Unbinding the Fetters - Disciples of Master Gond (Inactive)

Game Master Mark Sweetman

The path of those that aspired to be students is taking them to the Kingdom of the Impossible where they will engage in a tournament...


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Minor Crab-beast

Javi:
The pit is open topped for ease of watching, and the walls are about 10ft high - rough hewn rock - and there are some inwards facing downwards sloping spikes at the top of the wall.
You could either attempt to climb the walls, or make a jump for the spikes. You'd then have to try and scrabble out.
So could you attempt to get out - yes, but would probably take a couple of rounds - one to jump / climb to top, then a second to scrabble over and then attempt to move to the noble. So hypothetically yes - possible.
I can give no clues as to how the general spectators or the noble himself would react.


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

DM:
Lol. Awesome. Thanks. That's exactly what I needed to know. I won't really be able to make the decision until I see how the fight's going, but it sounds like the deck may be stacked against an attempt like that.


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

Round 1

Seeing the dwarf's brawler posture, I decide to take the action to him.

AC: 16
CMB: +7, Grapple +9
CMD: 23, 25 vs Grapple, 27 vs Bullrush/trip

I move to the dwarf and grapple him.

Attack-Grapple: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30


Minor Crab-beast

Frakdar moves over to the hairy one and reaches in to grapple The hairy dwarf smiles as Frakdar appears to enjoy the same pursuit as himself. Even as Frakdar manages to secure a hold, he is surprised as the dwarf wriggles an elbow free to try and crease his nose...
AoO from 4th Level Tetori ability (Counter-Grapple): 1d20 + 7 ⇒ (18) + 7 = 25 for 1d8 + 3 ⇒ (1) + 3 = 4
...making solid contact on Frakdar's face before the hairy dwarf tries to reverse the grapple...
Break Free Attempt: 1d20 + 10 ⇒ (12) + 10 = 22
...though Frakdar is barely able to maintain his hold.

Javi's burst out of the blocks catches the gnome napping and he is rewarded with a crushed throat. Crit confirmed

Action Tracker (Round 1): Elf, Gorak, Frakdar, Hairy Dwarf, Javi / Torgus, Cassadar, Gnome and Halfling, Scarred Garundi

Damage Tracker:
Gnome - 15


Redirection Uses: 1/4; Ki Pool: 7/7
Cassadar is definitely going to try for a Trip, since flanking the faster fighter is definitely preferable. Trip: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11

The strike came faster than he was expecting, and was certainly significant enough to make the smile on his face a little more visible. Certainly an interesting style, and he gave her a nod of recognition, and settled deeper into his style, closing the space between them at an angle{to 5E}, stepping towards Frakdar, wondering how well she would fare if she had to worry about proximity. Moving closer to the other fighters did not bother him at all, since he was better outnumbered.

She had proved that she could hit him. Now she had to prove that she could do it reliably.

Fighting Defensively, AC now 20. On her next attack, 1 Ki pool to boost AC to 24 for that round. Provided he is adjacent to the grappling pair, his AC goes up +1.


Male Human (Kellid) Brawler(fighter):3/Urban Barbarian:2

Torgus stalks up to the half orc, tightening up his right fist. As he reaches within striking distance of the orken sheild, as he starts to raise his fist he suddenly strikes out with an eye poke from his left.

"BWAHAHAHHAHA! SHEILD'S DON'T NEED TO SEE! bWAHHAHHAHA!"
Torgus chuckles towards the crowd.

Dirty Trick(Blind):1d20 + 11 ⇒ (16) + 11 = 27


Minor Crab-beast

I know this is going pretty slowly, but hope thats ok given the business of some of us.

Torgus lumbers up to the half-orc and sticks his fingers deep into the poor lummox's eye sockets. Squidging them around in the soft jelly a few moments Torgus removes his hand leaving his opposite worse for wear. Blind for 2 rounds

The half-orc roars in anger and lashes out wildly at the brawling bear. Raging
Attack: 1d20 + 9 ⇒ (3) + 9 = 12... though his strike is wild and wide.

The gnome with the impacted throat shows a moment of surprise as Javi disappears, but hunkers down. The halfling takes quick note of where Javi was as he disappeared and makes quick time around to provide a flank to the spot he's expected to reappear and also remains ready.

DM Note:
Readied actions to attack Javi if he reappears

The Garundi that ape-Gorak missed grins a tongue-less smile and tries to return the headbutt...
Headbutt: 1d20 + 8 ⇒ (1) + 8 = 9
...though is unable to get purchase on Gorak's fur to generate any head-momentum.

Seeing that Cassadar has moved shifted slightly, the elf bounces forward to deliver another foot-strike before dancing away again...
Attack: 1d20 + 7 ⇒ (8) + 7 = 15
You can attempt a Reposition, plus also get an AoO against this movement as it provokes
...missing with the strike, and dancing away towards where the party originally started the bout.

Action Tracker (Round 2): Elf, Gorak, Frakdar, Hairy Dwarf, Javi / Torgus, Cassadar, Gnome and Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Gnome - 15
Half-Orc - Blinded till end Round 2

Updated Map for Round 2


M Half Orc Druid 5 (Feral Warrior)

I'm fine with slow for a little bit. Gotta finish a paper for my finals by sunday night. Kinda stressed about it.

Gorak rolls to I2 Going through H3, so never leaving threat range or provoking AOO, but just in case...acrobatics 1d20 + 5 ⇒ (19) + 5 = 24

and tries to mule kick the Garundi before twisting to land on his feet

Kick 1d20 + 6 ⇒ (17) + 6 = 231d6 + 5 ⇒ (2) + 5 = 7


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

Round 2

HP: 27/31
Ki Points: 3/4

Realizing that this is not a mere brawler, but a trained monk wrestler, I release the Grapple as a free action and perform a flurry of blows. I expend 1 Ki point for an additional attack.

I then throw a series of fists, elbows and kicks at the hairy dwarf.

Flurry of Blows:

Attack 1: 1d20 + 6 ⇒ (12) + 6 = 18 --> +4 BAB, +3 Str, +1 Weapon Focus, -2 multi-attack
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Attack 2: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Attack Ki-bonus: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d8 + 3 ⇒ (6) + 3 = 9


Redirection Uses: 2/4 -- Ki: 6/7 -- HP: 20/25
Redirection(Trip): 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18 --Sickened for 2 rnds if successful (Reflex 17 to reduce to 1 round)
AoO: 1d20 + 4 ⇒ (3) + 4 = 7 (another +4 if actually prone)

The sounds of the crowd cheering were something that Cassadar had filtered out, because there was so much to keep track of now. Frakdar had engaged his opponent, and seemed to be doing fine, while Gorak was also doing well.. There was an imbalance with Javi, and that needed addressing, especially since the first to lose a team member would be disadvantaged from there on out.

So Cassadar's attack was not so much focused as delivered by rote, a downwards stomp that missed as it was expected, and required. The stomp turned into a pushing of his leg away, that propelled him towards crossing the area to assist Javi(Charge to J5, Attack J6), though he was completely aware of the other elf's mobility. While he could take a couple more hits, he was counting on one of the others to defeat their opponents first.

The motions of his hands were slow circles, as if reacting to the motions that he had already begun, and he almost seemed to be floating somehow, such was his muscular control. His back was turned towards Gorak, keeping the elf and the gnome in his field of view.

Charge Attack @ J6: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22, Dmg: 1d6 ⇒ 2(Subdual)
AC(20) until round 3. Additional +1 to AC if threatened by the Elf first.


Minor Crab-beast

Gorak manages to land a kick with his simian limbs, but the crowds attention is not upon him...

Frakdar unloads a series of brutal attacks on the hairy dwarf opposite him... obviously missing the memo that the fight was to be strung out. The dwarf staggers unsteadily before lashing out with his fist one last time and collapsing...
Unarmed strike: 1d20 + 7 ⇒ (19) + 7 = 26 for 1d8 + 3 ⇒ (3) + 3 = 6

Cassadar's attempt at a trip barely misses - the elf twisting aside at the last moment. However when he charges the halfling, he is able to land a solid if not incredibly damaging strike.

Action Tracker (Round 2): Elf, Gorak, Frakdar, Hairy Dwarf, Javi / Torgus, Cassadar, Gnome and Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Gnome - 15
Hairy Dwarf - stable at -1, and down for the count
Halfling - 2
Half-Orc - Blinded till end Round 2
Scarred Garundi - 7


Male Human (Kellid) Brawler(fighter):3/Urban Barbarian:2

As the sheild wildly swings wildly at Torgus, he smirks at the half-orc and gives out a gruff laugh. He knew those wild ragers that took no regard to there defense it was all about the blood and kill no matter how they looked afterwards. "THIS SHEILD IS TOO ANGERY! IT NEEDS TO LEARN IT'S PLACE! BWAHAHAHA!" Torgus says with a roar. As he gives the half-orc a massive open hand slap and lets out a loud howl.

Unarmed strike w/ Power attack(non-lethal):1d20 + 9 ⇒ (9) + 9 = 18
Damage(non-lethal):1d6 + 12 ⇒ (1) + 12 = 13
Just call me the nature boy haha


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

Round 2
Javi all but holds his breath as he takes a few steps around the huddling gnome, No use giving up my position before I strike. Move stealthily to L-6 - 1d20 + 12 + 20 ⇒ (5) + 12 + 20 = 37.

And strike he does, lashing out with yet another vicious swipe at the gnome, still keeping his body loose and on the defensive.

Cestus 1d20 + 9 + 2 - 1 ⇒ (15) + 9 + 2 - 1 = 25; Invisible, Combat Expertise.
---> Damage 1d3 + 1 + 2d6 ⇒ (3) + 1 + (4, 6) = 14.
AC is 20. 2/3 ki remaining. 29/29 hp.


Minor Crab-beast

The gnome crumples under Javi's second strike, leaving him unable to strike back.

The halfling sees his compatriot go down and turns to face his new assailant. Weaving slightly the halfling feints one way, then ducks the other - delivering a rising kick towards Cassadar's groin and a double fisted kidney punch...
Flurry of Dirty Tricks: 1d20 + 6 ⇒ (8) + 6 = 14 to sicken; and 1d20 + 6 ⇒ (16) + 6 = 22 to inflict shaken

The half-orc takes another wild swing...
Swing: 1d20 + 9 ⇒ (10) + 9 = 19 Miss Chance (<50): 1d100 ⇒ 34
...blinking his eyes as he hits only air again and his sight returns... to see hand rapidly approaching and bloodying his nose.

Still focused on the ape before him the Garundi lashes out again...
Attack: 1d20 + 8 ⇒ (20) + 8 = 28 Crit Conf: 1d20 + 8 ⇒ (19) + 8 = 27 for 2d3 + 5 + 5 ⇒ (1, 2) + 5 + 5 = 13
...landing a crushing fist onto Gorak's shoulder, numbing the joint.

The elf sees the strike landed by the Garundi, and moves to support him...
Attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 for 1d3 + 2 ⇒ (1) + 2 = 3
...dancing into combat to deliver a kick to Gorak's back before dancing away again. Spring attack in and out - back to H,7

Action Tracker (Round 3): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Gnome - down and out
Hairy Dwarf - down and out
Halfling - 2
Half-Orc - 13
Scarred Garundi - 7

Map will be up when I get home from work later


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

Round 3

Seeing the Elf ganging up in Gorak.

Move in and grapple.

Grapple: 1d20 + 9 ⇒ (3) + 9 = 12


M Half Orc Druid 5 (Feral Warrior)

Ape-Gorak growls a simian growl and launches at the garundi to grapple him.

cmb1d20 + 6 ⇒ (7) + 6 = 13


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

Round 3
Javi takes a moment to gauge the fight, his team, and the crowd. Dang. We need to kill some time.

inspiration hits, and Javi springs into action, picking the unconscious gnome up off the ground and holding him aloft over his head in a victorious stance as he spins with a big grin. "TORGUS... LET'S SHOW THEM HOW IT'S DONE IN BALLENWOOD!!!" And with a grunt of effort, he hurls the gnome at the elven woman, hoping to distract her from her dance with Cassadar.

Pick up the gnome as a move (?) action.
Affect the crowd as a swift action (after knocking the gnome unconscious)
Perform (comedy) 1d20 + 2 ⇒ (1) + 2 = 3.
And throw him at the elf chick.
Gnome Hurling 1d20 + 8 - 4 - 2 ⇒ (14) + 8 - 4 - 2 = 16; improvised weapon, range.
--- Damage (non-lethal?) 1d4 + 1 ⇒ (2) + 1 = 3.


Minor Crab-beast

Both Frakdar's and Gorak's attempts to get a grip on their foes fails as their quarry slips their grasping hands.

As Gorak moves in, the Garundi counters his grapple with an elbow...
AoO: 1d20 + 8 ⇒ (13) + 8 = 21 for 1d3 + 5 ⇒ (1) + 5 = 6 Unless I'm missing something Gorak doesn't have Improved Grapple, so attempting a grapple provokes?
...catching the ape across the bridge of its nose.

Javi - playing to the crowd after dropping him is ok, but I'm not running Performance Combat rules for this combat - so there wouldn't be any tangible effect.
Also - as a Strength 13 small character I wouldn't be comfortable with you using someone the same weight as you as a projectile.
Lastly - was my bad for not identifying it more clearly, but the gnome was the guy on top (with the big red X on him now). So I moved you to L3 while stealthing before dropping him.
You can retcon your action if you like.

Updated Map

Action Tracker (Round 3): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

Okay, that's cool. i would have thought a half-elf with a strength of 13 would have been able to pick up a gnome seeing as he's so much smaller. Is that not the case?


M Half Orc Druid 5 (Feral Warrior)
DM - Voice of the Voiceless wrote:

Both Frakdar's and Gorak's attempts to get a grip on their foes fails as their quarry slips their grasping hands.

As Gorak moves in, the Garundi counters his grapple with an elbow...
AoO: 1d20+8 for 1d3+5 Unless I'm missing something Gorak doesn't have Improved Grapple, so attempting a grapple provokes?
...catching the ape across the bridge of its nose.

You're correct that it provokes an AOO, but it's not a counter grapple. It's just an attack, which if my roll didn't suck so hard I would have still grappled him, though he would still have elbowed me.

Grapple rules are a little weird, so here's a reference for everyone if you need it.

Grapple rules:

As a standard action, you can attempt to grapple a foe, hindering his combat options. If you do not have Improved Grapple , grab, or a similar ability, attempting to grapple a foe provokes an attack of opportunity from the target of your maneuver. Humanoid creatures without two free hands attempting to grapple a foe take a –4 penalty on the combat maneuver roll. If successful, both you and the target gain the grappled condition (see the Appendices). If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space (if no space is available, your grapple fails). Although both creatures have the grappled condition, you can, as the creature that initiated the grapple, release the grapple as a free action, removing the condition from both you and the target. If you do not release the grapple, you must continue to make a check each round, as a standard action, to maintain the hold. If your target does not break the grapple, you get a +5 circumstance bonus on grapple checks made against the same target in subsequent rounds. Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple).

Move : You can move both yourself and your target up to half your speed. At the end of your movement, you can place your target in any square adjacent to you. If you attempt to place your foe in a hazardous location, such as in a wall of fire or over a pit, the target receives a free attempt to break your grapple with a +4 bonus.

Damage : You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.

Pin : You can give your opponent the pinned condition (see Conditions ). Despite pinning your opponent, you still only have the grappled condition, but you lose your Dexterity bonus to AC .

Tie Up : If you have your target pinned , otherwise restrained, or unconscious , you can use rope to tie him up. This works like a pin effect, but the DC to escape the bonds is equal to 20 + your Combat Maneuver Bonus (instead of your CMD ). The ropes do not need to make a check every round to maintain the pin. If you are grappling the target, you can attempt to tie him up in ropes, but doing so requires a combat maneuver check at a –10 penalty. If the DC to escape from these bindings is higher than 20 + the target's CMB, the target cannot escape from the bonds, even with a natural 20 on the check.

If You Are Grappled : If you are grappled , you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD ; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD ). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can). Instead of attempting to break or reverse the grapple, you can take any action that requires only one hand to perform, such as cast a spell or make an attack with a light or one-handed weapon against any creature within your reach, including the creature that is grappling you. See the grappled condition for additional details. If you are pinned , your actions are very limited. See the pinned condition in Conditions for additional details.

Multiple Creatures : Multiple creatures can attempt to grapple one target. The creature that first initiates the grapple is the only one that makes a check, with a +2 bonus for each creature that assists in the grapple (using the Aid Another action). Multiple creatures can also assist another creature in breaking free from a grapple, with each creature that assists (using the Aid Another action) granting a +2 bonus on the grappled creature's combat maneuver check.


Minor Crab-beast

Doh - thought you were a halfling, apologies for the race mistake.
Still, a gnome weighs on average about 40lb dry weight, add an extra 10 odd lbs for kit and you're looking at a 50lb non-aerodynamic item.
Picking up is ok - but throwing is a different story.
It would be like trying to throw six greatswords all lashed together - I'd let someone with a really high strength attempt it, but not a Str 13 nimble and quick character.


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

Yah. I'm gonna stick with the actions. It's meant as more of a taunt and insult than an actual attack. So if you need to layer on a handful of penalties to the attack roll, please feel free. :)


M Half Orc Druid 5 (Feral Warrior)

Gorak's getting the crap kicked out of him and he looks like hell. I've been assuming the damage is all subdual. As such he's at 22S/24.

Next round (assuming he's conscious)
WIth an irritated look in his eye Gorak cautiously steps out of reach of everyone (5' step at least, but farther if he's not in anyones threat range presently)

A strange series of ape sounds come out of his mouth and his ape arms move at odd angles. (Natural spell)

Cure Lt wounds 1d8 + 4 ⇒ (3) + 4 = 7

(Do cure spells heal twice as much subdual or an equal amount of subdual in addition to normal damge?)


Minor Crab-beast

Playing to the crowd Javi picks up the limp body of the gnome. Although he is able to lift it up, any impressive effect is turned to farce as he attempts to heft it at his adversaries. Unable to generate enough thrust to achieve take-off, the gnome merely flops back onto the ground before him - leaving a somewhat bemused and confused crowd.

Action Tracker (Round 3): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Gorak - FYI, all damage has been lethal.


Male Human (Kellid) Brawler(fighter):3/Urban Barbarian:2

"COME HERE SHEILD! LET'S SEE HOW YOU HANDLE!" As he says that, his muscles start to ripple as his grin turns to growling snarl as he lifts up the half-orc.

Swift action(Rage +4 to str)
Grapple check:1d20 + 13 ⇒ (14) + 13 = 27


M Half Orc Druid 5 (Feral Warrior)
DM - Voice of the Voiceless wrote:

Playing to the crowd Javi picks up the limp body of the gnome. Although he is able to lift it up, any impressive effect is turned to farce as he attempts to heft it at his adversaries. Unable to generate enough thrust to achieve take-off, the gnome merely flops back onto the ground before him - leaving a somewhat bemused and confused crowd.

Action Tracker (Round 3): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Gorak - FYI, all damage has been lethal.

Oh! Now that pisses Gorak off.


Minor Crab-beast

Torgus reaches out with twin meaty paws and takes a good grip on the half-orc half-lummox. Successful grapple

Action Tracker (Round 3): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi


Minor Crab-beast

Still waiting on Cassadar Round 3 - but moving things forward for the other combatants.
The halfling in melee with Cassadar also has a Round 3 - but I'll hold that for Cassadar's update.

The half-orc does not try and break the Bear's grapple, instead just trying to slam his meaty fist into Torgus' maw...
Attack: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14
...but the grip of Torgus manages to stymie his blows.

The Garundi presses his advantage against Gorak, smelling blood...
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
...but his fist narrowly misses, Gorak weaving aside at the last moment.

Gorak takes a step back from the melee and the healthy sheen of his coat returns. Heal spell went off

The elf opposing Frakdar whips a fist forward...
1d20 + 7 ⇒ (13) + 7 = 20 for 1d3 + 2 ⇒ (2) + 2 = 4
...landing a stinging blow to the chest before moving away from the dwarf.
Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25 to avoid AoO
Move to L,8

Action Tracker (Round 4): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

What are the chances we could get a map update? I know it's a hassle, but it might help make decisions.


M Half Orc Druid 5 (Feral Warrior)

With Wild eyes Ape-Gorak make another motion and lets loose a primal scream. Fire erupts from and engulfs goraks hands.

Cast Produce flame

Edit: just saw the map. Gorak takes a 5 foot step away before casting.


Minor Crab-beast

No chance what-so-ever ;)


Minor Crab-beast

Heh - simultaneous updates for extra confusion.

Gorak - it is indeed a standard action to attempt an Intimidate to demoralize - however you can always make an intimidate check as a free action and it 'may' change what action the other guy is going to take. eg. if you are really scary looking, he might go after one of the others....
Also, since your opponents will act before your turn again - I'll let you potentially revise your action later.
PS - at the moment, you're adjacent to only friends (Frakdar in H,6 and Cassadar in J,5 - the Garundi is currently in I,3


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

Lol. Thanks, Voice.

With the monumental disappointment that was the gnome-tossing debacle behind him, Javi decides to return to what he knows. He picks his new opponent - the isolated Garundi - and approaches cautiously, looking for openings as he circles around from the man's north.

"Hey, meathead… ever heard of the Wasp?"

Full defensive: AC 25
Move to I-2 by circling around north to avoid AoO's.


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

Round 4
HP: 23/31
AC: 20 (includes +4 from Ki bonus)
Ki Points left: 3/5

Flighty elves - best to weigh them down with rocks - or a dwarf's stone fists.

I move to K8 (think that is next to the elf) and again attempt to grapple.

Grapple-Elf: 1d20 + 9 ⇒ (2) + 9 = 11 --> once again I fail miserably, although it should be entertaining for the crowd since my rolls are SO bad.

Also using a Ki Point to increase my AC by 4


Yipe, didn't quite notice the actions for the round. I'm going to start tracking my posts with a round header
Redirection: 2/4 - Ki 5/7 - HP:20/25

RND:3

As the fight continues, Cassadar notices that the elf has been engaged by Frakdar, and Javi looks to be moving off towards the Garundi, he decides to test this gnome's defenses. With an intent look, he rapidly attacks, the strikes seemingly loose and soft as they reach the gnome's guard, but their contact is anything but. A brief burst of speed allows him a third strike, before he takes a step back towards Frakdar and the elf.

Attacks: 1d20 + 2 ⇒ (14) + 2 = 16, 1d20 + 2 ⇒ (15) + 2 = 17, Ki: 1d20 + 3 ⇒ (20) + 3 = 23 - Critical? 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d8 ⇒ 8, 1d8 ⇒ 6, 1d8 ⇒ 5
5ft step to I6.


Minor Crab-beast

Round 3 Catch-up:

Cassadar unleashes a volley of attacks at the nimble halfling, and lands two blows a glancing fist and solid kick to the shins.

The halfling follows your movement and lashes out with hands to clap over ears and fingers to poke into eyesockets...
Dirty Trick Flurry: 1d20 + 6 ⇒ (16) + 6 = 22 to blind, 1d20 + 6 ⇒ (11) + 6 = 17 to deafen

My fault for not being clear, but the remaining short one is the halfling.
I moved Gorak a little as well on the map - which I'll update tonight.

Round 4:

Javi repositions though doesn't get any confidence that the Garundi has changed his focus at all. Frakdar again moves to roughly embrace the elf, but she is too slippery for his grasp.

Action Tracker (Round 4): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Elf - 0
Gnome - down and out
Hairy Dwarf - down and out
Halfling - 11
Half-Orc - 13
Scarred Garundi - 7

Cassadar and Torgus up again


Minor Crab-beast

Updated Map


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

I should be at K8 next to the elf I am trying to hug.


Minor Crab-beast

Doh - missed that, apologies.


M Half Orc Druid 5 (Feral Warrior)

With a predatory anger in his eyes Gorak-Ape strikes out with his meaty flaming fist at the Garundi.

Unarmed strike 1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (6) + 3 = 9 Plus fire damage 1d6 + 4 ⇒ (1) + 4 = 5 (1/4 Produce flame attacks used)

Technically the flame is a touch attack, but Gorak is also striking him. If the attack misses his AC, but strikes his Touch AC the flames will still damage, but the regular strike wont.

Edit: Ug. Weaksauce


Male Human (Kellid) Brawler(fighter):3/Urban Barbarian:2

Torgus Squeezes the half-orken shield in a massive brawling bear hug. "NOW SHEILD! HAVE YOU LEARNED YOUR PLACE!"

Grapple check to do damage:1d20 + 18 ⇒ (2) + 18 = 20
Damage:1d6 + 11 ⇒ (2) + 11 = 13
I don't think I can do power attack with a grapple damage but if I can add 4 to damage.


Minor Crab-beast

Gorak - you're a round ahead of yourself. Rd 1 - headbutt, Rd 2 - roll and attack, Rd 3 - attempted grapple, Rd 4 - heal.
You'll slot in after I update for the elf.

Torgus - power attacking in a grapple is possible, you take the penalty to your CMB check to maintain the grapple to get the bonus damage.
The grapple maintain was a failure either way, but just FYI for the next time.

Cassadar - for Round 4 I've assumed you spent it taking a step away and clearing the blinded condition. You should be free from conditions for Round 5

Torgus makes an attempt to squeeze the life from the half-orc, but is too busy playing to the crowd and the half-orc wriggles free.

Cassadar steps back rubbing at his bruised globes of vision, slowly clearing them as the sound of the crowd's cheers fades back into focus.

The halfling sees that Cassadar is momentarily incapacitated and splits off to help the elf against Frakdar. Sidling up behind the dwarf he drives an elbow at the side of his head...
Dirty Trick to deafen: 1d20 + 8 ⇒ (13) + 8 = 21

The half-orc revels in his new-found freedom to roar at Torgus...
Intimidate (through Intimidating Glare): 1d20 + 10 ⇒ (18) + 10 = 28 to inflict shaken for 1d4 ⇒ 3 rounds
...before lashing out with his fists wildly once more...
Haymaker: 1d20 + 9 ⇒ (5) + 9 = 14
...missing again.

The Garundi turns to face Javi and lashes out with a rising knee at his midsection...
Knee: 1d20 + 8 ⇒ (17) + 8 = 25 for 1d3 + 5 ⇒ (2) + 5 = 7
...landing a strike despite the defensive stance of the half elf.

A smile crosses the elf's willowy face as the halfling moves to flank and she lashes out with a roundhouse kick at Frakdar...
Kick: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 for 1d3 + 2 ⇒ (1) + 2 = 3
...the added distraction of the flank proving enough to allow the kick to land home.

Action Tracker (Round 5): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Updated Map


HP 54/54 NL 1 :: AC 23 T 18 FF 16 :: CMD 23 :: F +8 R +12 W +4 :: Initiative +6 Perception +12 (-4 sight-based/+2 traps) :: Google Doc

"Someone go peel that halfling off Frakdar!" shouts the Wasp as he fakes a round-house to the Garundi's ribs… mid-swing it redirects towards his ear.

Feint 1d20 + 13 ⇒ (12) + 13 = 25.
Unarmed 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24; Combat expertise
--- damage 1d3 + 1 + 2d6 ⇒ (1) + 1 + (3, 4) = 9.

22/29 hp; 2/3 ki; AC 20


M Half Orc Druid 5 (Feral Warrior)

Sorry.


Male Dwarf(Ouat Caste) Monk of the Four Winds/5

How much is the flanking bonus, I should of had +4 to AC from my Ki bonus last round.

Round 5
HP: 23/31
AC: 20(with Ki bonus)
Ki points: 2/5

Damn elves, be easier to catch if the weren't so flighty.

Another grapple attempt on the elf.

Grapple: 1d20 + 9 ⇒ (3) + 9 = 12 <-- and I still suck

Use another Ki point for +4 to AC


Minor Crab-beast

Frakdar - you are correct, the elf didn't hit.
Chalk another one up for DM errors ;)


Minor Crab-beast

Frakdar tries ineffectually once more to get a grip on the lithe elf, but she twists like an eel and escapes his grasp.

Javi's feint is bought hook, line and sinker by the Garundi and he is able to slam home a damaging strike.

Gorak - casting produce flame this round?

Action Tracker (Round 5): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Elf - 0
Gnome - down and out
Hairy Dwarf - down and out
Halfling - 11
Half-Orc - 13
Scarred Garundi - 16


Male Human (Kellid) Brawler(fighter):3/Urban Barbarian:2

Torgus is taken back by the sheild slipping his grip, though the insect missed again the Bear is thinking to stop toying with this creature.
The pit fighter lets down a double axe handle on the half-orc to try and end this fight now!. Torgus is unusually silent during this strike.

Unarmed strike w/ power attack:1d20 + 9 ⇒ (14) + 9 = 23
Damage:1d6 + 14 ⇒ (4) + 14 = 18


M Half Orc Druid 5 (Feral Warrior)
DM - Voice of the Voiceless wrote:

Frakdar tries ineffectually once more to get a grip on the lithe elf, but she twists like an eel and escapes his grasp.

Javi's feint is bought hook, line and sinker by the Garundi and he is able to slam home a damaging strike.

Gorak - casting produce flame this round?

Action Tracker (Round 5): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Damage Tracker:
Elf - 0
Gnome - down and out
Hairy Dwarf - down and out
Halfling - 11
Half-Orc - 13
Scarred Garundi - 16

Yes. Casting produce flame.


Minor Crab-beast

Torgus' weighty strike crunches into the half-orc, battering him though not sending him to the floor.

Gorak casts his spell and fire wreathes his hands, accompanied by some audible booing from the crowd.

Perception DC20:
Difficult to notice over the din of the crowd, but you see that one of the pit attendants has reacted with anger and surprise to Gorak's summoning of flame to his hands.
The man in question has an iron symbol hanging around his neck.

Action Tracker (Round 5): Elf, Gorak, Frakdar, Javi / Torgus, Cassadar, Halfling, Half-Orc, Scarred Garundi

Damage Tracker (update):
Half-Orc - 31

If Cassadar hasn't put anything up by the time I get online tomorrow I'll DMPC.

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