: 1d8 + 1d6 ⇒ (3) + (2) = 5
Elliot’s shot: 1d20 + 7 ⇒ (6) + 7 = 13
dmg: 1d8 + 4 ⇒ (4) + 4 = 8
almost forgot to say that Tiktik took a guarded step back before shooting

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Bepo shimmies up the statue, reaching the head.
Inside the head you see domed room has numerous open skylights and windows, creating a steady flow of outside air. A ring of slime mold forms a misshapen circular pattern on the floor.
While there are several openings allowing one to enter the skull, but the inside is quite cramped and there's not room for Bepo with the sniper still inside.
Both Tiktik and Elliots shots miss the Skyfisher.
Volter moves closer to the Skyfisher, and fires a shot at it.
vs. KAC: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Bold can act!
B-Bop
Talek
??
Shirren sniper (-8) (Get 'em)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12)
L
Unnamed Lashunta companion
?

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Bepo shimmies up the statue.
Inside the head, he sees a domed room has numerous open skylights and windows, creating a steady flow of outside air. A ring of slime mold forms a misshapen circular pattern on the floor.
While there are multiple openings into the head, the inside is cramped and there's not enough room for Bepo and the sniper.
Both Tiktik and Eliot's shots miss.
Volter moves toward the skyfisher and fires.
Attack, vs. KAC: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Bold can act!
B-Bop
Talek
??
Shirren sniper (-8)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

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Jax attempts to squirm out of the fillamentary lasso around him.
Acrobatics: 1d20 + 12 ⇒ (13) + 12 = 25
He slips free, and rushes away.
Better part of valor, better part of valor!
The lashunta stays down, hands covering her head.
Top of the order! Bold can act!
B-Bop
Talek
Skyfisher
Shirren sniper (-8)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

Talek112 |

Seeing bepo rushing the sniper, Talek turns his attention to the skyfisher and fires at it laser rifle: 1d20 + 8 ⇒ (7) + 8 = 151d8 ⇒ 3

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Fraggin' nuts! More critters tryin' ta eat us or hump us! Or both.
The translucent outline of B-Bop turns away from heading towards the monument and back towards the skyfisher.
Heh, buggy up dere gonna be wishin' he took a different job after Big rips 'em a couple'a new ones, gotta get dis sprockin' balloon fish offa us.
stealth & trick attack: 1d20 + 14 ⇒ (18) + 14 = 32
static arc pistol: 1d20 + 7 ⇒ (10) + 7 = 17
electricity damage: 1d6 + 2 ⇒ (4) + 2 = 6
trick attack damage: 1d8 ⇒ 6
Cloaking field 2/10 rounds
Arc pistol battery 2/20

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With a fritz of electricity and a burst of smoke, B-Bop's stealth field fizzles out.
However, his attack does hit the Sky Fisher, injuring it.
The sniper in the statue takes a guarded step back and fires at Bepo (cover bonus to AC will apply.)
Attack, vs. KAC+4: 1d20 + 13 ⇒ (7) + 13 = 20
The quick, possibly panicked snap shot from the shirren glances off Bepo's armor.
Now that the Shiren has stepped back, Bepo may be able to enter the statue partially, Winnie-the-Pooh half out of a tree style, but he'll be Squeezing.
The Sky Fisher fires a filament at the newly revealed B-Bop.
Attack, vs KAC: 1d20 + 14 ⇒ (6) + 14 = 20
Damage: 1d6 + 7 ⇒ (3) + 7 = 10
B-Bop has the entangled condition. The Sky Fisher tries to reel B-Bop off the ground, but is unable to lift the half-orc.
Combat Maneuver: 1d20 + 8 ⇒ (3) + 8 = 11
Top of the order! Bold can act!
B-Bop (-10 SP)
Talek
Skyfisher (-12)
Shirren sniper (-8)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

Bepo Baloo |

Bepo takes step into the room a little squeezed but he is in and takes a swing at the sniper with his curved blade.
Attack w/Squeezing Penalty: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d10 + 10 ⇒ (3) + 10 = 13

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Bepo hits, wounding the shirren.
Bold can act!
B-Bop (-10 SP)
Talek
Skyfisher (-12)
Shirren sniper (-21)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

Ellison "L" Wreg’lich |

Full attack on the sky fisher. 3rd range increment for the Static pistol
Attack vs EAC: 1d20 + 4 - 2 - 2 - 4 ⇒ (20) + 4 - 2 - 2 - 4 = 16
Elec damage: 1d6 + 1 ⇒ (2) + 1 = 3
Attack vs EAC: 1d20 + 4 - 2 - 2 - 4 ⇒ (12) + 4 - 2 - 2 - 4 = 8
Elec damage: 1d6 + 1 ⇒ (1) + 1 = 2
oooh. Got a nat20, but not sure if 16 would beat its Eac, so, prolly just a hit. Adding the extra dice just in case
Elec crit damage: 1d6 + 1 ⇒ (6) + 1 = 7

Tiktik "Overclock" |

Tiktik followed suit and unleashed a flurry of attacks.
standard to shoot, then move to give Elliot a full attack with limited AI
Tiktik overcharged: 1d20 + 7 ⇒ (1) + 7 = 8
dmg: 1d8 + 1d6 ⇒ (2) + (6) = 8
Elliot full attack #1: 1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14
dmg #1: 1d8 + 4 ⇒ (2) + 4 = 6
Elliot full attack #2: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
dmg #2: 1d8 + 4 ⇒ (6) + 4 = 10

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L scores a lucky hit on the Sky Fisher from long range. Tiktik misses, but one of Elliot's shots hits.
Volter goes on delay, hoping the Skyfisher or another enemy will get within mind thrust range.
The Lashunta stays cowering behind the wall.
Bold can act!
B-Bop (-10 SP)
Talek
Skyfisher (-25)
Shirren sniper (-21)
Bepo (-18 SP)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

Talek112 |

Talek takes aim at the skyfisher and fires two blast from his laser rifle laser rifle: 1d20 + 4 ⇒ (7) + 4 = 111d8 ⇒ 4
laser rifle: 1d20 + 4 ⇒ (20) + 4 = 241d8 ⇒ 4
azimuth crit/burn: 1d8 ⇒ 81d6 ⇒ 6

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B-Bop panics as he realizes his cloaking device is still not ready and fails him just as he approaches the skyfisher, leaving him exposed and wrapped in the creature's extended body part as it tries to pull him upwards.
Nnyyaaaaarrrgggh! Grrraagg! Grrraagggghh!
athletics to escape: 1d20 + 10 ⇒ (5) + 10 = 15

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The second shot hits and scorches the Sky Fisher.
B-Bop struggles mightily but fails to break free.
The Sky Fisher tries to pull B-Bop up...
Combat maneuver: 1d20 + 8 ⇒ (4) + 8 = 12
Combat maneuver: 1d20 + 8 ⇒ (15) + 8 = 23
...and fails.
Reflex save to end burning: 1d20 + 7 ⇒ (5) + 7 = 12
The sniper turns and runs awkwardly down the steep stairs behind it that lead deeper into the statue.
This will draw; no guarded step due to difficult terrain.
Bold can act!
B-Bop (-10 SP, entangled and can't move away from Sky Fisher)
Talek
Skyfisher (-43, Burning 1d6)
Shirren sniper (-21)
Bepo (-18 SP, Attack of Opp)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

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Bepo squeezes through the stairs and enters a hall. The walls in this long gallery depict elves using needles to tattoo one another with constellations, geometric designs, and strange runic patterns. Rows of tall stone benches line either side of the hall. Carved along the ceiling are twelve stylized elven figures, heavily tattooed, adorned in different ways, and marked with starbursts on their foreheads.
The shirren sniper is at the end of the hall. Between her and you are two korasha lashunta males, armed with longswords.
As you enter, the swing their swords.
Attack, vs. KAC: 1d20 + 7 ⇒ (12) + 7 = 19
Attack, vs. KAC: 1d20 + 7 ⇒ (12) + 7 = 19
Bepo is not currently squeezing, and has an action.
Bold can act!
B-Bop (-10 SP, entangled and can't move away from Sky Fisher)
Talek
Skyfisher (-43, Burning 1d6)
Shirren sniper (-21)
Bepo (-18 SP, standard and/or swift only)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Unnamed Lashunta companion
?

Tiktik "Overclock" |

Tiktik and Elliot continue blasting away, trying to drop the floating nightmare.
Botting Jax to use Get 'Em on the skyfisher
Tiktik overcharged: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
dmg: 1d8 + 1d6 ⇒ (1) + (6) = 7
Elliot #1: 1d20 + 7 + 1 - 4 ⇒ (14) + 7 + 1 - 4 = 18
dmg #1: 1d8 + 4 ⇒ (8) + 4 = 12
Elliot #2: 1d20 + 7 + 1 - 4 ⇒ (14) + 7 + 1 - 4 = 18
dmg #2: 1d8 + 4 ⇒ (5) + 4 = 9

Bepo Baloo |

Bepo starts laughing very loud and as loud as he can he says Now let's have some fun!!!
Attack at Red: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d10 + 10 ⇒ (8) + 10 = 18

Ellison "L" Wreg’lich |

L will double move around the back of the statue and look for a way to get to Bepo/chase the sniper.

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Elliot and Tiktik bring down the skyfisher, which crashes to the ground.
Volter rushes around the other side, looking for a way in.
Bepo brings down the red lashunta in one blow.
Bold can act!
B-Bop (-10 SP, no longer entangled)
Talek
Shirren sniper (-21)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
LashuntaBlue
Bepo (-18 SP, standard and/or swift only)
Unnamed Lashunta companion

Talek112 |

Talek takes off at a dead run for the statue to look for a way in. run action to get up next to the statue, couldn't quite get there with a double move.

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B-Bop's eyes grow big as the remaining laser bolts burn through the skyfisher and shrugs off the loosening tentacle line as it crashes to the ground.
Oh yeah, YEAH! Dat's wut ya get fer tryin' ta eat me! An' if ya did eat me, I sprockin' guarantee I'd give ya spicy hot squirty diarrhea fer a whole solar orbit!
Flinging off the remaining part of the limp filament, the angry half-orc takes off for the "feet" of the monument as fast as he can go.
Full round action to run, flat-footed until his next turn.

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The sniper fires another shot at Bepo.
Attack, vs. KAC: 1d20 + 13 ⇒ (2) + 13 = 15
But misses badly. They drop the sniper rifle and draw a swoop hammer.
Bold can act!
B-Bop (-10 SP)
Talek
Shirren sniper (-21)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
LashuntaBlue
Bepo (-18 SP, standard and/or swift only)
Unnamed Lashunta companion

Ellison "L" Wreg’lich |

Double move around the back of the statue looking for a way to get to Bepo

Tiktik "Overclock" |

Tiktik and Elliot hustle over to the statue.
single move for Tiktik, double move for Elliot

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Volter double moves to B-Bop's position.
The longsword wielding lashunta swings at Bepo.
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
But misses!
Bold can act!
B-Bop (-10 SP)
Talek
Shirren sniper (-21)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
LashuntaBlue
Bepo (-18 SP)
Unnamed Lashunta companion

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Talek moves forward.
Corroded pipes hang down from the ceiling above a broad basin in the center of this room. The stone walls are slick with moisture and bear carvings of tattooed elves in states of undress as they wash themselves. The domed ceiling depicts hundreds of stars connected to form scores of constellations.
A set of stairs rises up from the far side of the room.

Bepo Baloo |

Bepo keeps laughing loud, then just smiles at blue and swings.
Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d10 + 10 ⇒ (4) + 10 = 14
Crit Damage: 1d10 + 10 ⇒ (10) + 10 = 20
Bleed: 1d6 ⇒ 6
Then Bepo will take a step towards the Sniper.

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B-Bop rushes through the interior of the monument until he finds himself confronting the shirren sniper.
Hey, bug-butt! Where's da perfessor, huh? Wut'd you sprock klogzers do wit' her?
He then notes the damage wrought by Bepo.
Whoa, dat's a lotta sprockin` blood all over da place...
Double move for squeezing through narrow areas and stairs

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The shirren steps forward, feet skidding slightly in the blood of her allies, hefting the swoop hammer for a strike against Bepo.
Attack, vs.KAC: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d10 + 8 ⇒ (10) + 8 = 18
Bold can act!
B-Bop (-10 SP)
Talek
Shirren sniper (-21)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Bepo (-32 SP, -4 HP)
Unnamed Lashunta companion

Talek112 |

Xaric raises a hand and concentrates as heat gathers and washes over the sniper never quite touching Bepo overheat: 2d8 ⇒ (4, 2) = 6 Dc 15 reflex save

Ellison "L" Wreg’lich |

Double move. Again....

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Dang, don't we gotta keep one'a dem breathin' ta tell us what dey did wit' da perfessor?
B-Bop sighs as he drops his pistol and draws his combat knife and advances on the shirren, attempting to punch with the hilt rather than slash with the blade.
Awright, twitchy, it's sleepy time!
Combat knife, nonlethal attack, flank: 1d20 + 7 - 4 + 2 ⇒ (5) + 7 - 4 + 2 = 10
damage, nonlethal: 1d4 + 3 ⇒ (3) + 3 = 6

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Volter rushes in and up the stairs.
Finally something in range for a mind thrust II, but had to double move to get there.

Tiktik "Overclock" |

double move for Elliot and single move for Tiktik again

Bepo Baloo |

Bepo looks at the Shirren after a good hit from his hammer.
Your going to go down just like your friends did
Non-lethal Attack: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8
Damage: 1d10 + 10 ⇒ (8) + 10 = 18

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Dodging Bepo's swing, the Shirren attacks again.
Attack, vs. KAC: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d10 + 8 ⇒ (1) + 8 = 9
But narrowly misses.
Volter casts mind thrust II on the Shirren.
Will save: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 4d10 ⇒ (8, 5, 4, 9) = 26
Bold can act!
B-Bop (-10 SP)
Talek
Shirren sniper (-34)
Volter
Overclock
Elliot (-14)
Jax (-12 SP)
L
Bepo (-32 SP, -4 HP)
Unnamed Lashunta companion

Talek112 |

Firing on the sniper laser rifle: 1d20 + 8 ⇒ (18) + 8 = 261d8 ⇒ 4

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Rrrrggghrr! I done said say good night, Gracie!
stealth check for trick attack: 1d20 + 15 ⇒ (19) + 15 = 34
combat knife, nonlethal, flank: 1d20 + 7 - 4 + 2 ⇒ (19) + 7 - 4 + 2 = 24
nonlethal damage: 1d4 + 3 ⇒ (2) + 3 = 5
trick attack damage: 1d8 ⇒ 3
if trick attack is successful and attack hits, opt for making opponent flat footed until my next turn for debilitating trick

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Talek squeezes a shot through a narrow opening to tag the Shirren, and B-Bop hits the Shirren on the back of the head with the pommel of his knife, causing her to collapse in a limp heap--wounded and unconscious, but still alive.
Out of Combat! What would you like to do?