About SarasannaLN Female Medium Construct / Humanoid (Android) Initiative + 4 Senses Darkvision, Low-light Vision; Perception + 10 Defense:
AC 20 touch 14 flat-footed 15 hp 26 Fort. + 6 (+ 4 vs. paralysis, poison and stun) Ref. + 7 Will + 3 (+ 4 vs. mind affecting) Immune Exhaustion and fatigue, sleep, disease, fear and all other emotion-based effects.
Offense:
Melee Cold Iron Heavy Flail + 5 (+ 7) 1d10 + 4 (+ 6) /19-20 B ; disarm, trip 10 Ilbs. Cold Iron Halberd + 5 (+ 7) 1d10 + 4 (+ 6) / x 3 P or S; brace, trip 12 Ilbs. Longbow + 6 (+ 8) 1d8 (+ 2) / x 3 P; 100 ft. range, 39 cold iron arrows
(With favored enemy bonus) Special Attacks Favored Enemy (Evil Outsiders) + 2 to attack and damage Stealth Attack (1d6)
Special Abilities Nanite Surge 1 / day + 4 to any d20 roll, plus emit light as torch for 1 round. Statistics:
BAB + 2 CMB + 5 CMD 19 Skills
Feats
Traits
Faith Programming: "Scholar of the Great Beyond." + 1 to Knowledge (History and Planes). Knowledge (Planes) is a class skill. Combat Programming: "Demon Slayer." Sarasanna can take 10 on Knowledge (Planes) to determine a demon's weakspot. If she is successful, she gains a + 3 on rolls to confirm critical hits against that demon for the rest of combat. This only works vs. demons. Evolutions
Banked evolution points: 1/3 Race Features Exceptional Senses: + 2 racial bonus to Perception, low-light vision, dark vision 60 ft. Emotionless: - 4 Racial penalty to Sense Motive Others: Advanced Android Template, Android Immunities, Constructed, Nanite Surge Class Features
Combat Styles Archery and Two-Handed Weapon Vital Statistics
Encumbrance and Lifting
Encumbrance Effects:
Gear:
Armor Masterwork chain shirt, ACB + 4, Studded Leather, ACB + 3, Max Dex + 5, ACP - 1; weight 20 Ilbs. Weapons
Total weapons and armor weight 51 Ilbs. Other Gear backpack, crow bar, flint and steel, grappling hook, hammer, hemp rope, 50 ft., 2 pitons, pole, 10 ft., soap, traveler's outfit and spare, 3 torches Luggage weight 46 Ilbs. Total Gear weight 97 Ilbs Recent Find
Current Wealth:
Coins
Wealth in Gear 171 gp, 7 sp, and 8 cp Backstory: Overview:
Sarasanna is an android clone of the deceased sister of a Technic League scout. She was killed by a demon during a far-range scouting mission out into the world. Aranath sought to resurrect his sister by creating an android clone of her. Further, he programmed the android with a vengeance imperative. Knowing that this is not his sister, but delusional in not accepting it, Aranath programmed the android clone of his lost sister with the ability and imperative to "avenge herself". Backstory: Sarasana's Ressurection:
A young scientist waited by the slab where a lithe, sleeping woman lay with many strange metallic tattoos over her body, her hair a dark, metallic obsidian. The man clutched his hands in anticipation as there was a whirring, a crackle of energy, and suddenly the woman opened her eyes.
“You have come back to me, at last. Sarassana,” the scientist breathed as he watched his creation come to life. The woman on the slab sat up, and looked around the round with a neutral, expressionless look on her face. It took a moment for her to process that the scientist was speaking to her. “Who is Sarassana? I have not yet been assigned a name.” “It is you- you are my sister. Do you not remember?” The android stares at the hopeful man, awaiting her answer with a strange look on his face. “Are you in physical pain. Are you ill brother?” “No- you are supposed to remember! You are supposed to be- her!” “I am endowed with female anatomy, so the feminine pronoun is appropriate to use in reference to me by convention. I do not understand your expression. Are you in pain? Have I done something to hurt you?” “Do you remember me?” “I remember your face. You voice. You as child, a young man. I have much sensory data. I once called you brother. Or someone did. My memories are not identical to my current physicality. I died. Now I live again. I have memories, but no data about their meaning. How can I have died, and still be alive? It is illogical.” “I have brought back- made you whole, made you stronger.” “Then my death was a good thing, if it made me stronger, assuming that strength is good.” “No- your death was terrible. Do you understand pain?” “There was pain then- and then silence. However, the silence was relief. If pain is bad, then death is good.” “No- I lost you. I lost you, and it was entirely- because of my folly. So I have remade you, my dear Sarasanna.” “It was a creature that killed me. Not you. Your assignment of responsibility is invalid.” “I feared that this may happen- that the resurrection would make you... strange. That is why, you have a dual purpose my sister. I have brought you back- so that you will have the opportunity to avenge yourself!” “Putting oneself in danger when one is not threatened is illogical. If pain is bad, and strength good, then my death was a good thing. However, I understand this word vengeance. It is an imperative you put in me. I am to kill all demons. That is my function.” “You are to destroy or capture any that you encounter. As well as gather information. You shall find yourself good at it. Especially the killing part. It doesn't matter if you don't understand it. You will sister. You will learn what revenge means in time, and you shall be yourself again. One day, you shall come back to me fully .” Advanced Android Template:
These are the bullet points for your character as you advance in levels (NOT tiers): *At 2nd level, and every even level beyond, you gain 1 evolution point (as per the summoner class) that you may apply to your character as you wish. If you decide to take a body part or some equivalent (i.e. claws, wings, etc.), the body part in question will glow in a similar manner to your body and look semi-metallic (think organic metal). *At levels in which you normally gain a stat point (i.e. 4th, 8th, etc), you also gain an additional evolution point. *To reflect your anticipated growth over time, at levels 8, 15, and 20, you gain an additional stat point to use as you wish. You do not, however, gain an evolution point at these times. *You gain an additional use of your nanite surge ability every 4 levels. At 12th level, your skin glows as if daylight was cast on your skin. This effect lasts for 1 round. *As a racial bonus option when you level, you may add an additional 1/3 evolution point, rather than a skill or hit point. In this fashion, you will have, at most, 21 evolution points to use at 20th level, if you take advantage of this, along with the points already allocated. *As you gain experience, it is expected that you will learn how human(oids) work and behave. Advanced processors can take this 'wisdom' into account. At 7th level, and every 4 levels beyond, your penalty to Sense Motive drops by 1 point. At 19th level, your penalty will be eliminated. Dice for posting:
[dice=Acrobatics] 1d20 + 8[/dice] [dice=Climb] 1d20 + 8[/dice] [dice=Craft (Fletching)] + 6[/dice] [dice=Heal] + 7[/dice] [dice=Knowledge (History)] 1d20 + 3[/dice] [dice=Knowledge (planes)] 1d20 + 7[/dice] [dice=Perception] 1d20 + 10[/dice] [dice=Stealth] 1d20 + 9[/dice] [dice=Survival] 1d20 + + 8[/dice] [dice=Swim] 1d20 + 7[/dice] [dice=Wild Empathy] 1d20 + 2[/dice] |