Year of the Risen Rune PbP (Inactive)

Game Master DaWay

Cultist's Kiss, Feast of Sigils, Refuge of Time, Words of the Ancients, and The Waking Rune


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Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Shall we pick one and see what happens?

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

That would appear to be the only likely course.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni nods and makes sur mage amor and shield are up.

Lantern Lodge

Male

Just to be clear, you are no longer ascending the spire you are in some sort of runevault.

Lantern Lodge

Male

So where to?

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth inspects the north for traps then leads.

perception: 1d20 + 17 ⇒ (1) + 17 = 18

"This way."

Lantern Lodge

Male

The walls and floor of this square chamber are fashioned from massive blocks of stone, and the room is laid out like a small shrine; across from the entrance stands a low table bearing a stack of reddish metal plates stacked in a loose pile. A luxurious carpet bearing geometric designs stretches across the middle of the room. In the rug’s center is a three-foot-high marble pedestal holding a dark polished stone sphere. Thassilonian script of inlaid gold encircles the sphere at its base.

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni just looks around where she stands and again casts detect magic. Perception: 1d20 + 3 ⇒ (12) + 3 = 15

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Is the script readable?

Lantern Lodge

Male

it is barely. Can I get a linguistics roll due to the decay of the script.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Linguistics + Arc Luck: 1d20 + 13 + 1 ⇒ (13) + 13 + 1 = 27

Thoth knows Thassilonian if it helps at all.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

Do the plates look like "durable, well-crafted, and roughly parchment-sized tablets bearing ritual instructions"

Lantern Lodge

Male

“I proclaim my eternal devotion to the everlasting realm of Haruka, to the power of sloth, and to my runelord. I shall use the powers over my servitors to serve greatest Krune.”

Thoth I need an honest answer here. Would you have touched the base while reading the badly damaged script?

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Yes. Thoth would have dusted it off to get a better look at the script but not before casting detect magic.

Lantern Lodge

Male

It radiates a moderate conjuration.

Thoth:
after touching it, you feel drained, both physically and mentally, taking 1 point of ability damage to all 6 of your abilities and are now marked with a tattoo of the Sihedron. Accepting this gets this boon for you character for free after the adventure.

SIHEDRON BRAND (SERVICE)
Aura moderate conjuration [evil]; CL 6th
Slot none; Price 10,000 gp (+1), 17,500 gp (+2)
DESCRIPTION
This dark image of the Sihedron surrounded by arcane
runes seems to move, like water trapped beneath two
panes of glass. When gained, the brand melds with
the largest existing tattoo on your body (or the one
with the highest caster level if you have other magical
tattoos), otherwise it moves every 1d4 days to a randomly
determined location elsewhere on your body.
A character marked with the lesser version of this
arcane tattoo receives a +2 profane bonus on attack and
damage rolls against creatures brought to the Material
Plane via a conjuration (summoning) effect, and gains a +2
profane bonus to AC against attacks from such creatures.
Lesser versions of this mark exist, which grant +1 profane
bonuses on attack and damage rolls and to AC against
summoned creatures instead.
CONSTRUCTION
Requirements Inscribe Magic
TattooISM, summon monster I;
Cost 5,000 gp (+1),
8,750 gp (+2)

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

I definitely do not accept, and will have it removed like the bad tramp stamp it is after the adventure.

Where to next?

Lantern Lodge

Male

The sihedronbranf emanates from the rune plates you have been looking for. I am assuming you grab them.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Yeah into the haversack with them I suppose.

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

So this is part of what we came for or do we need to keep exploring this place?

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"I think that's what we need ..."

Lantern Lodge

Male

You have fufilled the tenants of your mission but there remain two unexplored areas of the Runevault. Or do you wish to head back through the doorway?

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion looks at the acquired items, and then sighs. "Much of a waste of time as this whole ordeal has been, we should probably scout through the rest. Just to be sure."

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Agreed, lets leave no stone unturned. We don't want the cult of Lissala to grab something here

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni nods, "yes, let's move on!"

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

"Let's scour this room, then head back through the East passage ..."

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Fine.

Lantern Lodge

Male

So the E passage or the W passage?

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth begins heading towards the E door, Perception: 1d20 + 16 ⇒ (6) + 16 = 22 looking for any traps.

Lantern Lodge

Male

This tunnel's walls mimic the other rooms’ melted appearance, though these are somewhat smoother and are dark gray with flecks of green.

Thoth misses a trap as he heads down the corridor, looking down when he should have looked up and is immediately beset upon by a gelatinous cube.

6d6 ⇒ (6, 3, 3, 1, 5, 4) = 22 And engulfed unless a DC 20 reflex is made for half and avoidance of the engulf.

Initiatiaves and actions please.

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Reflex: 1d20 + 9 ⇒ (3) + 9 = 12
Init: 1d20 + 1 ⇒ (10) + 1 = 11

Lantern Lodge

Male

The reflex is just for thoth.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Reflex: 1d20 + 7 ⇒ (3) + 7 = 10

Blast

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Init: 1d20 + 1 ⇒ (5) + 1 = 6

Algar first action is to Cast a spell (shillelagh) and move up toward the creature

Grand Lodge

Male Human (Cheliaxian) Sorcerer 9 / Diabolist 2

Quelion will cast haste and quite prudently stay well away from the damn thing.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

initiative: 1d20 - 1 ⇒ (19) - 1 = 18

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Initiative: 1d20 + 6 ⇒ (4) + 6 = 10

Lantern Lodge

Male

init: 1d20 - 5 ⇒ (8) - 5 = 3

Thoth and Seoni your actions please.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

How do I escape being enfulfed?

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni casts magic missiles 4d4 + 4 ⇒ (3, 1, 4, 1) + 4 = 13 and moves so she cannot be engulfed

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

init: 1d20 ⇒ 10

Move up and attack

attack 1: 1d20 + 12 ⇒ (14) + 12 = 26, damage: 1d8 + 4 ⇒ (6) + 4 = 10
attack Haste: 1d20 + 12 ⇒ (7) + 12 = 19, damage: 1d8 + 4 ⇒ (7) + 4 = 11
attack 2: 1d20 + 7 ⇒ (16) + 7 = 23, damage: 1d8 + 4 ⇒ (4) + 4 = 8

Lantern Lodge

Male

Thoth you are engulfed. I need a FORT DC20 to resist the paralysis. You are considered pinned. Every round you will be taking 1d6 acid damage until the cube is destroyed.

Thoth is in the cube
Quelion casts haste.
Algar casts shillelagh
Seoni casts magic missles (13 damage)
Seelah moves up and attacks the cube (42)

Thoth takes 1d6 ⇒ 1 damage
the cube attacks seelah 1d20 + 2 ⇒ (14) + 2 = 161d6 + 1d6 ⇒ (6) + (6) = 12

Pathfinders your up.

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

attack 1: 1d20 + 12 ⇒ (14) + 12 = 26, damage: 1d8 + 4 ⇒ (6) + 4 = 10
attack Haste: 1d20 + 12 ⇒ (8) + 12 = 20, damage: 1d8 + 4 ⇒ (8) + 4 = 12
attack 2: 1d20 + 7 ⇒ (15) + 7 = 22, damage: 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Round 2

Algar will attack the Cube in order to free the pathfinder

PA Club 1: 1d20 + 13 + 1 + 1 + 1 - 3 ⇒ (7) + 13 + 1 + 1 + 1 - 3 = 202d6 + 7 + 6 ⇒ (5, 2) + 7 + 6 = 20

PA Club H: 1d20 + 13 + 1 + 1 + 1 - 3 ⇒ (16) + 13 + 1 + 1 + 1 - 3 = 292d6 + 7 + 6 ⇒ (2, 6) + 7 + 6 = 21

PA Club 2: 1d20 + 8 + 1 + 1 + 1 - 3 ⇒ (18) + 8 + 1 + 1 + 1 - 3 = 262d6 + 7 + 6 ⇒ (4, 4) + 7 + 6 = 21

Thoth should be ok as we are going to kill this thing nice and fast.

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

fort: 1d20 ⇒ 7

Silver Crusade

Female Human 36007-4 Paladin 7 | AC(smite active) +4 Bark Skin - 21(24) T 10(13) FF 21(24) | HP 67/67 | CMW Wand 22/38 | Smite 2/3 | LOH 5/8 | Divine 0/1 | F +11 R +6 W +10 | Init +0 | Perc +1 | Dipl +13 | Know (rel) +10 | Sen Mot +11 | Survival +2

As she hacks away Seelah yells, "I've spent my life joking about these things ... but it turns out I know nothing about them. Anyone know their weaknesses?!"

Seelah pays close attention to whether or not her strikes are having an effect ...

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

Thoth would but he engulfed in his work right now

Grand Lodge

HP 41/41| AC 25| T 15| FF 18| CMD 18| Fort +3| Ref +4| Will +6| Init +6| Perc +3| Sense Motive +3

Seoni casts magic missile 4d4 + 4 ⇒ (4, 4, 1, 4) + 4 = 17

Lantern Lodge

Male

Seelah manages to finish it off Seoni save that spell for later.

COMBAT OVER

Scarab Sages

Male Elf Archaeologist 4, Lore Warden 2, Pathfinder Delver 4 |HP 69/69 | AC 23 |T 12 | FF21 | CMD 20 | F:+7 | R:+10 | W:+7 | Init +2 | Perc +19 | Sense Motive +6

"Well that was disgusting. Lady Seelah can you hit me with that special cure mod again. "

Grand Lodge

Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)

Glad to have you back Toth. Algar will cast a CMW: 2d8 + 6 ⇒ (1, 3) + 6 = 10 on Toth

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