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"'scuse me, but I was wondering if you might be willing to hire on additional help for the good work you're doing here in town?"
In the evening, Barnabus and his men are, of course, playing a game*, and gives you a wide-eyed look. He practically radiates leadership, and speaks in a deep voice

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sindran day1
"Is he always that, uhh, suspicious? I mean, I wouldn't think there'd be much crime here being so near the Watch Wall and all."
As captain Barhold leaves, Bellam seems to be lost in thought. Your comment breaks his train of thought, and he shrugs. "Well, It is his job; he can't help it, I guess. But I'll admit, I haven't seen him this riled up in years. My friend, I'm sure you remind him in some very distant way of someone he once arrested. Don't think twice about it." eager to change the subject and in doing so, hopefully your mood as well, he continues:"Say, if you're from the west, did you see or hear anything about these Merrie Men? Are they any good - or at least, as good as these damned posters say they are?"
one more for you Sindran, then you're on to day 2.

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1. Find local bandits or rogues.
Arryn goes to a shadier corner of town, and when nobody is near, she quickly shifts, setting a new appearance.
You know those signs some multinational companies have, counting the number of days without Accidents? Well, Aldencross has one for Crimes. The score is currently 79.
So - local bandits? not so much, or at least not advertising themselves. However, you do catch a conversation between two patrolling guards about a guy in the keep's prison cell.She looks the tender in the eye, and whispers "I need one ale and room," She says as she tosses 10 gold pieces.
The tender seems startled to find your stool suddenly occupied; normally she takes good care of her customers, and she immediately looks at the empty bar in front of you to tell that you haven't even had a drink yet.
As she gets you that drink, she asks "A..Are you planning on leaving on saturday? You should know we do great weekly deals."

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Well after midnight, you are woken by some creaking floorboards. You look outside to the moon to tell the time, and slip quietly outside. As you avoid the creaky ones (the time spent last night memorizing the creaky floorboards will pay off now!) you peer around the corner of the stairs, to see Bellam Barhold, holding an oil lamp, heading down towards the basement.
Does he see you?: 1d20 + 10 ⇒ (12) + 10 = 22 = your DC for your first stealth check.
Arryn, would you please roll a couple of stealth checks and perception checks?

Arryn Lerash |

Guys, I'm real sorry but I'm gonna be flooded with work and such until friday, so it will be VERY lucky if I get any posts in until then.
Since I'll be gone, and you requested, here's some rolls:
Stealth:
1d20 + 12 ⇒ (20) + 12 = 32
1d20 + 12 ⇒ (10) + 12 = 22
1d20 + 12 ⇒ (6) + 12 = 18
1d20 + 12 ⇒ (3) + 12 = 15
1d20 + 12 ⇒ (13) + 12 = 25
1d20 + 12 ⇒ (3) + 12 = 15
1d20 + 12 ⇒ (3) + 12 = 15
1d20 + 12 ⇒ (8) + 12 = 20
1d20 + 12 ⇒ (16) + 12 = 28
1d20 + 12 ⇒ (7) + 12 = 19
1d20 + 12 ⇒ (13) + 12 = 25
Perception:
1d20 + 12 ⇒ (8) + 12 = 20
1d20 + 12 ⇒ (5) + 12 = 17
1d20 + 12 ⇒ (17) + 12 = 29
1d20 + 12 ⇒ (16) + 12 = 28
1d20 + 12 ⇒ (15) + 12 = 27
1d20 + 12 ⇒ (18) + 12 = 30
1d20 + 12 ⇒ (16) + 12 = 28
1d20 + 12 ⇒ (9) + 12 = 21
1d20 + 12 ⇒ (19) + 12 = 31
1d20 + 12 ⇒ (16) + 12 = 28
1d20 + 12 ⇒ (19) + 12 = 31
1d20 + 12 ⇒ (17) + 12 = 29
1d20 + 12 ⇒ (17) + 12 = 29
1d20 + 12 ⇒ (5) + 12 = 17
Misc:
1d20 ⇒ 8
1d20 ⇒ 3
1d20 ⇒ 5
1d20 ⇒ 11
1d20 ⇒ 20
1d20 ⇒ 16
1d20 ⇒ 6
1d20 ⇒ 15
1d20 ⇒ 13
1d20 ⇒ 4
1d20 ⇒ 2
1d20 ⇒ 3
1d20 ⇒ 1
1d20 ⇒ 6
1d20 ⇒ 6
1d20 ⇒ 14

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Since Arryn is AFK, I'll skip the spoiler tag.
In the middle of the night, Bellam has his hand on the door to his wine cellar. He takes one good look around the dark, deserted common room, and completely fails to spot Arryn looking down at him from the staircase.
Bellam Barhold opens the creaky door to the cellar, and Arryn uses the opportunity to hoppity-hop down the stairs, cloaking the noise from the steps with the door's squeal.
Bellam goes down the dark stairwell, and the candle in his hand provides next to no light at all. It does make it easy for Arryn to follow him, since he shows up brightly in a pitch-black environment, and he can only see for a few yards, blinding himself with a useless light. amateur...!
Navigating between shelves of wine, Bellam picks out two bottles, covered with dust, and tucks them under his arm. Then, he walks to the back wall, counts out a specific brick from the center of the back wall, (4 left, 3 up, 2 left, 1 down) and presses it gently.
a four-foot high section of the wall, that was previously totally unremarkable is now clearly a secret door, leading into a long passageway with, from Arryn's viewpoint, no exits. It does lead straight into the direction of the keep.
Arryn decides to wait, since there is no place to hide.
In 15 minutes, Bellam returns, with two very different bottles of wine and a smug look on his face. He quickly stuffs the newfound bottles in a shelf, closes the secret door by pressing the same brick once more, blows out the candle, and quickly runs up, for a little sleep.
Arryn remains undetected. She then is botted by her GM into walking down the secret passage herself, verifiying that it does indeed end in Balentyne's Tower's cellar, (yes it does) and heading back quietly to bed, to ponder the night's discoveries.
if any of you want to know what she saw there, all you need to do is ask when she tells you of her investigation in the morning of DAY 2.

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Well. It's a dwarven game on a board with quite a lot of squares; one side plays 32 small stone miniatures and the other side plays 8 big miniatures. There's a central stone that no one apparently is allowed to touch or pass, and they seem quite willing to sacrifice the larger pieces in such a way that no one of the smaller may reach the central piece.
So....a good lie then, Oret? ;D I'm not saying it's impossible, mind; it just needs to be plausible. Also, before you ask, I intend to start with villain points the next time you level up. This could've been a nice time to spend one, but alas...

Aerent Sephim |

Curious about Arryn's investigations, Aerent asks if she was able to locate any secret doors (per the rumors).
Aerent also mentions his idea about starting a fight on Sunday when the dwarves are good and drunk, asking her if she would try to sneak into the dwarves' rooms to look for blueprints, plans, or anything that might be of interest regarding the Watchtower.
All, is there some spell that can make copies of something on another piece of paper? That seems like a fairly mundane spell, but I can't think of anything off the top of my head. If not, DM, would you permit us to use read magic or something to actually copy the documents?

Sindran Eithe |

Woohoo!
Tim nods in agreement. "Well, I've heard a lot about William Marcus Marlowe, yannow, the Bard of Barrington. Seems he's very good. Not sure about the rest of the company, but there's a lot of excitement about them so I reckon they've got summin' going for them. I'm thinking about watching them myself."

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I assume everyone who hasn't specified otherwise has paid for a week in the inn, and I don't like bookkeeping. Everyone has +/-1150Gp to start with, let's say 1075gp are left and we never speak of paying for food and lodging again in this town.
You see, if all goes well, you'll be recovering most of the expenses and then some before the month is over; if not, money won't matter anyway where you're going.
I'd like to move everyone on to day 2. We'll work out how Oret deals with the dwarves later - it will only affect Oret's own agenda for now.

Talon Dalkar |

*casually slices him in half* huehuehue
After securing his new job Talon makes his way back to the inn and tells them of his success "Humiliating, but I think it will be a usefull resource. I plan on seeing if I can intercept messages tonight"
Talon spends the night and early morning up on the wall, staying perfectly still and allowing his black form to be cloaked by the darkness. He uses his darkvision to watch for any incoming messenger birds

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Aerent, Day 2:
As you stroll around town, looking for either Captain Mott, Miss Mott, or Captain 'cheating bastard' Eddarly, you find a bench that oversees the central square. You pretend to read a book, enjoying the sunshine, as you casually observe, and learn.
8AM : women fetch water from the large well in the center of the square. They chat seemingly forever about everything, and gossip like you just would not believe. Apparently, the juicier the rumor, the better.
9AM : the market stalls are set up and the housewives are hushed aside by the tradesmen.
10AM - noon : market. many of the housewives come back, dressed in finer clothes, to buy food or even finer clothes. Or, chat; they sure have stamina.
Just before the sun reaches the highest point, a ripple moves through the crowd. It's very subtle, but you have been watching their behavior for hours now, and it's obvious - if you know what to look for.
The ripple originates at the higher part of town - which is also the area where wealthier folks reside, closest to the wall. People unconciously step aside, to let someone pass. And then you see her - that simply must be Kaitlynn Mott, because you simply cannot think of anyone else who would fit both her description and her (respectable) outfit that perfectly.
Nearby conversations pause mid sentence, husbands look and blush as they get pinched by their wives, and from the shadow of the big oak tree, a group of men stops speaking and stares, but Kate doesn't seem to notice, or understand exactly why.
Kate buys her groceries, and heads home. at Noon, the first salesmen start to close down their market stalls, and take their wares bake into their shops down the side streets.
What do you do, Aerent?

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Talon spends the night and early morning up on the wall [snip]
you'll have a paid job tomorrow.
I know you'd like to watch the other birds - sorry I haven't mentioned it yet. However, there are only so many hours in a day; and a character with a Wisdom score of 13, like Talon, would realise that it's not a good idea to f*k up your first day on a new job. So - would you like me to pretend I didn't read that post? ;) Also, do your kind prefer to sleep in the woods, e.h. hanging like bats, or in a house, sleeping in a bed?

Oret Stonechild |
1 person marked this as a favorite. |

Morgrym (Oret) looks confused by the dwarven being spoken, and when the other dwarves burst out in laughter and cheering, he withdraws into himself even more.
"Again, sir, I'm sorry - I don't understand our native tongue. I was adopted, you see, by an elven family that couldn't have children of their own. They didn't care much for the dwarven tongue, or culture. They taught me their language, but I will never forgive them for keeping my heritage from me." Oret lets his frustration with his own childhood, and later by the hypocritical world around him show through.
"Finally, though, they grew tired of me, my rough look and voice, and of my lack of grace. I left them, and went in search of adventure, and that has brought me here. Seeing you all here, made me realize that I want to learn to be a dwarf, and what better way to learn than to spend my days with them, working alongside them? I want to feel the stone beneath my hands, and to truly learn about myself in the process."
Realizing that he will need to sell his value to this man, he stands up straight, looks the dwarf in the eye, and concludes, "If you doubt that I will be of value, I say that I am stronger than any of you. I will carry the heaviest load any one of you can, and more besides."
His piece said, Morgrym (Oret) stands and waits.

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I was adopted, you see, by an elven family
Barnabus' smile could NOT have disappeared quicker from his hairy snout;
They didn't care much for the dwarven tongue, or culture. They taught me their language, but I will never forgive them for keeping my heritage from me."
Eisenbauch starts involuntarily twitching his nose in annoyance. The other dwarves stop laughing and grow quiet;
I left them, and went in search of adventure, and that has brought me here. Seeing you all here, made me realize that I want to learn to be a dwarf, and what better way to learn than to spend my days with them, working alongside them? I want to feel the stone beneath my hands, and to truly learn about myself in the process."
the dwarves behind Eisenbauch make 'good on yer' motions, nodding more and more;
I say that I am stronger than any of you. I will carry the heaviest load any one of you can, and more besides."
The dwarven captain's twitch ends - and a split second later, both he and his team explode in earsplitting laughter, tears flowing freely. Then, suddenly, Eisenbauch wipes the tears from his eyes, smacks his empty mug on the table, grabs you by both shoulders, and looks you straight in the eye.
"repeat after me."he looks at you expectantly.
/slowclap. That has to be one of the best in-character lies ever sold to me - and I play with evil guys exclusively these days.
By being raised (read: abused) by Elves, they'll forgive you a whole lot of odd behavior - especially if you're good on your promise and work. As of now, you have a +5 'he was raised by the airy eary ones' bonus on any bluff roll vs your new ...friends. Very well done.

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This is the room under the keep, that Arryn found at the end of the secret passage from the Lord's Dalliance
There's a trap door in the ceiling, but Arryn hasn't dared enter yet. Perhaps tonight, she will.
cala, day 2
in the early afternoon, as Cala briefly returns to the in, frustrated from the morning's fruitless search for the captains, she is approached gently by a human in his early thirties. He seems wise, but not wizened; charming, but no charmer;
The man seems sincere as he softly speaks, "sister? would you take my confession?"

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Oret, end of day 1
Eisenbauch wipes the tears from his eyes, smacks his empty mug on the table, grabs you by both shoulders, and looks you straight in the eye.
"repeat after me."dwarven:Quaff!
he looks at you expectantly.
as you try to bend your tongue around the coarse language, in an attempt at pronouncing your first ever dwarven word, the dwarves raise their cups and cheer, patting you on the back for your valiant - albeit lousy - efforts. They spend the rest of the evening welcoming you into their little brotherhood, sharing ale, seemingly endless stories of dwarven folklore, and some minor details of their job at the keep; all the while teaching you a lot of basic dwarven words. At midnight, Eisenbauch stands up, hefts his mug up high, and raises a toast to their newfound brother.
I will carry the heaviest load any one of you can, and more besides
"Tomorrow, we shall see if you are good for your promise. And if not, you can always carry around our messages. But now, we go to bed. CHEEERS!" and they all bang their mugs together, then throw most of the contents down their throats, with the rest splashing onto those who were unwise enough to sit behind a drinking dwarf.
Bellam, the inkeep, stops cleaning glasses and holds his breath for a few moments, but apparently no one cares for a fight today, so his tension quickly releases and he continues cleaning.
Oret day 2
did you drink any ale with the dwarves?
The next morning, you are awoken by a banging sound on your room's door. It's still dark outside as you hear one of the dwarves whisper: "Morgrym! wook up! we have tae git gooing suun!"
In the common room of the inn, the dwarves are already taking their breakfast. They eat copious amounts of, as you'd classify it, dinner. You join them and modestly scoop some of the protein, fat, and calory-rich foods onto a plate, and start munching. It's not even bad, just a lot.
Eisenbauch speaks first. "Right lads! outside in five. And you," pointing at Oret, "you're with me today."
You get a tour of the sites the dwarves are working on. They are doing very specialized maintenance to the structural integrity of the keep itsel. You are shown several weak spots they are working on, and Eisenbauch mentions "that's just this week, there's a lot more work to be done the next week and after.". Besides maintenance, the dwarves are constructing 4 huge siege engines. When finished, these could easily bombard the other shore with their rocks, kegs or barrels of caltrops; these would provide a serious hazard to Sakkarot FireAxe's army.
Oret - would you please roll two strength checks for me? }:)

Caladwhen |

cala, day 2
in the early afternoon, as Cala briefly returns to the in, frustrated from the morning's fruitless search for the captains, she is approached gently by a human in his early thirties. He seems wise, but not wizened; charming, but no charmer; ** spoiler omitted **The man seems sincere as he softly speaks, "sister? would you take my confession?"
Frustrated by her lack of progress finding the Captain, Cala turns to the old man and responds quickly, almost tersely "I'm sorry, what?" Realizing quickly that she is of course draped in the raiment of Saranae, Caladwhen quickly and casually corrects herself with a smile "I'm sorry; yes of course."
Caladwhen leads the old man to a nearby temple, and motions towards the entrance "We'll find solitude in there. I'm Sister Elsinore by the way." Waiting for him to take the lead, Caladwhen ruminates I'll take up the search for the Captain later... this could be interesting.
As an aside, Caladwhen will have researched the practice and rituals of Saranae for her disguise. Gifted with languages, I'm sure she could master any customs in no time.

Aerent Sephim |

Well, since it's only noon, he would try to see if people frequently went into and out of the watchtower. A cursory glance is fine, don't need in-depth details yet.
Idea is to see if outsiders are allowed in easily or not. If so, are they servants, delivery people, etc
After that, head back to the inn and ask the bartender about her, per my earlier post.

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Cala day 2
a human in his early thirties.
Cala turns to the old man
Hey! Who are you callin' old! dangit!
As an aside, Caladwhen will have researched the practice and rituals of Saranae for her disguise.
my thoughts exactly. Know your enemy, etc.
You sit on a bench in a quiet area of the temple devoted to Pharasma. Some gloomy individuals are sighing with framatic fatalism in a corner They are weaklings. either stand up and fight to come up on top, or have the decency to die and get out of the way. Cala takes a seat, in a position so that the light from a nearby window shines on her, subtly adding to her angelic appearance.
The man speaks quietly. Apparently, he needs to clear his conscience by sharing a secret. "thank you, sister, for your time. I have sinned; my sin relates to the Sixth and First." He waits for you to acknowledge...
...and then blurts it all out, in a waterfall of words: "I have made unmarried ...relations with a woman; I knew the woman at the time was married. I am now increasingly infatuated with her, to the point that I can no longer stop myself longing for her at night and desire above all else to touch myself thinking of her; I have " and the list goes on and on, growing ever more uncomfortable, while you realise the origin of the phrase 'vicarious shame'. What a terrible waste, that these people are so hindered by their faith! As the man blathers on, you find it increasingly difficult to keep a friendly face and not to slap the poor sod in his face, and shake him free of his petty religion, when suddenly, a snippet of his confession draws you out of your inner rage "..my duties on the Wall, together with her husband, this simply cannot continue, but I...just...can't stop myself - you see?"
Visibly relieved, the man wipes his face and calms himself down. "I have kept all her letters in a box, in my private chambers in the tower. But I beg you, give me the strength to resist her attractions and end this miserable relation."

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Aerent day 2 - afternoon
The road from Aldencross leads to the fortress, and the fortress itself is pretty much built on top of the bridge over the Sellen river leading into the Taldor forest to the East, where Sakkarot is gathering. The wall around the fortress has several watchtowers, on top of which you see dwarves working on some sort of siege engine.
There are guards at the front entrance of the fortress, whom are quite alert, and although commoners delivering goods aren't unusual, they are checked before being allowed in. After a while, one of them looks at you straight in the eyes, and even from a distance you have to make an effort to maintain an attitude of innocent curiosity.
Please roll me a bluff check and tell us how you handle the suspicious look from the guard?

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Oret - could you roll me two STR checks? They want to see if you can indeed lift the great catapult beam all by yourself; not even Dorst could manage that on his own, and he can carry two full kegs by himself.
Talon - you have no usefull skills at all in a kitchen that I can think of...How do you propose to manage on your first day on the job? It can only be a matter of time, before Mama Guiseppe decides you're better at hauling stuff than cooking, and she'll only smile kindly and ask you to go. Do you see another outcome?
Besides Mama G, there's also a pretty elf girl who nimbly moves around the kitchen (She's called Svarestel) and prepares most of the ingredients for the daily meal. You're never left alone though, as Mama G constantly monitors your progress on the simple tasks she's setting you. (grab some garlic, peel some tomatoes, GENTLY like so as not to squash them, etc.)

Aerent Sephim |

Bluff: 1d20 + 9 ⇒ (14) + 9 = 23
Thorne continues watching for a few minutes until letting his shoulders slump a bit. He quickly wipes one of his eyes, then lets his head drop as he turns away from the watchtower, heading back to town.
Entering the inn, Thorne buys a drink and speaks with the bartender. Lamenting his own misspent youth, Thorne is effusive in his praise about the watchtower, and the brave men that stand guard there. "When I was a lad, all I wanted was to be a brave knight, wearing a tabard, holding my sword aloft, and riding a horse clad in shining armor. Ah, those were the days. Things turned out differently, and I'm not one to complain, but just seeing the watchtower up close... makes me think back."
Edging closer, Thorne takes a swig and gives Bellam an appraising glance. "So, I saw this wondrous beauty walking through town today. Every man around stopped to look at her. You wouldn't know anything about her, would you?"
Give him a description of Kate

Talon Dalkar |

Well Talon may be no iron chef but I imagine with his high intellect he can manage simple things. Hmm, perhaps he can use magic to cheat? Perfectly cook some soup, flash freeze things to keep them fresh, a little electricity to give something a little more pizzaz? Or better yet, I can try wooing the elven girl to help give me some tips. yeah I see a ratatoui moment coming lol (except instead of being a dork im an evil bastard XD)
After working for a bit and realizing he isn't much use except for mundane jobs, Talon makes his way over to Svarestel "Umm..hello there, I'm Auvrelth. I was wondering if...well...perhaps you could teach me how to actually do my job" he says with a small smile

Náriel Lauric |

Hey! Who are you callin' old! dangit!
Well, Cala is the equivalent of 18 or 19 in human years and she barely ages... all humans seem old to her! Seriously though, I must have missed the thirty-something description.
Knowledge Religion: 1d20 + 9 ⇒ (9) + 9 = 18
Finally hearing something interesting, Lisandra feigns concern and empathy, appearing seemingly concerned yet comforting to the man. "It's alright my brother, we are but human. The flesh is weak, and makes the best of us prone to envy and lust." Leaning forward and placing both her hand on his in a gently, yet mildly seductive manner, Lisandra closes her eyes and recites the verses of absolution in a muted and breathless voice.
Opening her eyes, Lisandra smiles warmly and whispers "Saranae is a merciful, but you will need to make an act of contrition," standing up, Lisandra reaches out to take his hand before continuing "you will need to give me those letters, such that I can burn them in cleansing fires of our lady of the sun. Lead the way."
Ooo, the plot thickens. Caladwhen is going to squeeze this guy for as much information as possible, starting with the letters and some names.

Oret Stonechild |

Sorry for the delay in posting - the whole family got a stomach bug that laid us up for a couple days.
While the dwarves drink heartily on that first night, Oret merely sips his ale, unsure of its effects on his system, and not willing to chance his disguise failing him.
The following morning, he is ready for their challenges - though, perhaps, doesn't do as well as he could have.
Strength: 1d20 + 5 ⇒ (2) + 5 = 7
Strength: 1d20 + 5 ⇒ (15) + 5 = 20
Hrm - the dice gods don't like Oret's charade much, apparently.

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Give him a descr...
that's all he needs - he knows who you're talking about
"Hah! Don't I know it! That would be Kaitlyn. The pride and joy of Aldencross. Alas, lad, you'd better not get too cozy with her; she be married to one of the captains of the guard, Franz Mott. He's got quite the temper as well - Oh he's kind to her, for sure, but he's so terribly dull! So serious and formal! Boooo-ringggg!"
He pauses to put some clean glasses away.
"It was an arranged marriage, you know? her family set it up, and Franz 's was quick enough to realize he'd never get a woman that good if they'd leave it to him to find one for himself. So, Kaitlyn's family is now wed into minor nobility, him being a captain of the Wall, and all, and Franz gets to lie down with the best woman in all of Aldencross, if not Andoran."
He sighs.
"such a shame. I'm sure you could think of a trick or two as well, you'd like to try on Kate, eh? *grumbles* I know I could"

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"Umm..hello there, I'm Auvrelth. I was wondering if...well...perhaps you could teach me how to actually do my job"
Mama Guiseppe clicks her tongue, and with a smile she urges you on: "boy, are you here for us pretty women , or are you here to work?"
But after a while, she seems satisfied that you're making an honest effort, and as she goes off to do some paperwork in a side room, she lets the two of you work together on today's tomato sauce.Svarestel seems to take pity on the way mama G treats you, and the work requires you to work close to eachother, so you two are quickly on quite familiar standing, as she shows you when to add the spices, what to watch for, (and how to make sure the sauce doesn't cook too quickly so you have some time for yourself!)
Talon, if you want to do something specific during your day of work, go ahead and it'll happen *now*
...but at the end of the day, mama G comes out of the office again, carrying a list and a pouch.
"Boy! Ýou've learned much today, but it's still not a lot. However, I have another job for you tomorrow; I need fresh veggies. Will you walk to Farmer Jorn halfway between here and Fusil, and ride back with my full cart? He'll have it ready."
She holds out a list and the pouch, hoping you'll accept the task.
"It'd help me out wonders."

Talon Dalkar |

Oh lawdy Talon, what has you done lol. Luckily elves are the race Talon minds the least
Sense Motive 1d20 + 5 ⇒ (5) + 5 = 10
Smiling and thanking her for the help, Talon tries to genuienly learn what he is being taught. He figures it's actually a useful skill anyways. As they let the sauce cook slowly Talon wipes the sweat off his forehead and looks at her and smiles, oblivious "So what brought another elf to the city? Sorry, it's just that I travel so much I spend more time among other races, it's nice to be reminded of home sometimes"
As mama G comes in Talon nods "Yes Svarestel is quite the chef, perhaps one day I'll actually be somewhat useful" he gives a light laugh "Of course, I'll have them here right when I get here" he takes the list and the pouch, making a mental note to pick up the veggies.

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Oret day 2
In the morning, the dwarves take you to the west tower, built in the wall around the fortress. You get a great view of the area. They ask you to lift the heaviest part of the siege engine (the catapult's arm) and bring it to the next tower as fast as you can.
Even though you brace for the weight, the first time you try, you are stupefied by the enormous weight of the treetrunk-sized solid wooden beam.
The dwarves laugh at your expense, but in the meantime you try again, and you're almost halfway before they stop laughing and realize you're actually going to manage it!
As you reach the next tower, and look at them with a look saying "where'd you want it?" They burst out in cheerful laughter - and you've landed a job of hauler, bringing siege engine parts to the installation sites. This is heavy work - and none of them really wanted to do it - but very well respected, since none of them really wants to do it.
They only need you in the mornings, to bring the stuff they need up to the towers, so they can work with it during the day. you'd have the afternoons and evenings free of work.

Aerent Sephim |

Thorne listens to Bellam's response, "No, no, that's not it at all. I prefer my women more... experienced, if you take my meaning."
"It's just... well, I wouldn't want to start no rumors, so I'll just say that a little bird might have just seen a pretty girl talking to a guard today, but he weren't no boring gent like you're describing. Seemed mighty friendly too, the way they were acting."
Thorne leans back and raises his mug in a mock toast, "But thanks for the advice, I'll be sure to stay far away from that; bored pretty girls only mean one thing for me - trouble! Especially if that Captain Mott has a temper - don't need anybody interrupting my vacation, am I right? Give me an older wench who's been around enough to know it's all in good fun."
He reaches into his pouch and pulls out a few more coins, "And what do you know, I've got money for another mug of ale!"
Bluff: 1d20 + 9 ⇒ (13) + 9 = 22

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Bellam casually says "Ohh, that would be cap'n Eddarly."
As he places down your fresh foamy mug, he smiles as he sees the look on your face."Well now, don't look so surprised! That little bird of yours isn't the only one in town - in fact, sometimes I think that only Franz Mott doesn't know. *sigh* That's an accident waiting to happen, if you ask me. Though most people hope she'll just leave Mott for Eddarly - if only because 'Eddarly' slips off the tongue a lot better."
Some regulars come in, and Bellam excuses himself to take care of them.

Aerent Sephim |

Thorne quickly places his mug down, squints his eyes closed and covers his ears saying, "I don't want to know, I don't want to know!"
He reaches forward and takes another long draught.
I kind of like the bartender. Does he have a wife and/or kids that we've seen around?

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I kind of like the bartender. Does he have a wife and/or kids that we've seen around?
You've heard him say "kids?! Me?! Pah! That don't work when you work nights."
wives, pretty much the same.
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Sindran's day 2, finally ;)
In the morning, you see the occasional civilian walk up the hill towards the fortress. You blend in with them as they approach the fortress' main gate.
Every single person is stopped by the guards and asked for their business, even though some seem to know eachother well. Most simply say they have deliveries or appointments.
Then, your turn comes up. The guard frowns with professional curiosity, as he doesn't recognize you.
"What's your name, and business in the keep?"

Sindran Eithe |

Tim tilts his head. He's wearing similar clothes to yesterday and looks unassuming. "Timaeus Greaves. I'm here to see Father Donnagin. Would you happen to know where he is?"

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to Guard2: "hm, now that you mention it, yeah, he does. And I think he mentioned a Tim as well."
to Sindran: "Tim-may-yus, eh? You're staying at the Inn? I'll tell Father Donnagin that you wanted to see him - and he'll come looking for you, if he thinks you're worth his time. You see, cap'n said we'were not to let you in, so you should be able to work out what happens next; you're going to walk back down that hill and not cause a fuss."

Sindran Eithe |

Tim holds his hands up in a gesture of surrender. "Now, what'd I ever do to you folks?" Realizing that arguing with the guards would hardly be useful when they're blindly following their captain's orders and in no hurry to draw even more attention to himself, he makes to go peaceably. "Any idea when the Father will see me? I want to be there when he comes after all."
Having the guards, not to mention which others the captain might have informed of his suspicions, being wary of Timaeus has Sindran displeased, struggling to keep the friendly smile up on his face. This new-found notoriety will make moving about much harder.

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they're foot soldiers, who get ahead by doing exactly as they're told.
The folks in line behind you stare and point; apparently it doesn't happen often that someone is sent away, and since the town loves their gossip, this further ruins Timaeous' reputation.

Sindran Eithe |

"Right, well, fine." Timaeus raises his voice a bit, enough for the gossiping folks to hear. "I don't know why your captain told you to refuse me entry just because he says I 'look suspicious', but that kind of thing is a right abuse of power, turning people away just because of how they look."

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Cala day 2
"you will need to give me those letters, such that I can burn them in cleansing fires of our lady of the sun. Lead the way."
His eyes go wide and his natural cool seems to waver for a bit.
"Sister, I..." He swallows before continuing, "The letters are quite ...explicit. I would not soil your chastity by bringing them. I'd rather see them burnt myself."He thinks for a moment, and then suggests "I'd rather we meet again err..I can manage Tuesday morning? And bring the letters so that we may burn them together?"