Shenmen Merchant

Seward Sodalug's page

159 posts. Organized Play character for eddv.


Full Name

Seward Sodalug

Race

NG Halfling Ranger 4 Init +6 Perception +11

Classes/Levels

AC 19, t 15, ff 15 hp 40/40 Fort +9, Ref +10, Will +4; +2 vs. fear,

Deity

Gozreh

Strength 12
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 12
Charisma 12

About Seward Sodalug

#29 Seward Sodalug
Male halfling ranger 5
NG Small humanoid (halfling)
Init +5; Senses Perception +11
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Defense
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AC 21, touch 17, flat-footed 16 (+4 armor, +1 deflection, +5 Dex, +1 size)
hp 49 (5d10+15)
Fort +9, Ref +11, Will +4; +2 vs. fear, +2 trait bonus vs. charm and compulsion
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Offense
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Speed 20 ft.
Melee mwk club +8 (1d4+1)
Ranged +1 composite longbow +9/+9 (1d6+7/×3)
Special Attacks combat style (archery), favored enemies (evil outsiders +2, undead +4)
Ranger Spells Prepared (CL 2nd; concentration +3)
1st—longstrider, resist energy
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Statistics
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Str 12, Dex 20, Con 14, Int 10, Wis 13, Cha 12
Base Atk +5; CMB +5; CMD 21
Feats Deadly Aim, Endurance, Point-Blank Shot, Precise Shot, Rapid Shot
Traits beastspeaker, birthmark, resilient
Skills Acrobatics +7 (+3 to jump), Climb +7, Escape Artist +9, Handle Animal +9, Intimidate +8, Perception +11, Stealth +17, Survival +9, Swim +5; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ favored terrain (underground +2), hunter's bond (animal companion), track +2, wild empathy +6
Combat Gear wand of cure light wounds; Other Gear mithral chain shirt, +1 composite longbow (+1 Str), mwk club, belt of incredible dexterity +2, cloak of resistance +1, ring of protection +1, 509 gp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Evil Outsiders +2) (Ex) +2 to rolls vs. evil outsiders foes.
Favored Enemy (Undead +4) (Ex) +4 to rolls vs. undead foes.
Favored Terrain (Underground +2) (Ex) +2 to rolls when in underground terrain.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Track +2 Add the listed bonus to Survival checks made to track.
Wild Empathy +6 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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