
Sarasanna |

Got it! Thanks GM, for understanding. :)
Sarasanna kicks the creature as it falls on the ground, and then stabs it once, twice, thrice in different places to be sure of its death. Then, pausing for a moment, she kicks it again.
"That is for bleeding on me," she says flatly.
Holding her halberd in one hand, with the butt on the ground, she wipes some of the creatures blood from her face head and looks at it blankly.
"Next time I should remember to strike from an angle. Was anyone able to identify these strange creatures? They do not appear to be demonic life forms, but they don't appear natural either."
Sarasanna looks around for any other similar threats on the ceilings or walls.
Pereception: 1d20 + 9 ⇒ (18) + 9 = 27

Lord Manticore |

Got it! Thanks GM, for understanding. :)
Sarasanna kicks the creature as it falls on the ground, and then stabs it once, twice, thrice in different places to be sure of its death. Then, pausing for a moment, she kicks it again.
"That is for bleeding on me," she says flatly.
Holding her halberd in one hand, with the butt on the ground, she wipes some of the creatures blood from her face head and looks at it blankly.
"Next time I should remember to strike from an angle. Was anyone able to identify these strange creatures? They do not appear to be demonic life forms, but they don't appear natural either."
Sarasanna looks around for any other similar threats on the ceilings or walls.
[dice=Pereception] 1d20 + 9
These statues, now that you're getting a good look at them, appear to be somehow familiar...
If anyone can make a Know (history) check, now would be a good time to roll it.

Sarasanna |

Alrighty, took a rank in history instead of acrobatics, afterall if that's alright, so here goes! ^^
Sarasanna takes a moment to study the statues. "These look strangely familiar," she reports, as she runs an internal query in her data banks for where she may have seen or heard of them.
Knowledge (History): 1d20 + 3 ⇒ (7) + 3 = 10
Gah! Or maybe not...

Lord Manticore |


Dakkar de Enrev Seluj |

Dakkar shares his brief insight on history with the others, trying to keep it light and interesting so as to not bore anyone with a history lesson.
though it is interesting that in the same time period the city of Korvosa was going through an industrial resurgeance. This was after the fall of Westcraven as the center of Cheliax.
Of course, at that time in Cheliax the lace that was coming from their textiles was just becoming reknown for its patterns.
And don't forget that in the south several patterns of pirate attacks in the middle sea were linked to... well that's all ancient history.

Aravashnial' |

Aravashinal pauses at the interruption. "It is not a conspiracy theory, Horgus. It is based on well-known evidence. As I was saying, my theory is that, during the First Crusade, a number of warriors were affected somehow by the abyssal energies that came flooding out of the Worldwound. Instead of being welcomed back into the fold, this group was shunned. Their experience with the energies changed their outward appearance, made them look more demonic or grotesque. It is believed..."

Aravashnial' |

Sighing, Aravashinal starts again. "It is believed that these men, and maybe a few women, escaped to this underground 'sanctuary' to live out their lives in some semblance of civilization. If what you say is true, Dakkar, these statues may have been carved by those same warriors, or even their descendants. Enough time has passed for at least a couple of generations to have been spawned."

Sarasanna |

"Perhaps it shall be to our advantage that most of us in the escort are not native to Kenabres. We do not share in this history, so perhaps they shall not see their ancestors' oppressors in us,"
Sarasanna says conversationally as she dead-checks the other critter, stabbing it three to four times, in about the same way as someone might calmly snuff out a candle.
Sarasanna has already dead-checked the monster that bled on her- which would be three successive coup-de-grace actions to ensure its demise. Now she is doing the same with the other. >)

Sarasanna |

Com: Archie, Cc: All. Acknowledged. I shall not strike prior to determining the level of hostility of the unknown humanoid. Attempting verbal contact prior to use of force; however, I am ready to defend myself should need be.
Sarasanna shrugs off her pack, and begins to move as quietly toward the shadowy figure for a closer look.
Stealth: 1d20 + 9 ⇒ (14) + 9 = 23
Com: All. Requesting support should creature be hostile. Also, I'm not a social unit, vernacular term: people person, despite my pretty face. Requesting someone who... knows how to talk.

Akkramar |

Sighing, Aravashinal starts again. "It is believed that these men, and maybe a few women, escaped to this underground 'sanctuary' to live out their lives in some semblance of civilization. If what you say is true, Dakkar, these statues may have been carved by those same warriors, or even their descendants. Enough time has passed for at least a couple of generations to have been spawned."
Akkramar listens attentively to the knowlegeable elf's words - "Your logic is mostly sound - if there would be members of the First Crusade living underground, whether affected by abyssal energies or not, it would make sense for them to erect these statues in rememberance of their former life" - he analyzes.
"So what you're saying is that, there maybe some humanoid creatures down here, who could help us, but because our grandparents told them to take a hike, they might not be so friendly to us?"
"Such presence, if confirmed, and determined helpful, could prove a significant advantage to the completion of our task of ascending to the surface" - he nods.
Com: All. Requesting support should creature be hostile. Also, I'm not a social unit, vernacular term: people person, despite my pretty face. Requesting someone who... knows how to talk.
This unit will offer the needed support to unit Sarasanna - the android communicates, silently following his companion.
Stealth: 1d20 + 6 ⇒ (14) + 6 = 20

'Horgus Gwern |

Aravashnial' wrote:Sighing, Aravashinal starts again. "It is believed that these men, and maybe a few women, escaped to this underground 'sanctuary' to live out their lives in some semblance of civilization. If what you say is true, Dakkar, these statues may have been carved by those same warriors, or even their descendants. Enough time has passed for at least a couple of generations to have been spawned."Akkramar listens attentively to the knowlegeable elf's words - "Your logic is mostly sound - if there would be members of the First Crusade living underground, whether affected by abyssal energies or not, it would make sense for them to erect these statues in rememberance of their former life" - he analyzes.
Tapping you on the shoulder, Horgus says to you, Oh, please tell me you're not buying into what the elf is selling, are you?" Holding his hands up in a placating manner before you can respond, Horgus continues. "Look, you might not know the guy, but Aravashinal's 'theories,' tend to be little more than hash in the end. It's best to take his ideas with a few spoonfuls of salt."
[b]"So what you're saying is that, there maybe some humanoid creatures down here, who could help us, but because our grandparents told them to take a hike, they might not be so friendly to us?"
"Such presence, if confirmed, and determined helpful, could prove a significant advantage to the completion of our task of ascending to the surface" - he nods.
"Anything to get us back up top would be a blessing."

Lord Manticore |


Sarasanna |

Sarasanna halts her advance as she hears the dwarf's shout, and studies his appearance for a moment. He appears alive enough.
Com: Akkramar. Perhaps now is a time to extend words of peace? My memory is fuzzy -<halt, run: clarification>- I lack clear data on how such things go...
EDIT: for fun...
Sense Motive: 1d20 - 2 ⇒ (9) - 2 = 7
Sarasanna takes the dwarf's meaning quite literally, not exactly sure of his motive or the idiomatic nuance of his screamed words.
Com: All. We have encountered a living dwarf who appears to have knowledge of our group in particular. Query: advised response? Do we risk exposure?

Akkramar |

The dwarf seems to display an abnormal tone and complexion - perhaps the result of some sort of disease or mutation - Akkramar retorts - I will approach.
Still with his weapon in hand, the android takes a step further - "You are mistaken" - he begins - "We are not intent on taking you to any Crusaders, nor am I aware of who do you refer to" - he speaks calmly - "Have you been in these caves for a long time?"
Diplomacy: 1d20 + 3 ⇒ (19) + 3 = 22

Sarasanna |

Astute observation Akkramar. I shall leave the exchange of words to you.
As a wanderer of Numeria's wilds in her previous life, even before her resurrection, Sarasanna was more at home in remote, isolated places. Her only company, if any, were fellow scouts, rangers, and barbarians.
She therefore watches as her counter part's silken words - hopefully! - work their magic. Sarasanna watches silently with a perfectly neutral expression. This blank gaze is the closest thing to an android's esteem.

Lord Manticore |

The dwarf seems to display an abnormal tone and complexion - perhaps the result of some sort of disease or mutation - Akkramar retorts - I will approach.
Still with his weapon in hand, the android takes a step further - "You are mistaken" - he begins - "We are not intent on taking you to any Crusaders, nor am I aware of who do you refer to" - he speaks calmly - "Have you been in these caves for a long time?"
Sense Motive: 1d20 + 2 ⇒ (13) + 2 = 15
The dwarf seems confused by your statement. He shakes his head and says "I've been staying away from you Crusaders for a long time, you're not taking me back; I've done nothing wrong and you know it."

Akkramar |

"Wait a moment!" - Akkramar dashes after the dwarf - "We are not your foes, and would speak with you. We require assistance and directions!"

Akkramar |

Hehe LM, very well then...
Akkramar approaches the dwarf - "We are not your foes, and would speak with you. We require assistance and directions!" - in spite of holding his weapon, he does not act with aggressiveness - "We are not Crusaders, and we do not intend to take you back to anywhere - we mean only to leave these caves. Can you assist?"

Sarasanna |

Sarasanna has nothing to add to Akkramar's assurance and questions at the moment. She does lower her halberd, placing the sharp end on the ground, as a non-threatening gesture.
She does observe their interlocutor for visible signs of his next action. Is he perspiring, is he looking for a way to run, or does he seem to be relaxing in response to learning that 'we are not crusaders'?
Also, is he carrying any weapons, or wearing any armor?
Perception: 1d20 + 10 ⇒ (17) + 10 = 27
Or... would this one be Sense Motive?

Lord Manticore |

Hehe LM, very well then...
Akkramar approaches the dwarf - "We are not your foes, and would speak with you. We require assistance and directions!" - in spite of holding his weapon, he does not act with aggressiveness - "We are not Crusaders, and we do not intend to take you back to anywhere - we mean only to leave these caves. Can you assist?"
The dwarf sputters for a moment, then relaxes, or at least appears to. Still holding the knife in his hand, but using it more as a pointer, he says. "So if you're not a Crusader, as you say, then that means that the demons have won, right?"

Lord Manticore |

Sarasanna has nothing to add to Akkramar's assurance and questions at the moment. She does lower her halberd, placing the sharp end on the ground, as a non-threatening gesture.
She does observe their interlocutor for visible signs of his next action. Is he perspiring, is he looking for a way to run, or does he seem to be relaxing in response to learning that 'we are not crusaders'?
Also, is he carrying any weapons, or wearing any armor?
[dice=Perception] 1d20 + 10
Or... would this one be Sense Motive?
As far as weapons, he has a dagger in his hand, but he's currently swinging it around like you would with a laser pointer. He does have a crossbow slung across his back, however. As for armor, none per se, but if you have Spellcraft, I'll let you roll it to see if you can figure out what spell(s) he's under.

Sarasanna |

"Although we are not Crusaders, that does not entail that all of them are dead and that the demons have won the war. So no, that is not right." Sarasanna interjects flatly in her pleasant feminine monotone.
I'm a spell-less ranger, so no spellcraft! ;b Akkramar, you're up again! ^^

Lord Manticore |

"Ah, I see." The dwarf takes a firmer grasp on his dagger and says, "Well, if the demons had won, then it wouldn't matter and I could easily point the way out. Hell if you were demons, I'd probably lead the way, and then slice you anyway. I've got no love for them either, but at least they wouldn't need to take me away, like you two obviously want to do. So just stay back! Go back the way you came, and I'll not have to hurt you. I am a very powerful wizard, you know. And you know what wizards can do. So do you want to live, or do you want to spend your days as a frog?"
Intimidate: 1d20 + 2 ⇒ (18) + 2 = 20

Akkramar |

Something strangely primordial stirs within Akkramar's circuits as he listens to the dwarf's words. Storing the 'sensation' away for further analysis, he again addresses their interloper - "We cannot go back towards whence we came since we have ascertained it offers no option of egress towards the surface" - he reasons - "I do not quite understand your allegiances, since you seem hostile towards both crusaders and demons. We are not one or the other, so will you offer us advice and point us toward the exit?" - the android questions - "We do not wish any confrontation, so threats are uncalled for" - he adds.

Lord Manticore |

Something strangely primordial stirs within Akkramar's circuits as he listens to the dwarf's words. Storing the 'sensation' away for further analysis, he again addresses their interloper - "We cannot go back towards whence we came since we have ascertained it offers no option of egress towards the surface" - he reasons - "I do not quite understand your allegiances, since you seem hostile towards both crusaders and demons. We are not one or the other, so will you offer us advice and point us toward the exit?" - the android questions - "We do not wish any confrontation, so threats are uncalled for" - he adds.
Insanity check: 1d20 + 2 ⇒ (11) + 2 = 13
The dwarf looks at you warily, then his face clears. He puts his dagger away, and points to an area behind him. "Right, so, go around the corner here. There's a natural tunnel that leads up a fair bit. Bear in mind that the tunnels a bit steep; if your not a climber, you might want to use some ropes. After that, the tunnel keeps going for maybe a mile, little less than that. Then say hi to the mongrelmen for me." With that, the dwarf goes to sit down in front of the fire and goes to read from a well-worn book.