The Twice Dead Professor's Carrion Crown

Game Master gmpathfinder

Beginning in January 2013


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Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

Garin speaks up, having been silent during the interrogation of the beast. "I agree with Miss Shel's suggestion. That approach makes the most sense to me."


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

8 Miles east of Lepidstadt, amid the Dippelmere Swamp, is the small hamlet of Morast. The shacks that the villagers live in are up on stilts, and they are connected by warped and mossy boardwalks. The villagers stare at you as you approach, and silently point you toward the town elder Lazne.

Lazne is a grizzled, middle-aged man with dirty gray hair and skin the color of swamp mud. He chews on a foul-smelling swamp weed and
punctuates most of his sentences by spitting weed-juice
onto the ground.

Wha'cha city folk want? You ain't furrners, is ya?


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

1d20 + 10 ⇒ (1) + 10 = 11 diplo

we have a few questions about he late unpleasantness

fml no more diplo for me


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

"My friend is right. We are wondering about what happened here with the Beast? Apparently he committed vile crimes in this town, and call it a morbid curiosity, but we'd like to see where the crimes happened, and talk to any witnesses, if they are around today. It seems like a wild story!"

Diplomacy 1d20 + 7 ⇒ (4) + 7 = 11

Shel and Vachordi are not making a good impression on this dude!


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

Aye, furners ye be. Ye just want a perview of the trail, eh? Well, yer gunna have to wait. That Beast killed 10 townsfolk. I led the townsfolk to chase that monster into the swamp, right off the boneyard into the swamp. It was eat by a bigger monster. I saws it with me own eyes. It ain't right, that thing still running around- after that much damage.


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

"What was the Beast doing in the boneyard? And this other monster, what did it look like?"


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

"Did you see the Beast kill the townfolk, or could the bigger monster have eaten them too?"


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Embarrassed at hiis gruff opening Vachordi simply listens and watches for trouble


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

We drove the beast into the swamp- to the boneyard- with pitch forks and torches. He slogged off into the swamp and was ate by a blood caiman (giant crocodile).


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

"Is it possible for someone to guide us to the place? We'd like to investigate for ourselves."


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

I don't reckon I'd be inclined to help a bunch a furners... without some sort of recompenstance. After all, the swamp is filled with killer crocodiles.


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Are you sure that helping your fellow man is not recompense enough. I promise that we have good cause.

1d20 + 10 ⇒ (1) + 10 = 11 diplo


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

are you f+%@ing kidding me!!


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

"We talk the language of gold. What would you ask for let us outsiders take a peek at the scene?"


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

Ye can rent me boats- 5gp a piece. It's a mile north of here, ye can find it yerselfs. Each boat holds only 2 medium creatures.

Survival DC 5 to navigate to the boneyard.:

A tiny, miserable island rises from the swamp, a tangle of trees
covering its dour, reed-choked surface. Hundreds of fetishes
hang from the trees—simple, roughly humanoid figures made
of sticks and bound with twine. Larger fetishes are planted in
the ground on various parts of the island, leaning drunkenly
in the soft mud. A large nest built of sodden swamp wood sits
high in the boughs of a trio of tangled trees on the northwest
side of the isle.


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Vachordi tosses coin to him for a boat and offers to navigate for whomever wishes to ride with him.

Take 1 on Survival for 12 :)

1d20 + 11 ⇒ (9) + 11 = 20 Nature to learn anything?

Somehow I suspect those fetishes are not a welcome...


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Shel grabs a second boat, and tosses over 5 gp. "Who is with me? We need to head out quickly."

Survival 1d20 + 5 ⇒ (6) + 5 = 11

As Shel heads her way up the river, she calls out what she sees about the topography. "A tiny, miserable island rises from the swamp, a tangle of trees covering its dour, reed-choked surface. Hundreds of fetishes
hang from the trees—simple, roughly humanoid figures made of sticks and bound with twine. Larger fetishes are planted in the ground on various parts of the island, leaning drunkenly in the soft mud. A large nest built of sodden swamp wood sits high in the boughs of a trio of tangled trees on the northwest side of the isle."

Cut from DM's spoiler.


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

"I'll go with you, Shel!", Awnara quickly replies, hopping in the boat. "Someone else can go with us, we don't take up that much room."


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

"I'll accompany you ladies," Garin says and steps into the boat with them.


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Shel fills the other two in on what she can tell as the boat floats up the River.


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

knowledge local/religion dc 15:

The fetishes are likely left by the locals as grave markers. As such, they're similar to primitive tombstones, and not necessarily sinister.

The trip to the island is uneventful, if a bit moist.
Please roll initiative and a perception check as you explore the island.


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

1d20 + 4 ⇒ (16) + 4 = 20 init

1d20 + 8 ⇒ (19) + 8 = 27


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

Initiative: 1d20 + 4 ⇒ (7) + 4 = 11
Perception: 1d20 + 4 ⇒ (5) + 4 = 9

Garin steps off the boat and acts as a guard next to the ladies.


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Know. Local 1d20 + 6 ⇒ (5) + 6 = 11

Initiative 1d20 + 4 ⇒ (9) + 4 = 13


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

Knowledge (local}: 1d20 + 4 ⇒ (8) + 4 = 12
Knowledge (religion): 1d20 + 4 ⇒ (3) + 4 = 7
Initiative: 1d20 + 2 ⇒ (8) + 2 = 10

Several minutes after the boats had left the dock, Awnara knelt her head in prayer, and a nimbus of white light surrounded her.

Casting mage armor before we get too far into the marsh, DM.


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

1d20 + 2 ⇒ (11) + 2 = 13 initiative for 'thing that lurks.'

The moist air of the swamp graveyard clings to your skin. The musky smell of the swamp is almost enough to cover the faint sour smell of decay. It seems almost serene... until a loud lion-like roar reverberates through the trees- challenging your presence here.

The trees shudder above you as a large winged lion with a spiked tail crashes through it's branches.

Combat begins.
Initiative order:

Vachardi
Shel
Garin
The thing

spoilery:
Manticore

Awnara


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Suddenly a thunderclap rips the air

Thundercall DC 13 fort or it is stunned

1d8 ⇒ 1


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Shel pulls her two magical daggers and readies an action to slice at the magical creature, when it closes to battle.


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

Knowledge (arcana): 1d20 + 7 ⇒ (3) + 7 = 10

"What is that beast?!?", Awnara cries, her hand reaching for her holy symbol as she watches the abomination descend.


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

It occurs to me that I left my mount when we boarded the boats. Well, I hope the magic of 'out-of-mind, out-of-danger' plays here.

Garin unstraps his halberd and holds it ready with both hands. "Beast! Are you the one they spoke of? Your head shall be our evidence!"

Swift action to perform a Challenge on the beast. Additional +4 damage on the challenged target, additional +2 damage if Garin is the only one threatening it, and Garin suffers -2 AC to everyone except the challenged target.

Garin then closes in, swinging his halberd.

Halberd (2h): 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d10 + 6 + 4 ⇒ (3) + 6 + 4 = 13 Additional +2 damage if Garin is the only one threatening it.

I got slower initiative than The Thing so I should move after it, but I'll close in and attack in either case.


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

Clarification: It's flying.


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Unless it fails that save...


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

Ah. Well, Garin will challenge it then ready an action to attack it should it come into range.


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

Still missing our new priest. I'll give them another day to post or so, and we'll proceed.


Male Human (Varisian) Cleric (Roaming Exorcist) 4

Tibor quietly followed, his lantern held high in his left hand. When the beast approached he quietly took a step back followed by a soft spoken prayer to Pharasma.

Know: Religion: 1d20 + 10 ⇒ (16) + 10 = 26
Cast Shield of Faith on myself if I have the chance


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

hello


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

My apologies. My last summer class ended, and then a storm took out the power to our block for a few days. Are we still all here and ready to go? I will post round 1 on Monday if we're still interested.


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

yes yes yes!!!


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Still here.


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

Yup yup.


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

*checks*

Yep, still here!


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

gm rolls:

1d20 + 9 ⇒ (19) + 9 = 28
1d20 + 8 ⇒ (15) + 8 = 23
1d6 + 5 ⇒ (3) + 5 = 8
1d20 + 8 ⇒ (20) + 8 = 28
1d6 + 5 ⇒ (2) + 5 = 7
1d20 + 8 ⇒ (15) + 8 = 23
1d6 + 5 ⇒ (1) + 5 = 6
1d20 + 8 ⇒ (1) + 8 = 91d6 + 5 ⇒ (2) + 5 = 7

1d20 + 8 ⇒ (3) + 8 = 111d6 + 5 ⇒ (4) + 5 = 9

The manticore resists Vachordi's sonic attack, and flies over the party, peppering them with four tail spikes.

One hits Vachordi for 8 points of damage.
A second one impales Shel in the neck (unconfirmed crit) for 7points of damage.

The third manages to find a hole in Garin's armor, piercing 6 points of damage. The final spine lands harmlessly in the ground. It roars in triumph, and lands amid the party to eat his kill.

Garin's held attack connects, slicing across it's flank. Shel closes in with her blades... roll please

Tibor draws upon a holy reserve for protection.


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Shel tries to dice the creature as it opens up, giving her a chance at attacks.

I assume no flanking. If I am wrong, please add plus two and sneak attack damage.

Attack One 1d20 + 7 ⇒ (6) + 7 = 13

Damage 1d3 + 2 ⇒ (3) + 2 = 5

Attack Two 1d20 + 7 ⇒ (7) + 7 = 14

Damage 1d3 + 1 ⇒ (2) + 1 = 3


Quick Stats:
I +2, P +3, F +3, R +4, W +6, AC 13, HP 8/8 Spells/Day: 1(6)

"Bad luck, Shel!", Awnara calls, grasping her holy symbol. "Let's get Lady Luck back on our side!" She says a short prayer, and a warm white glow settles over Awnara and her friends.

Casting bless.


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

You can probably flank with Garin, Shel. He can even take a 5-foot step to make sure.

Garin grimaces from his wound but steps around the beast to corner it, making sure the creature has no avenues of escape before slashing at it again.

Halberd (2h): 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12 +2 from flanking
Damage: 1d10 + 6 + 4 ⇒ (5) + 6 + 4 = 15


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

Vachordi begins his inspiration.


M Human
Stats:
Ini: +0, hp 0/?, Attack: AC 10
Wizard (unknown level)

Round one conclusion:
The mantacore deflects Shel's clumsy attacks, and roars a territorial challenge.

Round 2:


Skills:
Perception +9, Diplo+10, Heal+12, Religion+8, SM+11
Human (Shoanti) Bard (Thundercaller)
Vital:
Init +4; HP 29/29; AC 17/11/16; Fort +5 Ref +2; Will +8; Arrows 21; 6 Silver, 1 Undead Bane, 10 +1, Blunt 8, Channel 5/5 exclude 2

don't forget your inspire courage guys and Garin don't forget I MW Transformed your weapon


23/23 HP | AC 18/16/14 | F+3,R+5, W+3 | Perc +10/+11 (vTraps), Init. +5, DisDev+12 | CMD 14 | Female Halfling Unchained Rogue 3 | Evasion & Twist Away | 1 HeroPoint

Ssuming Shel is flanking now, she again strikes out with her dual daggers.

Attack 1d20 + 7 + 2 + 1 + 1 ⇒ (4) + 7 + 2 + 1 + 1 = 15

Damage 1d3 + 2 + 1 ⇒ (1) + 2 + 1 = 4 and
2d6 ⇒ (6, 2) = 8

Attack 1d20 + 7 + 2 + 1 + 1 ⇒ (5) + 7 + 2 + 1 + 1 = 16

Damage 1d3 + 1 + 1 ⇒ (2) + 1 + 1 = 4 plus
2d6 ⇒ (4, 5) = 9


Male Varisian Imperious Human Beast Rider (Cavalier) 4 [ HP 30/36 | AC 17/12/15, CMD 20, Fort +5, Ref +3, Will +1 | Init +4; Perception +4 ]

Ah, yes, I forgot about the MW bonus. Still won't save my earlier bad roll though.

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