GD VII: Redelia's Scoured Stars Invasion (SFS, tier 5-6) (Inactive)

Game Master Redelia


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M Large Canine Level 3 druid

So Tolar Picked the first place we're gonna die

Reynald picks the second place we're gonna die
Grix picks the third place we're gonna die
Keskodai picks the fourth place we're gonna die
Justin pick the fifth place we're gonna die in the unlikely event we don't move on before then

Sound like a plan?

edit to the DM is there a downside to planet hopping between encounters or is it better to finish off a planet once you're there?


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Venture Lieutenant, Play by Post (online)

The rewards are posted up above in the campaign header. I'll remove them from there as you use them. Please read over them so you know what you have to work with. YOu guys earned maximum rewards.

Unless you use RTEP and quit a mission, you need to finish one mission before you can start another. However, there is no reason you need to do the two missions that share a star system at the same time.

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

"Radaszam thanks the PCs for their help. Once during the adventure, each PC can requisition a weapon with an item level up to the PC’s level ]1 for the duration of one mission. The group must use this ability prior to starting a new encounter, and this ability cannot be used during Part 4. The weapon comes with a fully charged battery or full magazine."

Is the ]1 supposed to be +1?


M Large Canine Level 3 druid

The malicious computer virus has gone meta and is infecting the forums...


"Keskodai" Male NG shirren priest mystic 8 | SP 64/64 HP 54/54 | RP 9/9 | EAC 20; KAC 21 | Fort +4; Ref +4; Will +12 | Init: +2 | Perc: +17, SM: +6 | Speed 30ft | Communalism 1/1; Healing Touch 1/1; Force field 10/10 | Spells: 1st 6/6; 2nd 5/5; 3rd 4/4 | Active conditions: None

@Tolar: Yes, it's supposed to read +1. (That typo was mine on another table.)


1 person marked this as a favorite.
Venture Lieutenant, Play by Post (online)

Hi, everyone, I'm working on updating all my tables. Site permitting, I'll give you a gameplay update in the next few minutes.

The Overseer is aware of the site outages, and will be adjusting the schedule to compensate, so you won't lose time because of them.


Venture Lieutenant, Play by Post (online)

Sorry that took so long; still having site issues.

Can you please place your tokens in the purple box on the map?
(If you aren't sure how to do this, post here, and someone will help you or make a token for you)


M Large Canine Level 3 druid

I suppose this is as good a time as any to ask whether NPCs explode at zero HP (tarantino) or whether you have three rounds to stabalize them... (gi joe)

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

Spacefarer Redelia said we'd have a chance to stabilize them, but if for some reason we don't have somebody who can reliably make those checks when we need them, I'll change my tactics to only use non-lethal strikes after the opening hit. Since the only strike that matters no on whether or not they start dying or just get knocked out is the *last* one that brings them to zero, I bet on good odds that I shouldn't one shot somebody with a lethal blow from the first hit ever and don't have to worry about that penalty to hit costing me rounds of combat (although crits do happen...).

I think tracking exactly three rounds is a good balance that we'll need to think more tactically to ensure we don't let anyone go the three rounds after dropping them.


M Large Canine Level 3 druid

Both mystics have stabalize so as long as you don't kill 3 in a round we're good!

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

... I make no promises (but it's doubtful I could anyways lol)

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Finger waggling is so last millenium

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Speaking of Grenades the Armory got added to additional resources today. And while they may add errata it means for now Bombard Soldiers can create any grenade in the book. Including summon grenades.

I may have to buy it after all.

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

AN advertisement pops up on Justins phone.:

Do your meatshields run into combat without you?

Are you looking to mow down a room full of hostile ravening hoards but actually LIKE the people that run in first?

Well them your options are either to get a bigger gun so they couldn't complain about afterwards it OR...

BUY ABADAR CORPS NEW SMART FIRE WEAPONS

With Abadarcorps selective fire system all you do is point and click

*there's an image of a ysoki pointing a gun at a smiling vesk. Theres a test beep, a different Ysoki is pointing a gun at a leering vesk with a bandaid on his head*

THE RED BUTTON and our proprietary facial, gluteous, tail and tentacle recognition system will prevent the weapon from firing when your friend is in the way.

Prevent misunderstandings

A female vesk stands in front of a door and cocks a shotgun, the door is kicked in to reveal... a male vesk standing there with sugar fried mice and flowers. There's a click and they both laugh

Fire around your friends!

Vesk stand in a circle fighting. A ksatha with a blindfold fires off a pair of fully automatic fire in both directions. As the barrel cools the vesk open their eyes and look over a field of corpses and cheer.

Be slightly less scary to law enforcement officials with our marshal friendly presets...

"Excuse me" a ksatha police office addresses the knees of some alien monster standing mostly off camera " we don't allow automatic starship weapons within city limits.

"NOT SHOOT COPS...." a whirring, sparking, multibarreled gun with a radioactive symbol is lowered to the ground with a thud, showing off the abadar corp logo

"Oh well then go right ahead ma'm"

So for your next self defense option don't just get more Dakka, get SMARTER dakka. Your friends will thank you!

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

I've been playing a Grenadier Soldier in a Dead Suns Campaign with just one session left and begged the GM to let me make a summon grenade as part of my free grenade ability. Sure it seems a little wonky, but I can't wait to use it!


M Large Canine Level 3 druid

Testpoke


Venture Lieutenant, Play by Post (online)

Hi, everyone;
Posting appears to still be very spotty. Right now, the special is on pause until Friday, but we will see if that is adjusted if the website appears back to normal before then.

RPG Superstar 2015 Top 4, RPG Superstar 2014 Top 16

Traveling this weekend, bot me if necessary! I’ll be back Monday


Venture Lieutenant, Play by Post (online)

Hi, everyone, and welcome back.

Because this is a special, we will need to jump right back in rather than wait for everyone to trickle in. Let's get back to having fun, shall we?

If you can't act right now in gameplay, please check in as soon as you can here in discussion so I know if we're missing anyone.


"Keskodai" Male NG shirren priest mystic 8 | SP 64/64 HP 54/54 | RP 9/9 | EAC 20; KAC 21 | Fort +4; Ref +4; Will +12 | Init: +2 | Perc: +17, SM: +6 | Speed 30ft | Communalism 1/1; Healing Touch 1/1; Force field 10/10 | Spells: 1st 6/6; 2nd 5/5; 3rd 4/4 | Active conditions: None

Bio-scan: Correct
Data-scan: Correct
ChkChk-scan: Correct

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Looks like the 2 active players took their turn before the crash.


M Large Canine Level 3 druid

stalks the server holding a roll of duct tape in his maw

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

I'm "here" but just started at an in-person con, so in my sessions i won't be posting much but feel free to bot me to move things along

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

back, looks like posting is... stable??


Venture Lieutenant, Play by Post (online)

Can you guys please agree which mission you want to do next while we finish up this one?


M Large Canine Level 3 druid

I am for the first mission with 2 other votes, so if dinosaurs gets one more vote we're there

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

sure sounds good. I don't entirely know mechanically how this will all add up for completions compared to previous specials, so doing one of each then looping back to do a second mission on each may spread us too thin for any one area to be completely successful overall, or it may enable us to get enough success in each area without the type of wasted overages you get when an area is called as "complete" but ten tables were almost done with their encounters and they got nothing for it.


Venture Lieutenant, Play by Post (online)

This one is actually very well written in that regard. Excess successes (as in someone started a mission, and then it was marked complete while they were working) are actually used as successes for something later. I don't want to explain too much right now, because it's a bit of a spoiler.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Dinosaurs sounds fine to me, although I'd also be interested in the starship mission.


M Large Canine Level 3 druid

Justin will swipe the pistol as Reynold seems to already have a d6 eac weapon.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Does Justin want the static arc pistol or the zero pistol (both are d6)? Reynold will gladly take the zero pistol if no one else wants it, but his role is a buffer over a combatant, so folks with more DPR savvy get first dibs (he's got his own static arc pistol already). He'll definitely snag some of the spare batteries and the grenades.


M Large Canine Level 3 druid

I'll take the static arc and you can diversify with the frostbite?

Justin isn't much for damage either but every little bit helps.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —
BigNorseWolf wrote:

I'll take the static arc and you can diversify with the frostbite?

Justin isn't much for damage either but every little bit helps.

Perfect!


Venture Lieutenant, Play by Post (online)

Sigh... I just realized that I listed the gear by enemy it was on, but forgot to list twice the gear on the enemy there were two of.


"Keskodai" Male NG shirren priest mystic 8 | SP 64/64 HP 54/54 | RP 9/9 | EAC 20; KAC 21 | Fort +4; Ref +4; Will +12 | Init: +2 | Perc: +17, SM: +6 | Speed 30ft | Communalism 1/1; Healing Touch 1/1; Force field 10/10 | Spells: 1st 6/6; 2nd 5/5; 3rd 4/4 | Active conditions: None

Sorry about going AWOL after the site's aftershock, it seems the Golden Shield wanted me out =P

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

Since I had the third place pick, we'll do starship for the third


M Large Canine Level 3 druid
Grix "Grav" Gorrixas wrote:
Since I had the third place pick, we'll do starship for the third

when we get to that one, you want to open up with every boon from part 1 we can? : )


Venture Lieutenant, Play by Post (online)

What you guys have already done is the closest to anything Starship there is in this part of the special.

There are several opportunities for starship combat later.

I'm not feeling well, so I've asked for a backup GM to come take care of you guys for a few days while I get some rest. Reynold and Keskodai are GMs at other tables, so can follow up if your backup GM doesn't check in soon.

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Get well soon :)


M Large Canine Level 3 druid

How Gilligan island should have ended...


M Large Canine Level 3 druid

15 minutes later between the two of them...

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Feel better soon!


Venture Lieutenant, Play by Post (online)

I'm back, guys.

Aerondor, thank you so much for taking over for a few days. I was able to get the rest I needed to get back to functional.

Lantern Lodge

SFS 05-99 BftB

My pleasure. If you could remove me from the list of players that would help keep my game list tidy.


M Large Canine Level 3 druid

Playing music works with bears. Probably works with brontosauruses. If anyone knows that this ISN"T true i'd love to talk to them :)


Reach of Corruption Map

Hey guys, I've got an Aid Token headed your way boosted with an exciting exciting Average Culture Check from Gary King of the humans!

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Bout time!

Justin will Boost that sucker with a remove affliction (CL7th) and send it on its way


M Large Canine Level 3 druid

For the dangerous predators here, do we want to try something crazy or are the fighters itching to kill something?

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

If we do a mission without killing things it often means we were good Starfinders.


Venture Lieutenant, Play by Post (online)

I think we're still waiting for the next mission to be picked. One of the map pages is a checklist of the missions remaining.

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