
RIZZENMAGNUS |

Ok, i will admit it, the idea for this came from Ghost of hallow's eve short adventure, last stand on hallows eve. I read that and it made me think of an easy and short survival adventure. So i give full credit to ghost for this idea. Thanks!
Basis for adventure is simple: survive.
I will allow the PCs 3 hours to prepare for the onslaught. (hey, you finally get to use the skill Profession Carpenter!)
Setting: You are located within Solace.
character build info
1st level
25 pts
max HPs
Starting wealth=max
since this is dragonlance, i will review any PC that is made with a Dragonlance race. So if you wish to play a minotaur, make it and i may approve it.
Dragonlance dietys
backstory: just what brought you to solace. And please, no "im in a caravan that is traveling with 15 bags of holding where each contains 3 years worth of food and water; and +5 holy avengers".
Character advancement:
Instead of assigning xp, i will instead set goals. Meet the goal, you advance to the next level. Example: to make 2nd level, the group must destroy 10 zombies.
Characters can be leveled on the spot. No waiting to sleep, or a lull in combat. As soon as you meet the prereq, you can level.
Leveling will also refill your HPs, spells, and special ability uses.
As the party advances in levels, i will reveal locations of unique items that would normally come with adventuring, so it is possible to find that +2 Bane mace of undead.
Dragonlance PrCs will be allowed...if you survive that long
Id like to get this party started quickly, so ill have the recruitment open until friday, and will start on friday.

YoricksRequiem |

How long are you planning to have this go? You mentioned leveling, so I assume indefinitely? I'm mostly curious if there will be a story or if it's just scavenging / survival / seeing how long you last? I'm into the idea either way.
I kind of had in mind of doing an Oracle (either Dark Tapestry or Bones) with the Wasting Curse, the idea being that the character acquired the zombie disease, but has a certain degree of immunity to it (rotting the body but not the mind).

WerePox47 |

Thinking about an Urban Ranger.. Ill have to think about race..
If i was to build a minotaur do i use DL stats for them of PF stats for them? Their pretty similar, but in DL minotaurs are medium not large..
DL ones only have +2 NA not +5 as well and their racial skill bonuses are diff.. DL gets +2 intimidate, swim, and use rope(escape artist now), PF ones get +4 perception and +4 survuval..
How bout a mix?
Stat Modifiers:
+4 str
+2 wis
-2 dex
-2 int
-2 cha
Skill Mods:
+2 intimidate
+2 perception or survival
Medium Size
+3 Natural Armor
Darkvision 60'
Powerful Charge
Immune to Maze spells/Spells that would get them lost

Ashe |

Race: Human
Classes/Levels Fighter 1 (Squire of the Crown)
Gender M
Size M
Age 18
Special Abilities :
•Heart of the Streets Humans from bustling cities are skilled with crowds. They gain a +1 racial bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces skilled.
Alignment: LG
Deity :Paladine
Location :Solace
Languages Common
Occupation : Soldier/Militia
Strength 18
Dexterity 16
Constitution 12
Intelligence 7
Wisdom 12
Charisma 14
Height: 6'6" Weight: 310 Hair:Blond Eyes: Green
Favored Class: Fighter (Squire of the Crown)
EXP:
Hit Points: 12
Spd: 30
Init: +2
AC: 24 T:14 FF:20 (+7armor,+3Dex,+3shield,+1Dodge)
BAB: +1
CMB: +5
CMD: 18
Saves: Fort +5 Ref +3 Will +1
Weapons:
Bastard Sword +5 1d10+4 19/20x2
Club +5 1d6+4 x2
Skills:
Profession-Soldier +5
Feats: Exotic Weapon Bastard Sword, Shield Focus, Dodge
Equipment:
Bastard Sword (35)
Breastplate (200)
Armored Kilt (20)
Shield Heavy Steel (20)
Gauntlet (locked) (8gp)
Pathfinder Kit (12gp)
x3 Javelin
2gp remaining
Gerard was born and grew up in Solace. He played in the square with other children. He always wanted to be Sturm Brightblade when they played The Tales of the Lance. As he became older he started working at the Inn of the last home as a dishwasher. He always daydreamed of adventure and joining the Knightly Circles.
One day a knight, Sir Gregory came to Solace. Gregory was a knight of the Crown. He stayed at the inn for a bit while he conducted his buisness. Gerard was awe struck with the man and would bring him his dinners and drinks just to have a moment to chat with him. He formed a bond with the knight. It was then that Sir Gregory took Gerard as a squire. Gregory would sponcer Gerard as he seeked entrance into the circle of knights. Gerard received some traing from Gregory. Fortunate for the now young man as tonight something is stiring...

RIZZENMAGNUS |

Lol, kender zombies...i can only imagine the scene im being attacked by 20 zombies, a zombie black dragon, and a zombie irda, but i will ignore all of them for that zombie kender that is sitting on the hill munching on the hand he grabbed from another zombie lol
@werepox: go with pathfinder minotaur.
@stargaizer: use pathfinder ruels and creation.
@yoricks: just a survival game. Not planning a storyline, per say, but knowing me, i may throw in some random survivors at some point to make you guys sweat. And i like your PC concept...id like to see it "fleshed" out so i can look it over.
@Jen: Of course!!! perfect!

YoricksRequiem |

@yoricks: just a survival game. Not planning a storyline, per say, but knowing me, i may throw in some random survivors at some point to make you guys sweat. And i like your PC concept...id like to see it "fleshed" out so i can look it over.
Sound solid. I'll see about getting it written up tonight. Are normal PF races allowed or just things that are specifically mentioned in the Dragonlance book?

Larma |

I kind of had in mind of doing an Oracle (either Dark Tapestry or Bones) with the Wasting Curse, the idea being that the character acquired the zombie disease, but has a certain degree of immunity to it (rotting the body but not the mind).
Why not Juju?
Look at this profile I made for the original of this game
YoricksRequiem |

YoricksRequiem wrote:I kind of had in mind of doing an Oracle (either Dark Tapestry or Bones) with the Wasting Curse, the idea being that the character acquired the zombie disease, but has a certain degree of immunity to it (rotting the body but not the mind).Why not Juju?
Look at this profile I made for the original of this game
Ah I'd forgotten Juju. That one would work nicely as well. Your build looks shockingly almost exactly what I had in mind.

![]() |

I was thinking of putting together a draconian. I've drafted a 10 RP race that seems to be a reasonable facsimile.
Draconian Racial Traits
Humanoid, Reptilian (0)
Specialized (1): +2 Strength, +2 Constitution, -2 Wisddom; Draconian are physically strong but are also dull-witted.
Medium (0)
Speed: 20ft (-1): Draconian speed is never reduced by armor or encumbrance.
Natural Armor (4): Draconian have a +3 natural armor bonus.
Darkvision (2): Draconian can see in the dark up to 60 feet.
Low-Light Vision (1): Draconian can see twice as far as humans in dim light.
Bite(1): Draconian possess a bite attack that deals 1d3 damage.
Claws(2): Draconian receive two claw attacks. These are primary natural attacks that deal 1d4 damage.
Languages (0): Draconian begin play speaking Common and Draconic. Draconian with high Intelligence scores can choose from the following: Abyssal, Aklo, Gnoll, Terran, Sylvan, and Undercommon.
What do you think, Rizzen?

Ajah Illumen |

Ok, Stargaizer's submission.
Race: Ifrit
Classes/Levels Sorcerer 1 (Crossblooded)
Gender M
Size M
Age 68
Special Abilities :
•Brass Draconic Bloodline: Whenever I cast a spell with the (fire) descriptor, add +1 point of damage per die rolled.
•Elemental Fire Bloodline: Whenever I cast a spell that deals energy damage, I can change the energy to (fire)
•Spell Like Ability: I can use burning hands 1/day as a spell like ability.
•Fire Affinity: Treat my Charisma score as 2 points higher for all sorcerer spells and class abilities.
Alignment: NG
Deity: Sirrion
Location:Solace
Languages: Common, Ignan, Elven
Occupation: Soldier/Militia
Strength 12
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 10
Charisma 19
Height: 6'4" Weight: 180 Hair:Orange/Yellow Eyes: Orange
Favored Class: Sorcerer (Crossblooded)
EXP:
Hit Points: 9
Spd: 30
Init: +1
AC: 12 T:12 FF:10 (+1Dex,+1Dodge)
BAB: +0
CMB: +1
CMD: 13
Saves: Fort +2 Ref +1 Will +0
Weapons:
Morningstar +1 1d8+1 x2
Light Crossbow +1 1d8 19-20/x2
Dagger +1 1d4+1 19-20/x2
Ray/Ranged Touch +1 varies x2
Known Spells
0th - Unlimited/day
Ray of Frost
Disrupt Undead
Mending
1st - 4/day
Shield
Skills:
Craft (Traps): +5
Knowledge (Arcana): +5
Spellcraft: +5
Feats: Dodge
Equipment:
Morningstar (8)
Dagger (2)
Light Crossbow (35)
Crossbow Bolts x20 (2)
Pathfinder Kit w/ Masterwork Backpack (60)
Common Artisan's Tools (5)
16 days Trail Rations (8)
0gp remaining
Ajah is a traveling mage. He wanders the countryside helping where he can, performing where he can't, and generally just trying to be a good guy. Of course, there have been some unexplained forest/property fires in places that he has visited, but it's 'purely coincidental'. Would a face like that lie?

Ajah Illumen |

Yesterday you said no to traits here: http://paizo.com/campaigns/v5748p75hoijr/recruiting#16
Just trying to get clarification, traits or no traits.
Also, he doesn't know magic missle, so no using it on the darkness. He will try to light up the night with his fire though (provided it's situationally appropriate... and maybe a little even when it's not!).

Zotsune |

Race: Human Name: (haven't thought of one any ideas?)
Point Buy:
Str: 18 (16 before racial)
Dex: 10
Con: 15
Int: 15
Wis: 14
Cha: 7
Feats: Level 1: Endurance, Human Bonus (Martial Weapon Prof. Greatclub)
Skills: Craft (Alchemy) +7, Knowledge (Engeneering) +3, Knowledge (Nature) +6, Perception +6, Survival +6, UMD +2
Equipment:
Studded Leather (25 G, 20 lbs.)
Greatclub (5 G, 8 lbs.)
Kit, Alchemist's (40 G, 24 lbs.)
Formula Book (free, 3 lbs.)
Adventure's Outfit (free, 5lbs.)
Kit, Dungeoneering, Common (15 G, 25 lbs.)
Kit, Mapmaker's (10 G, 2 lbs.)
Portable Alchemist's Lab (75 G, 20 lbs.)
Gold left: 10 G Total Weight: 107 (medium)
Carrying Cap: Light: 100, Medium: 200, Heavy: 300

Merini |

humanoid 0 rp
Medium size 0 rp
30 ft speed 0 rp
specialized 1 rp
(+2int, +2cha, -2con)
standard lang 0 rp
(common, high ogre)
change shape gt 6 rp
Spell-like less 6 rp
(dancing lights, detect magic, flare, ghost sound, light, mage hand 1/day)
low-light vision 1 rp
here is my submission