Horgus Gwerm

'Horgus Gwern's page

20 posts. Alias of Lord Manticore.


About 'Horgus Gwern

Basics:
Male human aristocrat 4
LG Medium humanoid (human)
Init -1; Senses Perception +2

Defense:
AC 9, touch 9, flat-footed 9 (-1 Dex)
HP 18 (4d8)
Fort +2; Ref +1; Will +5
Defensive Abilities None

Offense:
Speed 30'
Melee unarmed strike +4 (1d3+1)
Ranged none
Special Attacks none

Statistics:
Str 12, Dex 9, Con 10, Int 16, Wis 11, Cha 8
BAB +3; CMB +4; CMD 13
Feats Alertness, Persuasive, Weapon Focus (rapier)
Skills Appraise 10, Bluff 6, Diplomacy 8Intimidate 8, Knowledge (geography) 10, Knowledge (local) 10, Knowledge (nobility) 10, Knowledge (religion) 10, Perception 2, Sense Motive 9
[/b]Languages[/b] Azlanti, Celestial, Common, Hallit
SQ none
Combat Gear none; Other Gear cloak of resistance +1, belt pouch, signet ring, noble's outfit, waterskin (full of fine wine), jade brooch (120gp value), two pearls (100gp each), silk handkerchief (10gp), silver amulet (75gp)

Special Abilities:
Alertness - Gain +2 bonus to Perception and Sense Motive. This increases to +4 when either skill (or both) gain 10 ranks.
Persuasive - Gain a +2 bonus to Diplomacy and Intimidate. This increases to +4 when either skill (or both) gain 10 ranks.
Weapon Focus (rapier) - Gain a +1 to attack rolls using a rapier.

Treasure/Items Found:
17pp