The Tomb of Horros Part 1 (4e) - Group 2

Game Master Rev Rosey

Tomb of Horrors Group 2.
Ah yes. Now I remember. I set up another thread for Group 2 after the first episode because the type in the main title was just embarrassing me.


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Aware of the danger, the party gaze at the Feast Hall.

1d20 + 18 ⇒ (6) + 18 = 24 - Kidlat's init.

Group 2 Map

Lynore
Thom
Kidlat
Tavar
Barel
Arishat
Tapestries


Female Wood Elf Cleric / 3

Should I go ahead and make a move? Or are we still waiting on Kidlat?


I rolled him. Go for it.


Female Wood Elf Cleric / 3

I am going to test the waters and try and destroy the closest piece of Tapestry, I cannot see the map so just target whichever piece is closest to me
Executioner's Noose ranged 5, 1d20 + 15 ⇒ (14) + 15 = 29 vs fort, 1d6 + 8 ⇒ (6) + 8 = 14 force damage and it is slowed until the end of my next turn.

Lynore throws a loop of shadowy darkness at the tapestry.


Lynore's dagger snakes out and snags a thread in the nearest section of tapestry, unravelling it completely.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Thom
Kidlat
Tavar
Barel
Arishat
Tapestries
Lynore


Male Dwarf Warden/16
Lynore wrote:
I cannot see the map so just target whichever piece is closest to me

Barel gestures to one part of the closest curtain. "If we take out this side, we can ease our way between the tapestries through to the next part of the room."

[ooc] I suggest aiming for N27. If we can take out N26 and N27, we should be able to the fire without provoking more attacks by the tapestries (if we can push a table a little bit). After that it will get more tricky...particularly if the fire is not just a fire!

edit--oops...to late.


It's cool. I've changed it. Lynore can't see the map at work, so I'll accept tactical suggestions with pleasure on her behalf.


Female Wood Elf Cleric / 3

Yes thank you. Also a thought, maybe toss the tables up against the tapestries, to give us cover?


Thom nods at the wisdom of Lynore and steps into position to destroy more of the tapestry.

Move: Move to K28
Attack: Thunderwave
At Will; KEYWORDS Arcane, Implement, Thunder
You create a whip-crack of sonic power that lashes up from the ground.
Standard Action, Close Blast 3 (target squares I27 and I28
Attack: Intelligence 1d20 + 15 ⇒ (6) + 15 = 21 vs. Fortitude
Hit: 1d6 + 5 ⇒ (3) + 5 = 8 thunder damage, and you push the target a number of squares equal to your Wisdom modifier (+0).


Sonic waves make the tapestries billow with an additional travesty of the life they seem to contain, but does not destroy any part of them.

I've got a class later today and if Kidlat hasn't posted by then, I'll act on his behalf. Both he and Tavar are potentially computer free at the moment.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Kidlat
Tavar
Barel
Arishat
Tapestries
Lynore
Thom


Female Tiefling Warlord/Infernal Strategist 18

How close to the floor do the tapestries hang? I wonder if we could push them aside by moving the tables, without having to get close to them.


Male Deva Cleric lvl 14

Cast blade barier starting at Q24 to U28.
damage = 3d6 + 9 ⇒ (6, 1, 5) + 9 = 21


Kidlat strikes at the section of tapestry in front of him and moves further into the feast hall.

1d20 + 18 ⇒ (14) + 18 = 32
1d8 + 10 ⇒ (8) + 10 = 18 - damage

Outraged by the pervision before him, Tavar shows his displeasure by incinerating an entire row of the dangerous fabrics.

Blade Barrier if the paler yellow over the dark blue - just in case it isn't obvious.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Barel
Arishat
Tapestries
Lynore
Thom
Kidlat
Tavar


Male Dwarf Warden/16

Barel looks at the damage to the tapestry and decides to try his luck. He takes a few careful steps towards Arishat and then walks towards Kidlat, finally turning 90 degrees to walk toward the next table.

Double move action: from K27 to L28, then to O28. Right turn and forward to O22. I am trying to stay at least 5 feet from all tapestries...if the tapestry end near P22 extends into that square, then Barel will stop at O23 and consider pushing the table next turn.


Barel eases his way cautiously around the tapestries, coming to no harm in the process, but looking rather as if he is indulging in an elaborate dance.

Arishat - to answer your question of a few posts ago, you can push the tables into the tapestries. They are heavy and laden with food, so it would be a Strength check of some kind. Probably DC20. As long as you don't end adjacent to a tapestry, it won't attack you.

Blade Barrier if the paler yellow over the dark blue - just in case it isn't obvious.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Arishat
Tapestries
Lynore
Thom
Kidlat
Tavar
Barel


Male Dwarf Warden/16

Barel, the graceful dancer...that is not something I thought would have come up in this campaign!


Female Tiefling Warlord/Infernal Strategist 18

Arishat's spear lashes out, targeting the nearest section of undamaged tapestry. Taking care not to get too close to the tapestries, she moves up to Barel.

Viper's Strike vs M25, 1d20 + 17 ⇒ (20) + 17 = 37 vs AC, damage 1d10 + 9 ⇒ (5) + 9 = 14
Move to O24
I don't think we need to shift the furniture. Unless something happens when the tapestries get destroyed, we don't even need to get close to them.
This seems a slightly odd room, from a design viewpoint. 4e characters have plenty of ranged powers, as at-wills. Destroying all the tapestries from the safety of the doorway doesn't seem like it should constitute a challenge.


Male Dwarf Warden/16

Barel winces at the further destruction of the tapestries.

"Perhaps we shouldn't destroy all of them...think of the innocent adventurers that are trapped in there. If we can end the reign of this Acerak-thingy, then maybe all the innocent will be set free. But if we destroy all these tapestries, are we not sinking to his level? I think I have plotted a way through the maze. If we destroy the tapestries at here, there and then over there, we should be able to get through with minimal damage and minimal use of our powers. What do you think?"

@Arishat: Perhaps this isn't meant to be a hack and slash encounter...just a maze to ease our way through, with as little destruction as possible. We could get sucked into the tapestries, so presumably other adventurers have also.

@all: If we destroy the sections at M18-19, N13-14, R-U4, we should be able to get through without drawing further attacks. Unclear to me are whether we need to take out P21-22 and R-S7 (I think they are clear, but would like RevDM's clarification, please).

Also, this all assumes there are not other traps (such as potentially something around the fire).

Barel is not trying to take over, but he is used to squeezing through dangerous, tight spaces; And this just seems like a version of that (thinking of equating this to a dungeoneering check which Barel has +16, so he should be able to plot a safe way through, just as he would plot his way through a dangerous mineshaft?). Thoughts or input?


Female Wood Elf Cleric / 3

One thing is presume we cannot see the exit since it is covered in Tapestries as well
That is a good thought about freeing the people inside
Maybe we should cut some down and roll them up to be removed back to somewhere that the people can be freed later?


How close would Thom have to get to the tapestry to examine it via Arcane check. Assuming he can do so without triggering an attack...
Arcane 1d20 + 20 ⇒ (20) + 20 = 40


Male Dwarf Warden/16
Lynore wrote:
One thing is presume we cannot see the exit since it is covered in Tapestries as well

I assumed we could see the evidence of the alcove underneat the tapestries...but I could also be metagaming too much. I try to avoid that, but it is difficult sometimes.

Lynore wrote:

That is a good thought about freeing the people inside

Maybe we should cut some down and roll them up to be removed back to somewhere that the people can be freed later?

If we can simply make our way through, it would be less dangerous to us...however, that is pretty selfish on our part. I would be willing to try that if the group wants to. Another option is just to cut them down and roll them up to get them out of our (and other adventurers') way.


Male Deva Cleric lvl 14

"We are not here to rescue hapless adventures that get caught in traps. Their souls should have gone to the Raven Queen not languishing in eternal torment. They offend me."


Arishat removes another section of tapestry and advances.

Barel - R-S7 and P21-22 are clear. You are adjacent in both areas, but they don't have tapestry in them.

Really, Thom would need to be adjacent to be sure, but he can be assumed to be making a check as a standard and moving away.

To his sorrow, Thom realises that the trapped figures are probably beyond hope or help.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Lynore
Thom
Kidlat
Tavar
Barel
Arishat
Tapestries


Female Wood Elf Cleric / 3

Shadow Step to p26
Executioner's Noose 1d20 + 15 ⇒ (9) + 15 = 24 vs fort, 1d6 + 8 ⇒ (3) + 8 = 11 force damage on M25

"I agree with Tavar, lets at least clear the middle of the room, and send these people to their rests."


Lynore steps lightly through space, but fails to remove any more tapestry.

Group 2 Map

Dark blue areas on the tapestries indicate destroyed bits.

Thom
Kidlat
Tavar
Barel
Arishat
Tapestries
Lynore


Thom steps to the other side of the table and calls on his magic to incincerate the rest of the tapestry ...

Move to M27
Burning Hands: KEYWORDS Arcane, Fire, Implement
A fierce burst of flame erupts from your hands and scorches nearby foes.
Standard action, Close Blast 5
Attack: #1 Intelligence 1d20 + 15 ⇒ (11) + 15 = 26 vs. Reflex
#2 1d20 + 15 ⇒ (3) + 15 = 18
#3 1d20 + 15 ⇒ (7) + 15 = 22
Hit: 2d6 + 5 ⇒ (6, 2) + 5 = 13 fire damage

Edited post...not that it matters, he he
Refined Recall: Encounter KEYWORDS Arcane
A moment of concentration allows you to reclaim the power invested in your faulty effort.
Trigger: You miss every target when using an arcane encounter attack power.
Effect: The attack power is not expended.


Thom, can you roll another two attacks please. I reckon you can hit three squares worth of demon fabric from there. The first one is a miss.


Female Wood Elf Cleric / 3

We could all step back and let Thom magic missile these things into dust :)
His range on it is nearly the entire room and no roll to hit
It would just take time, we could use some of the time to maybe collect some of the food for future use?


You can do that, certainly. If you want to, I will allow it. It will take 98 turns if I'm counting correctly. Call it 10 minutes for Thom to nuke the tapestries. You can collect food. I would still like to know where you all are while doing this.


The UNS Thom Verikal stands read to open fire, on your command, Sir.


Female Wood Elf Cleric / 3

Maybe collect on the two tables closest to us? Since I wouldn't think we could carry too much stuff, especially without it going bad before we can use it.


Thom rolls up his sleeves and blasts the tapestries and their unwilling inhabitants into pieces. Meanwhile, Lynore rootles through the nearest tables and takes enough of the magically enhanced food for each of the group to benefit once.

It takes 5 minutes to eat the stuff, but once consumed, has the effect of an extended rest and restores surges/hp/powers as such.

Group 2 Map

A result I'm fairly confident WoTC hadn't anticipated when they set up this room :) It seems legitimate to me according to the rules as we know them. And not everyone has a wizard. Group 1 don't for a start.

Dark blue areas on the tapestries indicate destroyed bits.

Thom
Kidlat
Tavar
Barel
Arishat
Lynore


"Well, that was immensely boring...do you think we are safe here now, or are there other dangers?"


Female Wood Elf Cleric / 3

"Looks safe to me."

I have a wizard that does not even have magic missile :), but I have another at will that does damage on a miss, so I could eventually do the same thing. Or at the very least roll my at-will ranged fire AE until they were all dead.


Male Dwarf Warden/16

Barel will stay where he is while Thom shows off his powers.


The fire leaps higher, seemingly brightened by the destruction of the surrounding tapestries.


Male Deva Cleric lvl 14

Tavar drops the blade barrier "Now that the threat has passed we can finaly enjoy the feast."

I want my daily back.


Female Wood Elf Cleric / 3

Should we explore the rest of the room, since we have only been on this 1/2 to 1/4 of it. Or hunker down and eat?


Male Dwarf Warden/16

Barel will explore some, but will steer clear of the fire. He will go to the alcove on the western wall. Barel is not interested in eating right now, but will save his food for another time.

Move North in Column 23, west on Row K, South on Column 6, and stops on S6 to look into the alcove.

Maybe that is too much detail, but just wanted to be clear where I was exploring.


Male Deva Cleric lvl 14
Lynore wrote:
Should we explore the rest of the room, since we have only been on this 1/2 to 1/4 of it. Or hunker down and eat?

Explore first then eat.


Map - Group 2

Moving with extreme caution, Barel successfully identifies an exit. His care seems justified. The flames in the pit sputter uneasily.


Female Wood Elf Cleric / 3

Lynore follows the exact same path as Barel, teleporting when part way there.


Like Barel before her, Lynore reaches the other side of the chamber intact.


Thom does his best impression of a copycat, at least when it comes to following the safe path.


Female Tiefling Warlord/Infernal Strategist 18

Arishat follows Thom, casting a curious glance at the fire as she does so.

It is tempting. Fire Resistant tiefling, mysterious fire, low wisdom. Paranoid survival isntincts.


Greatly tempted, like Arishat before him, Kidlat joins his friends on the other side of the ravaged Feast Hall.

Map - Group 2

Damn you, Group 2. I keep having to drop everything and make new maps for you :D


Male Dwarf Warden/16
Rev DM wrote:

Damn you, Group 2. I keep having to drop everything and make new maps for you :D

That's okay RevDM, we still have some ravenous characters that will take at least 5 minutes to eat...is that enough time?

Barel is glad to see the others join him. He, too is curious about the fire, but is not going to tempt fate.

"I am going to store some of this food in a sack in my bag of holding...anyone else interested in saving their serving for later?"


Male Deva Cleric lvl 14

Tavar follows the others.


Female Wood Elf Cleric / 3

Lynore hands her share of the food to Barel.


Barel Dlode wrote:

"I am going to store some of this food in a sack in my bag of holding...anyone else interested in saving their serving for later?"

"Yeah, good idea, Barel." Thom relies, as he hands over his share of the food.

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