GM Lorenzo's #8-00: The Cosmic Captive (Subtier 7-8) RetroCon PFS Special (Inactive)

Game Master Lawrence Smith 2

Maps, Handouts, and More!


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Grand Lodge

Curse of the Crimson Throne | Loot

GM Screen:
Target of Deep Slumber, 1 Fairbeaks, 2 Theo, 3 Alden, 4 Hector, 5 Ninlil: 1d5 ⇒ 2

The intrepid Pathfinders elect to find and slay the Daemon Prayers’ leaders, hoping to send the mercenary band into disarray.

Fate and fortune favor the bold, for clattering onto the square arrive two oni ogre magi, clad in exotic, beautiful armor, their tusks glistening and their eyes afire with murderous intent. The pair look much tougher than the oni lieutenant you faced only moments ago.

"Look, Brother! These intruders dare us to slay them. Shall we indulge their hubris?" The red oni adjusts the grip on its greatsword.

The pink oni grins, its tongue flicking the saliva on its lips onto the flagstones. "Aye, Brother. It would be a shame to disappoint them." The oni chuckles, a sound like crushed glass, and it utters an incantation, gesticulating with meaty fingers at the dwarf ranger.

Spellcraft DC18:
Deep slumber

Theo: Will save DC18 or:
You fall into a deep, magical slumber.

Initiative:

Haliban: 1d20 + 14 ⇒ (8) + 14 = 22
Hector: 1d20 + 12 ⇒ (8) + 12 = 20
Urien: 1d20 + 4 ⇒ (12) + 4 = 16
Ninlil: 1d20 + 6 ⇒ (4) + 6 = 10
Snaggletooth: 1d20 + 3 ⇒ (18) + 3 = 21
Alden: 1d20 + 1 ⇒ (1) + 1 = 2
Theo: 1d20 + 2 ⇒ (18) + 2 = 20
Fairbeaks: 1d20 + 3 ⇒ (20) + 3 = 23
Red Oni: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Pink Oni: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23

Map & Images

Round 1
Bold
may act.

Pink Oni
---
Haliban
Hector
Theo
(Will DC18)
Fairbeaks
Snaggletooth

---
Red Oni
---
Urien
Ninlil
Alden (misfortune curse)

Haliban, Hector, Theo & Fairbeaks (and Snaggletooth), you're up!


Pathfinders push back the extraplanar mercenaries, which flee the Society's ferocious counterattack. The few remaining elementals fight to the last but quickly crumble under the assault. With the path back to the surface clear, Sorrina Westyr leads the way up to the portals, while Drandle Dreng organizes a quick head count, and begins ushering groups of agents back to Golarion.

Sorrina Westyr is among the last to step back onto the Isle of Kortos, carrying a beautiful, fist-sized opal that seems to glow with countless colors. Overhead, the once-radiant Aucturn's Tear gradually fades in brightness until it's imperceptible against the night sky.

The Master of Spells holds the immense gem aloft and speaks to the gathered agents. “We have accomplished a marvel today. I hold here an artifact in which dwells a powerful air spirit called Ranginori. Many ages ago, the Elemental Planes existed in balance, forces of good and evil locked in equilibrium. The elemental lords we know of today united against their benign counterparts, and claimed sole dominion. Scholars have speculated on the fates of the defeated, but no longer!”

A few scattered cheers well up from some of the more elementally inclined Pathfinders. Sorrina smiles at them indulgently, and continues.

“It will take time to confirm the outsider trapped within this opal is who he claims to be.” She starts for a moment, as if in response to a comment only she can hear, then looks up to the gemstone apologetically and adds, “Professional caution and courtesy, you understand.” She then looks back to the Pathfinders and continues. “If that's true, though, we now hold the essence of the lost lord of air, Ranginori, Duke of Thunder!”

At this, a wind whips around Sorrina, and she laughs.

“If we can free this being, imagine the history he can share with the Society, the good that might be accomplished. I cannot even begin to speculate on the ramifications for the Elemental Planes…and as word of our accomplishment spreads, there will be many thinking these same thoughts, and not with charitable intent toward us. We must be very cautious in the coming months I fear, and not least in verifying the truth of what we hold.”

“Fortunately, thanks to your efforts this evening, we have crippled key allies and armies of the elemental lords who opposed us. It speaks volumes of what the Society has accomplished in the past decade that I can sincerely state you defied demigods and emerged triumphant! It has been my privilege to have been part of that effort.”

Then Drandle Dreng totters forward, weaving and swaying as if still trying to adjust back to Golarian’s gravity. “We traveled to the stars, and showed those sanctimonious sycophants just what the Society can do!” Then he scratches his shaggy chin, muttering to himself. “Heh. Pathfinders in the Stars. Starry Pathfinders? Starfinders? Starfinder Society! Heh. That’s catchy... I’ll have to remember that.”

____

Huge thanks to all of the GM's, BR's, and players that made this go off successfully! This Special is by far one of the more difficult to organize for all of them and it went off spectacularly.

The Exchange

N Dwarf Ranger 9

If it matters, Deep Slumber, like the lower level Sleep, should be a 1 round casting time.

Will Save: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Well, a 1 doesn't help =)

Liberty's Edge

Male NG Ifrit Swashbuckler 5/Oracle (Psychic Searcher) 5 | HP 63/79 | AC 30 (31 hasted) T 19(20) FF 23 | CMB +9, CMD28/21 | F: +6, R: +13 (+14), W: +7 | Init: +12 | Perc: +11, SM: +3(+1d6) | Speed 30ft | Inspiration: 7/7; Panache: 5/6; Charmed Life 3/3 | Spells: 1st 8/8 ; 2nd 6/6 | Active conditions:.

"A real shame Theo slept through this glorious success."

Grand Lodge

Curse of the Crimson Throne | Loot

The supreme confidence of the twin leaders of the Daemon Prayers fades abruptly at the sound of an evacuation alarm resonating across the asteroid.

The oni ogre mages curse in unison, "You haven't seen the last of us, you meddling Pathfinders!"

The pair disappears, evil chuckles fading into the vacuum of space.

---

Fairbeaks taps the slumbering Theo on the noggin, waking the ranger, while Hector, Ninlil and Urien figure out the best way to employ the scroll to remove the debilitating curse on Alden, restoring the hellknight's prowess and dignity.

Then everybody gathers for the Society's evacuation flight back to Golarion, presenting their space bus tokens to the ever-creepy Venture-Captain Drandle Dreng, while Master of Spells Sorrina Westyr clutches the giant opal she believes contains the essence of the lost lord of air, Ranginori.

Arriving back at the Spire of Nex, you pass a small table where a chatty goblin in a blue jumpsuit calls out to the passing Pathfinders, "The Starfinder Society needs YOU! Join the Space Cadets! Travel to galaxies far, far away! Go places no humanoid has gone before!"

The End

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