
Calem Wolfe |

Taking a rest restores all my health, so I'm good.
Calem will check the bodies, and see if he can get others to help him look through the house and barn. There might be some clue to who these people were, and if anything, they could set a funeral fire for them before they leave. While he isn't looking for valuables specifically, he won't turn it down.

wicked_raygun |

3d6 ⇒ (1, 6, 6) = 13
In the farmhouse the Band finds the bodies of three women in addition to the small boy on the porch. And Calem manages to stumble upon a hidden belt pouch containing 13 silver pieces.
This is a farmhouse so if there is something specific you want to find, let me know. Otherwise, not a whole lot of valuables you could make off with and be inconspicuous.
The doors look to have been broken in by forceful blows. The floors and earth are sticky with blood. Moreover, on the wall inside the main room of the farmhouse, there is writing in the blood of the slain. It is just one word in elvish script: “Mythal”.
The elves get +2 to this roll.
Outside the farmhouse, they find another 6 dead, bringing the total so far to 10.

Shianni Fadrick |

Cunning (Cultural Lore): 3d6 + 2 ⇒ (3, 2, 5) + 2 = 12 how appropriate, given my background.
Shianni moves to the word written in blod and begins cleaning it off, while mumbling "This can't be here. Why is this here?"
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Shianni Fadrick |

"It is the name of one of our gods, the Creator of Vengeance and He Who Slew His Father."
I assume that it should be ELGARÍNAN, and not Mythal, as ELGARÍNAN is the god of vengeance and Mythal is the god of justice. Also, I know that translation isn't correct, but I'm slanting to towards how a Tevinter would translate it.

Calem Wolfe |

Calem will look to the group, nod, and cautiously take whatever ladder there is up to the loft.
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wicked_raygun |

Calem will look to the group, nod, and cautiously take whatever ladder there is up to the loft.
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If you're trying to be stealthy, roll me DEX (Stealth).

Calem Wolfe |

Dex (stealth): 3d6 + 2 ⇒ (6, 1, 5) + 2 = 14
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wicked_raygun |

3d6 + 3 ⇒ (6, 1, 1) + 3 = 11
Calem creeps up the stairs with a surprising deftness. He finds that hidden under the hay in the loft is a young elf woman. She is in a bad way: with a nasty, inflamed wound in her side, her clothes torn and covered in blood, dirt, and stray bits of hay and straw.
She is flushed, shaking, and clearly exhausted. And she has yet to notice Calem.

Calem Wolfe |

Calem ensures he has steady footing, and hold out a hand to where the party can see to indicate one person.
Creeping forward, he keeps his sword sheathed. He does, however, keep alert for traps.
"That looks bad." he says softly, trying not to startle her. "We arent here to hurt you. My friend can help you."
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Shianni Fadrick |

Shianni will rush over to the woman and heal her wounds.
Magic Casting: 3d6 + 4 ⇒ (6, 3, 1) + 4 = 14
Healing roll (Spending 3 mana, taking me to 15/24 mana): 3d6 ⇒ (6, 4, 2) = 12

Calem Wolfe |

"... Yeah. I guess I do." Calem agrees. "Not much for thinking, really. I guess I'm too simple for loftier things."
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-Athros- |

Athros lets out a sigh and his face relaxes to a more empathetic look. He bends down to inspect the woman's wounds.
Cunning(Healing): 3d6 + 2 ⇒ (3, 5, 6) + 2 = 16
"My apologies for being harsh. If we heal this woman and she has been tainted, then she will only live but a little longer and that living will be in agony."

wicked_raygun |

Once the heal spell is cast on her, the woman visibly relaxes but remains unconscious.
When Athros examines her, he can see that her wound is a set of four closely-spaced gashes along her side, apparently made by some sort of claws. Her wound is consistent with those suffered by many of the farmers; it seems the same creatures attacked her.
If she is tainted, he cannot tell.
Her clothing shows that she is a Dalish elf. She carries no means of identification or anything of value save for a small leather pouch at her waist that holds a heavy link, forged out of silver, about the size of a man’s hand. It has been broken and twisted by some great force.

Shianni Fadrick |

Cunning: 3d6 ⇒ (6, 1, 4) = 11
"She is out of danger, but we need to move her to someplace where she can rest. Given the situation, I think we should probably move her to the house. A good bed would help her, I think."

Zira Mitsobar |

little one is doing well. So it would seem I can post again =^^=. Voting to take her back
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Calem Wolfe |

"I'll go check it out. Cover me." Calem offers.
He will go to the nearest window first to check.
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Zira Mitsobar |

Zira will follow Shianni to provide backup and also make use of night advantage
"Ill be your support Shianni" she smiles broadly
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Zira Mitsobar |

Shrugging, Zira leans out the window
"Hello! Hello! Careful. Blight wolves prowl this area! Who are you?"
She tries to sound friendly and inviting. At least her companions were covering the newcomer
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Calem Wolfe |

Calem will put his sword and shield down and walk out the front unarmed. "There were blightwolves ravaging this place. We killed a bunch of them. There was an elf, but she's hurt and we don't know who she is or what happened here. Could you help us please?"
Communication: 3d6 - 1 ⇒ (2, 2, 5) - 1 = 8
Dear god who's letting me do the talking?!

Zira Mitsobar |

"Easy there. Come on in. We are friends here to help. Safer inside than out!" she tries her best to ease them man to join them inside
"W e have an even lady inside that is currently recovering from the wolf attack"
Persuasion : 1d6 + 3 + 2d6 + 2 ⇒ (1) + 3 + (4, 4) + 2 = 14
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Zira Mitsobar |

"Oh come on!" she exclaims
"Are you going to stay out there and be food for the wolves too?"
She was really getting tired of his stubbornness
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Zira Mitsobar |

just trying to get him to come in. She has no idea how many wolves are out there. Or what damage they have done except for they have seen
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wicked_raygun |

We'll go ahead and call that a persuasion then. To keep things moving I'll roll for you. I'll call this a Hard test since he doesn't know you and you're surrounded by the dead bodies of his neighbors.
Communication (persuasion) TN 15: 3d6 + 5 ⇒ (1, 3, 2) + 5 = 11
The man is unconvinced. Instead he turns around and flees.
You could catch him if you want to give chase. Or you could just shoot him.