Angrboda Fossey's page

279 posts. Organized Play character for I'm Hiding In Your Closet.


Ulfen Human


Druid 4

|AC 19, T 9, FF 19*|HP: 30/30|F +5, R 0, W +9 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +10|CMB +4 CMD 13 (15 vs trip)|7/8 Geomancy, 1/1 Wild Shape, 1/2 Grand Lodge, 1/1 Soothsayer







Special Abilities

menhir magic, prodigious wisdom, affinity for crawly things, soothsaying slug


Chaotic Neutral




Fangwood Keep, Nirmathas


Skald, Druidic, Common, Sylvan, Orvian, Orc


adventurer, scavenger, Eniac's companion

Strength 12
Dexterity 8
Constitution 12
Intelligence 14
Wisdom 21
Charisma 7

About Angrboda Fossey

5'9'', 175 lbs.; red hair; fair skin; blue right eye and hazel left eye; suffers from occasional minor tremors and spasms; might be pretty underneath her unkempt hair, poorly-maintained clothes, and clear lack of socialization; only true friend is an unnaturally intelligent giant slug named Eniac

Voice of: Lucille Ball

Primary Motivator: Understanding
Secondary Motivators: Conservation, Balance
Tertiary Motivators: Adventure, Chaos, Love
Emotional Disposition: Calm
Moodiness: Even-Tempered
Outlook: Pessimistic
Integrity: Conscientious
Impulsiveness: Controlled
Boldness: Cautious
Agreeableness: Agreeable
Interactivity: Reserved
Conformity: Heterodox
Sense of Humor: Inappropriate

If she were an ice cream, she would be...lemongrass

If she were a pie, she would be a...wild gooseberry pie

If she were a soup, she would be...Nässelsoppa

If she were an historical building, she would be...Stonehenge



Experience: 10

Prestige: 8

Fame: 20

Prestige Awards:
hunting lodge membership
Green Faith affiliate

Faction Objectives:
Season 6:
Adventure Outside Absalom +Andoran +Brevoy +Belkzen +Lastwall
3 Consecutive Completely Successful Adventures +!
6 Consecutive Completely Successful Adventures +!
Defeat Aspis Consortium in a Matched or Outmatched Encounter +!
Directly Assist Pathfinder Ally: +!
Total Goals met: 4
Season 9:
Peaceful Elemental Creature Encounter +
Remove Elemental Disturbance +!
Total Goals met: 1

Faction Rewards:

Nemesis of the Aspis
Scarred Champion
Champion of the Farheavens

Debt of the Kirin
Inside Knowledge
Lord Avid's Recommendation
Horn of Aroden
Belkzen Veteran
Martyr's Shard I
Righteous Redemption
Worthy Foe (Bones)
Elemental Investigator
Remnant of the First World
Elemental Scholar
Storm Rider

Hit Points: 30 (4d8+4+4)
Initiative: -1
AC: 17, touch 9, flat-footed 17 (+5 armor, +3 shield, -1 Dexterity)

Speed: 20 feet

BAB: +3
CMB: +4
CMD: 13 (15 vs trip)

Attacks: masterwork scimitar +5 (1d6+1/18-20) or mithril dagger +5 (1d4+1/19-20) or masterwork sling +3 (1d4+1)

Saving Throws:
Fortitude: +5
Reflex: 0
Will: +9

Other: +1 vs spells and spell-like abilities cast by Humans; +2 vs slipping and falling, and to Fortitude saves vs cold climate; +4 vs Fey spell-like and supernatural abilities, and spells and effects that utilize or target plants; armor grants electricity resistance 2

Skills: Climb +4, Handle Animal +5, Heal +9, Knowledge (Dungeoneering, Geography, Nature) +10, Perception +10, Ride +2, Sense Motive +12, Spellcraft +9, Survival +12, Swim +4

Other: +2 to Acrobatics and Climb in slippery conditions, and to any other check to avoid slipping and falling; +2 to Knowledge (Local) checks about the Aspis Consortium, can make such checks untrained; +2 circumstance bonus to all Charisma-based skill checks against nobility while on Isle of Kortos; +4 to concentration checks when casting defensively or grappled; +3 circumstance bonus and (where applicable) halved armor check penalty to an Acrobatics, Climb, Knowledge, Linguistics, Swim, Survival, or Use Magic Device check 2/adventure

Favored Classes: Druid (+4 hit points, +4 skill points)

Racial Abilities:
Eye For Talent
Heart of the Snows

Race: Scholar of Ruins
Magic: Lunar Birth

Armor Proficiencies (Druid)
Weapon Proficiencies (Druid)
Fast Learner
Combat Casting

5th level: Filthy Weapons

9th level: Quicken Spell

Class Features:
Animal Companion: Eniac
Spirit Sense
Geomancy 8/day
Resist Nature's Lure
Wild Shape 1/day (4 hours maximum, Small/Medium Animal)


GP: 249

explorer's outfit
cold-weather outfit (at home)
hot-weather outfit (at home)
Handy Haversack
holly and mistletoe
spell component pouch
healer's kit (10 uses)
+1 Eel-Hide Armor
+1 Heavy Darkwood Shield
masterwork scimitar
mithril dagger
masterwork sling
29 bullets
Goblet of Quenching
"Giggles" the quasi-sentient ration sack
4 days of trail rations
flint and steel
mess kit
ice skates
smoked goggles
fancy deck of metal cards (10 gp)
wand of lucky number (43 charges)
wand of cure light wounds (35 charges)
wand of touch of the sea (10 charges)
Future Purchase (360 gp): wand of alter winds CL 4th (6 charges)
wand of cure moderate wounds (4 charges)
wand of gust of wind (8 charges)
2 scrolls of lesser restoration*
one of the Tempest Monarch's scales

* = cannot be sold


Spells Per Day:
Orisons - 4 (DC 15)
1st - 5 (DC 16)
2nd - 3 (DC 17)

Spells Prepared:
Orisons - read magic, detect magic, stabilize, virtue
1st - burning sands, burning disarm, produce flame, frostbite, magic fang
2nd - , garden of peril, warp wood