
DM rel20 |

The trip to the lumber camp is a little more than five hours away. The location is marked in the Falcon's Hollow Environs map.
The Lumber Consortium Camp cuts an ugly scar of stumps into a dense stand of proud darkwood trees. Five sturdy-looking log buildings— seemingly a bunkhouse, meal hall, office, barn, and smithy—stand with numerous wide carts and sleds amid the sawdust-covered clearing.

![]() |

I think the office would be a good place to start with locating Milon. Striding up the office door, I knock loudly and after a few moments, I open the door and enter the office entryway with Sonic and Collem following behind.

S0nic |

We introduce ourselces and tell him the story of us trying to find some ingredients for a medicine to defeat the disease.
"One of the ingredients involves the oldest tree in the vale and we figured you might be the best person to ask! Can you tell us where this tree might be located and how to get there, please?"
Sense Motive:
1d20 + 4 ⇒ (12) + 4 = 16
Doplomacy:
1d20 + 5 ⇒ (8) + 5 = 13

![]() |

Speaking directly to the man, I insist further "You might not care about the sick and the weak now, but if we don't stop the sickness from spreading, it won't be long before it spreads to your lumber camp. How well do you think you'll be able to meet your deadlines if all of your workers are dead from this disease?"
"We don't specifically need to find the oldest tree in the forest, all we need to find is elderwood moss. It likely grows near some of the older trees in the forest, so if you can have one of your workers lead us to a patch of the moss, we will collect it and be on our way. Hopefully if you're quick enough, we'll have enough time to use the moss to create a remedy before your camp is decimated from this illness."