Wrath of the Righteous AP - DM Le Roy Batty (Inactive)

Game Master Le Roy Batty

Get ready to join the crusade against the Demons of the Worldwound!


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Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Sure, I am going to save the smite until next round.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0
DM Le Roy Batty wrote:
Suryani Chaitanya wrote:
Suryani calls out, as she grasps her holy symbol, and floods the room with soft golden light.
Of the 3 enemies, which 2 are you deselecting?

Can I move so that only two are in my affected area? I'm standing in the door opening, not sure of positions.


Suryani Chaitanya wrote:
Can I move so that only two are in my affected area? I'm standing in the door opening, not sure of positions.

Yes, both groups of enemies are 20 feet from the door in different directions, so you may go in the direction of the Mongrelman guard (now defeated) and keep the other two out of range.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

I'll do that then, and deselect the mongrelman so I don't stop him from bleeding out.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Who is up?


Caleb D'natin wrote:
Who is up?

It's me. Making an update now.


Initiative order
Caliban: 15 Longsword attack (miss)
Caleb: 15 Attack MM
Sioned: 8 Attack (miss)
Suryani: 6 move to MM, channel
Kloss: 23 Rapid shot (miss, hit)
Guard [unconscious]: 17
Human Woman: 17
Tiefling: 17

---

Heroes

Caleb cleaves the surviving mongrelman guard with a powerful swing of his bastard sword. The creature falls to the ground, unconscious. Suryani soon comes to his side a heals the party again. Caliban and herself feel fully refreshed by this blast of divine energy.

Caliban: [full]
Caleb [-9HP]
Suryani [full]
Kloss [-7HP]

dm dice:
1d20 + 3 ⇒ (16) + 3 = 19

Caliban and Sioned move to flank the rowdy Tiefling, but he is too quick for their poorly placed attacks.

Kloss sends a few arrows towards the spell-casting woman, but only one hits her - slashes past her upper leg quite painfully. [woman -10HP -3STR]

Enemies

The woman barks some orders in a strange language...

Abyssal:
Hold, Uziel.

... and then takes a potion from her belt and drinks it. The glaives make their attacks: one slicing into Suryani before disappearing and the other continuing to be a nuisance to Caliban.

Glaive2 Suryani: 1d20 + 6 ⇒ (20) + 6 = 26
Glaive2 dmg: 1d8 + 2 ⇒ (6) + 2 = 8 (Suryani -8HP)
Glaive3 Caliban: : 1d20 + 6 ⇒ (5) + 6 = 11

She wipes her mouth and taunts with a drawn out "Lights ooooout!"

The tiefling looks at his surroundings and rolls on the ground backwards towards his master...

Acrobatics: 1d20 + 6 ⇒ (10) + 6 = 16 vs CMD 15 Sioned
Acrobatics: 1d20 + 6 ⇒ (1) + 6 = 7 vs CMD 17 +2 Caliban
Caliban AOO: 1d20 + 3 ⇒ (12) + 3 = 15 (miss)

..deftly escaping any attacks from Sioned and Caliban. Once there, standing beside his master now, he smirks and the room around him is plunged into an unnatural darkness.

dm stuff:
Judgement of Healing[+2HP -10HP -3STR]

The magical darkness spreads 20ft out from their position to the door that the party came from. It is fully dark, and only those with Darkvision are able to see inside. Caliban and Sioned are inside while everyone else is outside.

---

Up Next:

Caliban (in darkness)
Caleb [-9HP]
Sioned (in darkness)
Suryani [-8HP]
Kloss [-7HP]


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Can the Dawnflower dispel this darkness?


Male TfL Ranger 2 | HP 22/22 | AC 16 (15 Med. L), T 14 (13), FF 12 | F+5 R+7 W+1 | Init +4; Perc +6; Darkvis 60ft
Stats, Offense:
SPD 30 ft (20 ML). Greataxe +4 (1d12+2, x3) Longbow +6 (1d8, 20/x3, 100ft) | Str 14, Dex 18, Con 14, Int 9, Wis 12, Cha 10

Rapid shot: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 171d8 ⇒ 8
Rapid shot: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 151d8 ⇒ 5

Kloss fires off two more arrows at the woman.


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Can I dispel the darkness with a light spell? I doubt it but I'd figure I'd ask.


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Judging where the woman and the acrobatic Teifling were before the lights went out, Caliban casts Hydraulic Push in that general direction.

Hydraulic Push+3: 1d20 + 3 ⇒ (7) + 3 = 10

They'll have a miss chance because of the darkness, but I figure it was the best idea I had for this situation. Or not, since that is terrible dice...


Sioned Houj wrote:
Can I dispel the darkness with a light spell? I doubt it but I'd figure I'd ask.

Nope. :( Daylight (3rd level spell) is about the lowest spell that works. Darkness is the Tiefling squid ink.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

Darkness drops the light level by a single step, so it won't be completely dark. I'm assuming dim light now, 20% miss chance on attack rolls.

EDIT: Unless she cast mythic darkness o.O

Suryani glares at the woman. "Your tricks shall help you naught," as she casts a spell of her own.

Using my 1/day Touched by Divinity trait to cast faerie fire centered on her.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

The paladin will charge per earlier postings.


Suryani Chaitanya wrote:
Darkness drops the light level by a single step, so it won't be completely dark. I'm assuming dim light now, 20% miss chance on attack rolls.

Actually, darkness ignores all light sources but natural ambient light and magical light from spells 3rd level and higher. It is pitch black in that area right now. Here is the relevant F.A.Q. quote on how it works"

Pathinfider Core Rulebook FAQ wrote:
In such an area [an area of darkness], it automatically defaults to the ambient natural light level (the light level from natural sources, such as the sun, moon, and stars—not torches, campfires, light spells, and so on), and then reduces it one step.

The natural light level of this place is darkness (there are no windows or glowing fungus or anything), so the area is plunged into darkness. Feel free to adjust anything to your turn, if you want.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

Oh wow, learned something I didn't know, thanks.

"Kloss, can you see her with those funky eyes of yours?" Suryani will head back to the door opening if she can still see it, and kick it shut.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

How would detect evil help if at all, in this situation? I know it is not like a radar where I can pin point things but am interested.


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Kloss is the only one who can fight them right now; better help him.

Sioned runs to Kloss and lays a hand on him, murmuring a brief prayer.

By Arshea's caress, be free of pain.

cure light wounds: 1d8 + 2 ⇒ (8) + 2 = 10


Caleb D'natin wrote:
How would detect evil help if at all, in this situation? I know it is not like a radar where I can pin point things but am interested.

On the 3rd round you would know the direction of any auras, which would help you find them in the dark if the auras are moving around.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Instead of charging in I would like to begin detecting evil.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

ho hum


Initiative order
Caliban: 15 Hydraulic push (miss)
Caleb: 15 Detect evil
Sioned: 8 CLW
Suryani: 6 Move, Shut Door
Kloss: 23 Rapid shot (miss, miss)
Human Woman: 17
Tiefling: 17

---

Heroes

Caleb sets forth a blast of water into the darkness, but he hears no sign of it contacting the evil duo.

Caleb begins to detect evil into the darkness, and does indeed find some evil present.

Sioned Acrobatics: 1d20 + 2 - 1 - 4 ⇒ (15) + 2 - 1 - 4 = 12

Sioned and Suryani rush over to Kloss at the door. Sioned manages to keep her footing in the darkness and heals him, while Suryani blocks the escape of any enemies.

Enemies

The human woman begins casting a spell noisily from inside the darkness.

Caliban feels the swish of a blade come excruciatingly close to his face and then another cuts him across the arm. [Caliban -3HP]

darkvision:

She smiles a Kloss and then points at his weapon. DC 15 will save to not drop his weapon on the ground and be unable to pick it up this round. After the spell is finished she puts her hands on her glaive and steps towards the elf.

The glaive near Caliban makes its final attack and then disappears....
Glaive3 Caliban: 1d20 + 6 ⇒ (1) + 6 = 7

...comically missing the blinded Elf as he bends down to cast his spell.

The Tiefling approaches Caliban, taking out a second dagger, and...

Tiefling: 1d20 + 3 ⇒ (10) + 3 = 13 (Caliban AC 12) [Caliban -3HP]
dmg: 1d4 + 1d6 ⇒ (1) + (2) = 3

.. slices the magus across the arm.

---

Up Next:

Caliban (in darkness) [-3HP]
Caleb [-9HP]
Sioned
Suryani [-8HP]
Kloss (must make Will save on his turn)


Male TfL Ranger 2 | HP 22/22 | AC 16 (15 Med. L), T 14 (13), FF 12 | F+5 R+7 W+1 | Init +4; Perc +6; Darkvis 60ft
Stats, Offense:
SPD 30 ft (20 ML). Greataxe +4 (1d12+2, x3) Longbow +6 (1d8, 20/x3, 100ft) | Str 14, Dex 18, Con 14, Int 9, Wis 12, Cha 10

Will: 1d20 + 1 ⇒ (9) + 1 = 10

Kloss drops his bow, and has decided he's had enough. He draws his axe, and rushes forward to the woman.

Charge, if possible

Attack: 1d20 + 4 ⇒ (6) + 4 = 101d12 + 2 ⇒ (4) + 2 = 6


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Caliban flails wildly at whatever attacked him, likely distracted by a spiritual glaive.

1d20 + 3 ⇒ (3) + 3 = 6
1d8 + 2 ⇒ (7) + 2 = 9

caliban will swing at whatever attacked him, be it the spells or a physical thing.


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Now...should I heal Suryani or Caleb?


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Detecting Evil.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

Ready action to take a swing at anyone approaching the door.


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Sioned will heal Suryani.

cure light wounds: 1d8 + 2 ⇒ (3) + 2 = 5


Initiative order
Caliban: 15 Attack (miss)
Caleb: 15 Detect evil rnd 2
Sioned: 8 CLW
Suryani: 6 Readied action
Kloss: 23 Charge attack (miss)
Human Woman: 17
Tiefling: 17

---

Heroes

Caliban swings wildly, connecting with nothing around him in the darkness. Kloss rushes in beside him at the human woman...

Woman AoO: 1d20 + 3 ⇒ (16) + 3 = 19
dmg: 1d10 ⇒ 2 [Kloss -2HP]

...and is clipped by the end of her glaive as he runs in. Taken off guard, he is unable to hit her with his own weapon.

Caleb continues to detect evil in the darkness and senses only one evil aura of faint strength within this area. He is as yet unable to pinpoint its location.

Sioned lends her healing powers to Suryani [Suryani -3HP], who waits at the door on the ready.

Enemies

From the darkness all can hear the woman shout "Oh great Baphomet, let us revel in the destruction of this blood traitor!"

darkness:

The woman backs away from Caliban and attacks Kloss with her glaive...

Woman AoO: 1d20 + 3 ⇒ (13) + 3 = 16 (Kloss AC 14 Charge)
dmg: 1d10 + 2 ⇒ (2) + 2 = 4 [Kloss -6HP]

... giving him another small cut. She seems to be enjoying this back and forth.

The Tiefling continues to try and stab the unaware Elf...

Tiefling: 1d20 + 3 ⇒ (6) + 3 = 9 (Caliban AC 12)

...but is unable to track his vitals this time to his frustration.

Caliban again feels the whiff of steel miss him by only a small amount. Elsewhere in the darkness, the grunts and bangs of Kloss and another foe in melee can be heard.

dm stuff:
Judgement of Healing[+3HP -10HP -3STR] (from last round)

---

Up Next:

Caliban (in darkness) [-3HP]
Caleb [-9HP]
Sioned
Suryani [-3HP]
Kloss [-6HP]


Male TfL Ranger 2 | HP 22/22 | AC 16 (15 Med. L), T 14 (13), FF 12 | F+5 R+7 W+1 | Init +4; Perc +6; Darkvis 60ft
Stats, Offense:
SPD 30 ft (20 ML). Greataxe +4 (1d12+2, x3) Longbow +6 (1d8, 20/x3, 100ft) | Str 14, Dex 18, Con 14, Int 9, Wis 12, Cha 10

There's a special kind of hell reserved for you. You'll be tortured with a million paper cuts!

Kloss is severely frustrated with the woman and swing his axe once again. 5' step up

Attack: 1d20 + 4 ⇒ (7) + 4 = 111d12 + 2 ⇒ (1) + 2 = 3

Just curious: is this woman a human? If so, she'll be as blind as any of them in the darkness. I'd hate to miss out on defensive bonuses and flatfooted attack, with my rolls being as poor as they are..


Kloss wrote:
Just curious: is this woman a human? If so, she'll be as blind as any of them in the darkness. I'd hate to miss out on defensive bonuses and flatfooted attack, with my rolls being as poor as they are..

perception: 1d20 + 6 ⇒ (10) + 6 = 16

Kloss:
Looks human enough to you, but her eyes are reflecting in the darkness in a very un-human way.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Dectecting Evil


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Caliban calls out, "I think Kloss is getting pretty chewed up by the woman!". He then grasps his longsword in both hands, and thrusts it in the direction of the last attack.

Longsword Attack: 1d8 + 3 ⇒ (8) + 3 = 11
Longsword damage (Two handed): 1d8 + 3 ⇒ (5) + 3 = 8

Ahem - that should be a d20 not a d8
longsword attack(for real this time): 1d20 + 3 ⇒ (9) + 3 = 12


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

"Sarenrae, bolster the strength of my companions and allow them to fight on," Suryani prays.

Channel energy: 1d6 ⇒ 3


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Now who else needs to be kept alive?

After that thought, Sioned goes to heal Caleb.

cure light wounds: 1d8 + 2 ⇒ (3) + 2 = 5

And I'm out, and now pretty much useless since the enemies are in the dark.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Detecting evil until I can pin point the lady.


Initiative order
Caliban: 15 Attack (miss)
Caleb: 15 Detect evil rnd 3
Sioned: 8 CLW on Caleb
Suryani: 6 Channel energy
Kloss: 23 Attack (miss)
Human Woman: 17
Tiefling: 17

---

Heroes

Caliban and Kloss, fighting in the darkness, are having some major troubles connecting with their targets.

Sioned and Suryani lend their healing powers to the party. Everyone feels adequately refreshed, Caleb most of all feels ready to fight again. [Kloss -3HP] [Caleb -1HP]

Caleb has detected one faint evil presence from within the darkness, and knows now which way to run!

Enemies

The sounds of battle continue from the darkness.

darkness:

The woman snarls and backs away from Kloss 5ft at the time into the next room through the open door. She is now at the edge of the magical darkness. Her blade...

Woman: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d10 + 2 ⇒ (6) + 2 = 8 [Kloss -12HP]

... slices a deep gash into his side.

The Tiefling continues attacking the blinded elf and...

Tiefling: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d4 + 1d6 ⇒ (1) + (4) = 5 [Caliban -8HP]
Tiefling: 1d20 + 3 ⇒ (18) + 3 = 21
dmg: 1d4 ⇒ 4 [Caliban -12HP]

...finally finds purchase deep into Caliban's upper leg.

Caliban feels a sharp pain in his upper leg, an unseen assassin twisting a blade into him most painfully. [Caliban -12HP]

---

Up Next:

Caliban (in darkness) [-12HP]
Caleb [-1HP]
Sioned
Suryani
Kloss [-12HP]


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Caliban takes a withdraw action attempting to fend the unseen assailants from his body while calling out, "We need a better plan. Anyone have one?"


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Can I go ahead and charge and keep the previous roll or do I need to re roll?


Caleb D'natin wrote:
Can I go ahead and charge and keep the previous roll or do I need to re roll?

Yeah, we can just keep it.


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

Ok! :)

With a prayer and a praise to Ragathiel on his lips he will charge and smite the lady.

Yes, he knows a glaive has reach but he is a paladin.

1d20 + 5 + 2 - 1 ⇒ (16) + 5 + 2 - 1 = 22 for Power Attack

1d10 + 2 ⇒ (2) + 2+2 = 6

Have at thee foul wench, the power of the Lord of Beasts holds no sway here, Ragathiel be praised!

Gonna get close enough so that next round he can smite.


Caliban Tre'Athkar wrote:
Caliban takes a withdraw action attempting to fend the unseen assailants from his body while calling out, "We need a better plan. Anyone have one?"

Sorry to be the bearer of bad news, but withdraw doesn't work if you can't see your enemies. [withdraw action]


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Drats, ok can I attack instead?


Female Human Inquisitor (Cold Iron Warden) 2 | HP 16/16| AC 14, touch 12, flatfooted 12 | Perception +7, Sense Motive +8 | Fort +4, Ref +2, Will +5 | CMB +3, CMD 15 | Init +4

Now needing a guidance to her target, Sioned opts to detect evil.

Assuming I can use this to target. I really have no other option at this point. Hope none of us die here.


Caliban Tre'Athkar wrote:
Drats, ok can I attack instead?

Yes, you can stay and fight if you want to. You can also try to escape, but you will take attacks of opportunity from whoever is threatening your square.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

Suryani, hearing more cries of pain uttered by men than from women and tieflings, says "Perhaps it would be wiser to stay out of that muck and wait for them to come to us?"

Continuing ready action to swing if someone approaches.


Male TfL Ranger 2 | HP 22/22 | AC 16 (15 Med. L), T 14 (13), FF 12 | F+5 R+7 W+1 | Init +4; Perc +6; Darkvis 60ft
Stats, Offense:
SPD 30 ft (20 ML). Greataxe +4 (1d12+2, x3) Longbow +6 (1d8, 20/x3, 100ft) | Str 14, Dex 18, Con 14, Int 9, Wis 12, Cha 10

Attack: 1d20 + 4 ⇒ (8) + 4 = 121d12 + 2 ⇒ (8) + 2 = 10

Kloss places another swing.


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

Caliban grits his teeth, realizing he can't retreat safely, channels his anger. A full out assault upon whatever is threatening him.
Swift Action: Arcane Pool = +1 to Longsword
Spell Combat
concentration check DC 16: 1d20 + 4 ⇒ (10) + 4 = 14
ranged touch +2: 1d20 + 2 ⇒ (16) + 2 = 18
Longsword attack + 1+1: 1d20 + 2 ⇒ (19) + 2 = 21
Ray of frost: 1d3 ⇒ 3
Longsword +1: 1d8 + 3 ⇒ (8) + 3 = 11

Well, here goes nothing

Edit= I forgot to include the +2 from casting stat on the concentration check, which makes it a 16!


Male Elf Magus (Hexcrafter/Bladebound) 6/Archmage/Champion 1 AC 27* FF 23* Touch 16*, Hp 14/50 Fort: +17 Reflex +12 Will +11; initiative +3, Perception +6 |ACTIVE EFFECT: Protection from Evil +2, Haste, Shield, Alter Self, Fly, Mythic Heroism

I don't think I can crit in the Darkness, correct?


Male Human (Taldan) Paladin (Oath against Fiends) 2 of Ragathiel, AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)

I think that there is still a miss chance. :(

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