1-22 Protectorate Petition (Inactive)

Game Master Saashaa

Maps and other such


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Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

"ok then, lets go" He says heading back out, then he comes back
"ha... is anyone staying with the ship?" he asks.


2-01 map | 5-25 map

You can easily navigate your shuttle to Tabantria using the copaxis’ coordinates. The city is not the largest or most central of the planet’s floating cities, but it is by far the most intact. Though its gravity is the most stable of the cities, landing presents a challenge, and the surrounding gravity shifts when you are on their final approach.

Piloting 13+:
You all land the shuttle without incident after about 10 minutes of maneuvering and acclimating to the shifting gravity.
Piloting 18+:
You all land smoothly in one try.
Piloting <13:
Your ship waivers and careens into a taller building on their way to the landing platform causing some serious damage to the building and surrounding area.

The landing platform occupies most of a small field about 100 feet from the research base. Beyond the landing platform, the jagged edge of the floating landmass is completely open to the sky—the view of the smog-shrouded cities below is staggering. The encampment contains four small structures arrayed around a single larger structure, all temporary but fully enclosed. The copaxis wait outside this structure. Behind them, the dilapidated stone buildings of Tabantria stand in eerie silence.

None of the copaxis carry weapons or wear armor; they seem to be dressed for a day of research and social interaction. They approach you as you exit your ship with their arms angled slightly out to the side, empty palms facing forward. When they approach within about 30 feet of you all, each of them spins in a slow circle. Then they just stand there looking at you. The formerly talkative copaxis are completely silent.

Culture or Sense Motive 14+:
You recognizes that the copaxis expect you all to respond in the same fashion—arms out, palms forward, and a slow spin—before speaking or approaching.

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Sense Motive: 1d20 + 1d6 + 5 ⇒ (17) + (6) + 5 = 28

Integrity, now clad in her armor, steps forward with a bit of a swagger. Her arms are out and her palms are open, and she follows their lead with a slow spin. Unable to help herself, she adds just the slightest dramatic flair to it.

"It's a pleasure to be here." she says, with restrained excitement.

if the piloting check is under 13:
She glances up at the damaged building, letting out a bit of a nervous laugh. "So, how about the weather, eh? The gravity's reeeaaal wild today."

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

Oh wow, did I miss something or is my +6 the best piloting? :) I'll go ahead and make the roll and hope I missed someone's higher skill. :)

piloting: 1d20 + 6 ⇒ (19) + 6 = 25

"Well, I guess studying those gravity anomalies helped..."

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Seeing Integrity copying the copaxis greeting, Rahm does his best to emulate her actions. He doesn't make a very graceful show of it, a hulking armored figure, awkwardly doing a pirouette.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Not knowing what else to do. Jeen also follows along,
self inflicted roll right here to see my own character's chances XD
dex: 1d20 + 2 ⇒ (1) + 2 = 3
and he sort of stumbles and his right arm pops out of place.

Jeen gives a small grimace, more out of embarrassment then anything else.

he takes a small step back to look at his right arm (prosthetic).


2-01 map | 5-25 map

Therseis, the one with tall, symmetrical antlers steps forward and, in Common says formally, ”Thank you for your respect. Please join us in the research office for a brief meeting." They lead you into a nearby large building and into a semblance of a conference room. Already in there are the three other copaxi you’ve seen before.

"As I mentioned previously, I am Thersis. This,” they gesture to the jagged-antlered copaxi to their left, ”is Bryanisis our biologist.” Bryanisis shifts their head to the left at their mention. Thersis then gestures to another coapxi with antlers curled like a ram’s horns, ”This is Gnaucara is our physicist and pilot.” Thersis finally gestures to a spiky-antlered copaxi, ”And finally, this is Panacula. They are our archaeologist and geologist.” Part of the last copaxi's chest exoskeleton resembles the Pact Worlds’ insignia. Thersis continues, ”I believed it would be beneficial to you to speak to our leading copaxi scientists to begin with to get an understanding of our planet and species and vice versa.” The three copal aside from Thersis move to other parts of the room, seemingly to facilitate individual and efficient conversation.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jeen heads over to Panacula
"you are the archaeologist and geologist right? he asks, already knowing. and then continues.
"I am Jeen Scott, I am a mechanic, I work with machines and computers, and I can make sure a structure is stable. he says, more as an introduction of what he does.
"I do wonder what mathematical system do you use, particularly those used for construction and such?

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

Well, guess I never hit submit. lol. Multitasking fail...

Elwin walks up to Gnaucara, "Greetings! I am called Elwin. I would love to discuss the gravity anomalies of your planet and what causes them. It did make the landing an interesting one!"

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm approaches Bryansis and says “I am Rahm 9, and I am versed in the care of several biological and semi organic life forms. If you will tell me a bit more about your planet and the copaxi, I will answer any questions I can

Wayfinders

Male Human Divine Champion Ghost Operative 9: Spd:50, Init:9, SP:99/99, HP:76/76, RP:10/10, EAC:27, KAC:28, 9 Piercing Resistance, Fort:9(toughness), Ref:12, Will:6, Per:16, Darkvision, Electrolocation

Be honored to serve you.


2-01 map | 5-25 map

Thersis speaks up awkwardly, ”Please forgive me, I forgot to mention that I am the historian.”

convo with Panacula:
Panacula wobbles its head from side to side, seemingly in excitement, ”We only recently developed technology that would allow us to explore the gravitationally unstable cities, and Tabantria is the only one they have discovered that is intact and upright enough to visit. In our past, copaxi used to live in floating cities. We now believe the ancient magic that lifted the cities from the surface was the same magic that led to the downfall of the divergent copaxis; they were punished by divine intervention for becoming over-reliant on magic.” Panacula then attempts to explain/describe their mathematical systems, but the language barrier makes it a serious struggle.

”What is your homeward like?”

convo with Gnaucara:
As Elwin approaches, Gnaucara regards him with obviously hesitant curiosity. They do not respond to Elwin’s words for several moments and then finally say, ”We believe that the ancient magic used by our ancestors caused it and lead to the downfall of the divergent copaxis. Can you explain how you got here?”

convo with Bryansis:
As Elwin approaches, Gnaucara regards him with obviously hesitant curiosity. They do not respond to Elwin’s words for several moments and then finally hesitantly ask, ”How do you operate?” They point to Elwin and continue, ”Is it the same for that one as well?”

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm, a creature of his word through and through, replies "I am a complex arrangement of sythetic organs and semi-biological fluids that combine to power this body and the electrical network that forms the nervous system and center of thought. That one is similar, but has instead naturally grown tissues and organs created through cell division and a process known as 'mating'..." And he continues in that vein, going into as much detail as he can.

Medicine check 1d20 + 7 ⇒ (3) + 7 = 10

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

"And I'm Integrity." the envoy smiles, giving a playful salute. "Musician, military enthusiast, and chemical connoisseur."

She purses her lips and touches her fingers to her chin in a thoughtful expression. "You guys had a lot of magic, hmm? You know, we have some magic around our parts as well. We kind of go for a mix of that and normal technology. Me? I'm a fan of the classics."

She draws her pistol and gives it a little twirl, pointing up at an imaginary target and making a little bang noise with her mouth before she puts it away.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jeen tries to move the Mathematics along by giving estimation of the lengths of inches, feet, yard, Meter, Centimeter, and stuff he has on hand to show lengths.
he would pull out a ruler or measuring stick if he had one (he might I suppose).
He does this to help get a better idea of the lengths and system of measure of one compared to another.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

"Ah. Interesting. Well, obviously we traveled by space ship, using a standard drift engine. I don't know if your species has any experience with that as of yet. It work son the principle of..." He goes on a possibly a little too long explanation of the theory and science behind drift travel."...and I think that about covers the basics. So, Divergent Copaxis? Please explain this to me. Was, or is, that a different species of your race?"

Elwin will try to see if he can get some idea of the beings honesty...
sense motive, untrained: 1d20 ⇒ 13


2-01 map | 5-25 map

Forgive me, I made a slight mistake in converstation. I will remedy it.

convo with Panacula:
Panacula shakes their head from side to side. ”I see, what do you base your measurement system on? Is there a naturally occurring object? Also, what is your homeward like?”

convo with Gnaucara:

Gnaucara listens very carefully to Elwin’s long explanation. pauses, possibly thinking, then speaks, ”Yes and no. Biological classification is not my area of study, that would be Bryansis. Before the Signal, our people used magic a lot. They even built floating cities which still remain to this day. But they were foolish and the divine punished them. That is unimportant now. So how do you maintain gravity while in space on your ship?”

They seem to be truthful.

convo with Bryansis:
Sorry, it was supposed to read ‘when Rahm approaches’.

Bryansis still regards Rahm with consistent hesitancy and seemingly slight discomfort. ”interesting, interesting. Why does that one look similar to that one?” they point to Elwin and Jeen respectively.

Integrity:
Thersis walks up to you with their head slightly tilted, "What is the history of your people?"

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

"Ah, divine punishment. I'm not a religious expert myself but i've heard stories on it. Now, as for gravity, we use a system to make an artificial gravity field. It works by..." Elwin gives another lecture, this time on the current subject. ...And then you have nominal gravity throughout the ship! See, easy! So, you say you used to use magic a lot, do you not now? If not, is that due to this divine punishment? I apologize if discussing religion is something you do not like or want to do. My people are relatively open about it."

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jeen tries his best to describe the measurement system bases, maybe along with some conversions, like 12 inches is a foot and 3 feet is a yard.
and then he goes on to try to describe where he was born, or lived.
"I was born and raised on a station. People don't bother you much because almost everyone knows everyone else. it was a nice quiet place."
he tries to go into the prose and cons about station life.
like the artificial gravity vs natural gravity that you would find on other worlds, and the social aspect of station life and the confinement that some might feel not being on a wide planet to explore for one's self.
and then, thinking like a bit of an engineer to another, he starts to describe the structure of a station and standard materials to use to make one and the systems on might normally have on one, and how to deal with problems of station hazards like hull breaches or system failures and some backup systems or procedures to deal with them.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm replies to the scientist "In truth, many of the biological based lifeforms have very similar forms. In this instance I believe both share some or all the genetic makeup of a race known as 'Elves'. Extremely long lived humanoids, though they can't match an android such as myself for longevity. Apparently they are close enough biologically to intermingle with a race known as 'humans', which must have a very welcoming genetic structure, as they seem to possess the singular ability to mate with a shocking number of other species. I am continually surprised by it."

He counters "But what of the copaxis. Are you the only sentient species on the planet? What can you tell me about your people?"

Wayfinders

Male Human Divine Champion Ghost Operative 9: Spd:50, Init:9, SP:99/99, HP:76/76, RP:10/10, EAC:27, KAC:28, 9 Piercing Resistance, Fort:9(toughness), Ref:12, Will:6, Per:16, Darkvision, Electrolocation

I too want to know about your species. If only I could be as gifted as you all.

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Integrity purses her lips at Thersis's inquiry. "Yeah, that's the thing. The history of my people, uhm..."

She smiles and shrugs. "We kinda don't have one. Like... imagine going on a huuuuuge bender. Like, you've got your vacation pay early and the whole week off and you just want to get absolutely destroyed and no one's there to stop you. And things get so crazy you wake up later with a headache the size of a small moon and you have no idea what even happened."

She nods. "It's kinda like that. Except we don't even remember what happened before this metaphorical binge. Also our entire planet's gone. Like, poof." She articulates by raising her hands and wiggling her fingers. "I mean, we had this war wick these guys called the Vesk, and they're total harcore badasses. I could tell you about that!"

Integrity sighs wistfully and reaches into her pack, producing a rolled up wad of paper about as long and thick as her pinky finger, pressing the tapered tip to her lips.

"Hey, any of you guys got a laser pistol I can borrow?"


2-01 map | 5-25 map

convo with Panacula:
Panacula looks at Jeen with what is probaly amazement because they respond with, ”Wow! A device that extensive!? Did your species build it?”

convo with Thersis:

Thersis listens very carefully to Integrity’s lackadaisical explanation. pauses, possibly thinking, then speaks, ”Yu do not seem to know much of your history. Which one of you is the historian?”

convo with Bryansis:
Bryansis still regards Rahm with consistent hesitancy and seemingly slight discomfort, but continues ”interesting, interesting. what do you mean when you use the term ‘humanoids'?” They seem more absorbed in asking Rahm that question than answering Max’s question.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm, oblivious to Bryansis's discomfort, replies "It's a descriptive term, describing a general body shape - upright standing with a few legs, some arms with hands, and a head equivalent. Both you and I would be humanoid. Not that a creature has to be shaped that way to be sentient, there are many members of the Pact Worlds who look nothing like that. Barathu, for instance, are semi-amorphous floating colonies of cells able to change their DNA to adapt to any situation." He continues to describe various races of the Pact Worlds, not noticing the lack of reciprocity.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jeen Rubs the back of his head
"well... I don't know. I think we at least had a hand in it."[b] is his response.
[b]"I think it was made pre-gap"
he says it was just there when everyone came too. there are other smaller station that where made, but they where not made by humans of elves alone.
you see, I'm half elf, I am the decedent of a human and an elf."
he shakes his head a little. "that part isn't important. the thing is, most stations have several different races working on it. It takes all kinds, mechanics, engineers, programmers, pilots, Elves, Dwarves, humans, you name it, you might fin them working on just one station.
at this point Jeen was almost beaming with where he comes from knowing that it was a little closed so everyone had more respect for everyone else, and that he could live with the other races how he does now with almost as much familiarity as one human to another.

Wayfinders

Male Human Divine Champion Ghost Operative 9: Spd:50, Init:9, SP:99/99, HP:76/76, RP:10/10, EAC:27, KAC:28, 9 Piercing Resistance, Fort:9(toughness), Ref:12, Will:6, Per:16, Darkvision, Electrolocation

Maxamas talks with them all.
Humanoids, any species that stands on two feet.
Me no historian
I don't know which species built it, that is history I didn't study up on


2-01 map | 5-25 map

Thersis holds their coral-y hands up and the other copaxi go silent and look at Thersis.

"Before we continue whatever other conversations are happening it is important that address a few things. One, you should be receiving a map of Tabantria. We, together, have compiled 7 locations that you should find that will give you the information that you will need. Locations one through three are guaranteed safe locations. Locations 4 through seven are very mostly unexplored locations, we cannot guarantee safety there. As you go to each of these locations I would ask that either you allow me to join you, as I would like to see you do your work. Or, you report your findings after visiting a location. Gnaucara has been able to make out communications devices compatible to your own so there will be no problems there."

"Also, we appreciate that you duplicated our greeting when we first met. We do not know a great deal about your greetings, but ours have specific meaning. Bowing is considered aggressive due to copaxi antlers. Speaking before performing the spinning gesture is a taboo sign of malicious magic. We would also inform you that physical contact with any copaxi is not recommended unless it has been specifically invited. You may touch my antlers, if they wish, to understand why."

"What I have said does not mean that conversations cannot continue to happen. You may also converse with us at any point along the way. Lastly, we have set up locations for you to rest should you desire it. I specifically and to a lesser degree, the others, are at your disposal as you are here."

Any who touch Therseis’s antlers feels that they are quite rough, like fine coral or sandpaper, though they appear smooth.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

hearing that bowing is a sign of aggression, he thought nodding a bad idea.
"understood" he says instead, as to give acknowledgment.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm takes the opportunity to feel Therseis's antlers. He remains expressionless, but notes the texture. Turning to the others, he waits, ready to proceed with the mission whenever they are.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

"Ah, yes. Thank you very much for the information. In our society bowing is meant to be a way to honor the other person. We will also remember the gesture. Do we do that when first entering an are full of your people or is it needed every time new members of your society are met?"

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Integrity most definitely touches the antlers. She looks over them with awe as she tests their texture. "Ohh. These are pretty dense. I bet you could wreck somebody with this!"

She leans back, rubbing at the back of her right hand. "I'm jealous. I had to buy mine on the market and have it installed."

Then, she glances at the group and grins. Her fingers rise up to shoe a 'four' count towards them, and she nods in excitement. Clearly, she wants to visit the more dangerous locations.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jean shrugs at the indication.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm, concerned about safety foremost, says "Let's proceed to the safe locals first, so that we have a chance to better recognizes each other's strengths before possible danger."

He is ready to get to it.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

"The safe locations would be the logical places to visit first. Do not worry, Miss Integrity, I'm sure we'll run into trouble soon enough."

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Seems like you've been out voted Jeen says so, shall we leave now? or continue conversation He asks


2-01 map | 5-25 map

I will not decided where you go for you. Let me know where your headed and/or what you are doing.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

We'll head to the closest of the 'safe' locations.

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Integrity does a little mock pout before she shoves her hamds in her pockets and goes along with the group. Her expression turns neutral as she idly nibbles on her rolled chunk of paper.

Safe it is!


2-01 map | 5-25 map

I would refer number base indications. In the discussion location number 1 has been presented. I will go with this unless there is more preferences expressed by around 20ish hours from now.

Wayfinders

Male Human Divine Champion Ghost Operative 9: Spd:50, Init:9, SP:99/99, HP:76/76, RP:10/10, EAC:27, KAC:28, 9 Piercing Resistance, Fort:9(toughness), Ref:12, Will:6, Per:16, Darkvision, Electrolocation

Maxamas follows along in the back with Elwin.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Jeen stays around the middle of the group.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm takes the lead, just in case the assurances of safety turn out to have been more aspirational than true. He knows he doesn't have the skills to do much analysis here, so being on guard is his best contribution to their success.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

on the way, Jeen checks over some of his gear like his tool kit and custom rig. He also pops all the joints he can along the way.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

1 is fine.


2-01 map | 5-25 map

You take a pretty neat looking open-air flying vehicle over the city to the destination denoted by a 1 on your map.

This open area contains scattered debris and abandoned market stalls. Scorch marks, ash, and burnt-out structures reveal that a fire devastated the area long ago. Anything of value seems to have been ruined or looted long ago, but you do discover a few objects depicting copaxis flying, summoning fire, and performing other magical feats. You also find a few metal coins scattered about this area. Each coin has a floating city on one side and a copaxi face on the other, with unknown symbols below the face.

Perception 13+:
You discover most of the shops dealt primarily in art, jewelry, statues, and other decorative objects.
Culture or Profession (merchant) 16+:
You notice that the market otherwise contains no sign the copaxis even used physical currency—there are no systems of weights and measures, no stashes of currency, no records of monetary transaction.
Physical Science 16+:
You determine that the coins were cast within the last 5 years, based on their lack of weathering and patina.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

perception: 1d20 + 6 ⇒ (9) + 6 = 15
Jeen takes a look around.
seams like these guys had a decorative culture he says

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 3/20 HP 24/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Active conditions: None.

culture: 1d20 + 5 ⇒ (13) + 5 = 18
physical science: 1d20 + 9 ⇒ (19) + 9 = 28

"Strange. Looks like they must have had a barter/trade society not that long ago.."

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Culture: 1d20 + 5 ⇒ (13) + 5 = 18

Integrity picks up one of the coins and gives it a looksee. "Way I see it, they used these and nothin' else. Must've been really fond if whatever glorious leader put his mug on this one."

She gives the coin a few idle flips. "Or at least they WANTED people to like 'em so much. One way or another."

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm tried to keep a watchful eye out.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Wayfinders

Male Human Divine Champion Ghost Operative 9: Spd:50, Init:9, SP:99/99, HP:76/76, RP:10/10, EAC:27, KAC:28, 9 Piercing Resistance, Fort:9(toughness), Ref:12, Will:6, Per:16, Darkvision, Electrolocation

Maxamas will also watch out perception: 6 + 1d20 ⇒ 6 + (3) = 9

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