World's Most Interesting Oathbreakers Die (001) [PFS Standard 10-01] (Inactive)

Game Master Great Green God

Assassin Bait:
Initiative
[dice=Andolyn]1d20+2[/dice]
[dice=]1d20+3[/dice]
[dice=Hosser]1d20-1[/dice]
[dice=Janus]1d20+4[/dice]
[dice=Janus II]1d20+0[/dice]
[dice=Sirius]1d20+4[/dice]
[dice=Jurmo]1d20+1[/dice]

Perception
[dice=Andolyn]1d20+7[/dice]
[dice=]1d20+10[/dice]
[dice=Hosser]1d20+5[/dice]
[dice=Janus (alertness +2)]1d20+11[/dice]
[dice=Janus II]1d20+7[/dice]
[dice=Sirius]1d20+4[/dice]
[dice=Jurmo]1d20+2[/dice]

Sense Motive
[dice=Andolyn]1d20+1[/dice]
[dice=]1d20+0[/dice]
[dice=Hosser]1d20+10[/dice]
[dice=Janus (alertness +2)]1d20+8[/dice]
[dice=Janus II]1d20+0[/dice]
[dice=Sirius]1d20+4[/dice]
[dice=Jurmo]1d20+0[/dice]

Maps and Handouts


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Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"If you fell another one of my friends, I will personally request your soul in Hell! STOP IT!"

Longsword: 1d20 + 8 ⇒ (3) + 8 = 11
Going to take my Folio reroll on that. I can send you a wonderful picture of me with it if you need the proof
Longsword reroll + 2 GM stars: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15

DAMN IT! LITERALLY!

Saving shield as an immediate to add +2 shield if adjacent to ally. Bodyguard as one of my three AoOs (And I'm definitely willing to expend all 3) to aid AC if adjacent to enemy and ally being attacked.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Sirius threatens to blow up the neighborhood while Andolyn attempts to hit her foe. Sirius's alchemist's fire hits the shelves above the barrels, and immediately starts a fire.

Sirius, I assume you are targeting a grid intersection along the wall. Lemme know if that's right.

Round 4! (Theme ♬)
The Bold May Act!
_________________
__ Doppelganager -42 hp
__ Andolyn -11 hp
__ Hosser
__ Janusi the larger
__ Janusi the smaller

__ Sirius -12 hp
__ Jurmo
__ Ezren

Map (slide 5) updated


1 person marked this as a favorite.
Sirius Sa'luk wrote:

Sirius is less than thrilled with the notion of getting anywhere near that thing; here's what I'll do for now...

Sirius crosses over to the serving area, leaps onto a table...

...and stylishly tosses a flask of alchemist's fire in the direction of the wall stocked full of volatile chemicals!

"OH NO!" Ramyla screams and rushes around to the end of the bar.

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

Andolyn does not have reach - I assume she 5' stepped next to the doppleganger, and Janus's movement along the bar counter is dependent upon my assumption being correct. I want to remain adjacent to Andolyn, for her Bodyguard and Saving Shield abilities.

Janus steps along the counter, hoping to keep the doppleganger assassin pressed against the flames.

dire flail, studied target, higher ground: 1d20 + 6 + 1 + 1 ⇒ (2) + 6 + 1 + 1 = 10damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
dire flail, studied target, higher ground: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17damage, off hand: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

"You are its target, Ramyla. Stay back."

Dark Archive

Dwarf Caiman (magical beast) familiar (figment) 6 | current AC 18 T 11 FF 18 | HP 13/13 | F +7 R +2 W +5 | CMD 15 | Init +0 | Perc +9 lowlight vision

Again, I assume that Andolyn is adjacent to the doppleganger, freeing the space that her icon currently occupies on the map.

Janus Too moves to the side of the screaming barkeep, and continues their interference strategy.

Aid Another, AC vs doppleganger: 1d20 + 4 ⇒ (4) + 4 = 8

The Exchange

CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze
The World's Most Interesting GM wrote:
Sirius, I assume you are targeting a grid intersection along the wall. Lemme know if that's right.

It isn't; I was targeting the doppelganger.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Okay, rewind time.

First off, reviewing our bad guy I see that Jurmo did indeed hit him with shocking grasp for 3 electric damage. That happens. Next Sirius hits the doppelganger for 5 fire damage singeing everyone around him for 1. Janus (all of them) fail to connect with the monster (regardless of flanking). Ramyla still moves closer to the fight because it's her bar you are destroying.

The thing hisses and bubbles a bit. It takes it's frustration out on the seemingly squishy mageling on the bar.

claw v Jurmo (favored enemy, magic fang, bloody assault, rending claws): 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16 damage: 1d8 + 5 ⇒ (2) + 5 = 7 bleed damage: 1d4 ⇒ 1 hit

claw v Jarmo (favored enemy, magic fang, power attack, rending claws): 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 damage (incl. rending): 1d8 + 5 + 1d6 ⇒ (4) + 5 + (1) = 10 bleed damage: 1d4 ⇒ 2

The woman falls to the bar.

additional alchemist's fire damage to doppelganger: 1d6 ⇒ 3

Round 5! (Theme ♬)
The Bold May Act!
_________________
__ Doppelganager -50 hp
__ Andolyn
-11 hp
__ Hosser
__ Janusi the larger
-1 hp
__ Janusi the smaller
__ Sirius
-12 hp
__ Jurmo -11 hp, dying, bleed 2 (takes 2 damage at the beginning of her turn)
__ Ezren

Map (slide 5) updated


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Janus Grey wrote:
Andolyn does not have reach - I assume she 5' stepped next to the doppleganger, and Janus's movement along the bar counter is dependent upon my assumption being correct. I want to remain adjacent to Andolyn, for her Bodyguard and Saving Shield abilities.

A safe assumption. Map updated to reflect it.

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

Andolyn, I'm going to try to set up a flank.

Janus casts Litany of Sloth on the doppleganger. A swift action, so does not provoke; DC13 Will negates

If the doppleganger fails its save: Janus moves along the bar top, dropping off the counter to cut off the monster's escape route to the lower level. "Andolyn, now!" he calls. Following ready action only applies if doppleganger fails save, hence spoilered.

ready action, attack when Andolyn flanks:
dire flail, two handed, studied target, flank, vessel between: 1d20 + 8 + 1 + 2 + 1 ⇒ (17) + 8 + 1 + 2 + 1 = 29damage, sneak attack, precise strike: 1d8 + 6 + 1 + 1d6 + 1d6 ⇒ (7) + 6 + 1 + (5) + (1) = 20

If the doppleganger passes its save: Janus full attacks from their present position.
dire flail, higher ground, studied target: 1d20 + 6 + 1 + 1 ⇒ (5) + 6 + 1 + 1 = 13damage: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6
dire flail, higher ground, studied target: 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25damage, off hand: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Dark Archive

Dwarf Caiman (magical beast) familiar (figment) 6 | current AC 18 T 11 FF 18 | HP 13/13 | F +7 R +2 W +5 | CMD 15 | Init +0 | Perc +9 lowlight vision

Janus Too will move into the space that Andolyn vacates (assuming she does vacate), and interfere with the doppleganger's attack.

aid another AC vs doppleganger: 1d20 + 4 ⇒ (17) + 4 = 21

The Exchange

CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze

Sirius follows up by tossing a chakram...

chakram, melee penalty: 1d20 + 2 ⇒ (12) + 2 = 14
damage: 1d8 ⇒ 5

...that probably just winds up neatly shelving itself behind the bar.

Silver Crusade

Male CG Half-Orc Cleric of Immonhiel 5 | HP: 33/33 | AC: 22 (10 Tch, 22 Fl) | CMB: +4, CMD: 13 | F: +6, R: +1, W: +9 | Init: -1 | Perc: +5, SM: +11| Enlarge 3/7 used Channel 2/5 used

Seeing yet another ally fall to the ground, Hosser throws up his hand, and more light washes over the party.

Selective channeling to not heal the dude we're fighting
Channel Positive Energy: 3d6 ⇒ (4, 4, 1) = 9

"Why are ya tryin' to burn the damn builing down? Hosser snaps as he starts sliding towards the stairs.

The Exchange

CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze

"Umm...inn-sewer-ants?"

"That, and this walking candlestick who just tried to kill me, of course...."


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Doppelganger Will save: 1d20 + 6 ⇒ (4) + 6 = 10

The doppelganger hesitates, and Janus takes the opportunity hit it with their direflail. *SPLASH!*

Sirius shelves his chakram, while Hosser revives Andolyn.

Round 5! (Theme ♬)
The Bold May Act!
_________________
__ Doppelganager -70 hp
__ Andolyn
-2 hp
__ Hosser
__ Janusi the larger
__ Janusi the smaller
__ Sirius -3 hp
__ Jurmo
-2 hp, prone
__ Ezren

Map (slide 5) updated

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

Damn, that is one tough doppleganger! I have moved on the map to where I strike from - again, assuming Andolyn steps up and makes the flank happen. Team, the doppleganger cannot take AoOs until Januses' next turn. So Jurno, you might want to take your chance to get up and go!


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Janus Grey wrote:
Damn, that is one tough doppleganger!

Doppelganger ranger you mean. ;) I'll start bottling folks tonight. Bots automatically give all their equipment to the next active PC in the initiative order. It's a rule I think.


Ezren continues ineffectually flinging his cane at the doppelganger.

Hand of the Apprentice: 1d20 + 9 ⇒ (5) + 9 = 14

Dark Archive

| Male LN half-elf (elf-raised) wizard 1 | HP 7/7 | AC 11(13) T 11 FF 10(12) | CMB +2, CMD 13 | F: +1, R: +1, W: +2 | Init: +1 | Perc: +2(low-light vision), SM: +0 | Speed 30ft | Iron Skin +2: 5/7 | 2/3 Dancing Lights | Spells: 1st 0/2 +0/1 | Active conditions: Dancing Lights:Iron Skin +2 |

I think the first hit missed, taking her to -5, then the channel back to 4hp

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

Sorry about not moving the token. Figured the doppelganger stayed still again.

"Asmodeus almighty, why aren't you dead yet?"

Andolyn does, indeed, step up and attack.

Longsword: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28
Damage: 1d8 + 7 ⇒ (8) + 7 = 15


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Jurmo Zanti wrote:
I think the first hit missed, taking her to -5, then the channel back to 4hp

Actually, after Hosser channels, Jurmo is back up to a full 7 hp after since Rending Claws wouldn't have triggered. That said, she is still prone on the countertop.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Andolyn Featheredbow wrote:

"Asmodeus almighty, why aren't you dead yet?"

Andolyn does, indeed, step up and attack.

After shouting quite possibly the worst 'quip before a kill-shot' in action history, Andolyn lays low the fiendish shapeshifter who falls to the floor like so much warm tar.

END COMBAT!


"I need a drink" Ramyla grabs her partially-full mug from the counter.

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"FINALLY! Ramyla, you alright?"

I definitely didn't expect that to be the killshot upon writing the dialog. Looking back, yeah, that's a REALLY bad quip.


"Yeah. I just need a drink."

The Exchange

CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze

"Careful how you pick your poison; there's been something going around...."

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

Janus casts Detect Poison, looking at Ramyla’s drink.

WIS check: 1d20 + 2 ⇒ (7) + 2 = 9

They warn Ramyla if poison is detected. Not sure that everything here isn’t some kind of poison though.

”You should not consume anything that your ‘assistant’ touched. It will likely be fatal. This is how Bosk and Clovesh died.”

Dark Archive

Dwarf Caiman (magical beast) familiar (figment) 6 | current AC 18 T 11 FF 18 | HP 13/13 | F +7 R +2 W +5 | CMD 15 | Init +0 | Perc +9 lowlight vision

Janus Too attempts to knock the contents of Ramyla's goblet to the floor.

combat manoeuvre?: 1d20 + 2 ⇒ (5) + 2 = 7


1 person marked this as a favorite.

Wouldn't alcohol ALWAYS detect as poison? Just, y'know, of the recreational variety

Dark Archive

| Male LN half-elf (elf-raised) wizard 1 | HP 7/7 | AC 11(13) T 11 FF 10(12) | CMB +2, CMD 13 | F: +1, R: +1, W: +2 | Init: +1 | Perc: +2(low-light vision), SM: +0 | Speed 30ft | Iron Skin +2: 5/7 | 2/3 Dancing Lights | Spells: 1st 0/2 +0/1 | Active conditions: Dancing Lights:Iron Skin +2 |

Jurmo continues to lie on the bar, hands moving over the shredded section of her dress. 'I almost died right there.'


"THE HELLS!?" shouts Ramyla as one Janus notes poison in her cup and the other uses his tail to knock it from her mercury-palsied grasp. "Are you certain you are Pathfinders? Timinic was so much nicer when he came in to do his survey of the sewers."

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

”We are saving your life; but if you are ready to make your Journey, we shall not intervene again.”

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"Timinic sounds like a nice guy. I'm not a nice woman. I get the job done and go back home. I advise you don't drink, well, any of the alcohol in here. Go home. Take the day off."

And with that, Andolyn turns from the barkeep and begins searching the body.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

DA LOOT!

The doppelganger does not have much that is not doppelganger on it. It only seems to have worn a belt strung with small pouches and a few spaces for potion vials, and one earring--everything else was just the creature's own body.

A single pearl earring (Appraise DC 20):
worth 40 gp.

A red glass potion vial containing a clear liquid (Perception DC 18, or detect magic & Spellcraft DC 18):
potion of invisibility

An empty green glass vial.

A pouch with a fine white powder in it that gives off a strong scent of vinegar that reminds everyone of Pemak's house, and the previous murder scenes.

Ten locally minted gold pieces.

Anyone else looking over the body?

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

With Ramyla seemingly safe for now, Janus will also look over the doppelganger's remains and items.

appraise: 1d20 ⇒ 12
perception, take 10: 10 + 11 = 21

"A potion of invisibility. Most useful, but these creatures hardly need such magic. There is enough evidence here to convince us that this was Bosk and Clovesh's killer. Ramyla, bear witness. Here are poisons sufficient to kill - and your drink was tainted by them.

We should inform the authorities. But we still do not know the creature's motives, nor if it was working alone. There may be more doppelgangers in the city."

Ezren wrote:
Wouldn't alcohol ALWAYS detect as poison? Just, y'know, of the recreational variety

Almost certainly - I was aiming for the DC20 WIS check mainly.

The Exchange

CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze

The bauble is scarcely sooner seen than snatched by Sirius.

"What's this? Something for our trouble?"

Appraise: 1d20 + 9 ⇒ (6) + 9 = 15

"Something, at any rate," He shrugs.

Silver Crusade

Male CG Half-Orc Cleric of Immonhiel 5 | HP: 33/33 | AC: 22 (10 Tch, 22 Fl) | CMB: +4, CMD: 13 | F: +6, R: +1, W: +9 | Init: -1 | Perc: +5, SM: +11| Enlarge 3/7 used Channel 2/5 used

"Y'all saw Timinic? Do you know where he went? Where he is? When was this?"


"Oh he's always coming in, at least since he started his survey. We have an easy access to it from the lower taproom. But I haven't seen him since before he went into hiding. All I got was a note from him telling me he was in trouble."

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

"Show us this entrance. And the note. Whatever Timinic was doing drew unwanted attention on you and him."


"I destroyed the note after I read it. But the entrance to the sewer is down there." Ramyla says pointing to the door on the lower level.

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"Do you happen to have any of his work? A map or something? If not, I say we go get it from Timinic before heading down. No sense getting lost in the sewers if there happens to be more than one of these stupid doppelgangers, right?"


"No. He did make a lot of maps and drawings though."

12:10pm


"Miss Ramyla, I don't wish to alarm you, but I think it may be best for you to lay low for a day or so. As Andolyn points out we can't know for certain whether more doppelgangers--or even rather more mundane assassins--are involved. If you were targeted once you could be again, please take precautions."

Ezren expresses fierce agreement with retrieving Timinic.

Dark Archive

| Male LN half-elf (elf-raised) wizard 1 | HP 7/7 | AC 11(13) T 11 FF 10(12) | CMB +2, CMD 13 | F: +1, R: +1, W: +2 | Init: +1 | Perc: +2(low-light vision), SM: +0 | Speed 30ft | Iron Skin +2: 5/7 | 2/3 Dancing Lights | Spells: 1st 0/2 +0/1 | Active conditions: Dancing Lights:Iron Skin +2 |

Jurmo sits up, hops off the bar and walks over to where she left he shot glass. 'Heck of a first day, hears to a better afternoon.' She throws is down in one quick swallow.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

After a 40 minute jog through icy streets, north to the wharf district along the Dagger River, the party finds itself confronted by a maze of shanty hovels clustered like brine about the larger fisheries and warehouses. After a few minutes determining which fisherman's shack is which along the waterfront's broad sweep the party homes in on one cottage down a snaking alleyway, behind a large fishery. The rickety overhanging roofs to both sides seem to funnel the steady sleet down upon to the group.

The cabin features sturdy wooden walls, with thick glass in its two small steam-clouded windows.

Map (slide 6) updated

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

Janus peers through the window.

perception: 1d20 + 11 ⇒ (11) + 11 = 22

"Perhaps we should knock, Andolyn."

Remember we should identify ourselves as 'Guardians of the Open Roads' to let Timinic know we are pathfinders.


As Janus turns from the cloudy window, it flies open revealing a pale, androgynous gnome with a scary grin. He says: "Didyoujusttelepathicallysay'weshouldidentifyourselvesasGuardiansoftheOpenR oads?'" all in one breath.

"Youdidn'tbringanyquicksilverandsandwicheswithyoubyanychance? I'mstarved."

Dark Archive

active effects:
divine favour
Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 6| AC 20 T 13 FF 17 | HP 50/54 | F +9 R +7 W +9 | CMD 21 (22 v disarm)| Init +5 | Perc +11 (+13) | Spells (-,3/5, 3/4) | Bane (5/6)

"We did think that, yes. We are Guardians of the Open Roads. You are Timinic?"

Janus activates their Wand of Heightened Awareness. If combat breaks out in the next 10 minutes, expend the spell for +4 to initiative. Janus makes the gnome their Studied Target.

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"There have been several unfortunate occurrences. May we come in and discuss?"


"Suresuresure! Comeincomeincomein! Areyoutheextractionteam? I'venevermetanextractionteam. What'sitlike? Hmm?" He invites everyone in through the window, remembers there is a door, opens the door, and invites everyone in that way. Then he remembers that there is a table blocking the small foyer and moves it to the side. The place is a narrow crowded ramshackle but surprisingly clean. "WhereamIbeingextractedtoo?"

Silver Crusade

Female Human Fighter 1/Masked Maiden 2/Steelblood 1 | HP: 26/39 | AC 24 (T 10, FF 23) | CMB: 10 CMD: 24 | F:8 R:6 W:7 | Init 2 | Perc: 8 SM: 1 | Speed 20 ft. | Active Effects: Grey Maiden Identity; Bloodrage;

"Oh, well. You're not being extracted just yet. It seems somebody has a hitlist. You were on it. It all seems linked to the work you did in the sewers out of the Dripping Wall. Mind if we look at the maps you made? What part of it could have given the society some trouble."

Andolyn very clearly is leaving out the details of the deaths.

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