Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Domeric maintains his song and casts Haste on the party.
Everyone gets an additional attack on their full attacks, +1 to hit and to AC, +30 feet move speed, as well as an additional +2 to hit and damage from song
You sleep and recover and then perform the ritual again.
When the ritual is completed you find yourselves in your usual berths aboard the Sellen Starling. The boat is travelling along the river. At the helm is Captain Skywin who seems to be staring distractedly into space.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
"He could be a nice man with LOTS of hats, that is willing to let us have one without fuss or..." Penith trails off realizing how far fetched that was. :)
Atajay you notice that the captain seems distracted, gazing off into the horizon or tilting her head as if listening for a sound that no one else can hear. She does not wear a hat.
Sen you see in a chest near where you are standing all the items you have collected on your dream quests. Also in the distance you can see a ship with red sails that appear to be pursuing you.
You can all have Knowledge Geography or Knowledge Nature checks
Atajay you notice that the waters of the river seem unusually clear and teem with iridescent fish. You realise that they are not native to the Inner Sea region.
You also see some waddling quadrupeds on the bank, resembling elephants with short trunks and small ears. Again they do not look like they are natives to the Inner Sea region.
Senn you notice that the sails on the red ship are blood drenched rather than merely red cloth. In addition the ship seems to be getting nearer.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
"Aren't we in the dreamlands again? I admit to being confused as Trevor is about what is a dream and what isn't anymore." still she gets ready to smash things into enemies as Senn suggests is about to happen.
Senn, you think that the ship will be next to the Sellen Starling ready to board in three rounds, it is possible you could outrun the red ship if you were able to get the captain to issue orders.
As you shout things at the captain she snaps back her head and howls, her limbs elongating and darkening as her mouth bristles with fangs. In a heartbeat, the little captain has become a hulking beast of shadow, claws and teeth.
Knowledge planes and can everyone make a Will 20 save- if fail you are shaken
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Will: 1d20 + 6 ⇒ (17) + 6 = 23
Domeric steps forward, begins his performance and casts haste on himself, Senn, Atajay, and Bitey.
Everyone gets an additional attack on their full attacks, +1 to hit and to AC, +30 feet move speed, as well as an additional +2 to hit and damage from song
Senn, you recognise the creature as a feargaunt. It is incorporeal, it has a nightmare aura that makes people shaken, its touch attack does Charisma bleed damage and it has a 10 foot reach