rando1000's Mutants and Masterminds 2nd edition (Completed) (Inactive)

Game Master rando1000

Mutants and Masterminds 2nd edition, set in Freedom World (default setting for 2e). Characters will form their own beginning hero group.


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The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

Tesla nods.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Guardian replies quietly "Yes, he should have no trouble breathing as long as no one holds his nose shut."

After scanning through the peep-hole once more to make sure there is no one in the room, he moves through the door and holds it open for everyone to pass before closing it carefully to avoid noise. He glides across the room to the exit the marble man used and opens another hole low in the wall to check out what is behind it.

Queue "Mission: Impossible" theme...


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

At this point, you appear to be in a study. The books have all been rummaged through, as one might expect if these criminals were seeking a rare tome, as they claimed.

A door on the upper east wall hangs open, and leads to an obvious bathroom. A door further south on the same wall is closed. There is no sign of anyone in this room.


Inactive

"So disrespectful of them..." He looks around cautiously, before opting to check the bathroom before they decided to move on.

Search: 1d20 + 8 ⇒ (19) + 8 = 27


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

"Hm...I guess no reason to station anyone in a place where they didn't find what they wanted."

Atticus looks around, seeing if there are any sensors that may give them away.

Search: 1d20 ⇒ 9

"Who has the plans again? Which direction next?"


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Guardian would have made his next peep-hole in the wall near the south door on the east wall. What is in the next room?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Theodore Lucas wrote:

"So disrespectful of them..." He looks around cautiously, before opting to check the bathroom before they decided to move on.

The only thing Stopwatch notices in the bathroom is that someone either hustled out of her or was hustled out in a bit of a hurry.

Guardian peers into the next room. As he does, a persistent thumping behind them indicates Mr. Marble, or whatever tf his name, is attempting to break free. The next room is a quite large and opulent master suite, complete with two glass doors leading onto a balcony. One of these has been broken, and wind rushes in from outside.

________________D_______________|
----_____|-----------------------|
----|-------------------------------D______________________
----|----------------------------------------------------------------|_
----D___________GG_______________BG_________|_

Solid horizonal lines (underscore) are walls, Pipes (|) are vertical walls, dashes are free space, D are doors, GG is a glass door, and BG is a broken glass door.


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

"Um...I think our 'friend' has woken up."

Atticus considers returning and trying to make him calm down.


Inactive

"Yes, it sounds like it.. we should hurry before they hear him and go on alert." Saying that, Theodore goes for the door and enters, with the impression of it being clear. He tries to stay away from the windows, just in case.

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

Tesla, always one to envision a worst-case scenario, carefully opens the door they just came from, finds the eyes-and-forehead of the struggling marble man, and bends down in front of him.

At a thought his armored suit automatically deploys his plasma pistol into his hand. The illusion struggles to make it look normal, but mostly a gun magically appears in his grip, accompanied by the robotic noise of servos moving.

He places the cool metal barrel against the marble head and speaks, softly. "I'm terribly sorry, I thought this would be obvious. We've gone through a LOT of trouble to neutralize you without killing you, but if you keep making a ruckus, I'm going to pull this trigger. I don't think I'll miss at this range, hmm?
It would save me a lot of paperwork for you to just shut the hell up until we've finished here, but if you make one more attempt to break your bonds, I'm going to commit myself to explaining how I killed you in self-defense and congratulate myself on taking the safest course.

So you play nice and we'll have you out of there in 30 minutes.

Or you keep making noise and you never leave at all.

Your call."


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

[ooc]No idea if we know what Nicola is doing, but I'll assume I have some sense."[/b]

Atticus reaches out, using his mentla tendrils to wrap around the steel man's brain.

"Calm yourself."

Atticus fires off the order hoping the man will do as he says.

Mind control: 1d20 + 5 ⇒ (6) + 5 = 11


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

He appears to relax for the moment, though it is unclear whether Atticus' power was successful or Nicola's intimidation has pacified him.

Back in the master suite, the door on the north wall swings open; Notice checks from everyone still in that room.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Notice: 1d20 + 4 ⇒ (5) + 4 = 9


Inactive

Notice: 1d20 + 3 ⇒ (11) + 3 = 14


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

Not sure if Atticus is still in that room, or moved back with Tesla, so just in case.

Notice, if applicable: 1d20 + 2 ⇒ (20) + 2 = 22


HP: 13/30

Notice: 1d20 + 5 ⇒ (6) + 5 = 11


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

You notice nothing different, just that the door popped briefly open, then closed again.

Suddenly, Rift feels a solid kick in the gut, though you still see and hear nothing.

Damage before DR:
4d6 ⇒ (4, 5, 3, 5) = 17

Seems to me Tesla and Stopwatch are in the other room dealing with Marble, which Atticus, Guardian and Rift are in the master bedroom with the invisible attacker. Let me know if you disagree.

Attacker Initiative:
1d20 + 10 ⇒ (9) + 10 = 19

Rift Initiative:
1d20 + 7 ⇒ (12) + 7 = 19

Atticus Initiative:
1d20 + 0 ⇒ (14) + 0 = 14

Guardian Initiative:
1d20 + 6 ⇒ (18) + 6 = 24

Guardian acts first, followed by the invisible attacker, followed by Rift, then Atticus. Stopwatch and Tesla can hear the combat and can move in and act after everyone else this round.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Guardian has the Blindsight super-sense for his atomic vision: "Obscure effects are irrelevant to you unless they specifically affect the sense type you use (such as Obscure Radio against a radar sense)." He would not be affected by normal invisibility, as he does not see by light, he would sense the intruder's atomic pattern when he entered the room. Would that change things?


Inactive

Theodore was the one who went into the room first, with Atticus going back to Tesla Rando.


HP: 13/30

Toughness save? Unless Guardian's 'sight' means it doesn't happen.: 1d20 + 3 ⇒ (8) + 3 = 11


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

For now I'll act as if I'm with Tesla (since I think i need a visual to use mind powers?) but I'll post an action in case its decided otherwise.

Mind control-Single Command, if inside the room and targetable: 1d20 + 5 ⇒ (1) + 5 = 6

"Reveal yourself!" If applicable


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Emily Sheridan aka. "Rift" wrote:
Toughness save?

We don't do toughness saves; HP damage per the alternate rules in Mastermind Manual are just damage. The toughness save is completely done away with. Powers that would normally add to Toughness grant DR instead.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Guardian's amazing senses "see" through whatever powers mask this man's appearance, but the attacker is preternaturally stealthy above and beyond the invisibility. Guardian, make another notice check.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Notice: 1d20 + 4 ⇒ (16) + 4 = 20


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Guardian catches a flicker of movement, and suddenly, there is a very well toned man wearing some type of martial arts uniform between Rift and Atticus. Guardian can't believe he overlooked him at first; the man is obviously quite skilled at the arts of Stealth.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Guardian reaches out with his mind to grab the man and lift him off the ground. "Don't make a sound!" he hisses in a threatening tone.

Telekinetic Grapple: 1d20 + 3 + 7 ⇒ (12) + 3 + 7 = 22

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

As the marble man listens to Tesla's obvious good advice, he moves back in the other room with the rest of the group.


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

Checking in, but don't think its my action so not posting one.


HP: 13/30

Also waiting to see the effect of Guardian's action... Still here


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

The man is amazingly agile, but Guardian seems to have him, for the time being.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

"Stopwatch, can you freeze him so I can immobilize him like we did to the other one?" he whispers. Turning back to his captive, he hisses "Just stay quiet and you will be fine. I don't want to hurt you." as he gives him a slight squeeze to let the invisible man know he is not using his full power on him right now.


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

"If these guys are making rounds, we need to be quick. And we need information."

Total Mind control: 1d20 + 5 ⇒ (18) + 5 = 23

"I think I got him. Someone ask him something."


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

"How many are there in your group, what are your powers and why do you want the book?" Guardian quickly asks the martial artist.


Inactive

Are we out of combat now?

Theo hesitates a little, but seems to relax once it seems that Atticus might have things fully under control. "Do they know we're here? Are the hostages still alive? Are you planning on keeping them alive even if you get what you want?"


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Theodore Lucas wrote:

Are we out of combat now?

Unfortunately, no...

Just as the martial artist begins to answer Guardian's queries, at least some of the answers become obvious as three more individuals burst into the room.

The first is the man in the ski-mask. He's armed with a high-powered rifle of some sort. A second man wears a long coat and 18th century clothing, complete with a tall hat that narrows toward the top.

The final member of the team is a woman cloaked in black flame.

Rift, Tesla and Stopwatch have not yet acted this round, and may act before the newcomers. Then we'll move on to round 2.

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

"Wonderful! More guests have arrived. Mah goodneth it has been a spell since I've entertained so many fine upstanding individuals, but I'm quite certain I've got enough horderves to go around.
For our first dish I'll be serving fresh gravitons with a side of malice. Don't eat too many because the meal is very...heavy."

The three newcomers are assault by 10 times the normal gravitons they're used to as the Earth grapples them and holds them close like an ex-girlfriend that, even though you've bought a house, moved out, and told her it's over, she still shows up at your front f#$*ing door because the b#*%+ will just not take the hint.

Hypothetically. Like that could ever really happen. ;p

If STR < 45, make Str check DC 20 to take standard or move (but not both) action.


Inactive

He jerks back upon their arrival, and fumbles as he goes for one of the useless devices on his wrists. He aims at anyone who seems to shrug off Tesla's hold or the woman covered head to toe in fire, as she comes across as the most dangerous of the bunch.

Attack, Pause! DC 15 will: 1d20 + 3 ⇒ (18) + 3 = 21


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Nicola Tesla wrote:
The three newcomers are assault by 10 times the normal gravitons they're used to as the Earth grapples them and holds them close like an ex-girlfriend that, even though you've bought a house, moved out, and told her it's over, she still shows up at your front f+%+ing door because the b&~#% will just not take the hint.

They are pinned, but you immediately hear the girders beneath their feet begin to wrench and bend. The floor was not designed to hold 6000 lbs in such a small area. If they stay that way long, the floor WILL break.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Theodore Lucas wrote:
Pause! DC 15 will

1d20 + 4 ⇒ (5) + 4 = 9

Having failed by more than 5, the target is paralyzed completely for the time being.


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

Change of plans!

"Release the invisible one!" he hisses. "I've got him!"

Atticus will will the invisible person to assail the current assailants.

Not sure what kind of roll I'm making

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

Nicola cocks an eyebrow in Atticus' direction. "Um, the invisible one? To which are you referring? We have a man in a ski mask, a man in an extremely fashionable long coat, a witch, and a ninja is dangling by his toe."


Inactive

"The lady is frozen in time, let up the pressure there! This building was never designed to have so much weight concentrated in one place like this!" he shouts out to the older scientist, fraught with worry and concern. He would need to divert his attention toward keeping the building in secure condition if that pressure continued to mount up.

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

Tesla nods. "As you wish." He discontinues the graviton-lock on the witch, and the floor groans in moderate relief.


HP: 13/30

"We need to find the hostages" Rift shouts to the others as she runs through to the next room, looking for them. "Give me a minute!"


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Rift finds a small hallway with a bookshelf in the middle (right through the door she just entered).

1d20 + 5 ⇒ (18) + 5 = 23

She hears a banging coming from the other side of the bookcase. After a few seconds examination, she realizes there's a Panic Room behind the bookcase; a hole has been made from this side and some wires messed with, presumably to make it so the kidnappers could control the lock from the outside.

At this point, the man in the long coat and the one with the gun attempt to overcome Tesla's immense gravity field to take a single action:

1d20 + 2 ⇒ (20) + 2 = 22

1d20 + 4 ⇒ (11) + 4 = 15

While the man with the gun in the ski mask finds himself unable to move, the other man manages to wiggle his fingers just enough for his incantation to work. He, the man with the gun, and the dark-fire woman are immediately teleported; it is not readily obvious as to where.

Suddenly, the wall behind you (toward the Marble Man) flies inward: everyone except Rift needs to make a Reflex Save DC 15.

6d6 ⇒ (6, 3, 3, 3, 1, 2) = 18

Anyone failing the save takes damage as above (DR applies); anyone succeeding takes only 1/2 damage. Evasion, if anyone has it, applies normally.

On the other side of the devastated wall is Mr. Marble.

Top of round


HP: 13/30

Can Rift see through the hole to the other side, or does it only expose wires?


Inactive

Reflex: 1d20 ⇒ 7
Self rewinding: Recovery check: 1d20 ⇒ 9

Theodore Cries out in pain as the chunks of rubble crashes into him. Blood races down his arm, bent twisted in the attack. Gritting his cracked teeth through the pain, he presses a dial on his wrist and wills his and anyone else's injuries to reverse.

Mass Temporal Rewind: 2d6 ⇒ (1, 6) = 7

That hurt... but hopefully this can take the edge off, for now.


Male Mutant PL 6/86 pts, DR: 10, HP: 7/30, Fort: +2, Refl: +3, Will: +6, Notice +7, Hero Points: 1

Guardian just about ready to release his hold on the martial artist when he is thrown forward by the force of the blast. He instinctively pushes most of the debris away from him, but the raw power behind it catches him off guard. He raises himself up from the chair he has fallen over as his injuries suddenly vanish as if they had never happened. He turns towards the marble man, teeth clenched in anger.

"Why couldn't you do as you were told!" he yells as he lashes out with his mind to slam the figure to the ground.

Reflex save: 1d20 + 3 ⇒ (5) + 3 = 8
18 pts -10 DR= 8 damage. Stopwatch heals 7 for 1 damage total.

TK slam 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 3d6 ⇒ (3, 6, 1) = 10

The Exchange

skills:
Bluff: (+5)***, Concentration 5, Diplomacy (+5)***, Gather Information +10***, Notice 10, Search 10, Sense Motive (+5)***, Stealth 2, Investigate 10***, Knowledge (Technology) 10***, Profession (Engineer) 6
Human | Init: +13 | F: +2 R+1 W+1 | Def: +0 Atk: +0/+5 | Tou: +10 | Dmg: HP: 36/40 |

Reflex Save, Evasion: 1d20 + 1 ⇒ (14) + 1 = 15

As the chunks of concrete come flying, Tesla turns just in time to target them with graviton waves, and the deadly debris dips downward, crashing into the floor well short of his person.

"Now isn't everyone glad that I asked about collateral damage? Especially now that some of the villains have entered the 'too dumb to live' category?"

Tesla extends his hand, and graviton field extends out. But this one is personalized, and designed to only detect and retard iron molecules. No matter how small.

Whatever passes for blood in Marble Man's lifeforce finds itself groggy and thick, like molasses in February.

Ranged attack, Fatigue: 1d20 + 5 ⇒ (10) + 5 = 15
If hit, make a Toughness save DC 15.


Male Human Tough: +0/+0 Fort: +0, Ref: +0, Will: +0

Atticus is about to command the martial artist to attack the man with the gun right before he dissapears. Scowling, Atticus switches targets, commanding that the martial artist to incapacitate the marble man the best way he knows how.

Not sure of his full capabilities, Atticus let's the martial artist do what he knows best and use the full range of his abilities to try and take down the marble man.Somehow missed that post that he was stealthy, not invisible.

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