Kalisuel |
Sorry all, been busy the past several days and haven't had a chance to sit down and post. I'll try to catch up over the long weekend coming up. Boot as needed until then.
Scramsax |
Apologies for recent short posts, have been feeling a bit creatively drained (or perhaps, been hitting the holiday sauce too hard...or both).
Tareth, did you ever decide what treasure Scram made it out with?
DM - Tareth |
I do have that treasure, however, you've not had a chance to really look at it yet. Went from pilfering, to stashing, to whisking away with Gunnar, to potentialy falling into a mysterious pit. No opportunity to look over the take up to this point. :)
Although I suppose either Gunnar or Luthael might notice an increased level of magic about your person if they're both running detect magic when you get back.
Scramsax |
Scram just wanted to talk to Vee one last time, but is ready to move on. If the party takes time chatting, he'll find a spot and use the short rest method to identify...starting with the strangest appearing thing.
Scramsax |
Maybe Scram's personal goal becomes to find some kind of herb, drug, or chemical substance that helps him remember his dreams more clearly. Maybe I could roll Investigation or Poisoner's Tools on stuff we come across (like demon-finger or fae-juice)...and while failing most of the time to find out anything about dreams yet develops some knowledge about poisons I can use in combat.
DM - Tareth |
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Maybe Scram's personal goal becomes to find some kind of herb, drug, or chemical substance that helps him remember his dreams more clearly. Maybe I could roll Investigation or Poisoner's Tools on stuff we come across (like demon-finger or fae-juice)...and while failing most of the time to find out anything about dreams yet develops some knowledge about poisons I can use in combat.
Sure thing. I think that's something that can be worked with. Especially if some of the exotic substances and failed attempts end up helping dream creatures manifest in the mortal world. ;)
DM - Tareth |
I think we're all caught up on magic items and other background stuff. If I've missed something, please let me know.
I'm guessing Kalisuel is busy with holiday stuff, but if everyone else is good to move forward I'll do so. We can always flashback if there's something Kalisuel wants to do prior to leaving the tower.
Next question is where do you go. Dryad's tree, Nargenthal, Witch Mound, south toward the Ruby Sea? I think there was a bit of debate as to where to go next.
Scramsax |
I'd like to focus on the sword but its hard to ignore the calamity at the mound right in front of our faces, so mound gets my vote (not almond joy).
Kalisuel |
Still alive. Cold's kicking my butt. Will post when able.
Gunnar Thorstein |
Gunnar would prefer to try and address the pit if he can figure out how to block the charming influence, then once that is dealt with ride the carpet swiftly back to the Druid’s grove.
Brother Aterro |
I concur, as usual, with Gunnar. But only because he makes so much sense. =)
With so great a thing, so close, it's hard not to just go over to it and deal with it right now, as opposed to zooming over a far far way and then seeing about coming back.
Scramsax |
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Hmm what if Rad has already been charmed by The Mound? That's why he is being so nonchalant about it. BECAUSEMIND CONTROL FROM THE FAERIES.
Speculation aside, mounds always need further inspection when encountered.
Brother Aterro |
Has everyone written down what magic items they are taking?
I was kind of bold about claiming the armor, so I don't want to start grabbing anything else, but if no one is laying claim to some things I make take a gander.
Like, I don't think anyone has taken the necklace? That looks very useful.
Also weren't there some potions?
I just assume that Gunnar is carrying everything, unless we want to say otherwise.
Scramsax |
The Bag of Beans was what resonated with me from all that.
...and the non-magical loot to turn into gold coins later. Want to buy some mundane stuf.
Luthael Invictusol |
Has everyone written down what magic items they are taking?
I was kind of bold about claiming the armor, so I don't want to start grabbing anything else, but if no one is laying claim to some things I make take a gander.
Like, I don't think anyone has taken the necklace? That looks very useful.
Also weren't there some potions?
I just assume that Gunnar is carrying everything, unless we want to say otherwise.
Nothing really floats my boat. Besides the carpet and oar, which are more party magic items.
Someone should wear the necklace.
The archer should probably attach the Plumb to her bow
The Rod of Bubbles looks like a death sentence for anything that cannot swim or breath underwater.
Think Gunnar would take the Staff as a backup.
cheers
Gunnar Thorstein |
Good call on the staff. Gunnar will take that as a backup. I have put it into his character sheet as a custom item, and I will update it after he uses it and finds out more game mechanics details on the damage done, etc.
He will also take one of the greater healing potions, just in case.
Luthael Invictusol |
Daylight might be powerful enough to counter whatever is obscuring our vision down there.
That can be arranged too when Luthael gets down there.
cheers
Kalisuel |
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Hey all, sorry for the radio silence, but I'm planning on catching up over the weekend. Thanks for your patience as I've been dealing with this cold.
DM - Tareth |
Happy New Year all. I hope 2022 treats you all well and is filled with plenty of gaming fun. :)
As an extra note, I'm taking the weekend to do a little creative recharging and family time. Will bump things forward on Monday.
Kalisuel I here's hoping you make your CON save vs colds and feel better.
Cheers!
Scramsax |
Insight: 1d20 + 6 ⇒ (3) + 6 = 9
Insight!: 1d20 + 6 ⇒ (3) + 6 = 9
XD
Oh man guys, I'm dying over here. Good times.
Kalisuel |
I have made my CON save.
Sadly, Kali didn't make her WIS save. This should be fun. :D
Scramsax |
Aterro, Luthael, and Kalisuel all need to make a WIS Save vs DC11. You all have advantage on the save.
Party was granted advantage on that save from Gunnar and Scrams initial probe, unless you're doing something else.
Kalisuel |
Thanks, but it looks like Kali failed even with advantage. :P
Gunnar Thorstein |
Not having read Scramsax's spoilers, I am not sure exactly what is going on. Once we head down, perhaps Gunnar will understand the strange situation better...Though saving forest creatures pre-transformation sounds good from the options given.
Brother Aterro |
Aterro, of course, is for killing them all. =}
Also, as interesting as it would be to have the bard on the enemy's team, it seems like that would be a pretty far ret-con at this point.
Scramsax |
I think there were fae creatures along with the normal animals, but I may have read that wrong. I was originally thinking we could 'fish' one we want out with a grappling hook and chat it up/slap it silly etc. Sorry if the report back was confusing.
But then it looked like the worm thing(s?) was rapidly converting them all and continues to build its aberrant army...so I'm voting The Invictusol fireballs.
Also, a 5 armed rabbit would be a pretty nice thing to have, if the eternal void evil could be struck from its psyche. Just saying.
DM - Tareth |
Hey all, just dropping a quick note to say that we had to put down our 16 year old border collie last night. He was a great companion and the best dog both my wife and I have ever had. So the loss hits hard. Need to take today to recoup and will hopefully be feeling a bit more creative tomorrow or Sunday. Thanks.
Luthael Invictusol |
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Are they in Fireball formation? Asking for a friend
Gunnar Thorstein |
Anything for Gunnar’s readied action with the staff, or should he do that as part of his regular turn? Not particularly sure what it’s game stats are yet, but it could be interesting.
DM - Tareth |
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Heh...weeeellll, it is a standard 5' wide 10' high tunnel and they are coming as a horde using walls and ceiling. You probably can't get all of them, but you'd get a majority. I'd go with 6 plus 1d6 or something of that nature.
Gunnar, sorry, I forgot your staff action. I don't have my notes right by my side at the moment, but it was a base Eldritch Blast spell (1d10+3 damage) that you can super charge to 3d10 if you use all the charges at once. To hit is a normal ranged attack using your spell casting stat. Go ahead and make your attack with the staff if you want before the top of this round.
Scramsax |
Quick google of 'Lunarchidna' turned up this amazing artwork.
Luthael Invictusol |
Quick google of 'Lunarchidna' turned up this amazing artwork.
Definitely fireballing that.
DM - Tareth |
Quick google of 'Lunarchidna' turned up this amazing artwork.
Ahhh....it's so cute. Too bad these aren't as big. Now where did mother get off to. :)