
Auric Lightmane |

I have no objections to trying it with 4 either. I'm really built mostly as a force multiplier right now but if need be I could switch my feats and gear to get a lot more damage output.

GM Snowe |

I finally made contact with Thessan. His family has gone through a terrible tragedy so please include him in your thoughts and prayers. When he is ready to return, I will work him back in.
That being said, I run this homebrew out of my home weekly with some friends. We are well ahead of the PbP (for obvious reasons) and all of the encounters I have been making are for a group of five.
To balance this out, please go back into your character sheets, maximize your hit points and increase each ability score by 1 if you chose the odd stats I gave. Please keep the "8" as it is.

GM Snowe |

Unfortunately, my grandmother passed away today. I'll be out of state in New York until Sunday, April 3rd. No need for condolences, she was almost 90 and lived a great and full life. For those who pray, please do so for my mother. I will still continue to make posts, but they won't be as frequent.
On a lighter note, Happy Easter, I hope you all enjoy the holiday weekend.

Corporal Vincent |

While I do get the hint that the tunnel is more interesting, we would have to break down the door (which isn't the most Paladin-y thing to do).
I guess we probably should go ahead with that just so we can start killing stuff like proper murder hobos.

Allyo Shan |

I'm flying back home today - please don't expect anything from me on the next days, I'll be busy getting things round :) have fun during the while guys!

GM Snowe |

I finally got in touch with Allyo, and he has decided to withdraw from the campaign. My discussion with him did bring up a possible valid issue I may have been missing.
The creation of an all-paladin party seemed thematically fun and appropriate when I started this campaign but ultimately I feel that it's robbing your characters of your unique identities in regards to both mechanics and role play opportunities.
If you are completely satisfied with your character and their interactions, then I am equally satisfied. However, if any of you wish at this time, you may completely recreate your character.
I'd like to have this entire process done by the end of tomorrow, or at the very latest by the end of the weekend (it generally appears like the PbP forums are much less active on the weekends). Feel free to discuss intentions and ideas here!
I only ask that if someone does change their character, we break verisimilitude and pretend those changes existed all along.

Auric Lightmane |

I'm pretty happy with Auric as he is... He's designed to be part of a team of knights (kind of the leader, really), so the more we move away from that the more I might want to rework some things, but as long as we're still all Knights of Alerion, and pretty much everyone has a good option for melee or ranged combat I'm good. My diplomacy is +16 right now (sense motive too) and with flag bearer and performance I give everyone +2 hit/damage (plus I'll get some good buff spells as we go), so he's pretty good for what I planned for him to do. I fight one handed (sword and board) so my damage isn't great, but smite helps and I add to everyone else's...
Also, I have an RL friend who might be interested if we're looking for 1-2 more... He built a pally/oracle focused on healing and buffs for another game that fell through not long ago. He's out of town right now (and unreachable) so don't wait if you find a replacement you like, but I can ask if he's interested when he gets back (I'm pretty sure that's this weekend).

Obadiah Smith |

Hey fellows, seems I'm your new party member.
GM, I already made my concept to fit the Paladin constraint and I'm content to maintain it. As to your problem, I'd suggest in future that an all-paladin party is fine, but it might be better to allow paladins to be of any good alignment rather than just LG, adding to variety.

GM Snowe |

Just curious if there was a mechanical reason behind Dammerich being your chosen deity. Mitra is pretty much the only deity really followed in Talingarde with exception to the evil cult of Asmodeus.
I'm simply going to place you into the group as if you had been there so we're not tying things up with 'who are you, where did you come from...'
Essentially, a small group of Knights of Alerion was sent up to report to Commander Havelyn at castle Balentyne. The group stopped in Aldencross for the night, a small town a mile southeast of Balentyne.
After the arrival, they heard new about a serious of strange and unfortunate circumstances occurring over the last month: random deaths, poisonings, friends plotting against eachother....
In the investigation, the group of Paladins ended up travelling to Balentyne to witness the end of a massacre. Bodies of dead guards litter the entire place and they were just a few moments too late, witnessing the death of the commander. Right now, they are in combat with the remaining villains.
If you're interested, I keep a roll20 map up for this group for positioning here.
I will replace Allyo Shan's token with yours, and place you on his initiative for this combat.
The fight is occurring on a causeway over a drawbridge.
You are about 35 feet away from the main combat, and another 30 feet away from an enemy caster that is lingering behind.
It is presently your turn as well :)

GM Snowe |

I don't intend on letting it die. Over the course of this week I've recruited two other people, each never posted. I'm on the hunt again and will fill our 4th soon.
However, I am considering ending the combat through role play instead of dice rolls once I get someone solid, as having two people disappear in the middle of the fight and be replaced is just...silly.