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Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5

"'Heal'!? Another one!? What did you do with the last heal I gave you!? ...Oh, very well. Hell Yeah!"

wand of cure light wounds v Naneryn: 1d8 + 1 ⇒ (3) + 1 = 4

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Damn, I forgot that Pages of Spell Knowledge are not CORE.

Purchases:
750 Wand of Burning Hands
150 Scroll of Invisibility
150 Scroll of Resist Energy
150 Scroll of Acid Arrow
150 Scroll of Flaming Sphere
048 Leftover

Yup, the scrolls will have non-guaranteed activation succeed, even possible mishaps, but Telos is arrogant at heart.

The scrolls are what he studies in the corner table at the tavern.

The Concordance

NG Halfling Ranger 4 Init +6 Perception +11 AC 19, t 15, ff 15 hp 40/40 Fort +9, Ref +10, Will +4; +2 vs. fear,

Good Wood is now a Masterwork Club (300 gold)
Cure Moderate Wounds Potion (300 gold)
Cloak of Resistance +1 (1000 gold)

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5

If there's time, Pietro upgrades his masterwork breastplate to +1 for 1000 gp.

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

I think i will buy a mithral chain shirt. 1k?
Maybe some potions but cannot look right now.

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

Naneryn buys Mithral Chain Shirt, Potion of Magic Weapon, Potion of Protection from Arrows, and a potion of cure light wounds. => 1500 gold.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Module 1 - The Accursed Halls! Chronicles!

Roran is yet to place any purchases with the gold you receieved for the first module. Please let me know at some point this week.

This is the last bit before i give you all your chronicles. Please update any information you would like on your first chronicle here. Also, could Great Green God please update his email so i can forward you the chornicle sheet when i have finished it. Thank you!

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Everything still looks right to me (and hey, Telos levels up after this!)

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Remember, that modules give out 3 EXP for completion. So you will be levelling up every module! :)

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

Will get new equipment later. What I want next is a tad more expensive than the money I have.

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5

"DUDE! Watch were you are swinging that thing, this is the Discussion lounge! I was just in here with my fake beard off having a smoke and the next thing I know you come in swinging a-! Say! What do you swing anyway? Anyhow all the action is next door! Now git! You nearly cost me 5 years just then."

"Geesh, this padded suit is so hot to stand around in. How do LARPers do it?"

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

Well it was a nat 1 sooooo

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Just to be clear, was the 1398 the sum on our chronicle sheets or an amount used to buy temporary gear in-scenario?

Clarifying, because if I should instead combine it with my prior wealth, I might make a different purchase.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Feel free to change things if you need, but 1398 gp was your reward for completing module one.

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Gotcha, in that case, scratch everything above. Purchasing a Ring of Protection+1 and saving the rest. Updating character sheet with new AC

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Leveled up, character sheet updated.

The Concordance

NG Halfling Ranger 4 Init +6 Perception +11 AC 19, t 15, ff 15 hp 40/40 Fort +9, Ref +10, Will +4; +2 vs. fear,

Would you consider our current terrain Urban or Underground?

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Definitely underground.

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

Okay I leveled up. I took a level of wizard. Character sheet updated.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Cool stuff guys. I will be sending though the chronicle sheets over the weekend, so look out for those. I’ll also be starting the next module in a couple of day too. Woo!

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none
Naneryn wrote:
Okay I leveled up. I took a level of wizard. Character sheet updated.

headed for arcane trickster or just a nice complementary dip?

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Excellent. Excited to continue this. It's pretty good so far!

The Concordance

NG Halfling Ranger 4 Init +6 Perception +11 AC 19, t 15, ff 15 hp 40/40 Fort +9, Ref +10, Will +4; +2 vs. fear,

I am also ready now.

My Perception and Init are going to be +2 higher pretty much from now on due to favored terrain.

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

{quote}arcane trickster{/quote}
Dunno. The plan was just to have rogue/wizard. Didn't take it much beyond that. Although I kind of wish he was non-CORE so I could have Vanish. My magus loved that until he got mirror image. And then he got one-shotted from full health to dead-dead at 7th level. The dice really hated me that adventure.

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

Roran has been updated.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Small update. I have finished putting the game on paizo forums, so you should all have credit. I have also finished sending out the chronicles to your emails. Please let me know if I made any mistakes anywhere, or if you did not receive the emails.

This game was part of putting me over the edge into my fourth GM-ing star! So thank you everyone!

Another side note, i am concidering starting up a Return of the Runelords game bpb to help out a friend. Please do not worry, I have plenty of time to run both, and I will always keep you guys are the priority.

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

How much does that one spoil Rise? I'm in a game of that one now.

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5

Return is the third part of a trilogy of APs (Rise of the Runelords, Shattered Star, and Return of the Runelords). Shattered Star touches on most of the APs that go before it (it is the 5-Years of Adventure Paths Retrospective & Dungeon-Intensive AP). Return does a bit of the same, as it is the 10th Anniversary AP, but specifically deals with everything Runelord related (it touches on a lot of the previous two Rune-centric APs mentioned above, revisits some locations, characters, deals with all the known lore and previous appearances of the Runelords and their magic and tech including some deep cuts into Pathfinder Tales novels, and old modules like Seven Swords of Sin, you get to meet several current, former, and late Runelords, etc.... So yeah, spoilers. ;)

As a side note, all three APs are set roughly five years apart in their shared timeline and advance one another's stories. So events in Rise get mentioned in later stories, and so on.

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

Oh! Good to know. I didn't know Shattered Star was related. I just picked up a copy today in the humble bundle, now I need to resist reading it :)

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

so you can play them out of order? And what level ranges are they?
Are you looking core or standard?

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5
Naneryn wrote:

so you can play them out of order? And what level ranges are they?

Are you looking core or standard?

In order: You can play anything out of order, though if it is a piece for a string quartet I can't garuntee the results. They are meant to be played with different parties so it shouldn't matter any more than I explained above. Level 1 to between 17 to near 20 each, as is typical for an AP. Personally, I was lookin' good. ;)

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

confused. PFS only goes up to 12, right? so how does the higher stuff work?

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5
Naneryn wrote:
confused. PFS only goes up to 12, right? so how does the higher stuff work?

PFS scenarios usually only go up to 12ish (there are exceptions, I believe). The Pathfinder RPG goes up to 20. Only some of the APs can be played for PFS credit.

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

FYI, I’ll be away on a camping trip this weekend, and unable to post Saturday and most of Sunday. I’ll return late Sunday afternoon to post.

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5
GM Tealk from Gameplay wrote:
So i have a problem, because everyone waits for Telos to take his action before everyone else can make theirs because of Burning Hands. So, i will change people's positions, accordingly...how do you think we can avoid this in the future?

Well, there's a more formalized block initiative, where only the bold may act!

Example 1 of the way I use it wrote:

Round 1! (Theme ♬)

The Bold May Act!
_________________
__ PC1
__ PC2
__ PC3
__ PC4

__ Generic NPC antagonists
__ PC5
__ PC6

If someone acts I unbold them. Then after all the PCs in bold, and the NPCs, take their turns, I'll bold the next PC block in the initiative order and they can take their turns (example 2).

Example 2 wrote:

Round 1! (Theme ♬)

The Bold May Act!
_________________
__ PC1
__ PC2
__ PC3
__ PC4
__ Generic NPC antagonists
__ PC5
__ PC6

When the following round (round 2 in this case) begins I either keep the same pattern as above (quicker PCs, NPCs, slower PCs) or start lumping groups together where viable (Example 3) so that the rounds can proceed quicker. In this case PC 5's and 6's actions are counted as already taken (because they just did), and everyone else in the round gets to go. When round 3 begins all the PCs start bold in one block and play proceeds from there.

Example 3 wrote:

Round 2! (Theme ♬)

The Bold May Act!
_________________
__ PC5
__ PC6
__ PC1
__ PC2
__ PC3
__ PC4

__ Generic NPC Antagonists

Inspire Courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. PC5 began rd 1.

You can do this because technically initiative is a rotating chain of turns. The only thing you have to keep track of are distinctly timed events like spell and effect durations (like inspire courage). Usually, I will include a note about those effects and when they began in with my initiative block posts along with other group effects like bless just to remind people that the buff exists (see example 3).

The video game battle music is of course optional. ;)

EDIT Who am I kidding? No, it's not.
(The links are different. The Persona series has some of the best battle music).

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

GGG the battle music is why I try to jump in most of your games. If I have characters available of course.

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5
Roran Garrowson wrote:
GGG the battle music is why I try to jump in most of your games. If I have characters available of course.

If you have a level 7-11 CORE character available then do I have the Outpost II game for you!

The Concordance

NG Halfling Ranger 4 Init +6 Perception +11 AC 19, t 15, ff 15 hp 40/40 Fort +9, Ref +10, Will +4; +2 vs. fear,

I am confused as to why only one of sewards arrows hit when his lowest to hit matched Pietro.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

You are taking cover penalties because there is an ally between you and the monster.

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

@GGG, thank you for that example. I have read it and taken it on board. I want to reply in more detail later when I have time. But thank you for explaining this all to me, I guess I never realised how difficult it could be with area affects. And thanks for the battle music tip, that will add me some flavour in my later adventure!

Also, I welcome all critiques on how I am going. I only wish to make this fun for everyone, and learn!

The Exchange

Gnome 23 | Australian | Adult Child
Telos Downshot wrote:
FYI, I’ll be away on a camping trip this weekend, and unable to post Saturday and most of Sunday. I’ll return late Sunday afternoon to post.

Enjoy your weekend!

Dark Archive

Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Hey team, just checking in with everyone. I know we are all super busy with Outpost II things - but how’s everyone looking on the busy radar? I’m happy with slowing down the pace untill everyone is caught up or what not.

Just let me know what’s up. Would you like me to push you guys along in the most natural progression just to...push us along? Or wait for your decisions.

Grand Lodge

CORE-Male elf | Rogue 2 / Illusionist 1 |HP: 18/18 | AC18 T 14 FF 14 | F+0 R+7 W+2 | Init +6 | Perc +8(9 trapfinding) | SM +0 | CMB +2 | CMD 15 | Speed 30

This is the only game I'm in right now (though I intend to fix that), so any delay in posting on my part is just because I'm lazy.. err.. absent minded... err... super busy in real life? Yeah, that's the ticket. Super busy in real life. :P It has nothing to do with PokemonGo. :)

Any speed (slower/same/faster/etc) is OK with me as long as you have no issues botting me if I'm not keeping up. You're doing fantastic, IMHO!

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

I'll try to keep up as best as I can. I am GMing in the special, and two 7-11 games in PBP right now. And in many games. This weekend is a local con where I am running 6 out of 9, which one is another special.

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

No problem here. I just like to avoid posting multiple times in a row before others get a chance to post :)

Silver Crusade

Male LG Human Paladin of Iomedae 5 | HP 44/44 | AC 25 T 11 FF 24 | CMB +8, CMD 20 | F: +7, R: +6, W: +8 | Init: +2 | Perc: +6; SM: +10 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 2/2 | Lay on Hands: 4/4 | Aura of Courage (10ft) | Active conditions:

Okay, back from convention. Had a good time, but glad to be back on the boards.

Dark Archive

2 people marked this as a favorite.
Thonrkeep - Dark Menagerie | Module - Daughters of Fury | Campaign - Return of the Runelords

Not gonna lie guys, it's been such a pleasure having you as my first real PbP group. I am having such a blast GM-ing for you. I am saying this in lieu of the next floor...hopefully you won't hate me for James Jacob's bad decisions...

The Exchange

Male Halfling Air Elemental Sorcerer 6 | HP 26/26 | AC 18 t15 ff15 resist electricity 10 | CMB +1 CMD 14 | F+3 R+6 W+7 | Init+5 | Perc+3 SM+1 | Speed 20' | Elemental Ray 3/8 | Spells 1st 4/8; 2nd 4/6; 3rd 3/4 | Active conditions: none

uh oh....(!!)

Liberty's Edge

Male Human Cleric of Cayden Cailean 5 | hp 40/43 | AC 19 T 9 FF 19 | CMD 15 | F +7 R +1 W +8 | Spd 20' | Init -1 | KnPla +6, KnRel +7, Perc +3, SensM +3 | channel 5/5 | daze touch 6/6 | Str surge 6/6 | clw wand 9/50 | cmw wand 4/5
GM Tealk wrote:
Not gonna lie guys, it's been such a pleasure having you as my first real PbP group. I am having such a blast GM-ing for you. I am saying this in lieu of the next floor...hopefully you won't hate me for James Jacob's bad decisions...

You mean Pathfinder 2?

Also, quick point, some of us are probably going to need some additional XP to be in-tier for the either the next level or the one after that.

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