
Joy Summers |

Fast initiative
The scroll used, Joy summons fresh witch fire towards the nearest insect. And promptly disappears, as is her wont.
Witch fire vs agility: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 2d6 ⇒ (1, 5) = 6

DM Brainiac |
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Imedren's darts cause four of the insect drones to burst apart! Three others are badly injured. His outburst of magical energies destroy several eggs. The surviving drones begin to buzz and shriek, and from the upper ledge, a high-pitched warbling cry echoes their distress, reverberating all throughout the cave...
Guided by the blessing, Joy manages to incinerate another drone. Ten remain...
Dramm, Selgaer, and Tabog may act! The blessing spell gives each of you 1 boon on attack rolls and challenge rolls for the next 5 rounds, and you cannot be frightened. Map updated.

Uruuna the Halfling |

Boons: 3d6 ⇒ (4, 2, 4) = 10
Attack: 1d20 + 3 + 4 ⇒ (16) + 3 + 4 = 23
Damage: 3d6 ⇒ (3, 5, 2) = 10
Boons: 3d6 ⇒ (2, 6, 4) = 12
Attack: 1d20 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Uruuna picks off one of the drones with an arrow. Her second shot misses.

Selgaer |

Sel fires an arrow.
Boons: 3d6 ⇒ (2, 3, 3) = 8
Arrow shot: 1d20 + 3 + 3 ⇒ (2) + 3 + 3 = 8

Dramm Hayle |

Fast Initiative, cast Vigor on Imedren
Dramm prepared himself for Imedren's signal, knife ready. When the priest begins to cast, Dramm is already in motion. Tendrils of golden energy weave into his body, reinforcing it before the sorcerer warps away.

DM Brainiac |

Rolling for Tabog
Tabog scores an accurate hit that drops a drone, but he fails to properly exploit the opportunity with a follow up shot.
The remaining eight insects converge on Imedren, biting at him with their mandibles. Only one manages to pierce his armor. All of them then scatter in seemingly random directions, falling back before regrouping.
From the lower tunnel, two large insects emerge. They resemble the smaller drones but stand as tall as Imedren and have barbed stingers extending from their abdomens. They rush at Imedren, getting into attack range!
5 damage to Imedren. Everybody is up!

Dramm Hayle |
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Fast Turn: Fire crossbow
"New ones! Hierarchy? Warrior class? Drones, flying scouts, now soldiers. A nest. Everything collected." Dramm sheaths his knife and lifts his crossbow. He levels a poisoned bolt at one of the larger insects.
Crossbow Shot: 1d20 + 1 + 1d6 ⇒ (14) + 1 + (2) = 17
Damage: 2d6 ⇒ (1, 2) = 3

Imedren |

Fast initiative, Sorcery Fire blast. Agility with 1 bane, targeting the right warrior as well as the red and orange drones. 1 strain. Triggered action, teleport
As the bugs surrounded him, Imedren was pleased that his armor held but as they scattered, Imedren found himself clicking his tongue in annoyance.
When the two larger insectoids arrived his annoyance changed to worry.
Sorcerous Fire Blast: 3d6 ⇒ (6, 1, 5) = 12
Will vs. Outburst: 1d20 + 1 - 1d6 ⇒ (16) + 1 - (1) = 16
Imedren's will holds against the outburst, the residual energies building up in him.
The he disappeared. Reappearing north of the group.

Selgaer |

Now that Imedren is out of the way, Sel has a clear shot.
Triggered Action; Hunt Target is one of the new guys.
Boons: Hunter, Ranger, Bless
Boons: 3d6 ⇒ (5, 2, 4) = 11
Bow Shot: 1d20 + 3 + 5 ⇒ (11) + 3 + 5 = 19
Damage: 3d6 + 1 ⇒ (1, 6, 5) + 1 = 13

TaBog |

Getting into the rhythm of shooting, it feels almost like target practice. He really starts to "just shoot 'em up" as some would say.
Boons: Trickery1; Bless: 2d6 ⇒ (1, 3) = 4
Longbow: 1d20 + 3 + 3 ⇒ (19) + 3 + 3 = 25
Dmg: 1d6 + 1 + 1d6 ⇒ (3) + 1 + (3) = 7
Boons: Trickery2; Bless: 2d6 ⇒ (3, 4) = 7
Longbow: 1d20 + 3 + 4 ⇒ (5) + 3 + 4 = 12
Dmg: 1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6
Tabog drops to the ground, rolling to the side so he can fire from a new direction and surprise the bugs!
Hide!: 1d20 + 3 ⇒ (9) + 3 = 12

DM Brainiac |

Imedren's fire blast incinerates two drones and badly scorches one soldier. As he teleports away, the rest of you fire down into the cave. Selgaer finishes off the burned soldier, while Tabog, Dramm, and Uruuna take down the other one. Uruuna also drops another drone.
The remaining drones scramble about, picking up eggs and larvae and trying to carry them away to safety. A buzzing sound announces the arrival of one of the green-shelled flying insects. A shimmering force field surrounds it, similar to the type Dramm can conjure. It flies up to within 5 yards and speaks in a screeching voice, intoning a destructive spell! Imedren feels himself crippled as the magic erodes his body!
Imedren takes 4 damage and is impaired for 1 minute. At the end of each round while it is impaired this way, the target takes 1d6 damage. (Rolled this round already.) Everybody is up!

TaBog |

As Tabog readies himself for another shot he sees the larger bug appear and immediately turns his attention to it!
Banes: -
Boons: Trickery1; Hidden 1
Boons: 2d6 ⇒ (2, 6) = 8
Longbow: 1d20 + 3 + 6 ⇒ (5) + 3 + 6 = 14
Dmg: 1d6 + 1 + 2d6 ⇒ (4) + 1 + (4, 4) = 13

Uruuna the Halfling |

Boons: 3d6 ⇒ (6, 1, 3) = 10
Attack: 1d20 + 3 + 6 ⇒ (15) + 3 + 6 = 24
Damage: 3d6 ⇒ (6, 3, 5) = 14
Boons: 4d6 ⇒ (2, 2, 6, 6) = 16
Attack: 1d20 + 3 + 6 ⇒ (19) + 3 + 6 = 28
Damage: 3d6 ⇒ (6, 3, 4) = 13
Concerned for her husband's safety, Uruuna shoots the flying bug, shattering its force field and leaving it severely wounded!

Selgaer |

Would you look at that thing! Selgaer says to himself.
He knocks another arrow and fires at the new target.
Triggered Action to change hunt targets.
Boons: Hunter, Ranger, Bless
Boons: 3d6 ⇒ (2, 5, 1) = 8
Long Bow: 1d20 + 3 + 5 ⇒ (1) + 3 + 5 = 9
Nat 1 reroll?: 1d20 + 3 + 5 ⇒ (20) + 3 + 5 = 28
Damage: 3d6 + 1 + 1d3 ⇒ (4, 4, 2) + 1 + (1) = 12
Rounds of Bleed: 1d3 ⇒ 2

DM Brainiac |

Uruuna's lucky presence guides Selgaer's arrow straight to his target's heart. The insect grasps the wound as whitish ichor spills from it, then it drops to the cave floor, quite dead.
It's a simple matter to pick off the few remaining drones from on high before they can escape. Again, you hear the anguished trilling shriek coming from the far recesses of the upper cave...
Erode Damage: 5d6 ⇒ (5, 4, 2, 4, 4) = 19
Imedren will take a total of 19 damage over the course of the next 5 rounds. Since it's only 1d6 at a time, you can use healing effects to mitigate this. Remember the increase of +10 Health also increases his healing rate to 8.

Imedren |

Imedren grimaced in pain from the strange bug's magic. He was familiar with that sort of magic. But thankfully Dramm saved him a great deal of pain by removing the afflicting magic."Thanks Dramm, that was going to be a very painful process. Who knew that these insects had spell casters in their ranks?"
As he spoke he reached into his bad and pulled out a traditional healing potion, downing it.
8 healing.
"What is that noise?" he shook his head. "Well, we're probably going to find out."

Joy Summers |

"AAAAAAH!! Imedren!", wails Joy from her unseen position, as she hastily redirects her witch fire to strike at the newcomer.
FAST initiative
Witch Fire vs agility: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 2d6 ⇒ (6, 3) = 9
Extra damage if attack roll beat agility by 10+: 1d6 ⇒ 1
***********************
She does realise afterwards that her strike was overkill, given the actions of the others. But she does not regret it.
She keeps her ears open for whatever the noise is.
Perception: 1d20 + 1 ⇒ (18) + 1 = 19

DM Brainiac |

Joy can hear skittering noises in addition to the trilling cries. Likely more insects lurk in the darkness...
When you are ready, you traverse the narrow ledge around the edge of the cave to reach the far side. Your lantern illuminates a truly horrid sight--a massive, bloated monstrosity that reclines in a heap of her own excretions at the center of the colony. What must be the insect queen has a beautiful but eyeless humanoid face set atop a 10-yard-long, 6-yard-wide body resembling a squirming maggot. She is the source of the shrieking, and she orients on you as you draw near. Two stinger-equipped soldiers stand between you and her quivering bulk.
The queen is horrifying! Will challenge or gain 1 Insanity and be frightened for a number of rounds equal to your new Insanity. The soldiers are 6 yards away and 3 apart. The queen is 5 yards past them. Everybody may act. Will update map later.

Selgaer |

Will: 1d20 - 1 - 1d6 ⇒ (8) - 1 - (5) = 2
Insanity: 4. Rounds of Frightened: 4.
Sel knew it. He knew whatever it was going to be was going to freak him out. There was no avoiding it. These bug things just made his skin crawl. He couldn't help but imagine them slicing their way into his skin and crawling around on the inside, buldging from underneath. He shuddered.
Hunt Target: Queen Bug.
Boons: Hunter, Ranger. Banes: Horrifying, Frightened 3
Banes: 2d6 ⇒ (3, 5) = 8
Long Bow: 1d20 + 3 - 5 ⇒ (13) + 3 - 5 = 11
Damage?: 3d6 + 1 ⇒ (1, 1, 4) + 1 = 7
I keep wanting to try out that new spear, and I keep failing Will saves and being frightened. He really doesn't want to get up and close.

Joy Summers |

Horrifying!: 1d20 + 2 ⇒ (5) + 2 = 7
Gains 1 insanity, frightened for 1 round.
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!!!!!!", Joy shrieks, as she summons fresh witch fire to throw at the awful, eyeless before before her!
Bane: 3d6 ⇒ (1, 1, 3) = 5
Witch fire vs queen's agility: 1d20 + 2 - 5 ⇒ (1) + 2 - 5 = -2
Oh.

Imedren |

Fast initiative: Imedren will cast Capricious Devastation and use Sorcery to empower it, attacking the Insect Queen. Strain level (2). With the attack being 20+, he will forcibly teleport the queen 4 squares farther away from the party. Triggered Action: Fold Space to warp in between the 2 soldiers.
1 bane, Medallion: 2 Boons, Dark magic
Will vs. Horrifying: 1d20 + 1 + 1d6 ⇒ (19) + 1 + (5) = 25
Shaking his head against the eyeless, beautiful face against the horrific body underneath Imedren focused his gaze on her. Lifting one hand, he attacked her directly with chaotic energies.
Chaos die: 1d6 ⇒ 2 Bonus to attack
Capricious Devastation, Sorcery: 1d20 + 1 + 2 + 1d6 ⇒ (16) + 1 + 2 + (3) = 22
Damage: 2d6 ⇒ (2, 5) = 7
20+ Attack, Squares moved: 1d6 ⇒ 4
Banes, 2 strain, 1 medallion: 3d6 ⇒ (4, 4, 3) = 11
Will vs. Outburst: 1d20 + 1 - 4 ⇒ (1) + 1 - 4 = -2
Fold Space: 1d6 ⇒ 4
Outburst, 2 yards, Agility for half damage: 3d6 ⇒ (3, 3, 4) = 10

Dramm Hayle |

In the Egg Chamber
Dramm nods to Imedren.
"Something further along. Still worried we haven't found any signs of miners. I don't think we've discovered what took them."
The Queen's Chamber: Slow turn, move 10 yards forward, attack Queen with touch spell.
Will: 1d20 + 3 ⇒ (8) + 3 = 11
"The Queen. Source of the nest. It needs to die first."
Dramm gathers himself before the shrieking horror with a hardened grimace. His knife point moves deftly through the air and he glows with gathering power. Green, shimmering filaments hang delicately behind. He gathers them on his fingertips and strides up to the queen. The strands sizzle and pop against the force barrier around Dramm's hand, an acrid smoke rising from it.
Evaporate: 1d20 + 3 + 1d6 ⇒ (20) + 3 + (2) = 25
Damage: 6d6 ⇒ (6, 6, 4, 1, 3, 5) = 25
If applicable
20+ Bonus Damage: 2d6 ⇒ (2, 2) = 4
He presses his fingertips into the chitin armor of monster and it begins bubble and hiss! As the unraveling energies tear at the queen, Dramm feels a rush of explosive sorcery!
Strain Check: 1d20 + 3 - 1d6 ⇒ (4) + 3 - (6) = 1
Outburst: 3d6 ⇒ (6, 6, 1) = 13

Uruuna the Halfling |

Will: 1d20 + 1 ⇒ (11) + 1 = 12
Charge: 1d20 + 3 + 1d6 ⇒ (11) + 3 + (1) = 15
Damage: 3d6 + 1 ⇒ (3, 4, 5) + 1 = 13
As Imedren warps forward and unleashes his outburst, Uruuna charges past him to keep the soldier he hit occupied, slicing it with her scimitar. The soldier is badly injured!

DM Brainiac |

Tabog manages to steel his will but his shot misses. Joy's shout shakes Selgaer out of his funk, and he fires true. Uruuna's luck lets Joy scorch the queen with her witch fire, then Imedren's spell teleports the massive monster several yards further away!
The soldier Uruuna struck snaps at her, but she blocks with her shield.
Dramm strides confidently towards the queen and evaporates a chunk of flesh with his spell, eliciting a shriek of pain! The shriek turns into a warbling wail as she tries to instill dread in his heart, but the sorcerer counters the magic and easily maintains his wits. The unwounded soldier rushes up to him, but he dodges its stinger!
Everybody may act!

Dramm Hayle |

Fast Turn: Cast Empowered Rend, 1 Strain
"My mind is my own, creature." Dramm's voice is filled with disgust. Tendrils of magic hook into the Queen's body and Dramm grips a burning sigil "I'll kill anything that tries to take it from me."
Empowered Rend: 1d20 + 3 + 1d6 ⇒ (18) + 3 + (3) = 24
Rend Damage: 3d6 + 1 ⇒ (1, 6, 2) + 1 = 10
If Applicable:
Bonus Damage: 2d6 ⇒ (4, 6) = 10
Lashing out in anger only makes the magic harder to control, and a wave of energy strikes at the warrior insect when Dramm's tattoos explode.
Strain(1) Check: 1d20 + 3 - 1d6 ⇒ (5) + 3 - (3) = 5
Sorcerous Outburst: 3d6 ⇒ (1, 3, 4) = 8

Selgaer |

Selgaer starts to advance, aiming for one of the soldiers.
Triggered Action; switch target.
Boons: Hunter, Ranger.
Boons: 2d6 ⇒ (4, 1) = 5
Bow: 1d20 + 3 + 4 ⇒ (20) + 3 + 4 = 27
Damage: 3d6 + 1 + 1d3 ⇒ (5, 4, 1) + 1 + (3) = 14
Bleed Rounds: 1d3 ⇒ 1

TaBog |

Tabog supplies suppressing fire for Dramm by trying to shoot the soldier bug, then dodging around to the other side of his allies to continue fire.
Banes: -
Boons: Trickery1 1
Longbow: 1d20 + 3 + 1d6 ⇒ (1) + 3 + (2) = 6
Banes: -
Boons: Trickery2 1
Hide!: 1d20 + 3 + 1d6 ⇒ (8) + 3 + (3) = 14
Nat 1 reroll if applicable
Longbow Reroll: 1d20 ⇒ 14 19 total
Dmg: 1d6 + 1 + 2d6 ⇒ (5) + 1 + (2, 1) = 9

Imedren |

Fast initiative, using Sorcery to empower a casting of Capricious Devastation. Strain level: 1,
Imedren raised his hand, assaulting the queen with another blast of chaotic energies.
"Keep attacking, this level of assault is overwhelming them!" Imedren shouted to the others.
Chaos Dice: 1d6 ⇒ 6 Bonus
Empowered Capricious Devastation: 1d20 + 1 + 6 + 1d6 ⇒ (14) + 1 + 6 + (1) = 22
Damage: 2d6 ⇒ (4, 4) = 8
20+ attack, warp squares: 1d6 ⇒ 6
His magic had enough power to continue forcing the queen insect further back into the room.
He glanced at the soldiers and the Queen. "Think you can just move in here? We'll make you pay for making more lives miserable."
Banes, Medallion/Strain 1: 2d6 ⇒ (5, 5) = 10
Sorcerous outburst Will: 1d20 + 1 - 5 ⇒ (1) + 1 - 5 = -3
Imedren was barely even trying to keep his power in check at this point. The chaotic energies were practically leaping out of him as he blasted the left drone.
Outburst damage: 3d6 ⇒ (6, 5, 3) = 14

Uruuna the Halfling |

Boons: 2d6 ⇒ (1, 3) = 4
Attack: 1d20 + 3 + 3 ⇒ (11) + 3 + 3 = 17
Damage: 3d6 + 1 ⇒ (5, 6, 3) + 1 = 15
Uruuna finishes off the soldier she is attacking with a swift scimitar slash!

DM Brainiac |

Dramm rends the insect queen, splattering hot ichor all over himself and the cave floor. His detonation burns her and the soldier fighting him, then Selgaer and Tabog take the smaller bug down with two well-placed arrows! Joy's witch fire narrowly misses the squirmin queen, but Imedren blasts her again and teleports her even further away!
Out of range of her destructive spells, the queen shudders and creeps a yard closer, exerting a large amount of effort. She points her tail at Dramm and unleashes a blast of corrosive pheromones that melt the sorcerer's flesh!
23 damage to Dramm. A successful Agility challenge reduces this damage to 11. Everybody may act!

Selgaer |

Now that the soldiers are taken care of, Sel grabs his new obsidian tipped spear and rushes in, stabbing the queen.
Triggered Action to change Hunt Target.
Boons: Hunter, Ranger. Banes: Horrifying.
Spear Thrust: 1d20 + 3 + 1d6 ⇒ (4) + 3 + (1) = 8
Damage: 3d6 ⇒ (2, 6, 4) = 12

Joy Summers |

Joy regains her composure somewhat, bolstered by the presence of her brave friends. She concentrates, driving the witch fire towards the queen. The queen shudders forward at almost the last moment, but Uruuna warns Joy in time to correct and the flame burns into insectoid flesh!
Witch fire vs queen's agility: 1d20 + 2 ⇒ (1) + 2 = 3
Witch fire vs queen's agility, rerolled thanks to Uruuna: 1d20 + 2 ⇒ (9) + 2 = 11
Damage plus bonus: 3d6 ⇒ (4, 3, 5) = 12

Dramm Hayle |

Agility Save: 1d20 + 1 ⇒ (8) + 1 = 9
Dramm's bold assault leaves him covered in chunks of flesh and ichor, coating his eyes. He doesn't even see the soldier next to him be riddled with arrows and fall to the rocky floor. He wipes the gore away just in time for a wave of acid to hit him squarely in the chest. His skin and armor melt with a caustic HISSS!
Dramm screams in pain and scrambles backward as quickly as he can, putting distance between himself and the Queen. Breathing heavily, he collapses against a cavern wall and quickly drinks a healing potion! The sounds of pain subside slightly as some of the more damaged areas regrow, but several of the burns will leave permanent scars.
Slow Turn: Run as far as possible from the queen, drink potion to heal. Heal rate x1 (6 HP regained).

TaBog |
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That may be the seventh most desturbing thing I've seen to date...
Longbow: 1d20 + 3 + 1d6 ⇒ (3) + 3 + (5) = 11
Dmg: 1d6 + 1 + 2d6 ⇒ (4) + 1 + (6, 1) = 12
Tabog watches as his friend's chest turn to goo on the floor, absentmindedly hitting the slug mother with thud.

Imedren |
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Fast initiative, move closer to the group.
Imedren's eyes widened as he saw what happened to Dramm. He wasn't willing to get that close to the monster.
So, you're that dangerous up close. But how often can you do that? I still have magic that can reach you, but I think I have a better use for my... then he saw Selgaer rushing forward toward the Queen. What the hell?
"No! You idiot, she's more dangerous the closer you get!"
Triggered action: Swap
Imedren shouted as he opened himself to the rifts in the world between him and Selgaer. Time seemed to slow for himself as he moved.
"You had the advantage at range. You never give that up!"
What the hell am I doing?! I hate him! If he wants to die then I should let him!
"Just, just let me help you!"
He reached for Selgaer, his magic reaching as well.

Selgaer |

What the hell...?
Will: 1d20 - 1 - 1d6 ⇒ (9) - 1 - (2) = 6
No! F#+&! Selgaer looks around to see where he is. F&~+!

DM Brainiac |

Tabog's and Uruuna's arrows pierce the queen's flesh, and Joy's witchfire burns her. Imedren rushes forward, hesitating a good distance away from the monstrous insect as Dramm staggers back.
Selgaer draws his spear and rushes forward, but Imedren intervenes. The faun finds himself five yards back from the queen while Imedren takes his place in front of the bug!
The wounded monstrosity orients on Imedren. Lurching forward, the thing casts a spell and slams into the sorcerer, unleashing destructive magic similar to the spell Dramm cast on her earlier. Intense pain rips through Imedren as his body begins to evaporate!
Evaporate vs Agility: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 6d6 ⇒ (5, 5, 4, 6, 5, 2) = 27
27 damage to Imedren. Everybody is up.

Uruuna the Halfling |

Attack: 1d20 + 3 + 1d6 ⇒ (14) + 3 + (6) = 23
Damage: 4d6 ⇒ (3, 2, 1, 2) = 8
"IMEDREN!" Uruuna shrieks. Tears sting her eyes as she lodges another arrow in the insect queen's bloated body.

Selgaer |

Slow
Sel looks for a ledge to hop up to and run to a position of height. He launches off the ledge, spear aiming for the beasts head.
He slams the spear right into the queen, holding onto the shaft of the spear as he spins around it to slow his momentum.
Boons: Hunter, Ranger. Banes: Horrifying
Boons: 1d1d20 + 3 + 1d6 ⇒ (14) + 3 + (3) = 20
Damage: 3d6 + 1d6 ⇒ (1, 4, 2) + (1) = 8
Bleed Rounds: 1d3 ⇒ 2

Joy Summers |

Seeing the condition of Dramm and Imedren, Joy tries to finish the queen swiftly!
Witch fire vs queen's agility: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 3d6 ⇒ (3, 4, 4) = 11

DM Brainiac |

Joy's fire scorches the queen's face, causing her to recoil. As Imedren staggers away a top speed, Selgaer rushes forward. Leaping off an outcropping of rock, he drives his spear into the bloated monster's head! The queen shrieks and thrashes about, her ponderous bulk knocking stone from the cave walls. Her dying wails echo throughout the mines! At last, she collapses with a resounding thud, lying still.

DM Brainiac |
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Fast initiative: Move, minor action draw another syringe. Triggered action use syringe.
Amidst the scream of pain where Imedren was standing his body began to twist and evaporate into a fine red cloud which surrounded him. "Aaaaghhh!!!"
Just before his head was completely gone from view his eyes began to glow blue, turning the red into a purple haze. All became silent for a brief moment and there was a clatter as something dropped onto the ground. An empty syringe. The haze cleared and Imedren was still standing there, he seemed less than he had a moment ago, his skin was red, he was shaking, his eyes wide, and he was touching his face with disbelief. Perhaps it was a trick of the mind but he seemed to flicker momentarily.
D-did I make it? No, I felt like I was dead. But I'm not. Why? The syringe... I'd meant to use it... but I didn't. Wait no, I did. he glanced down at it, but the syringe evaporated a moment later, taking any answers it had with it.
He took one staggered breath, glancing around where he was, seeing the others and he limped forward for them as fast as he could. Pulling out another syringe from a different pouch, he injected it into his leg as he did so, muttering to himself.
"Was that a vision of my death? It feels like a memory. The pain's real enough. The syringe, feels more like a vision but now it's a memory. I don't know. I just don't know."
Uruuna rushes over to Imedren to be sure he is alright. Once she confirms he won't die, her fear turns to anger as she slaps her husband. "What the hell was that move? You almost died! You promised you would be careful!" She wipes the tears from her eyes.

Selgaer |

Sel gave the spear one more good thrust into the Queen's brain, just in case. Then he pulled the spear out and jumped off.
Anyone see any bodies? he asked, pulling out a healing potion out of his bag. He tossed the potion to Dramm.

Imedren |

Imedren's held a hand to the new stinging pain Uruuna had given him. But it was soon dulled as he saw the anguish his own actions had caused Uruuna.
He opened his mouth to explain several times but closed it as he realized there was no good explanation for this. The truth was even he didn't understand why. All he could come up with were excuses by pointing the finger at Selgaer. But in the end, his actions had been a waste in nearly all respects as the Faun had still gone ahead and done exactly what he'd been planning to do.
I almost died... and for what? A worthless gesture.
Eventually though, he spoke.
"I'm sorry Uruuna. I didn't think clearly. I knew the queen was dangerous up close and I just thought I could stop a mistake from happening by keeping everyone at a distance. I underestimated Selgaer's bravery... and because of that I paid a price. I'm not a warrior, nor am I a hero. I shouldn't have acted like one. I won't do anything so reckless as that again."

Uruuna the Halfling |

Uruuna's mouth is a thin line. She nods, brusquely. "Fine. Let's finish our task here and get back home alive." Her eyes go to Selgaer. "All of us."

Selgaer |

Having found no bodies, Selgaer says, Good news is there's no bodies here. So they may still be alive somewhere else.
He grabs his bow and wraps it around his torso. Then he hands his quiver to TaBog, nodding at the cat-man with unspoken warrior respect.
Then he turns and starts headed down to the next tunnel, a spear in each hand.

Dramm Hayle |

Dramm stumbles over and delivers a a powerful healing spell. He then drinks another potion himself. For a moment it looks like he's going to say something to Joy, but instead he turns to look at the remaining tunnels.
"This place might not be empty yet. I can't keep up with another fight like that. I think we should camp. Spend a day recovering. Wait to see what else comes out."
Dramm draws in the magic around him, his tattoos glowing briefly and skin covering some still raw sections of flesh.
Imedren receives a Moderate Heal (2x healing rate). Dramm uses spell recovery and regains evaporate.

Joy Summers |

Joy runs up to Imedren and hugs him.
"I'm glad you're not dead!"
She pulls back and searches her pockets for berries to enchant.