Tales of the Demon Lord (Inactive)

Game Master Brainiac

Battle Maps on Google Slides


Post in Progress:
The iron doors open onto an enormous room, 20 yards long and 10 yards wide. Staircases climb to collapsed chambers above, while archways lead to adjoining chambers on either side. In the center of the room is a giant pentagram that glows red and leaves the area obscured by shadows. Behind it is a ledge reached by stairs and flanked by two iron braziers filled with smoldering dung. The ledge holds a pair of iron doors. On the wall flanking the landing is an ornate bas-relief depicting hideous demonic matrons pulling demons from their wombs. Two hulking horned ogres stand before the stairs, clutching enormous hammers and long blades. They bellow with fury as they move to stop you from progressing any further!

The ogres are frightening. Everybody must succeed on a Will challenge or be frightened for 1d3 rounds plus your current Insanity score. Everybody may act! Map updated.

Map of Crossings

Council Members:

Katrin Edgerton has been the mayor of Crossings for just over three years. Although her stint has proven beneficial to the city as a whole, Edgerton’s focus on the poor has made enemies on the council and among the city’s more powerful and influential members. Of late, she’s been following up rumors about a hidden cult operating in the city. Katrin is a portly, middle-aged woman who wears comfortable clothing and keeps her graying hair tied up in a bun.

Elder Fobb represents the city’s halfling population on the council, and has done so for sixty years. Short, wrinkled, possessed of a prodigious belly, and afflicted with gout, he often loses the train of conversations and starts talking before others have finished.

Father Paulus champions the Cult of the New God on the council. He gained his seat after his predecessor, Father Shankus, choked on a chicken bone. Paulus is gaunt, with a mess of gray hair crowning his head and cracked spectacles always sliding down his long, pointed nose. He wears the black habit of his faith and a simple wooden holy symbol. A staunch intellectual, he peppers his speech with fancy-sounding words, though it is unclear if he knows what many of those words mean.

Commander Rena hails from Neverfall, one of the citadels of the Crusader States bordering the Desolation. She has a post on the city council to ensure that Crossings keeps the crusaders supplied in foodstuffs, arms, and clothing. In addition to her council seat, Rena also commands the militia. Young and fit, with short black hair and tattoos on her face, Rena wears comfortable clothing and boots, and has a sword belted to her waist.

Ezekia is the youngest member of the council, and is dedicated to watching out for the interest of the poorer citizens of Crossings. She wears a homespun black dress, a pointed cap, and heavy boots. She’s pretty, with pale skin, red hair, and bright green eyes.

Master Dreen is a striking man with dark skin, darker eyes, a smooth-shaved scalp, and a deep, sonorous voice. Representing the merchants of Crossings on the council, he wears a fine suit in the imperial fashion, with a slender rapier hanging from a jeweled belt. He’s one of the mayor’s closest advisors, for he offers good counsel and rises above the petty bickering that often afflicts his colleagues. Behind his back, people whisper that Dreen made his fortune in the Nine Cities.

Ambrose Quick is a prominent businessman who runs, among other places, a brothel called the Temple of the Gilded Purse. It is located in the city’s destitute Grievings district—but along the edge of the temple district of Redemption and directly across the street from the Temple of the New God. He and Father Paulus spend most council meetings trading insults. Despite their public hostility, Ambrose and Paulus are allies in their enmity for mayor Katrin Edgerton.

Jon Crawley commands the Brown Cloaks. He’s been walking the streets of Crossings since he was old enough to scrap in Old Town. He knows the city inside and out, and loves it down to its last filthy cobblestone. Though Crawley is well past forty, he remains in good enough shape to kick the teeth out of anyone half his age. He has close-cropped gray hair and a crooked nose, and always has the stub of a cigar clenched between his teeth.

Gundren the Ironmonger made his fortune in the mining business and represents that industry on the council. Serious and no-nonsense to the point of being gruff, Gundren becomes melancholy and quiet when he’s drinking. Gundren stands 4 feet tall and weighs some 300 pounds. He is bald with a thick red beard, and is perpetually dirty.

Inquisitor Randolfus came to Crossings five years ago, dispatched by the Cult of the New God to ferret out subversive elements in the north. Randolfus suspects that the Brotherhood of Shadows operates in the city, but his inquiries have turned up little useful information so far. The inquisitor is in his forties, and his formerly thick black hair is now receding and graying. He remains physically fit and wears a heavy beard. When working, he dons the black robes of his faith and wears the customary skull mask worn by members of the Inquisition.