Wrath of the Righteous AP

Game Master The March Hare

The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of Sarkoris and unleashing a ravenous demonic horde upon the world. Only the quick action of several other nations of knights, barbarians, and heroes stemmed the demon army and contained it within lost Sarkoris, and for the next century, crusade after crusade tried to defeat the demons only to fail time and time again. Their greatest success, the line of magical artifacts known as wardstones that stand sentinel along the Worldwound's border, barely manages to contain the demons. So when one of the wardstones is sabotaged, a city falls and the demons within surge out in a massive assault like none before. Even before the Fifth Crusade has begun a city has fallen and some of the crusaders' greatest defenders and heroes are slain. Can anyone rise up against the demon host to prevent the armies of Deskari, the demon lord of the Locust Host, from swallowing the world?


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Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

You're right. Did not see that. Question is, does the spider constitute a solid enough obstacle to stop a charge?


Aaliyah El-Amin wrote:
You're right. Did not see that. Question is, does the spider constitute a solid enough obstacle to stop a charge?

Yes, I'd say so. It's pretty big.


Jens Varmodsson wrote:
If I'm reading this right, then Aaliyah would have charged to J-3. So... ignore my post, I guess Jens will just move this round.

S'okay, we'll get the bugs ironed out.


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

So, neither of us can charge? *sadface*


Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

Yah, no charge means can't reach this round without a double-move...ah well.

EDIT: Actually, strike that. If I move to J-4 (since moving into difficult terrain only counts as 1 square even though it stops the charge) I can just reach the maggot in I-3. That would be the only way I could attack this round, so I'll let you guys sort out if it's possible while I go off to do stuff.

Dark Archive

Aaliyah El-Amin wrote:

Yah, no charge means can't reach this round without a double-move...ah well.

EDIT: Actually, strike that. If I move to J-4 (since moving into difficult terrain only counts as 1 square even though it stops the charge) I can just reach the maggot in I-3. That would be the only way I could attack this round, so I'll let you guys sort out if it's possible while I go off to do stuff.

Actually, the square you move into determines the number of squares it costs in movement. If you are in difficult terrain and are moving into a clear square, it costs one square of movement (assuming you're not moving diagonal). If you are in a clear square and step into difficult terrain, it costs two squares of movement. If it matters, the link is here

@ Jens - You can charge from your current space to J3 as it is still a straight line moving to the closest square in terms of movement because:

1. J3 and J4 are both the same distance in feet.
2. J4 is difficult terrain and therefore J3 is mechanically the closest square.

@ Kel - If you were so inclined, you could charge to J2 for reason one above.

@ everyone - All of this is subject to the word of our esteemed GM.


Human Monk 5 | AC 22/18/19 - CMD 26 | HP 50/54 | Per +11 | F+7 R+7 W+5

For my two cents, the 'cluster' style of initiative works well for the PBP games I've been in.

My only other suggestion would be that my favorite way to do maps for PBP is via Roll20, but I know not everyone likes that service, and some people can't access it from work, or whatever. But for myself, having both GMd and played PBP using Roll20, it is waaaay more convenient than anything else I've tried.


Human Monk 5 | AC 22/18/19 - CMD 26 | HP 50/54 | Per +11 | F+7 R+7 W+5

And since I foolishly neglected to link~

Roll20, if anyone's unfamiliar


drayen wrote:

Actually, the square you move into determines the number of squares it costs in movement. If you are in difficult terrain and are moving into a clear square, it costs one square of movement (assuming you're not moving diagonal). If you are in a clear square and step into difficult terrain, it costs two squares of movement. If it matters, the link is here

@ Jens - You can charge from your current space to J3 as it is still a straight line moving to the closest square in terms of movement because:

1. J3 and J4 are both the same distance in feet.
2. J4 is difficult terrain and therefore J3 is mechanically the closest square.

@ Kel - If you were so inclined, you could charge to J2 for reason one above.

@ everyone - All of this is subject to the word of our esteemed GM.

Let's go with this! I appreciate the assist.


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

Okay. Well, if I can charge the maggot, I will. :)


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Personally I just copy JPG map backgrounds into MapTool, and use the built-in coordinates and token placement, like you see here.

But, to each his own, and I am happy to work with whatever you want to go with.

Also, my vote is "cluster" initiatives, since it is MUCH easier to run that way. I also suggest the DM roll initiatives, rather than wait 24 hours for everyone to wake up, drink their java, and then get around to trawling the boards. that's just my PbP experience from running several games.


Aasimar Paladin [Oath Against Fiends (Hospitaler, Warrior of the Holy Light)] Init +0, AC 18, 10, 18; CMD 13; F +6, R +4, W +6; HP 25/25; Per +3, Detect Evil, Smite Evil 1/1

I am good with initiative clusters as well. We can always alter our actions as needed. Also, the GM rolled initiative works for me, too. Paizo is rolling all the dice anyway, what matters if I push the button or March Hare pushes it?


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

I'm fine with whatever makes the GM's job easier. Clustered initiatives are a good way to do it. If rolling initiative for everyone at once speeds up the process, I'm cool with it. As for maps, I find that the more detailed they are, the better, but as long as I have something to help me visualize it, I'm good.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

I definitely approve of clusters.

As for charging, I'll give it to Jens. He went before me and already figured it in. Kel is more of a defensive fighter anyway.


Vaashti C'tan wrote:
Personally I just copy JPG map backgrounds into MapTool, and use the built-in coordinates and token placement, like you see here.

That looks great, and I am thinking about how to do something similar with our combat maps. I was thrown a bit by the fact that the current map is a 10' per square scale, so that seems slightly trickier (at least for me). I'll have a look at MapTool and Roll20 to see what I can do.

Sounds like initiative groups are the way to go! We'll definitely do that.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Woah, I didn't realize the scale was 10'

I suppose making the character tokens scales to 5' makes the grid easier to imagine.

My favorite maps don't even use a grid. They just have the token size as five feet and then roughly measure movement distances. Doing it that way gets rid of a lot of the oddness that comes from using a grid at all (like the "every second diagonal" thing).

It's less precise, but tends to feel more flowing and realistic to me.


Kel the Guardsman wrote:
Woah, I didn't realize the scale was 10'

That's the scale of the map lifted from the adventure, not the combat map. (Just in case that's what you meant).

If not, carry on.


RPTools doesn't seem to be working at the moment. :(


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Well, the MapTool program with the default texture library is only 20 mb or so. I could zip it up and put it on a server for you, if you like.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Since we're discussing all these rules about charges, it's my understanding that allies can freely move through each other's squares, and so never block each other's charge lanes.

I've seen players who believe otherwise though. GM, what's your take?


Vaashti C'tan wrote:
Well, the MapTool program with the default texture library is only 20 mb or so. I could zip it up and put it on a server for you, if you like.

That would be so nice!


Kel the Guardsman wrote:

Since we're discussing all these rules about charges, it's my understanding that allies can freely move through each other's squares, and so never block each other's charge lanes.

I've seen players who believe otherwise though. GM, what's your take?

Actually, the rules do say that you can't charge through a space occupied by an ally. We'll stick to the rules as written on this one.


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)
Kel the Guardsman wrote:

Since we're discussing all these rules about charges, it's my understanding that allies can freely move through each other's squares, and so never block each other's charge lanes.

I've seen players who believe otherwise though. GM, what's your take?

Check out the section on Movement During a Charge. There is a sentence that reads " If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can't charge" [em]

RPG Superstar 2015 Top 16

The Dragon Style feat lets you get around that charge restriction, handy dandy if one qualifies for it.


Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

There are some other ways as well - I believe there's a Teamwork feat that lets everyone who has it charge through each other's squares along with some other benefits (though memory is hazy) and my brain really thinks there's a Mythic power use or three that allows it along with some other effect.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

I guess my group has always houseruled it to be more permissive.

I think there's a alternate human racial trait that does the same thing. Or you could rely on a high enough acrobatics check to just jump over people's heads on your way through to your target. :)


Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

*Peeers*


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Weekends are usually slow around here. :)


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

We still waiting on the paladin?


Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

Looks like.

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Kel the Guardsman wrote:
Weekends are usually slow around here. :)

My experience as well. It's almost like people think they should have lives or something. *scoff*

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For those of us who are home on the weekends (or just stalking the boards from our handy phones or whatever, I can't keep up with all you kids and your fancy things), and therefore have time to kill, I'm kinda interested about our group, if people feel like indulging me-- what sort of gamers do we have here?

I've had spotty experience with a few versions of D&D (I think I can say my first experience with the good ol' RPG was actually the Baldur's Gate computer series which I played obsessively as a teen, since none of my friends played D&D). Some 2nd, 3rd, 3.5, and 4e under my belt, but I am fondest of Pathfinder as it does nearly everything I want my RPG system to do.

I'm a California girl, a one-star GM for my local PFS (*cradles that solo star protectively*), and into writing, drawing, comic books, martial arts, and playing ten-year-old computer games.

I enjoy moonlight and long walks on the beach, looking for waterfowl that have been killed by oil spills.

Anyone else wanna dish?


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

Text wall:

I'm 22 years old, hailing from Adelaide, South Australia. My name's Veronica, and my account name comes from one of my many nicknames (specifically, the one given to me by my boyfriend's younger brothers).

I got into D&D when I was about fifteen. A friend of mine brought his rule books to school, gave me a bunch of PDFs, and taught me how to play. That lasted about our weeks before he moved interstate. I kept reading, and tried t get a grou together for 4th edition in the middle of last year, but that failed. One of my boyfriend's mates offered to teach us how to play 3.5, but that too only lasted a few weeks. This February, I bit the bullet, and started running Legacy of Fire.

Unfortunately, a lot of my players treat the game as "I'll show up when I feel like doing so", so now, having just reached Katapesh, it looks like that will be falling apart. Looks like I'll be running Kingmaker sooner than I expected (though I dearly want to run a group through Runelords).

So, while my practical experience is limited, I've spent a lot of time reading. I love the directions Pathfinder seems to be going in, and I can't see myself running anything else for quite some time. I'm in one real-life game, playing a gold dragon-blooded gnome sorcerer with low wisdom, and it's the most fun I've had in ages. I'm in several PBPs, some moving faster than others. I have plans for Jens, and I hope he lives long enough to carry them out.

Outside of gaming, I'm just an awkward young woman with a Bachelor of Visual Arts, looking for a job and busying herself with a crazy amount of hobbies - bookbinding, candle making, cross-stitch, reading an ungodly amount of RPG books, video games, and most notably, photographing heav metal concerts. I'm pretty proud of that last one - I've managed to shoot big names like Ripper Owens, Nightwish, and Cannibal Corpse, though my main work is with local bands.

Because I don't have enough on my plate yet, I'm also considering starting PFS at my friendly local game store, though running two games a week would probably be a bi too much for me.

Well, that's a text wall and a half, eh? Any typos, I blame on the iPad. Editing on these things is a pain in the rear.

RPG Superstar 2015 Top 16

Bookbinding! I might have some questions for you. Er, if you don't mind being harassed by a virtual stranger from the other side of the world. :P

That's too bad about your Legacy of Fire game. I'm playing in that ATM, via PBP (one of my 7 PBP games). It's really hard to find committed players, sometimes. :-\

And while running a local PFS game IS a lot of fun, yeah, you definitely have to be careful about burnout. Maybe start with a once-a-month thing? That's how often I GM for my local PFS.

I'm also GMing Shattered Star once a week, and for a while I was running a homebrew PFS once every two weeks, but that one's currently on hiatus.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

My name's Jasper, I'm 32 and live in California. I'm an actor and a fight choreographer, but because gigs are sporadic I make my living as a dispatcher for a security company. The down time between emergencies gives me the luxury of having a lot of time to write.

I've been gaming since I was 12, starting with Ad&D 1st ed. Since then I've played just about everything you've ever heard of and probably a few you haven't (I highly recommend The Riddle of Steel, Sorcerer and Dogs In The Vineyard as far as Indie gems go) but I always come back to D&D. Pathfinder is definitely the best edition to date and is one of my favorite systems ever.

I've been in about 70 games here on the paizo forums, most of which died before a year was up. I'm on an eternal quest to find those rare play by post games with the right alchemy of talented players, a great gm, an inspired story and the momentum to keep it all rolling. So far I've found three here.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Dien, I didn't realize you were Milo in the Carrion Hill game. I'm Xander. :)

And Vaashti is GM Bigrin! I'm Llaen.

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*fistbumps Jasper* I really like our characters in Carrion Hill, I'm hoping the game doesn't fizzle out there. >___< You've got a lot of nice RPing touches with Xander.

Also, woo, fellow Californians!

I have actually heard of Dogs in the Vineyard, but never played it. One of those games whose premise makes me go "...huh, well okay!"


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Dogs is one of those games who's premise and mechanics are a little hard to wrap your head around at first, but once decide just to roll with it and play a game, the genius becomes apparent after the game wraps up and you're left sitting there thinking about how you and your friends could possibly have gotten into a situation where you all willing to do "that".

("that" varies from game to game, but in my experience it mostly involves shooting each other over some sort of conviction that, at the beginning of the session, you didn't even know you had)

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One of these days, I'll have to give it a shot!


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

I dont mind being bugged about my hobbies. I'm not a fountain of information, but ask away.

RPG Superstar 2015 Top 16

Huzzah!

(I wrote a story a while ago featuring a bookbinder and his apprentice. It's hard to find the equivalent of a... beginner's text to antique bookbinding, or at least, it has been for me, in order to try and get details and terminology right.)


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

Well, I might be able to help out with that. I took a one-semester bookbinding class as part of my bachelor, so I know a few things. And if something comes up I don't know, well, it will be a learning experience for us both.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

I'd imagine that apprentice bookbinders would probably be tested on their ability to remember and create various glue recipes, which would be different according to the kinds of paper in the book and what the cover itself was made of.

That's just a guess though.


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

I'm a father of two living in North Carolina. For pay, I am a Vice rpesident of a software development and government think tank company. For fun, I play Pathfinder and Mechwarrior Online - in between family outings, daddy duty, and hubby stuff.

I've also been gaming since I was 12 (over 20 years ago), and have played many different tabletop and computer RPGs over the years. Pathfinder is my favorite, a welcome change from D&D 4e. Been playing PbP for 4 years now, and I am currently running 3 games on these boards (A Second Darkness AP that just started the second module, and two Shattered Star games). I am playing in this one and one other.

On a related note, I love making maps (as you probably could guess from the earlier post. Here is the map of the first floor of the big dungeon in Shards of Sin that I did in Photoshop. Then, I just pop it into MapTools and use custom tokens for my players and monsters.


Human Monk 5 | AC 22/18/19 - CMD 26 | HP 50/54 | Per +11 | F+7 R+7 W+5

As a heads-up, my laptop's power adapter seems to be missing. I'm hoping it will turn up in short order, but until then I'm on battery power with minimal computer time, so I may be slow to post for a while. I suppose this might be the straw that breaks the camel's back of forcing me to get my PC's screwy connection sorted out again....


Hey guys...

I'm just going to come right out and say it, I am not going to have the time to run this thing the way I really want to. Or the way it deserves to be run for that matter. I think rather than continue to struggle with finding time for posting, I'm going to call it off. I really do apologize.

I also will mention that if any other potential DM out there wants to pick up the group, you have my blessing.

Thanks for all you put into the game to this point, guys. I'm sorry it's not going to work out.

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Bummer. :( I am disappointed, as I was really looking forward to playing Sanjay, but I do appreciate you telling us now rather than after things get further in.

I hope to run into y'all around on the boards.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Well shoot.

Can you please move the game to inactive?


Male Human (Ulfen) Cavalier (Honor Guard) 3 (Order of the Dragon) | AC 20, T 12, FF 18| HP 29/29| F +4, R +3, W +1 (+2 vs emotion effects) | CMD 19 | Init +2| Perc +6 | SM +0| Dragon's Challenge 1/1 | Tactician 1/1

Well, damn. =(


Female Human Bard (Dawnflower Dervish), Init: +6, AC 15, F: +1, R: +6, W: +2, HP 3/9,

Yeah. Well, thanks for offering even if you couldn't get it going. I'd say wait a couple of days before moving to see if someone's going to pick it up, but other than that....

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