Tome of Righteous Repose (Inactive)

Game Master GM Netherpongo


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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Please dot in here.

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Dot!

Scarab Sages

Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7

Dot

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

thirdot


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The PCs travel to Lastwall, where they meet with the Venture-Captain Shevar Besnik in the back room of the Ace of Dreams, a gambling house that serves as the Pathfinder Society’s Uscalin Lodge.

Loud and raucous conversation filters through the door from the common room of the Uscalin Lodge, which doubles as the Ace of Dreams gambling house. “I know it’s here. I had it just a moment ago.” Venture-Captain Shevar Besnik lifts piles of papers and numerous boxes off of his desk, stacking them on various side tables and chairs in his clean but overly cluttered office. The tall, Varisian man’s face parts in a toothy grin as he lifts up a solid oak box. “Found it!” As if to punctuate his discovery, a crowd of players in the gambling hall erupts in cheers. Distracted for a moment, Besnik stares at the closed office door that leads to the common room. “Desna laughs. Well, she laughs at me, but she smiles on them.” The venture captain shrugs. “All they have is gold;what I have in here is far more valuable.

Besnik opens the box’s lid painstakingly slowly, careful to keep the contents out of sight. With reverence, he lifts a large tome from the box and gently sets it on the table. “Careful, the binding hasn’t held up well. This is one of the few Tomes of Righteous Repose left in the world. I’m pretty sure there’s one in the library of the Sancta Iomedaea in Vigil, but I’m—well, let’s just say I’m no longer welcome there. That’s a story for another time. “Up until today, I’ve only skimmed the pages. I didn’t want to damage it, but now that you’re here, I can’t wait any longer. Care to plumb the depths of this most ancient and wonderful storybook? Oh, the marvelous adventures we will soon read! This tome is a collection of tales describing how various crusaders died gloriously and honorably. I’m hoping to find some clues in the text that will lead us to an as-of-yet undiscovered site or relic. Maybe we can trade a bit of what we find with the Knights of Ozem and earn ourselves some goodwill. After what happened last time, we need it. “Care to peruse the pages with me?”

Scarab Sages

Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7

"I do love a good story, though I usually go for lighter fare. Count me in."

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

An unkempt, heterochromic-eyed Ulfen woman in strange dark mauve armor, and clothes so dirty that small plants sprout from their folds, simply nods (or perhaps she's having a minor seizure).

Perception DC 13:
If not for the tremors and lack of self-care, this woman might be rather pretty.

The Concordance

hermaphrodite Giant Slug Totem Guide 5
Spoiler:
|AC 15, T 9, FF 15|HP: 37/37|F +6, R +3, W +1|Init -1, Perc +4|CMB +5 CMD 14 (immune to trip)|2/2 Balanced Offensive

Sitting next to her, slowly grazing on a bowl of the local assorted berries, is a bright blue slug as long as a human is tall.

Sense Motive DC 11:
There is a certain light in the slug's eyestalks - when you look into them, you feel you get something back.

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

A tall, willowy samsaran listens attentively to the Venture Captain, then bends forward to eagerly peer at the tome. "Wonderful! This is a once in a lifetime opportunity. Of course, I am willing to peruse the volume."

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Sense Motive: 1d20 - 1 ⇒ (12) - 1 = 11

Can't say I've ever met a sentient slug before. After a quick survey of his allies, Evariel peers excitedly at the ancient tome. A slender elf, Evariel wears a long purple robe slightly reinforced-- scant protection against a skilled warrior, but perhaps enough to turn aside a glancing blow. He carries a dark wooden staff adorned with carvings and elvish runes, and a gold ring bearing a large ruby glitters on one hand. Adorning his brown is a gold headband set with multiple gems. "Oh yes, let's indeed!"


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Is she Angroboda the Brown? :)

Scarab Sages

Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7

Is there a timeline for getting started?

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

...


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Waiting to see if you have any questions of the VC.

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

You kind of have to read us the story first.

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Evariel would rather get to reading. Questions will come later.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

A man of Taldan descent sits down and gets some paper and ink ready to take notes. He wears the colours of Sarenrae, and carries her signature weapon, a finely crafted scimitar. The edge of an intricate tattoo peeks up from his unbuttoned shirt. He looks around.

Oh, where are my manners. I am Goran, servant of Sarenrae. I see we are ready. I have heard of these tomes during my studies at the church library....but never thoughy I would be in the presence of one...so exciting!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The Pathfinders come across a significant piece of art next
to one of the poems in the Tome of Righteous Repose. The
piece depicts three samurai in a Minkai art style. Venture-
Captain Besnik reacts strongly to this

The Venture-Captain jolts upright.inkai art! Let’s see, the
Minkai Empire was founded in 3619, and the empire’s first
explorers didn’t reach the west coast of the continent
until at least 3691 ar, which leaves only sixty years
before the beginning of the Shining Crusade itself.
These women could have been among the first
Minkai citizens to reach the Inner Sea! Let’s
see, what secrets does the poem on this page hold?

[ooc] Now I need Know History/EReligon, Gather Information/Lingusitic checks.

Scarab Sages

Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7

Knowledge (history): 1d20 + 9 ⇒ (10) + 9 = 19
Diplomacy (gather information): 1d20 + 13 ⇒ (6) + 13 = 19

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

know religion: 1d20 + 5 ⇒ (11) + 5 = 16diplomacy, gather info: 1d20 + 6 ⇒ (12) + 6 = 18if i can use diplomacy to gather info

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hironaki leans in eagerly as the Venture Captain pages through the time. When he starts speak of Minkai, Hiro searches his mind to recollect any knowledge he might have. "Fascinating! Especially so, since it entails the continent from where I come!"

Linguistics: 1d20 + 10 ⇒ (11) + 10 = 21
KN: history: 1d20 + 6 ⇒ (16) + 6 = 22
KN: religion: 1d20 + 6 ⇒ (6) + 6 = 12

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Will take 10 on both of these.

Knowledge (religion): 10 + 11 = 21
Linguistics: 10 + 10 = 20

"Fascinating! And look at this over here..."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Knowledge Rolls:
GATHER INFORMATION
(DIPLOMACY), KNOWLEDGE
(LOCAL), OR LINGUISTICS
Based on the result of a Diplomacy check
to gather information, a Knowledge (local)
check, or a Linguistics check, the PCs might
know more about Rellakarabee Fustbickle
and his Tome of Righteous Repose. The PCs learn
all of the information whose DC is equal to or
less than the result of their check.
15+: Rellakarabee Fustbickle is a gnome poet, known
mostly among literary scholars. His subject matter revolves
around heroic figures and tragic deaths. His style is too
melodramatic to gain significant acclaim, though he is
popular in some circles.
20+: Fustbickle based his poems on true stories from the
Shining Crusade. However, the finer details are ambiguous
at best. Rumors suggest he was on speaking terms with the
mortal Iomedae.

KNOWLEDGE (HISTORY OR RELIGION)
Based on the result of a Knowledge (history or religion)
check, the PCs might know more about Lastwall. They learn
all of the information whose DC is equal to or less than the
result of their check.
10+: Lastwall was established in 3828 ar, when it seceded
from Taldor. It is a military dictatorship, primary focused
on keeping the Whispering Tyrant locked away and the orc
hordes of Belkzen at bay.
15+: Lastwall originated from the remnants of crusaders
living in the area after the conclusion of the Shining
Crusade, the great war against the evil wizard-king Tar-
Baphon (also known as the Whispering Tyrant, who rose
after his death as a lich).
20+: Lately, Lastwall has had to recruit less pious
individuals to fill its ranks. On the borders, followers of
Gorum and Kurgess are more common than paladins of
Iomedae and Sarenrae.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I figure it was easier to post the results this way

Scarab Sages

Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7

"Well, these poems certainly are...dramatic. Not a whole heap o' fun, though, if I'm honest. Anyway, cap, I'm sure you didn't summon us here just to read some gloomy poetry. What would you like us to do?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Evariel wrote:
"Fascinating! And look at this over here..."

"Oh, I'm looking." Rilia almost purrs into Evariel's ear. She steal a glance at Goran as well. "Mmm."

She's a tall elf with smooth tanned skin and dangerous curves, whose eyes smolder like warm amber.

diplomacy (gather info): 1d20 + 13 ⇒ (11) + 13 = 24
knowledge (religion, guidance): 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12

Also, it might be helpful to format the info posts a bit. Some folks don't mind being spoiled, but I know some games sort of rely on surprise. So maybe instead of:

Terevalis Unctio of House Mysti wrote:

Knowledge Rolls:

GATHER INFORMATION
(DIPLOMACY), KNOWLEDGE
(LOCAL), OR LINGUISTICS
Based on the result of a Diplomacy check
to gather information, a Knowledge (local)
check, or a Linguistics check, the PCs might
know more about Rellakarabee Fustbickle
and his Tome of Righteous Repose. The PCs learn
all of the information whose DC is equal to or
less than the result of their check.
15+: Rellakarabee Fustbickle is a gnome poet, known
mostly among literary scholars. His subject matter revolves
around heroic figures and tragic deaths. His style is too
melodramatic to gain significant acclaim, though he is
popular in some circles.[etc....]

Maybe something more like this:

Based on the result of a Diplomacy check to gather information, a Knowledge (local) check, or a Linguistics check, the PCs might know more about Rellakarabee Fustbickle and his Tome of Righteous Repose. The PCs learn all of the information whose DC is equal to or less than the result of their check.
Diplomacy (gather information), Knowledge (local), or Linguistics 15+:
Rellakarabee Fustbickle is a gnome poet, known mostly among literary scholars. His subject matter revolves around heroic figures and tragic deaths. His style is too melodramatic to gain significant acclaim, though he is popular in some circles.

Diplomacy (gather information), Knowledge (local), or Linguistics 20+:
Fustbickle based his poems on true stories from the Shining Crusade. However, the finer details are ambiguous at best. Rumors suggest he was on speaking terms with the mortal Iomedae.

This way the info can be posted before the rolls are made and the characters can determine how much they want to share with others in the party. There are times you might not want to share everything.
I know it's formatty, but once you do it you can just copy/paste it into a Word file and you've got it forever, or at least until the next time you need it.
If we don't learn everything that's okay. We can always ask about it after the game in the discussion thread.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"This gnome, Fusttickle, is a bit melodramatic for my tastes, a lot of 'a beast I am, lest a beast I become.'" Rilia says feigning a swoon with the back of her perfect hand placed against her forehead, "but he may have actually known the Inheritor before she ascended, during the war against the Whispering Tyrant."

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

"Yes, Fustbickle's work should be taken with a healthy amount of skepticism," he agrees with Rilia, in a tone suggesting he's happy to have a kindred spirit to talk to. "But there are important things that can be learned from him nevertheless. And I would wager that this is Lastwall. Back then it was all Worldwound crusaders of course-- not so nowadays, if the bards can be believed."

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hiro ponders what he knows and what is learned about the gnome poet, Minkai art, and, the Silver Crusade. Frowning he says."This is all very interesting, but I am ashamed to say, and perhaps a little dense, but I can draw very little inferences or connections between Minkai culture and the Silver Crusade...."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

“Mordesha? Is that the name of a place or a person? Are the
samurai the heroes who the poem evokes? Wherever these
terrible events took place holds the answers to our mystery. Once
we can verify the location, we can share the information with the
Knights of Ozem. If some dark force still haunts the place, remove
it. I have a ritual that can unravel evil magic.”
Besnik searches
through his office, eventually producing a finger-length scroll case.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Know Local

DC 10= The government of Lastwall is run by the military
with a single elected leader, the watcher-lord. Though the
Knights of Ozem are prominent in both the Military and politics, not all citizens are knights, nor even soldiers. [/spoiler:

[spoiler=DC 15] Followers of good gods are abundant in the area, especially lawful gods but other gods, like Gorum are not unheard of though not all of the soliders are religous

DC 20:
Defenses agaisnt the orcs have been waning. Lastfolk are concerned that if the orcs organize
enough to mount an offensive, Lastwall may not survive
the attack.

DC 25:
25+: The crusaders spend most of their resources guarding their borders while dark forces go hidden within the borders. Moving resources from the borders to hte interior could make the country fall though


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Know Local or Know History

DC 10:
During the Shining Crusade Tar-Barphon used the corpses of his rivals as new recruits for his ever-growing
undead armies

dc 15+:
To protect their dead, many of the Crusaders buried their dead in hidden and conserated crypts beaneath their cathedrals. Powerful necromancers could still overcome some of these wards. Mordesha ie the nsame of one of these hidden sites

I hate it when my drag and copy doenst work

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Preying for cleverness of Calistria, Rilia casts her mind back through her studies at the temple brothel.

knowledge (local, guidance): 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13

knowledge (history, guidance): 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21

Terevalis Unctio of House Mysti wrote:
“Mordesha? Is that the name of a place or a person? Are the samurai the heroes who the poem evokes? Wherever these terrible events took place holds the answers to our mystery. Once we can verify the location, we can share the information with the Knights of Ozem. If some dark force still haunts the place, remove it. I have a ritual that can unravel evil magic.” Besnik searches through his office, eventually producing a finger-length scroll case.

Pressing up closer to Evariel, Rilia says: "Back in days of the Shining Crusade against Tar-Barphon, the Whispering Tyrant would 'recruit' the dead of his enemies into the ranks of his armies to bolster their numbers and for the shock-value they would inspire in his enemies. To combat the threat the crusaders would often bury their dead in hidden, consecrated places, was one of these burial sites. I would imagine it somewhere in the Ozem-controlled boundary of Lastwall."

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

That makes sense...if you bless the land the dead won't come back...sound logic. Almost sounds like Pharasma's followers...

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

"It would seem we need to travel to Lastwall and try to gain access to the Knight's archives."

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Knowledge (local): 1d20 + 9 ⇒ (7) + 9 = 16
Knowledge (local): 1d20 + 9 ⇒ (4) + 9 = 13

"I... didn't know that." His eyes linger on Rilia's lips as she forms the words. Rarely do I find a Pathfinder so knowledgeable. "Are you a scholar of this place Mordesha, or do you pursue all knowledge?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia looks into Evariel's eyes and says: "I only pursue that which is worth having."

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Evariel's eyes sparkle. "I know exactly what you mean. And what's more worth having than this?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"Well..."

Whispered smoothly into Evariel's ear:
"Goran's pretty cute don't you think?"

Dark Archive

M Elf Necromancer wizard 4 | AC: 14/12/12 | HP: 26/26 | Fort +4, Ref +4, Will +4 | CMB +0, CMD 12 | Init +4 | Perc +5 | Command Undead 7/7 (DC 17 Will)

Evariel blinks. He glances at Goran. 'I... what? No, I'm afraid you've misinterpreted me."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The VC shakes his head. No.NO. Iomedae and her faithful helped to lead the armies of Aroden against Tar-Barphon. I do not think that they Lady of Graves cares about either side, but raising the dead is a no no to that flock he responds.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

He looks at the party to see what they might do.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"No one is really suggesting otherwise." Rilia looks at the Venture Captain for a moment.

"Though, given that the Whispering Tyrant made himself over as a lich, I think I can safely say that Pharasma was not on his side. I think though we will have to narrow our search a bit. Lastwall is bound to be full of reliquaries and cathedrals both new and old and some built upon one another dating back to before the Tyrant's rise."

Does Rilia have a location for the Mordesha?

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

What i meant was the blessing of the dead to prevent them from being used by the enemy...i should have specifued my answer, sorry. Goran says as he puts his hair back in a rough tail, exposing his pierced ear. It is a neatly made symbol of Sarenrae. The hole looks a bit big, but not sagging.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Rilia, Sacred Hetaira wrote:

"No one is really suggesting otherwise." Rilia looks at the Venture Captain for a moment.

"Though, given that the Whispering Tyrant made himself over as a lich, I think I can safely say that Pharasma was not on his side. I think though we will have to narrow our search a bit. Lastwall is bound to be full of reliquaries and cathedrals both new and old and some built upon one another dating back to before the Tyrant's rise."

Does Rilia have a location for the Mordesha?

There is a location that sounds familiar that you might have heard of.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Is there a percent chance, or does Rilia know enough about it to make a trip to Lastwall seem like a good idea even if it means looking more stuff up when we get there. Rilia's pretty wise--actually, she's pretty regardless, but she is wise.

If it's the latter case:

"Well gentlemen, it looks like we're off to Lastwall."

Queue the travel music!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The VC offers up the following aides:

Gem of all
elements (acts as
an elemental gem,
but the user can
choose when
activating it
whether to
summon a Large
air, earth, fire, or
water elemental)

Belt of tumblingUE,
daredevil bootsUE,
potions of aid (2)

Dust of illusion,
wand of vanish
(CL 4, 24 charges)

For some reason the copy and paste from a pdf isnt working on my desktop and wireless mouse at home. Frustrating


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The PCs arrive during a thunderstorm to find a muddy
field with pillars of blackened stone reaching to the sky
like skeletal fingers. These forgotten chimneys are all that
remain of Mordesha. Near one of these is a long set of
stairs leading 100 feet underground. Unless otherwise
stated, the dungeon walls and ceilings are made of hewn
stone, 10 feet high. The rooms are completely dark unless
a light source is explicitly described


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

You enter where the little arrow is

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Terevalis Unctio of House Mysti wrote:
The PCs arrive during a thunderstorm....

"Nice touch." Rilia says to no one in particular.

Terevalis Unctio of House Mysti wrote:
The rooms are completely dark unless a light source is explicitly described

Like Rilia's dancing lights spell.

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