ABILITIES: (8 PP)
* STR: 8 (-1)
* DEX: 16 (+3)
* CON: 12 (+1)
* INT: 14 (+2)
* WIS: 12 (+1)
* CHA: 14 (+2)
Hit Points: 30/30
ATTACK & DEFENCE: (18PP)
* Attack Bonus: 3
* Defence Bonus: 3 (+1 Dodge Focus)
* Toughness: (1 + 2) = 3
* Reflex: (3 + 2) = 5
* Will: (1 + 2) = 3
* Initiative: 3 +4 (feat) = 7
SKILLS: (10PP)
* Acrobatics: (3+ 4) = 7
* Bluff: (2+ 4) = 6
* Climb: (-1+ 2) = 1
* Concentration: (1+ 4) = 5
* Diplomacy: (2+ 3) = 5
* Drive: (2+ 1) = 3
* Gather Information: (2+ 2) = 4
* Intimidate: (2+ 2) = 4
* Investigate: (2+ 1) = 3
* Knowledge: (2+ 4) = 6
* Notice: (2+ 3) = 5
* Perform (stringed instruments): (2+ 4) = 6
* Search: (2+ 2) = 4
* Stealth: (3+ 4) = 7
FEATS:(8PP)
Elusive target 1: -8 to ranged attacks against you while she is in melee.
Evasion 1: Suffer less damage from attacks allowing a Reflex save... No damage from area attack if successfully saved.
Dodge focus 2: +1 dodge bonus.
Improved critical (Slashing portals) 1: Threaten a critical hit on a roll of 19 or 20.
Improved initiative 1: +4 bonus on initiative checks.
Move by action 1: Move both before and after a standard action.
Sneak attack 1: +2 damage when you surprise attack an opponent.
POWERS: (31 PP)
*ARRAY: (31 PP)
**Slashing Portals: Strike 10 (1/rank), Extras: Penetrating (+1/rank) Power feats: Alternate power (+1), Accurate (+1), Extended reach (+1), Split Attack (+1) (1+1) x 10 + 4 = 24 (Generally used as two rank 5 attacks)) usually splits as two rank 5 attacks (3d6)
Attack +4; Melee (reach 5ft); Damage: 3d6 (19/20), Penetrating
** Gateways: Teleport 8 (2/rank), Extras: Portal (+2/rank) Power feats: Alternate power (+1), Change direction (+1) (2+2) x 7 + 2 = 30
** Defensive Portals: Deflect (all ranged) 6 (2/rank), Extras: Ranged (+1/rank), Reflection (+1/rank), Redirection (+1/rank), Action (+1/rank), Power feats: Alternate power (+1) (2+4) x 5 + 1 = 31
As free action: Block +6, -2 per additional, -2 per range increment (60ft.), Redirect Attack +3
As standard action: Block +6, -0 per additional, -2 per range increment (60ft.), Redirect Attack +3
** Dynamically Linked attack portals (15 + 16 = 31PP
*** Far portal: Blast 4 (2/rank), Extras: Burst (1/rank), Power feats: Dynamic (+2), Indirect (+1) (2+1) x 4 + 3 = 15
Range: 40; Damage: 2d6; Reflex save DC: 14; Area: 5ft radius
*** Near portal: Blast 5 (2/rank), Extras: Burst (1/rank), Power feats: Dynamic (+2), Flaws: Range: touch (-1) (2+1) x 5 + 2 - 1 = 16 3d6
Range: Touch; Damage: 3d6; Reflex save DC: 14; Area: 5ft radius
Unspent PP: 3
DRAWBACKS: