Full Name |
Jade |
Race |
| HP: 16/43 | AC 19* (T9*, FF 17) | CMB: +7 CMD: 16* | F:+7 R:+3* W:+2 | Init +1 | Perc +1 |
Classes/Levels |
| Speed 20 ft., Swim 30 ft. | Active Conditions: Shield of Faith, -4 Dex Damage |
Gender |
Female Crocodile |
Size |
Medium |
Strength |
20 |
Dexterity |
13 |
Constitution |
18 |
Intelligence |
1 |
Wisdom |
12 |
Charisma |
2 |
About Lady Jade
Jade is a green crocodile whose scales glow silver in the moonlight.
Jade
Female Crocodile Animal Companion 5
N Medium Animal
Init +1; Senses Low-light vision, Perception +1
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DEFENSE
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AC 18, touch 11, flat-footed 17 (+1 armour, +1 Dex, +6 natural, +0 shield)
hp 43 (5d8+20)
...aegis of recovery
Fort +7, Ref +5, Will +2
...+2 to recover from continuous effects
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OFFENSE
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Speed 20 ft. Swim 30 ft.
Melee bite +9 (1d10+5 plus grab) and tail slap +3 (2d8+2)
Special death roll (1d10+5 plus trip)
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STATISTICS
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Str 20, Dex 13, Con 18, Int 1, Wis 12, Cha 2
Base Atk +3; CMB +7; CMD 18
Feats improved natural attack (bite), improved natural attack (tail slap), weapon focus (bite)
Skills Swim +16
Tricks Attack (twice), down, heel, stay
Abilities death roll, evasion, grab, hold breath, link, share spells, sprint
Equipment aegis of recovery, bracers of armour +1
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SPECIAL ABILITIES
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Death Roll (Ex) When grappling a foe of its size or smaller, a crocodile can perform a death roll upon making a successful grapple check. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim. The crocodile inflicts its bite damage and knocks the creature prone. If successful, the crocodile maintains its grapple.
Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex save for half damage, it takes no damage if it makes a successful saving throw.
Hold Breath (Ex) A crocodile can hold its breath for a number of rounds equal to 4 times its Constitution score before it risks drowning.
Link (Ex): You can handle your animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The oracle gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex): The druid may cast a spell with a target of “You” on her animal companion (as a spell with a range of touch) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion's type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.
Sprint (Ex) Once per minute a crocodile may sprint, increasing its land speed to 40 feet for 1 round.