Year of the Risen Rune PbP (Inactive)

Game Master DaWay

Cultist's Kiss, Feast of Sigils, Refuge of Time, Words of the Ancients, and The Waking Rune


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Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"Thoth... here is a wand of cure light wounds ... use it wisely".

I presume since Seelah Has none of the earnings from the last module, the CLW wand is back up to the charges on her sheet.

Lantern Lodge

Male

Correct Seelah

Lantern Lodge

Male

Tracking down Miss Feathers is not hard, she is almost in the exact spot expected in a tavern across from the Blushing Rose Brothel drinking scotch. Though she stands a full head taller and muscles ripple beneath her white sequin dress, Miss Feathers looks right at home sitting with half a dozen more traditional working ladies. Miss Feathers’ deep, booming voice and hearty laugh fills the otherwise quiet tavern, and she’d be easy to find even if it weren’t for the signature boa of feathers draped around her neck.

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

If Quelion is surprised by the appearance Miss Feathers takes, he shows it with nothing more than a sigh before approaching her. "Excuse me, Ma'am. A few moments of your time?"

Well aware Miss Feathers is a man, just never been quite sure how to address him/her.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6
Seelah of Iomedae wrote:
"Thoth... here is a wand of cure light wounds ... use it wisely".

Are you sure it is not a Cure Mod wand?

Thoth takes the wand and looks it over,

"Strange.... I could have sworn I used this very wand before. However the amount of charges remain the same."

What strange magic is this?

Lantern Lodge

Male

Miss Feathers motions with her hand and the other working girls clear out quickly.

“Oh, finally. Look, let’s get through with this quickly. This girl’s got drinking to do. I appreciate what you do, blah blah blah, but I don’t need to be seen with you. I only told Ollysta a little bit, but here’s the score. Some of the girls at the Blushing Rose went missing, and Madam Rose was none too happy. She figured I’m a girl who can take care of herself, so she sent me around to look into where they got off to or to see whether maybe another cathouse snagged ’em. This guy Gelwin—a customer—had seen some of them. I ask him and he says they’d been feeling down and he sent them to this lethe house he’d done some forged contracts for. I go looking around and they rope me into this weird ritual. I ain’t felt right since, and I knew it was some magic business that your sort should look into. Those girls still haven’t showed up. Gelwin’s gone, too, though I can’t say I want him to start coming back around. I seen some other Pathfinders—at least that’s what they said they was—that put this in my mind. Didn’t seem like the real helpful type, so I sent my letter instead.”

She hands you a slip of paper with an address in the Hospice district.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Thank you. How long ago was that?

Lantern Lodge

Male

Not real sure, been drinking ever since. Maybe last night or the night before.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Ok, and where did you see this "Pathfinders"? How many were there?

Lantern Lodge

Male

She taps the paper when asked where and responds “ It’s a s cuzzy lethe house. Lethe’s this drug that makes you forget your troubles for a while. Lot of sad, sad people around there. As far has how many, a girl never kisses and tells”

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Well let us be on our way the shall we?

DM just before we get in the house algar will cast a bunch of spells (same prep routine as last time)

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

"I'd say everything has been asked. Nearyl ready." Some prep for seoni as well (Mage armor, extended shield), just before we go in

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Girl?!? Humans are weird

Lantern Lodge

Male

Please let me know if there are any purches you would like to make if not...

In a block filled with several boarded-up houses and businesses, this graying wooden structure appears to have once been a tavern many years ago. The sign in the front has been pulled down and the front windows are boarded up, but unlike the other houses on the block, the door is open and a few patrons can be seen entering and leaving the place.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Add a cloack of resistance 2 to my last sheet daway

Lantern Lodge

Male

Patrons exiting the lethe house can be questioned; almost all of the ones leaving look buoyed and happier than when they went in.

A wealthy-looking youth has a haunted look on his face and wears a bright red fedora.

An emaciated man with hollow eyes is garbed in ragged clothes

A young Varisian woman makes a meager living selling small Shoanti crafts.

A youth who came to Kaer Maga chasing a merchant’s daughter.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth approaches the lady selling Shoanti crafts and opens in that tongue first, if she looks at him like she has no idea what he is talking about he switches to Varisian.

Seems to be a lot of happy customers. How has your luck been thus far?

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Seelah approaches the emaciated man ... "Sir, you seem so much ... better ... from your time in there. What can you tell me about your experience? It would be so nice to feel like you appear to."

Diplomacy: 1d20 + 13 ⇒ (12) + 13 = 25

Lantern Lodge

Male

The Shoanti woman looks at Thoth and simply says “It doesn’t make me happy, it just dulls the hurt.”

Likewise, the emaciated man looks at Seelah, “It’s not about the buzz. Sometimes it’s best to just put things behind you. The lethe helps.”

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Sorry about the delay. Surprisingly, a Bhuddist mountain town doesn't have very reliable internet, what a shock! That said, buying that +4 Cloak of Resistance I mentioned, if you don't mind.

Lantern Lodge

Male

Would anyone would like to proceed or talk to the others?


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Amiri will address the "youth who was chasing a merchant's daughter" when he's some dozens of feet away from the place, as she plans on putting some adrenaline into his veins.
"Hello, how are you doing, citizen?" She grabs him by the shirt and gives a little push on the man, pressing him against a nearby wall.
"Awake of whatever you've been doing in there. I want to find the Lissalan cultists and I'm in hurry! Tell me and you will leave this place walking..."
Intimidate: 1d20 + 10 ⇒ (19) + 10 = 29 Oh SUCH a high intimidate modifier... Where's my paladin!

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion approaches the young man in the fedora, sitting down next to him and offering a small drink of water. "Here, this helps with the effects, I'm told." Total bluff, he's got no fracking clue how this stuff works. "I'm looking for a few individuals of particularly shady and vicious character, worshipping a diety you've likely never heard of and who isn't relevant anymore. Although in this town, I've probably described a full tenth of the population."

Diplomacy: 1d20 + 17 ⇒ (20) + 17 = 37

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

any knowledges pertaining to lethe.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

same question as thoth

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni will ask the outcoming patrons, "tell mke, what makes you so happy. Where did you get it from, can you tell me more about the person?"

Diplmacy: 1d20 + 5 ⇒ (12) + 5 = 17

Lantern Lodge

Male

“It’s not about the buzz. Sometimes it’s best to just put things behind you. The lethe helps. I don't know about no goddess but they were talking about some Lisa-la.”

Let's go knowledge local.

They all point seoni inside the building.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Kn Local: 1d20 + 4 ⇒ (18) + 4 = 22

its probably a drogue or an hallucinogen of some sorts

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Knowledge Local: 1d20 + 17 ⇒ (1) + 17 = 18

Lethe? Lethe? Lethe? hmmm

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Imp Knowledge Local: 1d20 + 11 ⇒ (3) + 11 = 14


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

Amiri asks the group for a quick word.
I don't know about you folks, but Lethe is a drug and these people do not look healthy. We should put the whole place down and ask questions to the ones we capture. Cause from the drugged we will get nothing.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

"Kaer Maga, is all about individual freedom where anyone can fit regardless of addiction, or vice. How do you recommend we put "them" down? Remember Amiri, live and let Live is the philosophy of these parts."


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

She points to the building:
"We know those inside are related to the cultists. We came here to kill them to prevent a runelord from awakening." She makes a sarcastic face. "Unless you have other ways to avoid that?"

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth gives the barbarian a nervous and reluctant smile

"I can't really think of anything off the top of my head to prevent the awakening of the Varisian Boogie Man. Can we at least verify that the cult is not forcing their drugs on an impoverished people before we systematically slaughter them all? We should not punish the innocent with death sentences if we can help it."

Thoth looks the Barbarian in the eyes.

"How often have our mission briefings detailed the exact minutia of our endeavors? I'm merely stating that there may be more than meets the eye. That's often the norm and not the exception when exploring for the decemvirate."

With that Thoth shakes his head, and looks to his friend Lady Seelah for a suggestion.

In all reality I want to go in a kill them all, but I can't honestly play Thoth like that and be true to the character at the same time.

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion snorts in quiet amusement. "The paladin and the infernalist agree on the general approach and there's still ethical quandary. Oh very well, I'll send my 'assistant' to get a general impression."

For argument's sake, shall we say the imp (going in invisible) uncovers the general 'character' of the place and can sketch a rough map we can boil down to a list of locations to make life easier on the GM, but no real info beyond that?


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

On the opposite Amiri just wants to go in there, kill more than everyone else and count the bodies later, collecting a trophy from the worthy ones, but let the player assume for a while.

"In any case our objective lies inside. Maybe we can play the Lethe addicted if you like, or be drugdealers from another city that want to "expand" their business. That may grant us some info or put us in contact with their master."

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

"I suppose democracy prevails, let's just make this quick."

Lantern Lodge

Male

the imp returns saying that it is a large warehouse with over half being the front room (35'x 45') as well as a smaller room with a large table and two closets. There is a dwarf inside with a large supply of crackers as well as about 15 other people .

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"Let cut off the evil at the roots ... anyone that appears a victim we will let drift away like the leaves of a dying tree. For their sake, they had better not oppose us. If they do then the evil of the drug has taken control of their souls and we may need to purge them of the curse in as quickly and efficiently as possible. "


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

"Lol, you do look merciless today Seelah, you sound like me! What has gotten into you?!"

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"The scar from removing the sehirdon symbol that was etched on our bodies has not fully healed ... that experience leaves me feeling somewhat unforgiving to this cult and its deranged spawn."


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

"Wait, you mean you took this out?" - says Amiri, showing her Sihedron Tattoo. "My oh my, I guess it's just fair, but this may save my life once in a while..."

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"I could not afford the 4,827 gp to keep it even if I wasn't disgusted by it.", Seelah says referencing the chronicle sheet from cultist's kiss, " ... besides, I seem to start over between engagements .. never changing, always returning to how I began ...", Seelah trails off, a look of concentration, and confusion on her face as she tries to grasp at something that is right on the tip of her tongue, just at the edge of her vision, but she just cannot coalesce the thought into understanding.


RAGE Barbarian 7 Hp 80/89 DR1/- ; AC18(20)/T13/FF18; Perc +11; Init +2; Fort +7(+2), Ref +4, Will +3(+2); LBSword +15/+10 (2d8+12)

"Hmmm, that seems to happen to me sometimes...Ha ha, things I've just gotten my hands into just disappear! Wait, where's my tattoo?!?" She looks at where the tattoo was a moment ago and finds just regular scarred skin..."Dafuq?"

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

"Seems for me as well, everything new, on every adventure, that's life,"
"So shall we take on the dwartf, and his minions?"

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

just give me a few seconds before barging inside, in order for me to cast a spell or two

No results for our kn local DM?

Lantern Lodge

Male

Sorry Algar, you learn that lethe is delivered through a cracker that the participants bleed upon.

I am waiting for you to move in to continue the story.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

After anyone preps ... Seelah (and whoever) head in ... expecting trouble.

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

"That explains the crackers. I'd suggest not bleeding too much, they're apparently everywhere." With that, he heads inside.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni, prepared with a shield spell and mage armor still up, follows.

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