
Carrion Crown CAW |

Two days after the Professor's funeral, the party approaches the crypt after another series of failed diplomacy attempts at both the church and town hall (but I have diplomacy!?).
The false crypt mentioned in the professor’s journal is located in the northeast corner of the Restlands, near the junction of the paths known as the Eversleep and the Black Path. The crypt itself is a freestanding granite mausoleum, the roof of which is decorated with a pair of leering gargoyle statues. A single stone door with a rusty-looking lock sits in the mausoleum’s south facade.

Vraxel |

Check for traps.
perception: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14

Randtam |

I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.

Vraxel |

Randtam wrote:WTF? Put the heaviest hitter in the back?I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.
And Randtam is the one with the high intelligence. Did I find any traps? If not try to open lock.
disable: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32

Carrion Crown CAW |

Carrion Crown CAW wrote:Randtam wrote:WTF? Put the heaviest hitter in the back?I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.And Randtam is the one with the high intelligence. Did I find any traps? If not try to open lock.
[dice=disable]1d20 +11+1
You didn't find any traps. The lock in its disabled state yields easily to you and the door opens.
Within, a flight of stone steps leads down into the cold earth to a large crypt.

Randtam |

Randtam wrote:WTF? Put the heaviest hitter in the back?I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.
In my own mind....
I understand the Clerics powers, I can see the quickness and agility of the Halfling, but I have not seen what the half~Orc is capable of. Yes he is large, seems to have some godly direction, but.... Not sure what to think yet. Maybe he plays down his abilities and is humble in his ways.

Vraxel |

percep: 1d20 + 9 ⇒ (7) + 9 = 16

Vraxel |

"look, there are tracks leading down into the crypt"

Vraxel |

I will lead.

Carrion Crown CAW |

Carrion Crown CAW wrote:Randtam wrote:WTF? Put the heaviest hitter in the back?I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.In my own mind....
I understand the Clerics powers, I can see the quickness and agility of the Halfling, but I have not seen what the half~Orc is capable of. Yes he is large, seems to have some godly direction, but.... Not sure what to think yet. Maybe he plays down his abilities and is humble in his ways.

Carrion Crown CAW |

Randtam wrote:Carrion Crown CAW wrote:Randtam wrote:WTF? Put the heaviest hitter in the back?I am ready to be number three in line order. I propose. Vraxel Alemin, Randtam, Uuranx
Let's go! Be quick but don't hurry.In my own mind....
I understand the Clerics powers, I can see the quickness and agility of the Halfling, but I have not seen what the half~Orc is capable of. Yes he is large, seems to have some godly direction, but.... Not sure what to think yet. Maybe he plays down his abilities and is humble in his ways.
Stupid messaging from an Iphone!
What I had tried to type was: That makes a lot more sense and I didn't realize Uuranx's AC was such crap. Sacred shield=sacred pin cushion.

Carrion Crown CAW |

A 40x40 foot room, the large crypt is lined with empty niches centering on two statues of Pharasma in the middle of the East and West walls.
In the North wall are two ornately carved stone doors set about 15' in from each side.
Otherwise, this room appears to be empty.
1d20 + 10 ⇒ (3) + 10 = 13

Vraxel |

survival: 1d20 + 7 ⇒ (16) + 7 = 23

Vraxel |

"the Professor's tracks go through this room to the door in the NW section of the wall"
head to that door and check for traps
perception: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15

Alamin Silvergleam |

~in a harsh whisper~Savage suns I despise crypts and the like! Give me an open field and the wind in my hair and I am much happier; these things give me the willies...

Vraxel |

open the door

Vraxel |

Any more tracks?

Vraxel |

perception: 1d20 + 9 ⇒ (7) + 9 = 16
look around, then follow the tracks

Carrion Crown CAW |

The tracks lead down the stairs, which descend about 20' emptying in to another room 20' deep (N/S) by 60' wide (E/W).
In the back center of this room is a raised dais about 5' off the floor 30' wide. Atop the dais is an enormous marble sarcophogus. The air in this room is still and musty. The Professor's tracks lead towards the dais and sarcophogus.

Vraxel |

Follow tracks to sarcophagus.
perception: 1d20 + 9 ⇒ (6) + 9 = 15

Vraxel |

"Centipedes! Defend yourselves!"
initiative: 1d20 + 7 ⇒ (18) + 7 = 25

Alamin Silvergleam |

Ugh! Filthy vermin... Warriors, form ranks on me. Randtam, get behind us!
initiative: 1d20 + 6 ⇒ (4) + 6 = 10

Vraxel |

attack: 1d20 + 7 ⇒ (3) + 7 = 10
dam: 1d3 + 3 ⇒ (3) + 3 = 6

Alamin Silvergleam |

Sarenrae protect us!
~bless~

Carrion Crown CAW |

Uuranx steps up and splatters one of the centipedes with a massive swing of his axe. SPLAT!
Vraxel can't connect and Randtam's bolt skips harmlessly off one of the beasts tough chitin.
SNAP AND STING!: 1d20 + 2 ⇒ (10) + 2 = 12
SNAP AND STING!: 1d20 + 2 ⇒ (1) + 2 = 3
SNAP AND STING!: 1d20 + 2 ⇒ (10) + 2 = 12
SNAP AND STING!: 1d20 + 2 ⇒ (15) + 2 = 17
SNAP AND STING!: 1d20 + 2 ⇒ (8) + 2 = 10
1d3 ⇒ 2
UuranxDaPedecushion: 1d6 ⇒ 1
DC 13 Fort save please.
Next round!

Vraxel |

"Damn Uuranx, nice swing!"
attack: 1d20 + 7 ⇒ (15) + 7 = 22
dam: 1d3 + 3 ⇒ (3) + 3 = 6

Alamin Silvergleam |

scimitar: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d6 + 1 ⇒ (2) + 1 = 3

Carrion Crown CAW |

Uuranx suffers 1d3 ⇒ 1 points of DEX damage as the poison burns through his veins!
That doesn't stop him from splattering another of the pedes as the other three members of the party are able to kill one with their combined might.
The remaining three creatures scuttle and strike!
SKITTER & SNAP!: 1d20 + 2 ⇒ (6) + 2 = 8
SKITTER & SNAP!: 1d20 + 2 ⇒ (14) + 2 = 16
SKITTER & SNAP!: 1d20 + 2 ⇒ (18) + 2 = 20
1d3 ⇒ 1
1d3 ⇒ 3
Alamin fends one off with her heavy steel shield, but Vraxel feels the sting!
1d6 ⇒ 3
DC 13 FORT save required.
The fray continues!

Vraxel |

save: 1d20 + 5 ⇒ (20) + 5 = 25
dagger: 1d20 + 7 ⇒ (4) + 7 = 11
dam: 1d3 + 3 ⇒ (3) + 3 = 6