Family Game- Plunder & Peril

Game Master RxGus

Maps and Handouts

Map of the WHOLE shackles


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| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

Still flying in the air, Smacky gasps in surprise. "Oh, no! We've got to save that horsie!" She points at it. "I'll try to take you flying!" she tells the horse fish.


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

"Wow!" Craigie exclaims.

Knowledge Nature: 1d20 + 5 ⇒ (8) + 5 = 13


Plunder and Peril Slides, Map of the WHOLE shackles

Know Arcana is the right roll here. I am sorry, I should have included that in my original description.

Riy-Zi, Roll #2: 1d20 + 10 ⇒ (9) + 10 = 19

The horse-like creature is a hippocampus. Among other things you know that they are used as mounts or draft animals for many underwater cultures. Among other things, you know that they need to 'breath' water- and enough time out of water can result in suffocation.

The cat-like creature are seacats, common marine predators in warm water coasts. They have a similar need to breathe water, but are able to last much longer above water than most other sea creatures.

The cats continue to track and corner the frightened creature, almost as if they are playing with their prey. Smacky turns, flying quickly toward the horse- as she slowly realized the large creature is going to be far too big for her to pick up and move.

The moment is interrupted again by another form breaking through the water deeper in the lagoon. A female humanoid with deep blue skin and webbed hands emerges from the water on the back of another hippocampus. She looks about frantically and, seeing those gathered at the edge of the beach, calls out.

"Please. I beg of you. Help us!"


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi flies off toward the seacats, ready to rain down fiery bombs on them!

He is flying as marked, double move, he wants to be thirty feet in the air.


| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

Smacky flies to the horsie!

"Of course I'll help!"


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie hurries forward, then sways back and forth hypnotically as he chants. Suddenly a burst of bright light engulfs the seacats. Burst of radiance as marked. Creatures in the area are blinded 1d4 rounds. If they pass a DC 16 Reflex save they're dazzled instead. And if they're evil they also take the damage below.

Duration: 1d4 ⇒ 2 rounds.
Damage if evil: 4d4 ⇒ (3, 4, 2, 1) = 10

"Get 'em Lady Jade!"


Female Crocodile | HP: 16/43 | AC 19* (T9*, FF 17) | CMB: +7 CMD: 16* | F:+7 R:+3* W:+2 | Init +1 | Perc +1 | Speed 20 ft., Swim 30 ft. | Active Conditions: Shield of Faith, -4 Dex Damage

Lady Jade snaps her jaws and scrambles surprisingly quickly toward the seacats.

All out run.


Plunder and Peril Slides, Map of the WHOLE shackles

Now seems as good of a time as any to roll initiative! Reva, I'll let you take one additional action since you havent gone yet

Initiative:

Smacky: 1d20 + 8 ⇒ (17) + 8 = 25
Riy-Zi: 1d20 + 4 ⇒ (15) + 4 = 19
Reva: 1d20 + 4 ⇒ (14) + 4 = 18
Craigie: 1d20 + 0 ⇒ (2) + 0 = 2
Seacat: 1d20 + 1 ⇒ (8) + 1 = 9
Hippocampus: 1d20 - 1 ⇒ (3) - 1 = 2
Blue Lady: 1d20 + 2 ⇒ (8) + 2 = 10

A bright burst of light explodes from the two creatures, leaving them both surprised and off balance. The more bluish of the two seems startled, but is able to quickly reorient himself, while the more greenish creature thrashes about helplessly.

Blue, Reflex DC 16: 1d20 + 6 ⇒ (18) + 6 = 24
Green, Reflex DC 16: 1d20 + 6 ⇒ (9) + 6 = 15

Round #1 (Bold may act, plus Reva x1)
------------------
Smacky
Riy-Zi
Reva
Kildrax

Blue Lady
Seacat (Blue: Dazzled 1/2 Green: Blind 1/2)
Hippocampus
Craigie
Lady


| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

Smacky moves in front of the horse and holds her tail ready to strike if the seacats get in her reach!

"I'll protect you horsie! ...Can I ride you later?"

Move. Then she's readying an action to attack the first seacat to come in her reach.

Readied Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 6 ⇒ (8) + 6 = 14


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi mixes up a bomb and throws it down on the blue seacat!

Ranged Touch: 1d20 + 9 ⇒ (17) + 9 = 26
Fire Damage: 3d6 + 3 ⇒ (2, 2, 6) + 3 = 13
The splash damage won't hurt anyone.


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

Kildrax swims along the ground at the seacats without hesitation. "YUM! DINNER!" He reaches out his stretchy neck and snaps at the blue seacat with his sharp teeth.

Charge Attack: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
BPS Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Run action for round one, then a charge action round two. His AC is two lower than listed for 1 round.


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

Reva strides toward the enemy, much more confident on solid ground. Then she raises her arms to the sky and chants in a foul tongue, beginning a familiar summoning spell.

First round is double move. Second is casting summon monster II.


Plunder and Peril Slides, Map of the WHOLE shackles

The Vanara brawler lands on the stone beach, directly interposing between the seacats and the hippocampus. She pulls back her tail, ready to strike at the first of the creatures to approach.

The Stix takes a different approach, staying up and out of reach, he lobs a bomb in at the blue seacat. His aim is true and the seacat erupts into flames.

Unlike the magically enchanted Vanara, or the simply gifted Strix- Reva and Kildrax must run across the beach before engaging the fierce creatures. While Kildrax charges in, Reva begins to harness the divine energies from around her pulling a small rift between the planes open. The shark-like creature sets his jaws on the seacat, but quickly finds that its skin too tough for his teeth.

The woman lowers a crossbow at the seacats and unleashes a bolt which flies high and wide of the greenish predator. "Watch out for their claws!"

With the arrival of strangers and the sounds of combat, the Hippocampus backs further and further away from the seacats.

Crossbow: 1d20 + 5 + 0 ⇒ (11) + 5 + 0 = 16

Wounded, and finding itself engaged with Kildrax the blue seacat blinks- attempting to get the spots out of his vision- before stepping forward to the shark. It lets out a massive roar and leaps at its new prey. Its teeth manage to sink deep into the summoned creature, but it the claw that follows that seems to have done the most damage.

Bite, Dazzled: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 26 Bite: 1d8 + 3 ⇒ (1) + 3 = 4
Claw #1, Dazzled: 1d20 + 9 - 1 ⇒ (20) + 9 - 1 = 28 Claw: 1d4 + 3 ⇒ (1) + 3 = 4
Claw #2, Dazzled: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 15 Claw: 1d4 + 3 ⇒ (3) + 3 = 6

Confirm?: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 22 Extra Damage: 1d4 + 3 ⇒ (1) + 3 = 4

The green one, though blind, attempts to move towards the hippocampus- unaware of the Vanara laying in wait. While it may have normally been able to dodge such an attack, Smacky's tail catches it by surprise. It reacts by attempting to bite out at whatever it was that just attack it. Smacky can feel the teeth brush against her arm and before she can pull it out of harms way a small tear and cut appear on her forearm from the razor sharp fangs of the seacat.

Bite, Blinded: 1d20 + 8 ⇒ (11) + 8 = 19 Bite: 1d8 + 3 ⇒ (3) + 3 = 6
50% Miss Chance. >50 hits: 1d100 ⇒ 68

Round #1/2 (bold may act)
------------------
Smacky (-6)
Riy-Zi
Reva
Kildrax (-12)

Blue Lady
Seacat (Blue: Dazzled 1/2, -13. Green: Blind 1/2, -14)
Hippocampus
Craigie
Lady


Female Crocodile | HP: 16/43 | AC 19* (T9*, FF 17) | CMB: +7 CMD: 16* | F:+7 R:+3* W:+2 | Init +1 | Perc +1 | Speed 20 ft., Swim 30 ft. | Active Conditions: Shield of Faith, -4 Dex Damage

Lady Jade stalks quickly forward, directly at her prey!


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie hurries forward then stops and sways back and forth. All of his friends within fifty feet glow blue and feel confident in themselves. Casting bless. Craigie and all allies within 50 feet get a +1 morale bonus to attack rolls and saves against fear for four minutes.


| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

"Back up, horse!" Smacky yells as she whips her tail at the seacat!

Brawler's Flurry 1: 1d20 + 8 ⇒ (12) + 8 = 20
B Damage: 1d8 + 6 ⇒ (1) + 6 = 7

Brawler's Flurry 2: 1d20 + 8 ⇒ (5) + 8 = 13
B Damage: 1d8 + 6 ⇒ (4) + 6 = 10


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi flies over a few feet to keep aloft as he mixes up a bomb and throws it down on the blue seacat!

Ranged Touch: 1d20 + 9 ⇒ (7) + 9 = 16
Fire Damage: 3d6 + 3 ⇒ (3, 1, 4) + 3 = 11

He uses his precise bombs ability to not hurt his friends with the splash damage.


Plunder and Peril Slides, Map of the WHOLE shackles

Lady and Craigie rush forward, Craigie harnessing the power of his divine connection to support his companions. They glow and pulse with a warm blue energy, emboldening them for the fight to come.

The fierce Vanara lashes out with her tail, striking the creature across the face. Quickly her tail leaps back up for another blow- though this time the seacat's blind flailing manages to deflect the blow in a matter of dumb luck.

From above, Riy-Zi unleashing another of his powerful bombs. Its trajectory arc true and covers the creature with a blast of flame which curls around its whole body, yet somehow manages to miss Kildrax in the process.

Round #2 (bold may act)
------------------
Smacky (-6)
Riy-Zi
Reva
Kildrax (-12)

Blue Lady
Seacat (Blue: Dazzled 1/2, -24. Green: Blind 1/2, -21)
Hippocampus
Craigie
Lady


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

Kildrax whips his tail at the blue seacat, then slithers back a few feet (five foot step) and bites the blue seacat.

Tail: 1d20 + 3 ⇒ (5) + 3 = 8
B Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Bite: 1d20 + 9 ⇒ (12) + 9 = 21
BPS Damage: 1d8 + 2 ⇒ (6) + 2 = 8


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

As Reva's spell ends a small demon formed of crackling lightning bursts out of the planar rift, zips across the battlefield, and slam into the blue seacat!

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
B Damage: 1d4 ⇒ 1
Electricity Damage: 1d3 ⇒ 2

Small Lightning Elemental

Reva lets out a mad laugh, barely discernible over the crackling of her lightning demon, and stalks forward. Double move.


Plunder and Peril Slides, Map of the WHOLE shackles

The shark-like creature swings his tail wildly, which is easily avoided by the enraged predator. By repositioning himself, Kildrax is in position to put his teeth to good use. The razor sharp rows of teeth sink deep into blue underwater creature- the familiar, metallic, taste of blood oozing across his taste buds.

With a burst of energy, a new creature appears on the beach and quickly leaps into the combat. The demon lashes out with pulsing black and yellow energy which surrounds and further frustrates the seacat.

The woman in blue's nervous hands struggle to reload her crossbow, clearly not used to the pace or frenzy of combat. Raising it back to her shoulder, she fires again onto the beach though the bolt flies far above and beyond the struggle taking place on the land.
Crossbow: 1d20 + 5 + 0 - 4 ⇒ (2) + 5 + 0 - 4 = 3

Severely wounded, the blue cat's eyes briefly flash fear before its more animal instincts kick in and it turns to shark creature in front. Moving carefully forward, it continues its flurry of attacks from before. Between the residual light blindness, and Kildrax's thick hide- neither his teeth or his claws are able to prove any real threat.

Bite, Dazzled: 1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16 Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Claw, Dazzled: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 15Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Claw, Dazzled: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 18Damage: 1d4 + 3 ⇒ (4) + 3 = 7

The blinded and hurt green seacat attempts to bite and claw the Vanara in front of him. Three vicious attacks are hurled against the brawler, who nimble dodges each- the creatures lack of vision obviously decreasing its accuracy.

Bite, Dazzled: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 1d8 + 3 ⇒ (1) + 3 = 4
50% Miss, 51+ hits: 1d100 ⇒ 39
Claw, Dazzled: 1d20 + 9 ⇒ (4) + 9 = 13Damage: 1d4 + 3 ⇒ (1) + 3 = 4
50% Miss, 51+ hits: 1d100 ⇒ 92
Claw, Dazzled: 1d20 + 9 ⇒ (13) + 9 = 22Damage: 1d4 + 3 ⇒ (1) + 3 = 4
50% Miss, 51+ hits: 1d100 ⇒ 36

The dice loved you guys this round!
Round #2/3 (bold may act)
------------------
Smacky (-6)
Riy-Zi
Reva
Kildrax (-12)

Blue Lady
Seacat (Blue: Dazzled 2/2, -35. Green: Blind 2/2, -21)
Hippocampus
Craigie
Lady


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie hustles forward.


Female Crocodile | HP: 16/43 | AC 19* (T9*, FF 17) | CMB: +7 CMD: 16* | F:+7 R:+3* W:+2 | Init +1 | Perc +1 | Speed 20 ft., Swim 30 ft. | Active Conditions: Shield of Faith, -4 Dex Damage

Lady Jade scrambles forward a few feet (five-foot step), snaps her jaws at the blue seacat, then lashes it with her tail.

Bite Attack: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18
BPS Damage: 1d10 + 5 ⇒ (2) + 5 = 7
Plus Grab: 1d20 + 7 ⇒ (19) + 7 = 26
Plus Death Roll Damage if grab is successful: 1d10 + 5 ⇒ (10) + 5 = 15 And the seacat is prone.

Tail Slap Attack: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
B Damage: 2d8 + 3 ⇒ (8, 7) + 3 = 18


Plunder and Peril Slides, Map of the WHOLE shackles

Craigie continues the long approach across the beach, while Lady snaps and bites at the seacat in front of her. The creature is able to avoid the snap of her jaw, but cannot dodge out of the way of Lady's tail. The blow is jolting, and the sound of the slap echos off the cliffs surrounding the beach as the creature falls into the stone beach unconscious.

Round 3 (bold may act)
------------------
Smacky (-6)
Riy-Zi
Reva
Kildrax (-12)

Blue Lady
Seacat (Blue: Dazzled 2/2, -53. Green: Blind 2/2, -21)
Hippocampus
Craigie
Lady


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

The lightning demon blasts forward and slams into the green seacat.

Attack: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
B Damage: 1d4 ⇒ 3
Electricity Damage: 1d3 ⇒ 1

Meanwhile, Reva stalks forward, casts out her hand, and sends a glob of acid flying at the last seacat. Acid splash.

Ranged Touch Attack: 1d20 + 5 + 1 - 4 ⇒ (13) + 5 + 1 - 4 = 15
Acid Damage: 1d3 ⇒ 3


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

Kildrax bites the unconscious seacat, tearing out its throat with a loud "YUM YUM YUM!"

Coup de grace: 2d8 + 4 ⇒ (4, 8) + 4 = 16

And if it's not dead, DC 26 Fortitude save or its dead.


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi flies over a few feet to keep aloft as he mixes up a bomb and throws it down on the green seacat!

Ranged Touch: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Fire Damage: 3d6 + 3 ⇒ (5, 6, 6) + 3 = 20

He aims so he won't hit any allies with the splash.


Plunder and Peril Slides, Map of the WHOLE shackles

Kildrax pounces on the fallen seacat, teeth to the throat until no more blood seeps out. The shark then shakes and tears at the flesh before finally letting go. ouch...

The small lightening demon flashes forward and electrical energies spark all around seacat. Just as the small demon relents, a small globule of acid strikes and a well placed bomb from the Strix erupts across the skin of the remaining, blinded, seacat. The combination of acid, electricity, and fire is too much for the predator- who collapses lifeless in the thick pebbled beach.

Combat over!

The blue woman in the water urges her mount up and onto the beach. Like its brethren, it appears uncomfortable on land- but obeys its master anyways. She deftly herds the wounded and frightened hippocampus off the beach and back down into the lagoon waters before her. She stops and turns back to the party, her and her mount just a few yards off shore.

"Thank you! I have little doubt that I would have been unable to rescue my hippocampus without your intervention"


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

"I'm Craigie Woodman. And you? Whoever you are, you're lucky we came along when we did," Craigie replies. "The hippocampus? They're beautiful. If you would, I would like to hear more about these magnificent creatures."

Diplomacy: 1d20 + 9 ⇒ (7) + 9 = 16


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

"Who are you?" Reva asks pointedly. "What are they? And what are you doing here?"


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

"There a lot of these around?" Kildrax asks between bites. "These are TASTY! NOM NOM NOM!"


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi shakes his head at Reva and sighs. "Calm down, Reva. And Kildrax, if there's any more we can go hunting for some after, kay?"


Plunder and Peril Slides, Map of the WHOLE shackles

"Well met Craigie" and she looks around before realizing that she has not received any other names "and your companions... I am Jenesara and these are my hippocampi". She begins calling out in a strange language and gestures out to the lagoon where the surface erupts in ripples and splashing. Out of the water appears 20-30 more hippocampus who prance around before settling back down into the shallow and warm waters of the lagoon. As she turns back towards you, you clearly see that her hands are webbed.

"They prefer the depths and kelp forests, but recently some fey creature has made several attempts to steal them from the our usual pastures. I was hoping that this lagoon might provide them some safety- though I suppose the threats here are just different, not removed."


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie looks in awe at the vast herd of hippocampus he didn't notice. "Wow! There's so many of them!" He grins, then looks to the others, then back to the woman. "Can I swim with them?!"


| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

Smacky smiles. "Hi! I'm Smacky! And this is Patchy!" She shows off her stuffy bunny. "Patchy and I want to go for a swim with Craigie and your hippocampus! Can we?!"

After she asks, "Oh! And those fey creatures who tried to steal your nice pets... Where are they? Do you need help to fight them off? I'm awesome at that!" She waves around her tail in demonstration. "See?"


Plunder and Peril Slides, Map of the WHOLE shackles

"Of course you may join them. I would simply remind you that they are wild creatures. Friendly and playful, but still wild at heart!" A smile sparks across her face and a quick whistle emits from her lips. Almost immediately 5 of the creatures appear out of the water beside Jenesara, trotting about in a powerful and playful manner.

"We are safe from her reach for now, although as you have witnessed there are other dangers. Her name is Thalessia, but while powerful- her influence does not extend this far... yet. She is deep off of the coast, resting in the Kelp forest that she has taken up as her residence. I am encouraged by your strength and bravery- perhaps there is a better way to use your talents than sending you off into the depths. I will take some time to think on it, as it is foolish to turn down such assistance!"


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie smiles and wades into the water. After a few steps he dive in to swim with the hippocampus.

Swim: 1d20 + 22 ⇒ (19) + 22 = 41


Plunder and Peril Slides, Map of the WHOLE shackles

Craigie swims better than the hippocampi themselves!

Swim: 1d20 + 11 ⇒ (4) + 11 = 15


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

Reva rolls her eyes. "Ugh, you've got to be kidding me. We've got treasure to find!"

Grumpy that no one's listening to her -- and they're instead frolicking with the fishes! -- she sits down on the beach bored.

No way she's swimming with those... those... fish-devils! They'd probably drown her the first chance they get...

Feel free to keep swimming and having fun. Reva's just not into the whole water thing. Haha.


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi gets bored, so he tries to catch fish, by swooping down over the water and scaring the fish over to Kildrax.


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie loses himself while swimming, feeling absolute bliss.

He'll swim until someone drags him out of there.


Plunder and Peril Slides, Map of the WHOLE shackles

Riy-Zi Survival: 1d20 + 2 ⇒ (12) + 2 = 14

Riy-zi, having grown bored with the horselike creatures, flies low across the water in an attempt to manipulate the movement of the small schools of fish that dart around in the clear lagoon waters. On more than one occasion he is able to successfully herd 10-15 fish into the path of previously unsure, but now VERY interested, Kildrax.

Craigie and Smacky splash about in the water with the hippocampus while Reva quietly sulks on the beach and dreams of the treasure that they should be working to obtain.

The sun reaches its peak and begins its downward decent before Reva is finally able to convince the others to abandon their games. Trudging back across the beach, they start the upward path into the heights and depths of the jungle ahead.

The way is easy to follow, although a little overgrown. Grey stones and visible cairns leave a clear blaze through the jungle. The few times where the path grows cold, it only takes a few minutes to find the next marking and keep progressing forward into the island's interior

What is the marching order?

Survival Checks:

Riy-Zi: 1d20 + 2 ⇒ (10) + 2 = 12
Reva: 1d20 + 0 ⇒ (20) + 0 = 20
Craigie: 1d20 + 4 ⇒ (1) + 4 = 5
Smacky: 1d20 + 1 ⇒ (16) + 1 = 17

Reva, Smacky, Riy-Zi:
These trails seem surprisingly well maintained for leading to an abandoned temple on an abandoned island

Reva, Smacky:
You see evidence of several different footprints surrounding the trail and other areas. They appear roughly humanoid, though they are barefoot. The footprints appear throughout the travel in the jungle and appear to be a mixture of different ages and directions

Reva:
You are able to find a pair of footprints that appear relatively fresh heading off the the trail. Unlike the others that you have seen so far, it might be possible to follow these specific tracks into the jungle


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

"Other's have been using this trail," Reva remarks quietly. "Barefoot humanoids. Lots of different ages and directions. Except... this set. See? Right here? This set is fresh and it heads off the trail. We could follow them, if we want.... Or ignore the tracks and continue on to the treasure."

Reva turns to her companions and crosses her arms. "I think we should ignore them and press on. If you have an opinion, say it now."


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

"We should follow them and gobble 'em up! HAR HAR HAR!"


Male Shoreborn Half-elf Lunar Oracle | HP: 40/51 | AC 20 (T14, FF 16) | CMB: +7 CMD: 17 | F:+5 R:+7 W:+6 (endurance) | Init +0 | Perc +7, SM +4, Diplomacy +10 (+3 vs. CN) | Speed 25 ft., Swim 25 ft. | Spells: 3rd: 0/4, 2nd: 0/5, 1st: 0/7 | Bless: 0/1, Sanctuary: 1/1 | Moonbeam: 1/4 | Reach Rod: 0/3 | Active Conditions: None

Craigie shrugs. "Yeah, let's continue the search for the treasure."


Male Strix Alchemist (trap breaker) | HP: 36/36 Temp HP: 5/10 | AC 24* (T13, FF 20*) | CMB: +4 CMD: 18 | F:+6 R:+11 W:+5 | Init +4 | Perc +10 (+3 vs. traps), SM +2, Intimidate +11 | Speed 30 ft. Fly 60 ft. | Extracts: 2nd: 2/4, 1st: 1/5 | Bombs: 0/9, Meticulous Concoction: 1/1, Mutagen: 1/1 | Active Conditions: None

Riy-Zi looks off into the jungle, then back to the trail. "Leave the footprints. We can look at them after, if needed. Let's continue to the treasure."

Marching order is: Craigie and Lady Jade, Reva, Kildrax, Riy-Zi, Smacky. But, Riy-Zi flies whenever he can, and so does Kildrax.


| HP: 21/58 | AC 19* (T15*, FF 18*) | CMB: +10 (+11 to steal) CMD: 24 (26 vs. steal) | F:+8 R:+7* W:+4 | Init +1* | Perc +9, SM +1, Social -1 | Speed 30 ft. Climb 20 ft. | Knockout: 0/1, Martial Flexibility: 3/6 | Animal Mask: 5/5 | Active Conditions: Shield of Faith, 6 Dexterity Drain, Wpn Spec 1 min

"I want to follow the tracks and make some friends.," Smacky exclaims. She is sad a moment later when she realizes she lost the vote and Reva isn't going to follow the tracks.


Plunder and Peril Slides, Map of the WHOLE shackles

Intent on making up the time lost swimming with the hippocampi- Reva presses down the path ignoring, for at least the time being, the humanoid footprints surrounding the trail.

You continue on for about an hour- gaining elevation the whole way when suddenly the jungle opens up in front of you- disappearing into a gorge almost 60 feet deep and 100 feet across. In the depths of the canyon you can hear the distant roar of a river.

Coming to a stop before being fully exposed, you can see that the canyon is spanned by a sagging rope bridge. Four wound chords cover the distance, supporting suspended wooden planks.

GMScreen:
?: 1d100 ⇒ 41


| HP: 39/45 | AC 25* (T12, FF 23*) | CMB: +8 CMD: 20 | F:+4 R:+4 W:+5 | Init +2 | Perc +4, SM +0, Intimidate +12 | Speed 30 ft. | Spells: 2nd: 0/4, 1st: 0/5 | Bond Senses: 4/4, Omen: 1/1, Shatter: 1/1, Summon Storm's Fury: 1/6 | Boots: 2/3 | Active Conditions: Barkskin (60 min), Shield (6 min)

Reva narrows her eyes at the bridge, then beckons Kildrax forward.

"Slither across. Weigh it down. See if it's strong enough to hold us."


| HP: 1/41 | AC 20 (T14, FF 16) 16 (T12, FF 16) | CMB: +7 CMD: 21 | F:+2 R:+4* W:+4 | Init +0* | Perc +6, SM +0, Intimidate +6, Diplomacy +0 | Speed 20 ft., Climb 20 ft., Fly 20 ft., Swim 20 ft. | Acrobatics +8*, Climb +17, Swim +18 | Active Conditions: 6 Dex Drain

Kildrax laughs, then slithers forward, dragging his belly across the planks and putting his full weight on the bridge. As he nears the middle he flails around a bit, making sure the bridge is good and strong.

If it breaks he'll immediate switch to flying through the air.

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