The Age of Progress; A Kingmaker Campaign (Inactive)

Game Master leinathan

Driven by destiny and ambition, a group seeks to form lawless wilderness into the beginnings of a great, modern empire.

Map of the Stolen Lands

Battlemap

Trolls Cooking a Halfling, round 3 -> 4

1. Aisha <--- You are up!
2. Marcus (grazed) <--- You are up!
3. Blue Troll (blinded 2 rounds)
4. Lyon (grazed)
5. Walthus (grazed)
6. Red Troll (wounded)
7. Melira
8. Ishana <--- You are up!
9. Pink Troll (KOd)
10. Kaussek <--- You are up!


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Global Buffs:

Everyone, there is a "language cipher" spoiler in the Campaign Info tab that links to a bunch of different Google Translate options. I like using it this way, because it seems more thematic. If you wish to add a new language, please choose a relevant Earth language to be its equivalent and let me know.

Kaussek:
The centaur leader seems somewhat taken aback by the lizardfolk's ability to speak Sylvan, and responds in kind after a moment to gather herself. "Ah, səni ən az bir mənada görürəm. Gözəl, biz bu pəri dilini danışa bilərik. Siz və sizin çəhrayı dərin dostlarınız mənimlə gəlməli. Başkanım sizinlə danışmaq istəyir." She does not remove her hand from her club's hilt, and does not break eye contact. "İndi onları oyat. Biz gedirik," she finishes, conclusively.

Sylvan:

Spoiler:
"Ah, I see you at least have some sense. Fine, we can speak this fairy tongue. You and your pink-skinned friends must come with me. My chieftain wishes to speak with you."

"Wake them up, now. We are leaving."


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

Aisha's SPELUNKTIME:
As Aisha travels throughout the small dungeon, completely alone, but unbothered by such travels, she continues to search for a second way out. While it was unlikely that the spider had left other doors open, it was still worth looking for. The larger chambers seemed worth exploring far later, when the group wasn't in any imminent danger... or a hurry. Likely, a pick or shovel would allow the cave to be opened in more areas... and if it traveled far enough, there may even be shortcuts to be had!

But for now, the exploration simply leaves her finding more and more dead ends... and more and more dead people. Her swift exploration, always keeping her mind on where she was and where she'd been so she could easily retrace her footsteps, results in finding several interesting looking bodies.

An ancient mummified corpse dressed in what appear to be monk vestments wears a half-rotted leather thong necklace with a tarnished silver holy symbol dangling from amidst the webbing. Carefully tearing her way through, Aisha finds a belt pouch affixed to a pair of tattered steel-and-cloth scarves around what was once the body's waist. Within the box is a Crusader Cross made from clay, and carefully painted with a small family or perhaps clergy. On the opposite side is etched 'Songbird Hall, Kintargo'. Also in the pouch is a wooden box, sealed tight, with ten small bags filled with white leaves. She takes the time to restore all of these things to their former glory before she collects them.

Next, she finds a dead horse, saddle and saddlebags still attached. Within the saddlebags, the only things that haven't completely rotted away are small bags of sealed seeds. Clearly the horse had belonged to a farmer who lost his way, or traveled too far in search of a new life.

Next was a person in boring-looking leather armor. The individual was wearing bright colors, marking them as a traveler, and bore dozens of equally brightly colored tattoos. Aisha collected her scarf - a pocketed one like her own, which held a set of thieves tools, as well as a masterwork backpack, which held very little of value bedsides an additional set of silk rope. The bright holy symbol tattoo of Desna on the desiccated corpse had not done enough to ward away unluck, it seemed.

Finally, just on her way back, she finds another body of a halfling, or perhaps a gnome. Aisha finds a waterproof bag, which prevented the rot of the objects inside entirely. Within the bag are a pair of vials with strange chemicals Aisha didn't recognize on sight, and a small book. When she opens the book, a dried and pressed flower falls out, much to Aisha's consternation. She picks it back up and places it back in the book carefully, kneeling as her dancing lights swirl overhead... then makes a low growling noise. A book! And she could not read it!

LOOTS:
300 gp (value GM-ok'd) worth of storytime items!

Masterwork Backpack
Silk Rope
Thieves Tools
Pocketed Scarf
2 Saddlebags
Pack Saddle
A large variety of seeds for farming
A tarnished silver shelynite holy symbol
A Crusader Cross with no name addressed to Songbird Hall in Kintargo Cheliax
A small box with 10 doses of Night Tea
Two reinforced scarves
A belt Pouch
1 Vial of Realgar (1 dose)
1 Vial of Magnesium (2 doses)
A Waterproof Bag
A book written in Sylvan, Aklo, or perhaps both. (Masterwork Toolx2)
21.5 GP in assorted coinage.

Total Weight: 49.5 pounds, 31 of which in the horse gear.

Book:
A small book with pressed and dried flowers between each page. Emerald cursive script accompanies each flower in the space surrounding the small plant, and where there is not a flower, there is instead a drawing.

Sylvan

Spoiler:
If you speak Sylvan, your character can glean knowledge from the poetry describing the flower's blessings resulting in a +2 circumstance bonus to Heal(Treat Poison) checks.

Aklo

Spoiler:
If you speak Aklo, your character can glean a different knowledge from the poetry describing the flower's harmful effects resulting in a +2 circumstance bonus to Craft(Alchemy) when dealing with poisons.


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

Kaussek:
"Cox yaxsi. İndi gedirəm," Kaussek replies with a slight nod, relieved that the encounter was not going to immediately end in violence.

Sylvan: "Very well. I shall go do so now."

With that he turns and goes to wake his companions... though he remains wary of those behind him. He little liked the threat implied in their behavior, but the odds were poor if it came to battle... especially since it seemed Aisha was not back yet.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Marcus:

Ishana rises quickly, and re-clothes herself, having changed into sleepwear while resting. She checks to ensure that most of her gear is still intact, before heading out to the gate to meet Marcus. "Whats the issue, is there a problem with the patient?" she asks, going through the possibilities.


Global Buffs:

At this point, I am now waiting on you guys to decide what to do together.

Ishana + Marcus:
Ishana goes to find Marcus, and finds him near the front gate, a little ways off into the darkness. He is squatting in the mud, looking for tracks.

Kaussek + Lyon + Lu:
Kaussek shakes Lyon and Lu awake, who awaken to the jarring discovery that a dozen armored and armored centaurs have shown up at the mouth of the cave, with angry looks on their faces. Shortly, Kaussek informs the two of them that the centaurs are there to take them away to speak with a chieftain. Do either of them speak Sylvan? The centaurs don't seem to know common.

Don't worry Aisha, I am not ignoring you, I merely want to give Kaussek/Lyon/Lu some time to progress their scene.


Female Human (Taldan) Gunslinger 1 / Warder (Hawkguard) 3 | HP 40/54 | AC 19, Touch 14, FF 15, CMD 19 | Fort +7, Refl +8, Will +4 | Init +4, Perception +7
Resources:
Grit: 1/1 | Armiger’s Mark: 4/4 | Called: 1/1 | Mythic Power: 0/0 | Ammo: 48

Lyon & Kaussek:

Perception: 1d20 + 7 ⇒ (15) + 7 = 22
Stealth: Move Unnoticed In Tent: 1d20 + 8 ⇒ (19) + 8 = 27

By the time Kaussek arrives at her tent Lyon has already awoken and gathered her weapons, ready for a fight. "That wasn't Marcus or Ishana, what's out there?" If anything had gone wrong she had expect he would have shouted instead of walking to the tents but strange voices in the night were pretty much never a good thing.

If Kaussek explains what is happening isn't happy with it but doesn't see any other realistic option. She takes her bag and goes outside to meet the centaurs.

Lyon does not speak Sylvan


Male human (Kellid) brwl 1/sham 3/barb* HP 42/42 | Init +0 Percpt +10 | AC 18/11/17 CMD 19 CMB +7 | Fort +6 Ref +4 Will +7 BS4 6/7 BatlSp 5/5 MFlx 4/4 Rage 6/6
Spells:
Shaman (CL 3; cn +6) 1st 3/3 2nd 2/2
Skills:
Bluf +2 Clim +8 Dipl +12 Disg +2 H.Anim +2 Heal +7 Inti +9 Ling +1 L(Kell) +7 Perc +10 Pr(cook) +10 Sens +8 Surv +10 Swim +5 UMD +2

Kaussek + Lyon + Lu:
Lu gets up slowly, grumbling. He gets up and gathers himself together, rubbing his eyes. Naturally he is rather surprised to find that, yes indeed, there are a bunch of centaurs standing about menacingly. "Glad you are able to speak their language," he tells Kaussek. He whistles up into the trees and a few moments later Sil obliges by flitting down to his shoulder.

"Has Aisha returned?" he asks, looking around for her. "If not we should let them know we can't leave her behind."


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Marcus and Ishanna:

"Missing patrol," Marcus answered. "This way."

Following the tracks. Do I need to make any rolls to follow them now that I've found them, or is Taking 10 enough for that too?


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

KLL:
"Perhaps we could leave a note for her?" Kaussek suggests. "It may be hours yet before she returns, and I doubt our... hosts will be that patient."


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana and Marcus:

Ishana pats the boy on the shoulder, who had escorted her to where Marcus was standing.

"There is no cause for alarm, I'm sure they just lost track of time" she responds soothingly to the boy, before sending him on his way.

Diplomacy to...calm him down?: 1d20 + 10 ⇒ (1) + 10 = 11

When the boy leaves, Ishana turns to Marcus with a slightly more severe look on her face. "Do you know what area they were last scouting? I presume the previous watch group had reported no issues or complaints"


Male human (Kellid) brwl 1/sham 3/barb* HP 42/42 | Init +0 Percpt +10 | AC 18/11/17 CMD 19 CMB +7 | Fort +6 Ref +4 Will +7 BS4 6/7 BatlSp 5/5 MFlx 4/4 Rage 6/6
Spells:
Shaman (CL 3; cn +6) 1st 3/3 2nd 2/2
Skills:
Bluf +2 Clim +8 Dipl +12 Disg +2 H.Anim +2 Heal +7 Inti +9 Ling +1 L(Kell) +7 Perc +10 Pr(cook) +10 Sens +8 Surv +10 Swim +5 UMD +2

KLL:
Leaving a note for Aisha didn't seem like the best idea to Lu. She was... a bit too free-spirited? Something anyway. She was competent enough, but he worried about her wandering directly in to the centaur camp without warning and startling them without being aware of the consequences. "I believe she said to just yell for her, but I don't want to yell without the centaurs knowing what I'm doing. Would you let them know we are going to call for her?" he asks Kaussek.

Once--and assuming he agrees, of course--Kaussek explains the situation to the Centaurs, Lu heads over to the spider's den and calls into the cave. "Aisha, we need you back out here!"


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Marcus and Ishanna:

"They were not scouting. I set a patrol schedule. They were not supposed to leave the path around the camp," Marcus said. "They are more than a half hour overdue for the end of their rotation."


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Marcus and Ishana:

"Lets hope its something fairly trivial and not something more sinister" Ishana remarks cautiously, falling into step alongside Marcus. Lacking darkvision, she clicks her fingers, casting Dancing Lights, illuminating the path ahead.


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

KLL:
Kaussek nods. "I shall."

He turns back to the centauroids. "Bizim nöqtəmizdən biri hələ cavernləri araşdırır. Yoldaşım onu çağırmaq istəyir," he calmly explains.

Sylvan: "One of our number is still exploring the caverns. My companion is about to call for her."


Global Buffs:

KLLA:
While exploring and taking minor things off of random corpses that she finds in the depths, Aisha hears Lu's bellowing voice calling for her. She had told them explicitly to call her if they needed her, so she picks her way back out of the spider cave.

When she reaches the appropriate mouth, she finds Lyon packing up and Kaussek speaking Sylvan with a large group of menacing leonine centaurs. As the other three explain, they are being made to pack up and get going. The centaur chieftain wants to speak with them.

Are you all ready to go?

I + M:
Marcus can pick up and follow the trail fairly easily. If the situation changes radically I will require another roll (without taking 10) but until then he can simply follow the track

The young man who went with Ishana doesn't seem convinced, and chews on a nail worryingly. When Marcus and Ishana set off into the night, he retreats back behind the fortress wall.

The watch schedule was broken up into two four-hour parts, so there was no first watch group to report no problems. This missing watch group is the first watch group, and was to be replaced by the pair of Brevic farmers.

Their route was about two houses out, and ran a circle around the perimeter of the fort. What happened to them becomes clear fairly quickly - around 60% around their patrol circle, their tracks become muddled by several pairs of larger-sized tracks, one clearly Large-sized humanoid and four pairs of booted feet at the bottom of beefy Medium-sized humanoids. Clear drag marks exit the scene towards the north. Apparently they were attacked by something and dragged away some time ago.


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Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

KALL:
K(Nature): 1d20 + 8 ⇒ (12) + 8 = 20 WHAT ARE THOOOOOSE?
K(Society): 1d20 + 9 ⇒ (3) + 9 = 12 Do I know anything about local centaur tribes?

Preceded by her perfect array of dancing lights, Aisha comes out of the cave, wearing a second backpack awkwardly on her chest, covered in silver, head tilted. In one hand she's carrying a pack saddle and a pair of saddlebags. She unceremoniously places both on the ground, before acknowledging her surroundings, her astral suit rolling off of the objects like water as she reaches for them.

"Oh, hello cat-people." she says, acknowledging their presence with an interested nod. "Why am I needed?" she asks, dumping the saddlebags and the pack saddle onto the ground without ceremony. "I found many shiny things. But more importantly, stories!" she tells the others as she pays little attention the centaurs, unaware of what is going on.


Global Buffs:

Aisha:
Aisha can look at these checks back on the first page.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

I+M:

Two quick questions GM. Can I roll Knowledge Nature to determine what it might be from the tracks (its a long shot, I realize this). Secondly, what the status of my spell list + Arcane Reservoir? Unchanged as it hasn't become a new day?

"Something large, something humanoid that could take on four farmers. Ishana remarks wryly. "Just a guess, but I imagine this is the consequences of killing those four ogres earlier in the day."

Ishana reflects for a moment, before turning to Marcus. "Are you confident in taking this thing head on? Or do you think its safer to get Ven's assistance as well? I'm fine with either option."


Global Buffs:

I+M:
It's obvious that it's some sort of humanoid, but they're all wearing shoes, there's no way to tell anything about their physiology.

Indeed, Ishana has neither gotten a full night's rest nor taken an hour to re-prepare spells, so her spell list, spells/day, and arcane reservoir are unchanged.


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Marcus and Ishanna:

Marcus ground his teeth beneath his mask. "We can handle it, but we do it right this time. We shape the battlefeild and use the terrain to our advantage. Follow my lead and stay behind me."

Following the tracks.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

I+M:

"Very well, I'll follow your lead on this" Ishana responds, evenly, before a thought strikes her. "Aisha mentioned one of my spells will damage you, but it only harms evil creatures. Should this be something we factor into our tactics, or was Aisha wrong?" the arcanist asks, a little nervously.


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

AKLL:
"We must go immediately, Aisha," Kaussek explains. "Our... hosts do not seem the most patient with delays."


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Marcus and Ishana:

Well this will be an interesting conversation.

"Which spell?" Marcus asked.


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

KALL:
Edit: Lyon informed me that I had forgotten that I left Aisha's backpack with the group! So she didn't have the weird front-facing backpack. Bad writer!

"Immediately." Aisha repeats, using the exact same tone as Kaussek. "Did you all sleep well enough to recover?" she asks, taking off the second backpack for someone without one to perhaps grab... or to leave it for the other group. If she left the shiny things for the other group, that would assuredly tell them that something was up! And it would be so much more interesting than a note. Yesss... She would leave a message only if one of the others tried to take the backpack, and then she'd write it on the saddle with prestidigitation, drawing 'kitties came to get us' in the dirt and dust of the saddle. She then moves to retrieve her own backpack.


Female Human (Taldan) Gunslinger 1 / Warder (Hawkguard) 3 | HP 40/54 | AC 19, Touch 14, FF 15, CMD 19 | Fort +7, Refl +8, Will +4 | Init +4, Perception +7
Resources:
Grit: 1/1 | Armiger’s Mark: 4/4 | Called: 1/1 | Mythic Power: 0/0 | Ammo: 48

Lyon, Lu, Aisha, Kaussek:

While the others go shout for Aisha Lyon starts taking down her tent and packing it up, hopefully she has time to get it all down and strap it onto her backpack.

These people are going to get me kill, if they haven't already. She was getting stuck in her own head but to be fair it was the only safe place she had left.

If she has time to properly put her tent up then she would wait for the others to move forward before she'd follow. If they didn't give her time she would leave her tent there in whatever state she'd managed to get it in so far.


Male human (Kellid) brwl 1/sham 3/barb* HP 42/42 | Init +0 Percpt +10 | AC 18/11/17 CMD 19 CMB +7 | Fort +6 Ref +4 Will +7 BS4 6/7 BatlSp 5/5 MFlx 4/4 Rage 6/6
Spells:
Shaman (CL 3; cn +6) 1st 3/3 2nd 2/2
Skills:
Bluf +2 Clim +8 Dipl +12 Disg +2 H.Anim +2 Heal +7 Inti +9 Ling +1 L(Kell) +7 Perc +10 Pr(cook) +10 Sens +8 Surv +10 Swim +5 UMD +2

KLLA:
"Not enough sleep, no, but..." Lu shrugs. There was nothing to do at this point but go along with the centaurs. He shoulders his bag and falls in next to Kaussek.


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

KALL:
"Kaussek, will you ask them if we may finish sleeping first, and then we will do whatever they like? Or are they in a hurry?" Aisha asks, "Tell them that we are in a hurry to go help the entire nearby settlement. Maybe they will come to help us." she continues as she sends another swirl of dancing lights in their general direction to bring the cat people fully into the light, before she goes to join the others.


Global Buffs:

Aisha has brought up a question, so I will wait to move you forwards until it is resolved.

Ishana + Marcus:
While they talk, Ishana and Marcus follow the tracks left by the watchmen and whomever assaulted them. The tracks are easy to follow, as they were laid recently by several quite large people, and they lead further into the town. Marcus is able to follow the tracks for about ten minutes, and then the tracks proceed ahead into the town's inn, a large three-story structure surely meant to accommodate the many transients that would come through here that live nearby. The lights are not on inside the building, but the tracks unmistakably head inside. Once Marcus and Ishana find the building, it begins to softly rain.

Kau+Ais+Lu+Ly:
As the centaurs wait for the group to pack up and get going, it begins to softly rain.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana + Marcus:

"Its Burst of Radiance, a spell that will damage evil creatures in its area, as well as possibly blinding them. It means that if you were planning to engage them in close quarters, its harder for me to damage anything you are in closer proximity to" Ishana responds, noticing that Marcus had not immediately denied what Aisha had alluded to.


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Ishana and Marcus:

"Ah. Yes," Marcus said. He'd been affected by that spell before. It had been a favorite of the Saranite resistance.

"Wouldn't that spell blind anyone in it's area, regardless of their moral leanings?"

When they reached the house, Marcus didn't go right it. He did a full circuit of the building first, carefully and quietly.

Survival (any other nearby tracks?): 1d20 + 6 ⇒ (10) + 6 = 16
Stealth: 1d20 - 2 ⇒ (16) - 2 = 14


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana + Marcus:

"Yes, you are correct, the spell can blind anyone in its area. The damage the spell inflicts though, only harms people of evil alignment. I presume this was the reason Aisha made such reference to it earlier today."

Ishana hangs a step or two behind Marcus, ready to intervene should she needed to. She watches the man scout the terrain carefully, and remains alert to see if she can spot anything.

Perception: 1d20 + 2 ⇒ (15) + 2 = 17
Stealth: 1d20 + 2 ⇒ (17) + 2 = 19


Global Buffs:

Ishana and Marcus:
While any tracks older than a week have been eradicated by rain, it seems that the inn has been visited by more than just the ogres. While ogre-tracks around the area go all the way around, there is one other singular set of tracks - one of a smaller, standard-size humanoid.

Marcus is also able to confirm the presence of one ogre and two ogrekin inside the building by double-checking.

What do you do?


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

ALLK:
Kaussek eyes the centauroids warily. "I do not think that would be wise," he states. "Do you see how close their hands are to their weapons? Their leader nearly drew her weapon simply because I could not understand the language they at first used. I will ask... differently."

Suspecting their long conversation might make them suspicious, he turns and says, "Şəriklərim yoruldu, amma mən onlara məlumat verdim ki, biz dərhal yola çıxmalıyıq," he explains.

Sylvan: My companions are tired, but I informed them that, as I understand, we must depart immediately.


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

ALLK:
Aisha does her best to parrot Kaussek's words, memorizing them as best she can. It was the best way to learn a new language. Sylvan was extremely concise!


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Ishanna and Marcus:

"I'd prefer not to be blinded. Just be careful with your targeting." Marcus said. He stood up from his tracking. "One Ogre. Two Ogerkin. This will require some finesse."

Marcus continued to scout around, looking for wherever the Ogres were using as an outhouse. They might be relieving themselves inside, but Ogres were usually smart enough not to s$%+ where they live.

Is there an outside refuse site?


Global Buffs:

Kaussek, Aisha, Lu, Lyon:
The centaurs nod at Kaussek's words, and some come in to help Lyon pack up her belongings even more quickly. Two of the centaurs volunteer to help carry the large things that Aisha carried out of the spider's cave - they don't seem to want to steal anything, and now that an agreement has been reached verbally, their level of aggression seems to have turned down. Still, they are very insistent, and since Kaussek does not want to oppose them there is not much that the others can do except to acquiesce.

I saw mention of secret messages or things purposefully left behind? Now is the time to mention/detail those things.

The centaurs pack up and then usher the party down the mountainside. It would seem that, wherever the party is being led, it is to the northeast, and off of this mountain. It may take several hours to reach.

Does anyone wish to do anything during the journey? If not, please let me know and I will skip forward to the destination.

Ishana and Marcus:
Marcus does find an outhouse, although it has not yet been used. Recalling the time, the group only encountered the ogrekin this morning, so it is likely to be less than 10 hours since the ogres followed the party up the plateau.


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana and Marcus:

"I should be able to aim correctly, provided we don't get ambushed by them en mass." Ishana responds anxiously, planning through possible scenarios and trying to think of a way to even the numbers down."Are you thinking lure them out or away, or wait for them to isolate themselves further?"


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

KALL:
The rain ruins Aisha's ability to leave anything noteworthy; color changes only last for a little while, and the rain will wash off dirt and the like... so...

Aisha stops the cat-person from collecting the saddle and saddlebags... unless it's clear that the leonin creature intends to wear it. If that were the case, Aisha is imminently interested in the possibility! Instead, she digs into the bag she'd pilfered from down below, opening the sylvan/aklo flower book, and quickly scrawling on the first page with a bit of charcoal - lightly - 'Kaussek says we are going with the cat people.' before placing the book back into the waterproof bag, and putting that bag into one of the saddlebags. The rest of their collection was being taken with them by the cats... unless someone else grabbed the second bag.

Nothing further, your honor.


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

LLAK:
As they pack, Kaussek asks his companions, "Do any of you have something to write upon? I have ink, but have used the last of my parchment. We could find a sheltered place to leave a note in hopes that our companions will find it when they come and search for us."


HP 34/48, AC 20, CMD 17, Fort +11, Ref +6, Will +10, Perception +5, Initiative +4 Corruption 9/9, Channel, 0/7, Oath 2/2, Suicidal 1/1, Active effects:

Ishanna and Marcus:

"Yes. Ogres have a weakness for sadism. If they perceive someone as vulnerable, they will often make foolish choices. How do you feel about being bait?" Marcus asked.


Male human (Kellid) brwl 1/sham 3/barb* HP 42/42 | Init +0 Percpt +10 | AC 18/11/17 CMD 19 CMB +7 | Fort +6 Ref +4 Will +7 BS4 6/7 BatlSp 5/5 MFlx 4/4 Rage 6/6
Spells:
Shaman (CL 3; cn +6) 1st 3/3 2nd 2/2
Skills:
Bluf +2 Clim +8 Dipl +12 Disg +2 H.Anim +2 Heal +7 Inti +9 Ling +1 L(Kell) +7 Perc +10 Pr(cook) +10 Sens +8 Surv +10 Swim +5 UMD +2

LALK:

"I have nothing like that. Simply mark on the ground as we go. They will have plenty of time to interpret the signs. No need to leave scraps which might be carried off by the wind," Lu says at the suggestion they write notes.


Global Buffs:

Ishana and Marcus:
If Ishana agrees to go with Marcus' plan, then Marcus/Ishana can go ahead and just detail their plan so that I can go ahead and EXECUTE it!

AKLA:
The centaurs lead the group through the soft nighttime rain. With no extra loose-leaf paper, Kaussek is unable to leave his own note, but the centaurs understand "no" nonverbally, so they don't force Aisha to bring the saddlebags with.

The centaurs' hooves make very little noise, and they step carefully on the mountainside. They seem very well-used to the terrain, and don't really seem interested in speaking. Each has a severe look on their face, and they keep a vigilant lookout for nighttime predators. However, sixteen people traveling together aren't really a good target for a leucrotta or even a chimera or wyvern.

The sun is beginning to rise when the party reaches its destination three hours later - a village nestled in a a copse of woods in a valley of the mountain. The party is greeted by another four leonine centaurs led by a powerful-looking female noble centaur. She calls out in Taldane Common - "Thank you for coming without a struggle," she says. "My name is Aecora - the chieftain of the Nomen tribe. I wanted to talk to you about your missing villagers, and about Varn. Please, come." At that, she leads the party into the village and into a tall longhouse, only different from a human longhouse by the lack of a long central table. The short-haired angry-looking woman and two other centaur guards follow you, but the rest remain outside and disperse.

The centaur chieftain starts short and to the point. "I don't think you should go looking for your missing people."


Female Human (Taldan) Gunslinger 1 / Warder (Hawkguard) 3 | HP 40/54 | AC 19, Touch 14, FF 15, CMD 19 | Fort +7, Refl +8, Will +4 | Init +4, Perception +7
Resources:
Grit: 1/1 | Armiger’s Mark: 4/4 | Called: 1/1 | Mythic Power: 0/0 | Ammo: 48

Kaussek, Aisha, Lu, Lyon:

Lyon gets paranoid when the centaurs move towards her and the other party members don't try to stop them. She backs away slowly reaching for her gun until they start removing and her tent and she realizes what they are doing. She slowly returns to the tent and silently dismantles it with them, strapping it to her bag once they've finished.

She didn't think paper would last long and the rain, and she didn't want to waste the only journal she had, so she wouldn't speak up when Kaussek asks. She would just hope he didn't remember all the times she'd written in it. Aisha seemed to have handled it anyway. Once everyone was ready Lyon would follow, trying to stay as far to the back of the group as the centaurs would allow.

Lyon seems to be more comfortable now that they can all speak to someone, but a frown replaces her brief relief when she warns them against saving the town. "Why not? We can't just leave them to die and clearly whatever happened to them wasn't done with their best intentions in mind."


Global Buffs:

KLLA:
The centaur's response is short. "Because they were not good people, and because they have ventured into a cursed place. It would be better for your people to simply go somewhere else."


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Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

ALKA:
Diplomacy (adjust attitude): 1d20 - 1 ⇒ (20) - 1 = 19

"We cannot judge others as a whole, only as individuals. Everyone has a different story, different climaxes, different endings. Maybe some of them are bad and should be punished, but not all of the people who were charmed by Aria are bad. That is a statistically incredible improbability!" Aisha exclaims vivaciously.

"Besides," she continues, "we cannot stop because then no one would tell heroic tales of us. No one would save them. And maybe the evil that is happening to them would happen again and again, or grow, or move. Maybe it will change targets!" Aisha says, bouncing on the balls of her feet, her external leg structure more akin to the centaurs than normal human feet at the moment. "And even if it does not, maybe worse people will come to take their place!"


Male Lizardfolk Magus (Eldritch Scion) 4 | HP 47/48 | AC:17 T:8 Fl:17 | CMB: +7 CMD: 15 | F +9 R +0 W +5 | Init -2 | Perc: +0 | Fire Res 5
Per-Day Abilities:
1st level spells 3/4 | 2nd level spells 2/2 | Eldritch Pool 5/5
Current Effects:

You know, the four of us:
"I am Kaussek of the Riverstalkers. As Aisha has alluded to, the evidence we have seen is that those who once lived here did not leave their homes of their own free wills," Kaussek adds, sincerely wishing Aisha would have left out the part about heroic tales. He doubted Aecora would be any more impressed by such motivations than he himself was. "Might we ask what this cursed place is they have gone to, and what you knew of those who were drawn to it? We know little of the history of this land and people, and it seems likely such ignorance will cost us dearly if not corrected."


Female Half-Elf Arcanist (Brown Fur) 4 | HP 32/32 | AC13 T11 FF12 | CMD 16 | F+4 R+4 W+4 (+2 to all saving throws against enchantment) |Init +2 | Perc +2 | Senses: Low Light Vision |Spells 1st - 6/6 2nd - 2/3 | Arcane Reservoir 4/11

Ishana and Marcus:

"I'll be completely honest here, I don't think anyone is thrilled with the idea of being bait - including me" Ishana remarks truthfully. She idly wonders if Marcus was worth trusting with her life, since Aisha had mentioned his questionable morality. After a moments hesitation, she discounts her ill feeling, Marcus had shown nothing but steadfast loyalty both to the allies of the caravan, as well as a willingness to help others. Deciding to give him the benefit of the doubt, she nods in agreement towards Marcus.

"That said, I tend to agree with your line of logic. They have a numbers advantage, so any tactic to separate or divide them is worth pursuing. I'm definitely the most vulnerable looking between the two of us, so I'll play along with your plan and act as the bait. What does the rest of the plan involve might I ask, is it as straightforward as leading them into an ambush?"


Male human (Kellid) brwl 1/sham 3/barb* HP 42/42 | Init +0 Percpt +10 | AC 18/11/17 CMD 19 CMB +7 | Fort +6 Ref +4 Will +7 BS4 6/7 BatlSp 5/5 MFlx 4/4 Rage 6/6
Spells:
Shaman (CL 3; cn +6) 1st 3/3 2nd 2/2
Skills:
Bluf +2 Clim +8 Dipl +12 Disg +2 H.Anim +2 Heal +7 Inti +9 Ling +1 L(Kell) +7 Perc +10 Pr(cook) +10 Sens +8 Surv +10 Swim +5 UMD +2

LALALALA, K?:

Trudging through the rain, Lu attempts to leave a path on the ground, ripping out clumps of grass and tossing them in the direction they're heading. The rain would likely obscure their tracks, but the grass would mostly stay in place.

Survival: 1d20 + 10 ⇒ (10) + 10 = 20 The reverse of a check to hide tracks!

When they come to the village Lu is surprised to find permanent dwellings. He hadn't expected Centaurs to... well, he hadn't really thought about Centaurs before at all. The moment they get indoors, the wet mass huddled against his neck takes off into a corner and proceeds to shake off most of the water, beginning the long, tiring work of preening its feathers. Lu lets off a little laugh and then turns to the chieftain as she greets them. Once again he is surprised to find that she speaks Taldane well.

He waits for Kaussek and Aisha to finish speaking and then speaks up himself. "I am Faluhann Windborne, and speak for the Windborne tribe"

"Aisha is right. I cannot believe the entire town was wrong somehow. They likely had children there, were they guilty of something? Whatever those in charge of the town may have done in their dealings with you, it shouldn't extend to all the people. Tell us what you know, and why you think they are not worth saving?" he asks, moving up to the front of the group.

Diplomacy: 1d20 + 12 ⇒ (7) + 12 = 19


Perception +07 (LLV, DV) | Init +05 | Android Egs 3/Brd 1 HP 40/42 | AC/Touch/Flat/CMD 20/15/15/18 | Fort/Ref/Will +05/09/06 / +4 v. Mind-Affecting, Paralysis, Poison, Stun | Evasion | Stalwart | DR 2/-
Trained Skills:
+11: Acro, Stealth; +10: A(Prose, Linguistics); +9: K(Society, Planes); +8: K(Other); +7: Perception, Spellcraft, Survival, Athletics; +5: Autohypnosis

KALA:
"Oh! We are doing names and groups, then? I am Aisha Spark of the Pathfinder Society! I speak for Aisha Spark!" Aisha says, paying more attention to the others as they speak than the centaur matroness, always focused on the person doing the most interesting thing in the moment... and Sil when there were pregnant silences, or directly at the angry centaur that had kidnapped them.

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