We Be Pirates, You Be Booty! (Inactive)

Game Master Daxter

Loot Sheet

Map


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Reflex: 1d20 + 2 ⇒ (1) + 2 = 3
Reflex: 1d20 + 2 ⇒ (10) + 2 = 12
Reflex: 1d20 + 2 ⇒ (9) + 2 = 11
Reflex: 1d20 + 2 ⇒ (10) + 2 = 12

Kal's flaming construct flies through the giant's ranks wrecking havoc. One of the cyclops falls to the ground in a burning heap.


Female Human

shouldn't the fire snake ignite the Grease?


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus begins his warsong and moves up to block the giant's entrance.

Inspire.


Sure. =P

Burning Grease: 2d4 ⇒ (4, 1) = 5

The giant cry out in surprise as the burning grease clings to their feet.

Luthor points at the lead cyclops and readies. Chubwart delays.

Even badly burned, the cyclops roar a warcry and rush into the room.

Chubs AoO: 1d20 + 16 + 1 + 3 ⇒ (3) + 16 + 1 + 3 = 23
Damage: 1d3 + 8 + 4 ⇒ (3) + 8 + 4 = 15

Auto Damage vs Chubwart: 3d6 + 13 ⇒ (4, 6, 3) + 13 = 26
Confirming: 1d20 + 9 ⇒ (1) + 9 = 10
Extra Damage: 6d6 + 26 ⇒ (1, 1, 6, 5, 1, 1) + 26 = 41

Auto Damage vs Luthor: 3d6 + 13 ⇒ (1, 3, 3) + 13 = 20
Confirming: 1d20 + 9 ⇒ (17) + 9 = 26
Extra Damage: 6d6 + 26 ⇒ (3, 3, 1, 3, 5, 4) + 26 = 45

Auto Damage vs Bjorkus: 3d6 + 13 ⇒ (1, 2, 6) + 13 = 22
Confirming: 1d20 + 9 ⇒ (3) + 9 = 12
Extra Damage: 6d6 + 26 ⇒ (1, 5, 4, 6, 1, 1) + 26 = 44

Victim: 1d2 ⇒ 2

Auto Damage vs Chubwart: 3d6 + 13 ⇒ (6, 1, 5) + 13 = 25
Confirming: 1d20 + 9 ⇒ (2) + 9 = 11
Extra Damage: 6d6 + 26 ⇒ (6, 5, 1, 6, 6, 5) + 26 = 55

Luthor fires back with his brass knuckles.

Luthor's Ready: 1d20 + 22 ⇒ (12) + 22 = 34
Damage: 1d3 + 18 ⇒ (1) + 18 = 19

PC damage report:
Bjorkus - 46
Chubwart - 79
Luthor - 45

The party is up.


Male Human Hurricane King

Kal steps back and fires his bow at the giant nearest to him. Step in front of Opal, then BB 5/5 on C6.

Attack (PBS, bane, rapid shot, soft cover): 1d20 + 13 + 1 + 2 - 2 - 4 ⇒ (15) + 13 + 1 + 2 - 2 - 4 = 25
Damage (inspire): 1d8 + 1 + 1 + 2 + 2d6 + 1 ⇒ (4) + 1 + 1 + 2 + (4, 1) + 1 = 14
Attack (PBS, bane, rapid shot, soft cover): 1d20 + 13 + 1 + 2 - 2 - 4 ⇒ (8) + 13 + 1 + 2 - 2 - 4 = 18
Damage (inspire): 1d8 + 1 + 1 + 2 + 2d6 + 1 ⇒ (2) + 1 + 1 + 2 + (6, 6) + 1 = 19
Attack (PBS, bane, rapid shot, soft cover): 1d20 + 8 + 1 + 2 - 2 - 4 ⇒ (16) + 8 + 1 + 2 - 2 - 4 = 21
Damage (inspire): 1d8 + 1 + 1 + 2 + 2d6 + 1 ⇒ (1) + 1 + 1 + 2 + (6, 2) + 1 = 14

Lemme know if that 18 hits. If C6 dies, I'll fire at C7.


Kal's trio of arrows finishes off the burned cyclops.

Everyone except for Kal is up.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor steps to AS85 and full attacks C5.

1d20 + 18 - 3 + 4 ⇒ (9) + 18 - 3 + 4 = 28

1d3 + 15 ⇒ (2) + 15 = 17

1d20 + 13 - 3 + 4 ⇒ (2) + 13 - 3 + 4 = 16

1d3 + 15 ⇒ (1) + 15 = 16


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus's hooves follow on Luthor's heels and he unleashes on his bovine wrath on the cyclops.

Raging Power Attack: 1d20 + 20 ⇒ (13) + 20 = 33
Damage: 1d8 + 24 ⇒ (8) + 24 = 32
Iterative: 1d20 + 15 ⇒ (13) + 15 = 28
Damage: 1d8 + 24 ⇒ (5) + 24 = 29
Horns: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d6 + 8 ⇒ (6) + 8 = 14


Luthor and Bjorkus's attacks drop one cyclops and wound another.

Chubs and Opal are up.


Female Human

Opal flings some magic missiles at a cyclops.

damage 5d4 + 5 ⇒ (3, 4, 4, 3, 4) + 5 = 23


Opal's missiles finish off another cyclops and Chubwart drops the last one.

After the battle is over, a brief search finds nothing of value in this room.


Male Human Hurricane King

Onward!


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

After everyone gets healed, I'll open the door to the west.

Luthor: 1d8 + 1 ⇒ (4) + 1 = 5

Luthor: 1d8 + 1 ⇒ (5) + 1 = 6

Luthor: 1d8 + 1 ⇒ (5) + 1 = 6

Luthor: 1d8 + 1 ⇒ (4) + 1 = 5

Luthor: 1d8 + 1 ⇒ (1) + 1 = 2

Luthor: 1d8 + 1 ⇒ (1) + 1 = 2

Luthor: 1d8 + 1 ⇒ (6) + 1 = 7

Luthor: 1d8 + 1 ⇒ (8) + 1 = 9

Luthor: 1d8 + 1 ⇒ (3) + 1 = 4

9 charges and I'm full.


The roof in this chamber has a hole in it leaving it open to the elements. Several stones lie stacked in a corner for easy access.

There is nothing of value or interest in this room.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Southern room then.


A charnel stench fills this long, rectangular chamber, where the discarded carcass of a huge, unidentifiable beast lies on the floor.

Again, there's nothing of value in this room.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

East then.


The smell of stagnant water and discarded offal fills this low-lying cave. A wide pool takes up the eastern part of the chamber, while scattered bones lie strewn across the rest of the floor. Among the bones, a bejeweled short sword glints between two passageways leading north.


Male Human Hurricane King

Oh right, healing. Kal activates the new pearl too.

CLW wand for Chubs: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand for Chubs: 1d8 + 1 ⇒ (7) + 1 = 8
CLW wand for Chubs: 1d8 + 1 ⇒ (3) + 1 = 4
CLW wand for Chubs: 1d8 + 1 ⇒ (6) + 1 = 7
CLW wand for Chubs: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Chubs: 1d8 + 1 ⇒ (8) + 1 = 9 (43)
CLW wand for Chubs: 1d8 + 1 ⇒ (4) + 1 = 5
CLW wand for Chubs: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Chubs: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Chubs: 1d8 + 1 ⇒ (4) + 1 = 5
71 hp for Chubs; 10 charges.

CLW wand for Bjork: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand for Bjork: 1d8 + 1 ⇒ (3) + 1 = 4
CLW wand for Bjork: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Bjork: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand for Bjork: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Bjork: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand for Bjork: 1d8 + 1 ⇒ (3) + 1 = 4
41 for Bjork; 7 charges.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

We'll take the first passageway.


Male Human Hurricane King

And the sword.


Bjorkus: 1d20 + 8 ⇒ (20) + 8 = 28
Chubs: 1d20 + 14 ⇒ (3) + 14 = 17
Opal: 1d20 ⇒ 3
Luthor: 1d20 + 17 ⇒ (11) + 17 = 28
Kal: 1d20 + 19 ⇒ (5) + 19 = 24

Victim: 1d5 ⇒ 2

From the darkness overhead, a tentacle shoots down at Chubwart!

Attack: 1d20 + 19 ⇒ (10) + 19 = 29
Damage: 3d8 + 21 ⇒ (7, 4, 2) + 21 = 34
Grab: 1d20 + 31 ⇒ (8) + 31 = 39
Constrict: 3d8 + 21 ⇒ (7, 3, 1) + 21 = 32

Chubwart is reeled into the air by the tentacle and pulled into a mass of flesh and tentacles. The goblin's muffled cries can be heard coming from within the creature.

Bjorkus: 1d20 ⇒ 12
Chub: 1d20 + 6 ⇒ (6) + 6 = 12
Opal: 1d20 + 7 ⇒ (4) + 7 = 11
Luthor: 1d20 + 6 ⇒ (6) + 6 = 12
Kal: 1d20 + 4 ⇒ (18) + 4 = 22
Tentacle Monster: 1d20 + 6 ⇒ (1) + 6 = 7

The party is up.

The monster and Chubwart are 10 feet in the air.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Swift Action - Liberating Command.

"Let him go!"

Chubs Escape Artist: 1d20 + 16 + 14 ⇒ (6) + 16 + 14 = 36

Luthor draws a dagger and Freebooter's Bane the creature.


Male Human Hurricane King

Kal steps back and fires his bow at the monster. Going for a clear shot, and it should take an AC penalty for grappling, unless it doesn't.

Attack (PBS, FBB, ferocity, rapid shot): 1d20 + 13 + 1 + 3 + 3 - 2 ⇒ (12) + 13 + 1 + 3 + 3 - 2 = 30
Damage (inspire courage): 1d8 + 1 + 3 + 1 ⇒ (8) + 1 + 3 + 1 = 13
Attack (PBS, FBB, ferocity, rapid shot): 1d20 + 13 + 1 + 3 + 3 - 2 ⇒ (6) + 13 + 1 + 3 + 3 - 2 = 24
Damage (inspire courage): 1d8 + 1 + 3 + 1 ⇒ (3) + 1 + 3 + 1 = 8
Attack (PBS, FBB, ferocity, rapid shot): 1d20 + 8 + 1 + 3 + 3 - 2 ⇒ (2) + 8 + 1 + 3 + 3 - 2 = 15
Recover?: 1d2 ⇒ 2


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus roars and begins a warsong.

Inspire Courage and Inspire Ferocity (+3)


Opal fires a pair of shocking rays at the monster.

Ray: 1d20 + 8 + 8 ⇒ (13) + 8 + 8 = 29
Damage: 4d6 + 9 ⇒ (5, 2, 3, 1) + 9 = 20
Ray: 1d20 + 8 + 8 ⇒ (8) + 8 + 8 = 24
Damage: 4d6 + 9 ⇒ (2, 1, 5, 5) + 9 = 22

The rays score the creature's rubbery hide.

Chubwart tries to wriggle free.

Escape!: 1d20 ⇒ 2

But can't escape.

The gargantuan creature descends from the ceiling for more tasty morsels.

Grapple to move: 1d20 + 31 ⇒ (7) + 31 = 38
Damage: 3d8 + 21 ⇒ (8, 7, 3) + 21 = 39

Chubs is at -12.

The party is up.

The creature is now 5' off the ground.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Cap is in trouble! Help him!"

Luthor moves forward and punches the tentacle monster.

1d20 + 21 - 3 + 3 ⇒ (9) + 21 - 3 + 3 = 30

1d3 + 18 ⇒ (3) + 18 = 21


Male Human Hurricane King

Kal casts a spell and rushes forward to touch Chubwart. Cast CCW, tumble forward and try to touch Chubs. Of course, if I don't need to tumble, all the better...

Tumble: 1d20 + 11 ⇒ (17) + 11 = 28

CCW for Chubs: 4d8 + 10 ⇒ (6, 6, 4, 1) + 10 = 27
That's not gonna be enough. :(


Seeing that her captain's in trouble, Opal rushes forward, grabs Chubs's leg, and speaks a word of power.

Mishap: 1d100 ⇒ 11

Teleporting herself and the wounded goblin back to safety.

Chubwart wipes the slime off of his face and readies his daggers.

"Thanks Moonpie!"


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Seeing that Chubwart is safe, Bjorkus moves toward the monster and drives his trident into it.

Raging Power Attack: 1d20 + 20 + 7 ⇒ (6) + 20 + 7 = 33
Damage: 1d8 + 24 + 4 ⇒ (3) + 24 + 4 = 31


Victim: 1d2 ⇒ 1

Tentacle: 1d20 + 19 ⇒ (15) + 19 = 34
Damage: 3d8 + 21 ⇒ (3, 5, 1) + 21 = 30
Grab: 1d20 + 31 ⇒ (4) + 31 = 35

The monster slams a tentacle into Bjorkus but Luthor's shield keeps it from getting a grip on the burly minotaur.

The party is up.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor steps south and unloads a pair of knuckled fists on the tentacle creature.

1d20 + 21 - 3 + 3 ⇒ (15) + 21 - 3 + 3 = 36

1d3 + 18 ⇒ (3) + 18 = 21

1d20 + 16 - 3 + 3 ⇒ (13) + 16 - 3 + 3 = 29

1d3 + 18 ⇒ (1) + 18 = 19


Male Human Hurricane King

Kal dodges away from the thing before casting another spell. Move/tumble to BH89, cast produce flame.

Acrobatics: 1d20 + 11 ⇒ (12) + 11 = 23


Kal's stumbles as he tries to dart away.

AoO: 1d20 + 19 ⇒ (1) + 19 = 20
Damage: 3d8 + 21 ⇒ (8, 1, 4) + 21 = 34

Fortunately, he stumbles out of the way of the oncoming tentacle.

Opal, Bjorkus, and Chubs are up.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus continues to savage the gargantuan monster while bellowing his warsong.

Raging Power Attack: 1d20 + 20 + 4 ⇒ (4) + 20 + 4 = 28
Damage: 1d8 + 24 + 4 ⇒ (7) + 24 + 4 = 35
Iterative: 1d20 + 15 + 4 ⇒ (11) + 15 + 4 = 30
Damage: 1d8 + 24 + 4 ⇒ (2) + 24 + 4 = 30
Horns: 1d20 + 14 + 4 ⇒ (5) + 14 + 4 = 23
Damage: 1d6 + 8 + 4 ⇒ (1) + 8 + 4 = 13


Female Human

damage 5d4 + 5 ⇒ (2, 1, 4, 4, 4) + 5 = 20

Opal flings some magic missiles at the creature.


Opal and the minotaur's attacks prove to be more than the beast can handle and all at once its tentacles fall still.

The short sword turns out to be a +2 dagger upon closer inspection.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

North!


Two doors enter this vaulted chamber, one to the north and another to the southwest. Frescoes of cyclopes are etched into the polished walls to the southeast where a natural stone tunnel leads deeper into the mountain.

There's nothing else of value in this room.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

We keep going then.


Continuing north down the other hall takes the party back to the northern part of the complex.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"I feel like we've been everywhere but sign of the treasure."


Male Human Hurricane King

We should probably heal Chubs first.

CLW wand for Chubs: 13d8 + 13 ⇒ (2, 8, 2, 4, 6, 3, 4, 7, 7, 4, 7, 3, 6) + 13 = 76
13 charges; 76hp.


Male Human Hurricane King

CLW wand for Bjorkus: 4d8 + 4 ⇒ (1, 8, 6, 5) + 4 = 24

Linguistics: 1d20 + 3 ⇒ (6) + 3 = 9

Hmm... I wonder... thinks Kal, staring up at the giant domed Eye again. "Bjorkus, keep an eye on me... if I start acting strangely, pull me away from there, okay?"

Slowly, cautiously, he closes his eyes and starts up the stairs toward the giant mural.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus gives Kal a curious glance and nods.


With his eyes shut, Kal approaches the mural.

Nothing happens.


Male Human Hurricane King

Kal puts out his hand slowly and touches the wall.


It feels like a cold stone wall.


Male Human Hurricane King

Hrmph!

Kal turns and shrugs at the others. "It was worth trying. Let's go have a look at those magical circles. Opal, can you tell what they do?"

Spellcraft: 1d20 + 9 ⇒ (17) + 9 = 26


Kal figures these to be teleportation circles keyed to other sections of the island.

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