Str 12, Dex 9, Con 10, Int 16, Wis 11, Cha 8
BAB +3; CMB +4; CMD 13
Feats Alertness, Persuasive, Weapon Focus (rapier)
Skills Appraise 10, Bluff 6, Diplomacy 8Intimidate 8, Knowledge (geography) 10, Knowledge (local) 10, Knowledge (nobility) 10, Knowledge (religion) 10, Perception 2, Sense Motive 9
[/b]Languages[/b] Azlanti, Celestial, Common, Hallit
SQ none
Combat Gear none; Other Gearcloak of resistance +1, belt pouch, signet ring, noble's outfit, waterskin (full of fine wine), jade brooch (120gp value), two pearls (100gp each), silk handkerchief (10gp), silver amulet (75gp)
Special Abilities:
Alertness - Gain +2 bonus to Perception and Sense Motive. This increases to +4 when either skill (or both) gain 10 ranks.
Persuasive - Gain a +2 bonus to Diplomacy and Intimidate. This increases to +4 when either skill (or both) gain 10 ranks.
Weapon Focus (rapier) - Gain a +1 to attack rolls using a rapier.