Year of the Risen Rune PbP (Inactive)

Game Master DaWay

Cultist's Kiss, Feast of Sigils, Refuge of Time, Words of the Ancients, and The Waking Rune


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RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

After the combat Amiri drops the fury and uses the time people were searching the bodies to rest a bit. She did not take any damage.

Once everyone is ready she opens the door swiftly, making them slam.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

DM how long since the furnace to the opening of the door to the inner sanctum ? i need to know if more than 8 min have passed for SoF spell.

Lantern Lodge

Male

8 minutes have definately passed, there was a five minute break for decisions, speech time, 30 seconds of combat, regrouping.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Algar will be casting a spell just before the door of the inner sanctum is opened (shield of faith)


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Ready or not, let's speed this up

Amiri opens the door in a harsh move, getting in with her giant sword at hand.
"Hello!" She says in a high voice, being clearly sarcastic. "We're here to commune with Lissala!" She readies to charge one of the minor cultists, leaving the boss to Seelah and her merciful sword, if she will take it.

If they do not reply with something worth of hearing I'll charge.

Initiative: 1d20 + 2 ⇒ (12) + 2 = 14

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Savage beast of a woman...

initiative: 1d20 ⇒ 20

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Seelah casts Divine Favor during prep

Initiative: 1d20 ⇒ 7

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Init: 1d20 + 1 ⇒ (5) + 1 = 6

Also, in travel-prep mode today - expect tomorrow to be sketchy on contact, Friday to be non-existent after a certain point. DaWay, if you need to DMPC me to keep things moving, favor buffs over blasts, don't bother with summons unless we're in trouble.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni casts shield again.

Initiative: 1d20 + 6 ⇒ (2) + 6 = 8

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Algar also has a Divine favor casted during prep time

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"It appears 'infiltration' is off the table ..."

Lantern Lodge

Male

Thoth 20, Amiri 14, Seoni 8, Seelah 7, Quelion 6

baddie init: 1d20 + 7 ⇒ (7) + 7 = 14

Thoth go ahead...

The three cultist will close in on Amiri and Seelah on their go...
attack on amiri: 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d4 + 7 ⇒ (3) + 7 = 10 FORT DC 18
attack on amiri: 1d20 + 7 ⇒ (1) + 7 = 8 damage: 1d4 + 7 ⇒ (4) + 7 = 11 FORT DC 18
attack on seelah: 1d20 + 7 ⇒ (2) + 7 = 9 damage: 1d4 + 7 ⇒ (1) + 7 = 8 FORT DC 18

The priests casts a spell and touches Seelah 1d20 + 9 ⇒ (6) + 9 = 15 WILL DC 20 or -4 to saves
Another female vampire scales up the walls of the chamber and then webs spread to envelop the room. REFLEX DC 18

Pathfinders this will go off unless Thoth is crazy inventive, then it's your go.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Amiri takes a blow, Fortitude: 1d20 + 7 ⇒ (12) + 7 = 19 but manages to stay put.
Reflex: 1d20 + 4 ⇒ (19) + 4 = 23

She rages and hacks into the attacking vampires, changing her target to the second one if the first falls:
Haste attack: 1d20 + 14 ⇒ (18) + 14 = 32 Damage: 2d8 + 12 ⇒ (5, 2) + 12 = 19
First attack: 1d20 + 14 ⇒ (13) + 14 = 27 Damage: 2d8 + 12 ⇒ (7, 7) + 12 = 26
Second attack: 1d20 + 9 ⇒ (2) + 9 = 11 Damage: 2d8 + 12 ⇒ (3, 4) + 12 = 19

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Am I right in thinking the "Priest" that touched Seelah is Tomazes Father ... the big bad?

Seelah scoffs at the pitiful excuse of an attack by the vulgar cultist ...

Will Save: 1d20 + 10 ⇒ (9) + 10 = 19

But the distraction lowers her defense as she takes the effects of the priest spell

Hasted Don't forget about our Hastedness everyone! she attempts to dodge the web (if cast)

Reflex Save: 1d20 + 6 - 4 + 1 ⇒ (4) + 6 - 4 + 1 = 7

Sigh ... struggling she is grappled by the web ...

Seelah let's loose a smite evil and unleashes a volley of blows attacking the priest standing in front of her ...

Hasted Full Attack
Attack 1: 1d20 + 17 - 2 ⇒ (10) + 17 - 2 = 25, damage: 1d8 + 12 ⇒ (4) + 12 = 16 + 7 if Undead (on this one)
Attack H: 1d20 + 17 - 2 ⇒ (8) + 17 - 2 = 23, damage: 1d8 + 12 ⇒ (1) + 12 = 13 all auto bypass DR
Attack 1: 1d20 + 12 - 2 ⇒ (5) + 12 - 2 = 15, damage: 1d8 + 12 ⇒ (3) + 12 = 15

If Priest and Tomazes Dad are not the same entity she may not smite ...

Lantern Lodge

Male

They are one and the same.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni tries to dodge the web. And then tries to dispel it.

Reflex: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20

CL check: 1d20 + 7 ⇒ (18) + 7 = 25

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Reflex vs Web: 1d20 + 5 ⇒ (15) + 5 = 20

i think i forgot to roll init ? but no matter algar will go last i think

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Round 1

Club 1: 1d20 + 13 + 1 + 1 + 2 ⇒ (9) + 13 + 1 + 1 + 2 = 261d6 + 5 + 1 + 2 + 2d6 ⇒ (3) + 5 + 1 + 2 + (2, 1) = 14

Haste: 1d20 + 13 + 1 + 1 + 2 ⇒ (15) + 13 + 1 + 1 + 2 = 321d6 + 5 + 1 + 2 + 2d6 ⇒ (6) + 5 + 1 + 2 + (2, 3) = 19

Club 2: 1d20 + 8 + 1 + 1 + 2 ⇒ (4) + 8 + 1 + 1 + 2 = 161d6 + 5 + 1 + 2 + 2d6 ⇒ (3) + 5 + 1 + 2 + (6, 1) = 18

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth casts glitterdust on the climbing vampire, (DC 15)
Hopefully the temporary blinding keeps it from casting Web.

Swift Action 1d1d20 + 17 ⇒ (11) + 17 = 28

Kirin Style:
While using this style, you can spend a swift action to make a Knowledge check to identify a single creature (DC 15 + the creature’s CR for this purpose). If you succeed at the check, while using this style, you gain a +2 bonus on saving throws against that creature’s attacks, as well as a +2 dodge bonus to AC against that creature’s attacks of opportunity. These bonuses last for as long as you use this style. If you cease combat with the creature during this time and resume it later, you can attempt the check again.

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17 +2 if Kirin Style succeeds.

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Reflex: 1d20 + 5 ⇒ (17) + 5 = 22

Quelion decides that more speed would be nice. And speed is relative. A single word is barked at the vampires.

Slow. DC 18 Will save, and it's Transmutation and not mind-affecting, so yes they need to make the save (barring some other immunity.)

...sorry, this came up in the past.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

If the web spell fails, Seoni will cast glitterdust, to get as many cultists as possible


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Glitterdust! Oh damn!

Lantern Lodge

Male

Thoth casts glitterdust on the climbing vampire 1d20 + 8 ⇒ (3) + 8 = 11 to full effect blinding the sorceress.

The groups plan goes on as described except the web.

Amiri hacks into the vampire attacking her taking a large chunk out of it (34 damage)

Seoni counterspells the web.

Seelah attacks with a series of strikes non landing against her undead foe.

Quelion casts slow on the vampires 1d20 + 8 ⇒ (12) + 8 = 201d20 + 11 ⇒ (8) + 11 = 191d20 + 7 ⇒ (6) + 7 = 131d20 + 7 ⇒ (11) + 7 = 181d20 + 7 ⇒ (13) + 7 = 20 Slowing down Amiri's hacked foe.

Algar attacks someone? tell me who and I will fix up the record sheet.

ROUND 2
Pathfinders post I will sort out actions.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Without Web round 1's attacks were 27, 25, 15 vs AC ...

Seelah steps in with another volley of attacks, this time with more confidence ...

Full attack vs the Priest ...

Attack 1: 1d20 + 17 ⇒ (18) + 17 = 35, damage: 1d8 + 12 ⇒ (4) + 12 = 16 + 7 on first successful hit
Attack H: 1d20 + 17 ⇒ (19) + 17 = 36, damage: 1d8 + 12 ⇒ (1) + 12 = 13 All attacks bypass DR
Attack 2: 1d20 + 15 ⇒ (17) + 15 = 32, damage: 1d8 + 12 ⇒ (3) + 12 = 15

Crit Confirm: 1d20 + 17 ⇒ (17) + 17 = 34, damage: 1d8 + 12 ⇒ (7) + 12 = 19

... "Iomedae's light will extinguish your vile existence!"

Lantern Lodge

Male

27, 25 and 15 do not hit all the rest do...

the priest is bruised badly (60 non lethal damage/10 lethal damage)

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

How can Seoni counterspell the web, when it takes no effect - she wanted to glitterdust some of her enemies.

Glitterdust (DC17) the rest, if necessary, or magic missiles on the priest.

As I don't have a map, anywhere to place a fireball?

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion snaps his fingers, opening a pit underneath one or more cultists with a smirk.

Acid Pit, Reflex DC 20 or fall into the acid. Will try to place to get more than one without affecting party members.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Algar is attacking one of the lesser vampire Cultist. it doesn't really matter who.

Round 2

Club 1: 1d20 + 13 + 1 + 1 + 2 ⇒ (12) + 13 + 1 + 1 + 2 = 291d6 + 5 + 1 + 2 + 2d6 ⇒ (6) + 5 + 1 + 2 + (5, 2) = 21

Haste: 1d20 + 13 + 1 + 1 + 2 ⇒ (17) + 13 + 1 + 1 + 2 = 341d6 + 5 + 1 + 2 + 2d6 ⇒ (5) + 5 + 1 + 2 + (3, 4) = 20

club 2: 1d20 + 8 + 1 + 1 + 2 ⇒ (16) + 8 + 1 + 1 + 2 = 281d6 + 5 + 1 + 2 + 2d6 ⇒ (2) + 5 + 1 + 2 + (1, 5) = 16

if at any point he goes down algar can 5ft to attack the next cultist.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth casts grease in front of his position. (DC 14)

Lantern Lodge

Male
Seo ni wrote:

Seoni tries to dodge the web. And then tries to dispel it.

[dice=Reflex]1d20+4+1

[dice=CL check]1d20+7

I interpreted this as an act to counter spell the web, this was was the first action you posted. And the one I took as your primary action.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

No worries, I just thought the web spell never went off as you wrote: The groups plan goes on as described except the web.

Glitterdust (DC17)this turn then, get as many as possible, but no allies.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Amiri will try to take another chunk of the now slowed (and maybe blind) vampire:
Attack H: 1d20 + 14 ⇒ (12) + 14 = 26 damage: 2d8 + 12 ⇒ (3, 5) + 12 = 20
Attack 1: 1d20 + 14 ⇒ (5) + 14 = 19 damage: 2d8 + 12 ⇒ (5, 6) + 12 = 23
Attack 2: 1d20 + 9 ⇒ (4) + 9 = 13 damage: 2d8 + 12 ⇒ (3, 5) + 12 = 20

Lantern Lodge

Male
Seo ni wrote:

No worries, I just thought the web spell never went off as you wrote: The groups plan goes on as described except the web.

Glitterdust (DC17)this turn then, get as many as possible, but no allies.

It did not go off because you countered it.

Lantern Lodge

Male

Previous Round...Algar hits the cultist with a devastating blow from his club (24 damage)

ROUND 2
Thoth casts grease catching 2 of the cultists in it's wake. 1d20 + 5 ⇒ (14) + 5 = 191d20 + 5 ⇒ (3) + 5 = 8.

One cultist (uninjred) attempts to get up provoking AoO from Algar and Amiri
Second cultist attacks amiri (34 damage) also provokes AoO 1d20 + 7 ⇒ (10) + 7 = 17 1d4 + 7 ⇒ (2) + 7 = 9 FORT DC 18
Third cultist attack seelah 1d20 + 7 ⇒ (20) + 7 = 27 1d4 + 7 ⇒ (4) + 7 = 11 FORT DC 18
The wallclimber is blinded casts web again DC 18

Seoni glitterdusts the rest 1d20 + 8 ⇒ (20) + 8 = 281d20 + 7 ⇒ (4) + 7 = 111d20 + 7 ⇒ (17) + 7 = 241d20 + 7 ⇒ (12) + 7 = 19

Quelion opens an acid pit 1d20 + 5 ⇒ (6) + 5 = 111d20 + 5 ⇒ (4) + 5 = 9

Algar continues his assualt killing one of the cultist.

Confirm crit on seelah 1d20 + 7 ⇒ (7) + 7 = 14 1d4 + 7 ⇒ (2) + 7 = 9

ROUND 3 GO.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

what is the status of the priest with 70 lethal damage?

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Seelah takes the blow, shrugging off the cultists power, but sustaining a slight gash (hp 56/67)

Fort Save: 1d20 + 11 ⇒ (11) + 11 = 22

She retorts with another volley of blows (on the priest if he is standing, on a cultist, attempting to flank if she can.)

Actually I'll wait to see if the priest is standing as smite is active on him, but not the cultist ...

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Cast grease on the wall vampire.

-Posted with Wayfinder

Lantern Lodge

Male

The priest is dead.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Seelah will focus her volley on the vampire that attacked her (3rd)

Attack 1: 1d20 + 14 ⇒ (8) + 14 = 22, Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Attack H: 1d20 + 14 ⇒ (9) + 14 = 23, Damage: 1d8 + 5 ⇒ (6) + 5 = 11
Attack 2: 1d20 + 9 ⇒ (11) + 9 = 20, Damage: 1d8 + 5 ⇒ (6) + 5 = 11

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

got it now, I thought it was the glitterdust spell

Seoni tries to hit a cultist with scorching ray (if in combat another -4)

touch attack: 1d20 + 5 ⇒ (13) + 5 = 18. damage: 4d6 ⇒ (1, 1, 5, 6) = 13
touch attack: 1d20 + 5 ⇒ (2) + 5 = 7. damage: 4d6 ⇒ (5, 3, 5, 6) = 19

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Round 2 Aoo

Club: 1d20 + 13 + 1 + 1 + 2 ⇒ (12) + 13 + 1 + 1 + 2 = 291d6 + 5 + 1 + 2 + 2d6 ⇒ (3) + 5 + 1 + 2 + (4, 1) = 16

Round 3

Club 1: 1d20 + 13 + 1 + 1 + 2 ⇒ (13) + 13 + 1 + 1 + 2 = 301d6 + 5 + 1 + 2 + 2d6 ⇒ (1) + 5 + 1 + 2 + (4, 4) = 17

Club Hasted: 1d20 + 13 + 1 + 1 + 2 ⇒ (11) + 13 + 1 + 1 + 2 = 281d6 + 5 + 1 + 2 + 2d6 ⇒ (6) + 5 + 1 + 2 + (5, 2) = 21

Club 2: 1d20 + 8 + 1 + 1 + 2 ⇒ (8) + 8 + 1 + 1 + 2 = 201d6 + 5 + 1 + 2 + 2d6 ⇒ (6) + 5 + 1 + 2 + (2, 2) = 18

at any time Algar can take a 5ft to attack the other cultist if his current target is dead


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

First AoO: 1d20 + 14 ⇒ (8) + 14 = 222d8 + 18 ⇒ (7, 1) + 18 = 26
She cannot make the second AoO.

Keep hacking at the cultists.
Attack H: 1d20 + 14 ⇒ (12) + 14 = 262d8 + 18 ⇒ (7, 2) + 18 = 27
Attack 1: 1d20 + 14 ⇒ (4) + 14 = 182d8 + 18 ⇒ (7, 4) + 18 = 29
Attack 2: 1d20 + 9 ⇒ (10) + 9 = 192d8 + 18 ⇒ (3, 3) + 18 = 24

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion shapes fire between his hands, launching two streams of elemental energy at the vampire on the wall.

Managed to get connected again, for the moment. Scorching Ray. Warning, I'm in a typhoon zone, so my internet availability may go out again. I may also get the chance to see Tokyo Tower...from my hotel room.

Ray 1: 1d20 + 6 ⇒ (3) + 6 = 9 Touch, Damage: 4d6 ⇒ (5, 6, 1, 1) = 13
Ray 2: 1d20 + 6 ⇒ (9) + 6 = 15 Touch, Damage: 4d6 ⇒ (2, 6, 3, 6) = 17
Ray 3: 1d20 + 6 ⇒ (15) + 6 = 21 Touch, Damage: 4d6 ⇒ (1, 4, 2, 6) = 13

Lantern Lodge

Male

Thoth casts Grease on the vampire on the wall 1d20 ⇒ 18 who manages to keep her footing and steer clear past the greased zone.

Cultist 1 (dead)
Cultist 2 (dead)
Cultist 3 (dead)
Wall Vampire

Seelah attacks the third vampire.
Seooni hits the uninjured cultist with a scorching ray.
Algar slays the 2nd Cultist with a trembling blow from his club. Then assualts the 3rd one till it drops.
Amiri decapitates the 1st Cultist with the first swipe of her greatsword.
Quelion targets the wall vampire hitting with two for (44 damage)

Algar, Amiri and Seoni are caught in the path of a lightning bolt. I will give you 50% miss chance in addition to your reflex save DC 19 7d6 ⇒ (6, 2, 2, 1, 5, 6, 6) = 28

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Second verse, same as the first. In fact, unless something major changes, just keep doing this.

Ray 1: 1d20 + 6 ⇒ (13) + 6 = 19 Touch, Damage: 4d6 ⇒ (3, 4, 6, 2) = 15
Ray 2: 1d20 + 6 ⇒ (19) + 6 = 25 Touch, Damage: 4d6 ⇒ (6, 2, 2, 6) = 16
Ray 3: 1d20 + 6 ⇒ (7) + 6 = 13 Touch, Damage: 4d6 ⇒ (1, 6, 6, 6) = 19

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Looks like Seelah still has a vampire in front of her ... If not she will attack the next target

Attack: 1d20 + 14 ⇒ (12) + 14 = 26, Damage: 1d8 + 5 ⇒ (1) + 5 = 6,
Attack: 1d20 + 14 ⇒ (7) + 14 = 21, Damage: 1d8 + 5 ⇒ (5) + 5 = 10,
Attack: 1d20 + 9 ⇒ (10) + 9 = 19, Damage: 1d8 + 5 ⇒ (6) + 5 = 11,

Lantern Lodge

Male

Seelah cannot reach her target.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Miss Chance: 1d100 ⇒ 14 Is That a miss?

Amiri drops her sword and draws her Longbow, shooting and arrow:
Longbow: 1d20 + 10 ⇒ (13) + 10 = 231d8 ⇒ 4

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Who is where ... how far up the wall is the wall vampire?

Lantern Lodge

Male

The vampire is at the top of the wall near the ceiling about 20ft from you and 10ft up

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