Allyo Shan's page

143 posts. Alias of adsapiens.

Full Name

Allyo Shan




Ranger (Tidal Hunter, Trapper) 1




Chaotic Neutral




The Shackles


Common, Elven, Gnome, Sylvan



Strength 14
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 16
Charisma 7

About Allyo Shan

Character Sheet (No Gear):

Allyo Shan
Elf ranger (tidal hunter, trapper) 1 (Pathfinder RPG Ultimate Magic 65, Ultimate Wilderness 73)
CN Medium humanoid (elf)
Init +4; Senses darkvision 60 ft., keen scent, low-light vision; Perception +8
AC 14, touch 14, flat-footed 10 (+4 Dex)
hp 11 (1d10+1)
Fort +2, Ref +6, Will +3 (-2 vs. Charm or Compulsion effects if there's a promise of wealth or power); +2 vs. enchantments
Immune sleep
Speed 30 ft.
Melee unarmed strike +3 (1d3+2 nonlethal)
Special Attacks favored enemy (humans +2)
Spell-Like Abilities (CL 1st; concentration -1)
. . 1/day—comprehend languages, detect magic, detect poison, read magic
Str 14, Dex 18, Con 10, Int 14, Wis 16, Cha 7
Base Atk +1; CMB +3; CMD 17
Feats Point-Blank Shot
Traits besmara's blessing, clever wordplay, honeyed tongue
Skills Acrobatics +5, Climb +6, Diplomacy +7, Disable Device +7, Knowledge (geography) +6, Knowledge (nature) +6, Perception +8, Profession (sailor) +8, Stealth +8, Swim +6
Languages Common, Elven, Gnome, Sylvan
SQ crossbow training, power-hungry, trapfinding +1, waterborn
Special Abilities
Comprehend Languages (1/day) (Sp) With Intelligence 11+, cast Comprehend Languages once per day.
Crossbow Training Reload proficient crossbows 1 step faster.
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Magic (1/day) (Sp) With Intelligence 11+, cast Detect Magic once per day.
Detect Poison (1/day) (Sp) With Intelligence 11+, cast Detect Poison once per day.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Keen Scent (Ex) Notice other creatures by scent in 180-ft. radius underwater.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power-Hungry -2 vs. Will saves if the effect's creator promises wealth or power
Read Magic (1/day) (Sp) With Intelligence 11+, cast Read Magic once per day.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Waterborn (10 minutes/day) (Su) You can breathe underwater for 10 min./day.