
Thomas Vinland |

Mekel, I am going to go with the half elf wild caller summoner. We will see how well this works. The Riftwarden Orphan trait for the archmage path means I am adopted, so I could have been adopted by your family. Go ahead an pick whatever race you want. I think for flavor I would use the adopted trait to get a racial trait from whatever my family is, so just let me know what race you decide.

GM Schiffer |


Thomas Vinland |

The helpless condition mentions that being held makes you helpless, personally I would consider being pinned by someone else as held, but I wanted to run it by you first.

Thomas Vinland |

GM: Do know know exactly where you read that, I can't find anything specific on it. I do know that the barrier between the worlds was always thin there, so I could imagine that they would be able to more easily communicate and eventually worship these otherworldly beings.

GM Schiffer |


Andlat |

Yes go ahead and read the spoilers. Apart from finishing his backstory, Andlat the summoner is complete. Harakani if you want to to write you backstory and just include me getting adopted, I'll tie mine in and we will be good to go.
On a side note I will be traveling a lot this weekend, so my posting will be occasional and probably short. My traits are riftwarden orphan, and an adopted trait tying into whatever race Harakani picks.

Foradass |

Also this is Foradass, my Eidelon. One question GM, I there seems to be some argument as to weather the Eidelon goes on the turn of the summoner, or if they have their own separate initiative. I don't care either way, so just let me know which one I should plan on doing.

GM Schiffer |

oh, and now that you are invested in a summoner i'll state something that always scares my players (you will most likely not mind and maybe already planning on doing it). Each evolution needs to be more than just a boost to your eidolon's power, it needs to be shown in other ways too. For instance, his +8 perception evolution, where does this +8 come from? I just enjoy watching people create this life form :)

Andlat |

Do you mean where does it come from as far as why he would have it, or are you looking for a physical description of what he would look like, given that he has +8 perception? Or both?
I had planned on the physical description, and I had an idea for why he has certain skills, like I for example gave him knowledge nature, and handle animal as class skills to tie into the nature theme.

GM Schiffer |

a little bit of both. Don;t just give him something to give it too him. Have a reason behind it. Big eyes? antenna? something different?
He being a creature of nature would work too with the knowledge check.
I basically had my real life players do this because i was trying to get them to stop power building their characters and put some thought into their characters past the character sheet.
You've been doing this fine (all of you have), i just like seeing it with the Eidolon too

Harakani |

Okay. Three option so far. Would like to get people's opinions (and hopefully resolve the deadlock in my own head)
All just ideas so far, feedback gratefully accepted.
OPTION #1
Morgrym Dolgringrun
LG Male Dwarf Cleric (Forgemaster) of Torag 1
Str 14, Dex 13, Con 14, Int 12, Wis 16, Cha 6
Feat: Heavy Armour Proficiency
Traits: Touched by Divinity (Torag, Protection, Shield 1.day), Glory of Old (Regional):+1 trait bonus on saving throws vs spells, spell-like abilities, and poison.
Skills: 4 points (Knowledge:religion, knowledge: planes, Heal, Craft armoursmith)
Gruff, and dismissive of humans, elves, halflings... well everyone not a dwarf. This does not include his (adopted) brother Andlat. The two have a complicated but loving relationship, with Morgrym providing the voice of wisdom and Andlat the charismatic front-man.
Morgrym does not make friends easily, and Andlat is pretty much his only friend.
Andlat and Morgrym's parents were in the same party, and Morgrym's parents looked after Andlat while Morgrym's parents went on their fateful mission.
Role in the party
Restoration abilities, item crafter, great AC, crazy good resistances.

Harakani |

Actually, was typing up option #2 and I think I am more and more liking option #1... what do people think?
I already have an avatar for a Morgrym Dolgringrun, which is why I picked the name
I did have two other options.
#2 was a Tiefling Alchemist rescued by Andlat's parents (rather than an adopted brother) and would be more of a bruce wayne/alfred relationship I think.
#3 was a Sarkorian half-orc Heirophant. Cannot for the life of me decide whether it should be cleric, shaman or druid. I think the Menhir Savant archetype might be enough to push me to druid on that one.

Morgrym Dolgringrun |

GM: favoured class bonus for dwarves is +domain ability uses.
Would you be okay it grant foregmaster a Runeforger equivalent?
Cleric: Select one domain power granted at 1st level that is normally usable a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds +1/2 to the number of uses per day of that domain power.
Runeforger (Su)
A forgemaster may inscribe mystical runes upon a suit of armor, shield, or weapon as full-round action, using this ability a number of times per day equal to 3 + her Intelligence modifier.

Morgrym Dolgringrun |

Oh aye lad! Then I think I can start playing. How d'you want to introduce us then?
I should have clarified that it was a bad Scottish accent.
I'll just hold off to check none of our players are Scottish :)
Guess I could go 'straulian if you want.

GM Schiffer |

You where most likely following the barbarian when he charge into battle. He's faster so it makes sense that he got there before you. Just introduce yourselves with that in mind. Also, you guys do remember everything that happened about and that you have been battling vermin and the like while you are down here.

Morgrym Dolgringrun |

@Hegron: read Alter Self
@GM: have we also taken damage = to con mod?
@GM: was the that's fine to the scottish accent or the runeforeger favoured class thing?

Hegron |

Ok, so the alter self one may be even better for Hegron - Darkvision and more strength, I mean... :D
What do you guys think? Align weapon is also pretty good, though STR on a Barbarian is always... Well... Strength on a Barbarian.
I may claim that one if no one wants it.
EDIT: Do we have any idea on durations, etc?

Nossac |

Getting there.
Most of the time Dwarves seem to be played with a Scottish Accent - everyone okay if I do that?
I'd feel weird if they didn't have a bad scottish accent. I know that's how I play all mine. hehe

Thomas Vinland |

Sorry Nossac, my gear is listed below.
Bedrool
belt pouch
blanket
chalk
flint and steel
silk rope
soap
tent, small
torch x2
waterskin x2
whetstone
powder x2
Cestus
light crossbow
Scale mail
light wooden shield
cold iron crossbow bolts x20
Starknife
Silver levitation scale
2 flaks of oil

Andlat |

It seems I had forgotten to add my backstory, so I added it, GM I have one more question, since I was raised by dwarves, should I swap out the Elven language I get for Dwarvish?

Morgrym Dolgringrun |

Thank you for the opportunity.
With this 150, how much XP does Morgrym have? I have a mild preference for just being told when a character levels, so I don't have to fight the urge top penny-pinch xp. Also okay if you just want to level at milestones.

Nossac |

I have us at 900xp currently.