We Be Goblins (Inactive)

Game Master DoubleGold

Maps


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Reta attacks!!!! "You will be eaten!"

dogslicer +1: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 171d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
dogslicer +1: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 131d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
dogslicer +1: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 121d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
dogslicer +1: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 131d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3
dogslicer +1: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 61d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

"Haw, haw, HAW! I make stupid barkers sizzle and pickle!" Mogmurch declares, closing one eye while aiming with the other (which is behind an eyepatch so it looks like he can't see at all. He pulls out a concoction and flings it.

Acid Flask: 1d20 + 6 ⇒ (20) + 6 = 26
Acid damage: 1d6 ⇒ 4
Crit?: 1d20 + 6 ⇒ (18) + 6 = 24
Acid damage: 1d6 ⇒ 5

1 point of splash damage to the other dog if it's close enough.


8-07 Map DungeonMaster

Heroes kills the dog and they put up no fight whatsoever.
Heroes head into the rigging room and Climb to get to the treasure You won't take damage if you fail and being goblins you will try until you get that treasure.
The room
Two rickety wooden platforms—crow’s nests—sit on the masts, ten feet above the ship’s deck below. Each is linked by a pair of thick ropes, and additional ropes hang down from the platform on the stern-most mast to the deck.
Treasure Treasure: Vorka uses these platforms now and then, and she has absentmindedly left a few valuables on each. The central platform contains two vials of alchemist’s fire, a half-finished bottle of grog, and three Desnan candles. The stern platform contains a masterwork sling and a dozen sling stones.

Goblins head into the Gallery
This room is a blood-splattered chamber of horror. Dead
rodents, snakes, and birds have been variously nailed, tied,
and hung around the walls. At the far end of the room, a large
cauldron bubbles over an iron stove set against the aft wall, its
stovepipe chimney extending up through the ceiling. A bloody
burlap sack sits on the floor next to the stove. The center of the
room contains a long, rickety table surrounded by chairs that
contain several grisly decorations—a whole family of skeletal
goblins, their bones bleached white and bound together by
reeds and twine.

An advanced riding dog growls at you. It is not chained and in the middle of the room.
init: 3 + 1d20 ⇒ 3 + (15) = 18 Dog Roll init and go. Room is not big enough for a map here, but for them rogues out there, yes you can flank without provoking, yes you can stand back at range of 10 to 15 feet.


Reta attacks!!!! "Oh dog!! Yes!! You will be eaten!"

Initiative : 1d20 + 3 ⇒ (14) + 3 = 17

dogslicer +1: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 131d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


male (HP. 10 AC:17,tch 13, ff 15| fort.+3, ref.+2, will.+4/ Init +6; darkvision 60 ft.; Perception +2) Goblin Cleric 1

Poog takes one of the alchemist fires and the master work sling and stones from the treasure hoard. When she sees this new dog she says, you not tied up mange ball... oh well I kill you anyway and suck marrow form your tail bone! int: 1d20 + 2 ⇒ (16) + 2 = 18mw sling: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12dmg: 1d3 ⇒ 1


Initiative: 1d20 + 4 ⇒ (11) + 4 = 15

Chuffy stabs at the dog. He would flank is at al possible for sneak attack damage

dogslicer: 1d20 + 5 ⇒ (7) + 5 = 12 Damage, Sneak Attack: 1d4 - 1 + 1d6 ⇒ (1) - 1 + (5) = 5


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

Mogmurch glares at Poog steadily and silently for a looong time (at least 2 seconds.) "Mogmurch better thrower than Poog," he grumbles under his breath, before snatching up the other alchemist's fire.

He grabs the grog, too, taking two big gulps before joining the rest of the band of brave goblin heroes.

He does not keep the alchemist fire long, though.

It's the first thing he grabs when he sees the lose dog.

"Ayeeee! It's loose! Kill it! Kill it! Kill it!"

It's a good thing Reta's moving toward the dog anyway because he does what he can to give her a push to get her in front of it.

Then, he throws the alchemist fire at the big, fierce dog.

Alchemist Fire: 1d20 + 6 ⇒ (20) + 6 = 26
Fire Damage: 1d6 ⇒ 3

Crit?: 1d20 + 6 ⇒ (7) + 6 = 13
Crit Fire?: 1d6 ⇒ 2


8-07 Map DungeonMaster

init Ebon: 4 + 1d20 ⇒ 4 + (15) = 19 Ebon crits on the dog cause it if flatfooted.
It then moves into melee with Reta bite: 4 + 1d20 ⇒ 4 + (1) = 5
Chuff and Reta miss. But then it is hit with a sling and dies.
Combat over. How would you like to approach the last room, the very bottom deck of the ship?


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

"Haw, haw, HAW! Stupid barker not bitey at all!" Mogmurch gloats as the dog dies. Now that there is not an obvious threat, he looks around at the room.

"Don't know who lives here, but place looks nice."

He examines the skeletons at the table. "I think this my cousin."

Then, he goes to look inside the bloody burlap sack. Whatever's inside is probably delicious.

Mogmurch is feeling pretty cocky now, so he'd just want to go in...after someone checking to see if there are traps on the way.


male (HP. 10 AC:17,tch 13, ff 15| fort.+3, ref.+2, will.+4/ Init +6; darkvision 60 ft.; Perception +2) Goblin Cleric 1

Poog' wants to search the room of the big dog but, first! Me promised me collect your tail! Poog' looms over the corpse of the unfortunate canine and proceeds to draw his dog slicer and sets to work of slicing its tail off. Poog' then says Maybe something good doggy was guarding yes?! and looks around perception: 1d20 + 2 ⇒ (19) + 2 = 21

When Poog' is through searching the room Poog's says, Let's go quietly down to bottom of boat...! Waving his dog slicer around he grins Then cut throat of anyone not see or hear us! They can no squeal for help then yes! Poog' is as stealthy as possible going down to bottom of the boat. stealth: 1d20 + 8 ⇒ (5) + 8 = 13


8-07 Map DungeonMaster

Goblins make it into Vorka's Cabin, a Druid Goblin that will kill you all.

The air in this cabin is thick and close, stinking of swamp
and sweat, with a thick, glistening layer of mud on the floor
and swaths of oily fungus clinging to the walls. Even more
dangling decorations of goblin bone and animal-part fetishes
hang from the ceiling on lengths of sinew here, and what
appears to be a nest made of rags, sticks, mud, and castoff
bits of clothing lies against the westernmost wall. But
scattered amid the filth and clutter are several exotic-looking
man-made objects—including a tantalizing red chest.

init: 2 + 1d20 ⇒ 2 + (1) = 3 him
init: 4 + 1d20 ⇒ 4 + (9) = 13 Ebon
init: 6 + 1d20 ⇒ 6 + (7) = 13 Poog
init: 4 + 1d20 ⇒ 4 + (15) = 19 Ietsuna Chuffy
init: 3 + 1d20 ⇒ 3 + (7) = 10 Noral
All heroes get a surprise round and get to act in round 1. Slide number 2 on the map, all the way at the bottom.


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

Mogmurch downs the concoction that makes him an even better thrower than he normally is, first. Then, he adds the secret ingredient to one of his other concoctions and flings it at the not Lick Toad Goblin.

Bomb: 1d20 + 8 ⇒ (4) + 8 = 12

Asplosion!: 1d6 + 2 ⇒ (1) + 2 = 3

Drinking a Dexterity Mutagen in the suprise round, throwing a bomb in Round 1.


Reta attacks again!!!! "Oh You eaten!"

dogslicer +1: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 131d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


8-07 Map DungeonMaster

Both misses even with flatfooted condition.


Surprise Round

Chuffy moves into the room, keeping low, but not keeping hidden.

Round 1

Chuffy stabs his dogslicer into the boss.

Dogslicer: 1d20 + 5 ⇒ (10) + 5 = 15 Damage, Sneak attack: 1d4 - 1 + 1d6 ⇒ (2) - 1 + (2) = 3


male (HP. 10 AC:17,tch 13, ff 15| fort.+3, ref.+2, will.+4/ Init +6; darkvision 60 ft.; Perception +2) Goblin Cleric 1

Poog rushes into the room. surprise round and cast burning hands on his turn DC:13 for 1/2burn dmg: 1d4 ⇒ 4 then draws his dog slicer


What you doing? Stoopid Poog. I right here. You try burn me?


Reta attacks again asking herself "Am I up again GM?!"

dogslicer +1 if yes: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 201d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4


8-07 Map DungeonMaster

With the boss being flatfooted, he takes lots of damage. reflex: 5 + 1d20 ⇒ 5 + (20) = 25 but dodges most of the flames. 9 dmg
He will try to slice Ietsuna hit: 1d20 + 3 ⇒ (1) + 3 = 4
and the frog to bite him bite: 5 + 1d20 ⇒ 5 + (7) = 12
both miss
All heroes are up


Reta is now eager to drop the boss! "I make you dog food!"

dogslicer +1 if yes: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 51d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

"Mogmurch spit hot fire!" the "1" eyed goblin declares.

He takes out the concoction that he won at the dares and shakes it (because everything works better if you shakes it first) before gulping it down.

He squeezes both eyes tightly shut and shakes all over for a second before grinning with smoke coming from between his teeth.

"Tastes like Taki's hot cheese toes!"

Drinking the Elixir of Fire Breath.


male (HP. 10 AC:17,tch 13, ff 15| fort.+3, ref.+2, will.+4/ Init +6; darkvision 60 ft.; Perception +2) Goblin Cleric 1
Chuffy wrote:
What you doing? Stoopid Poog. I right here. You try burn me?

Poog' *snicker* Poog' not see you there sneaky stupid Chuffy! You be careful or Zarogel's fire burn u toooo! Poog' then proceeds to point his finger at the druid and release a fire bolt at the druid. touch att into melee: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5dmg: 1d6 ⇒ 1


8-07 Map DungeonMaster

Iestuna then attack hit: 1d20 + 5 ⇒ (15) + 5 = 20 while you other two miss, he hits dmg: 1d6 + 1d4 + 1 ⇒ (2) + (1) + 1 = 4

They attack back hit: 3 + 1d20 ⇒ 3 + (5) = 8 bite: 5 + 1d20 ⇒ 5 + (19) = 24
dmg: 1d6 + 4 ⇒ (4) + 4 = 8 Ietsuna take 8 dmg
All heroes are up 11 dmg on the guy


Reta is attacking the boss! "You dog food!"

dogslicer +1 if yes: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 221d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


”The Tin Wizard” | Male Poppet Wizard 2 | | HP 22/22 |AC 14 | F +6 R +4 W +8 | Perc +8 (Darkvision) | Default Exploration: detect magic | Speed 25 ft | Active Conditions: ---

Mogmurch spits hot fire at the bad guy goblin!

Elixir of Fire Breath Damage: 4d6 ⇒ (5, 4, 2, 4) = 15

DC13 Reflex Save for Half


male (HP. 10 AC:17,tch 13, ff 15| fort.+3, ref.+2, will.+4/ Init +6; darkvision 60 ft.; Perception +2) Goblin Cleric 1

Poog' is angry he missed with fire bolt...Here try dodge another hehe! touch att into melee: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3dmg: 1d6 ⇒ 1

Dicebot no like Poog'! :(


Chuffy stabs at the enemy again. Put dogslicer in your belly, then slice you dog

Dogslicer: 1d20 + 5 ⇒ (12) + 5 = 17 Damage, sneak attack: 1d4 - 1 + 1d6 ⇒ (4) - 1 + (1) = 4


8-07 Map DungeonMaster

reflex: 5 + 1d20 ⇒ 5 + (16) = 21 frog
reflex: 5 + 1d20 ⇒ 5 + (2) = 7 boss
you burn the frog, but the boss even better. The other goblins finish off the boss. The frog flees the battle, only die of a broken heart later.

Conclusion
If the PCs manage to get the fireworks back to their
village without using them all or “accidentally” setting
them off, they can return as heroes—if they don’t, they’d
best not return at all, for the chief makes good on his
threat and has the PCs imprisoned and, eventually, fed
to Squealy Nord. If the PCs do return triumphantly, a big
feast is given in their honor, and His Mighty Girthness
Chief Rendwattle Gutwad decides the lucky male PC
who played the most prominent role (your choice)
should marry his daughter—the fearsomely corpulent
and ferociously lusty Gupy Wartbits. The remaining
PCs are given prominent tribal positions as well, with
names like Head Village Watcher, Overseer of Village
Stabbings, Master of the Pig Pit, or even a brand new
title like Boss of Big Fire.
What the goblins do with the fireworks they recover,
and what happens when they figure out the meaning
of the images and map symbols scribbled onto the
back of the ivory fan found in Vorka’s den, sets into
motion a series of events that will have repercussions
far beyond Brinestump Marsh, in the distant land of
Minkai. These events await discovery in the Jade Regent
Adventure Path.
Game over I'm dming several games, so I'll do all the chronicles Wednesday. If you haven't already, I need Player name, Character name and PFS number it is being applied to, faction. And your email so I can get you the chronicle

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