The Tomb of Horros Part 1 (4e) - Group 2
Game Master
Rev Rosey
Tomb of Horrors Group 2.
Ah yes. Now I remember. I set up another thread for Group 2 after the first episode because the type in the main title was just embarrassing me.
Female Wood Elf Cleric / 3
Melee attack 1d20 + 18 ⇒ (7) + 18 = 25, damage 1d8 + 10 ⇒ (7) + 10 = 17
I am guessing Aid other would help?
Female Tiefling Warlord/Infernal Strategist 18
Arishat and Kidlat have the best Athletics - both +14. If we could get a couple of Aid Another efforts each would take it to +18. It certainly seems the way to go. Something went through there, and I'm pretty certain they didn't do it while the sphere was there.
Aid another is fine. If you take Barel's roll as the primary, he needs three aids to hit the DC. Don't forget Aid rolls are 10+half level, so you're looking at DC16. If you are aiding on Athletics, then you need to roll Athletics :)
Obviously, you'll need another primary roll as well on the Athletics or a DC31 melee hit doing 10+ damage. I'll accept aids on that as well.
You have a Athletics primary roll of 19 aided up to 21 from Barel.
You have a melee attack pimary roll of 25 unaided.
Female Wood Elf Cleric / 3
Aid other athletics 1d20 + 11 ⇒ (5) + 11 = 16
Lynore gives up her futile attempts at hacking at the orb and attempts to aid her companions with her strength instead.
Female Tiefling Warlord/Infernal Strategist 18
Arishat makes an attempt to open the eye that Lynore was hacking at.
Athletics check 1d20 + 14 ⇒ (19) + 14 = 33
Female Wood Elf Cleric / 3
Assuming we will have to lower each other through the mouth. I am going to go ahead and tie a rope up in the chains to help. I can teleport down so I can help get everyone else in. However I will be gone all day and most of the day tomorrow, so if you want to progress feel free to DMNPC me.
Arishat wrestles one eye open as Barel and Lynore struggle with the other.
Two more aids needed to get Barel's athletics to a useable level - - I miscalculated before. Lynore's Athletics roll is the only applicable one.
Thom moves to aid Lynore to force the eye open.
Athletics, AA 1d20 + 7 ⇒ (11) + 7 = 18
Thom displays his hidden muscles.
One more aid for get Barel's athleics up to scratch.
Male Deva Cleric lvl 14
Athletics = 1d20 + 6 ⇒ (6) + 6 = 12
Tavar's years of book learning show as he fumbles just standing up.
Kidlat - care to help your less athletically inclined pals out here?
1d20 + 14 ⇒ (13) + 14 = 27 - Athletics from Kidlat
Kidlat uncoils himself and gives a helping hand.
Both eyes snap open and as they do so, a portal activates within the gaping maw. A twenty foot drop into darkness awaits, but thanks to Lynore's foresight, her rope will allow you to climb down with ease, as long as you all do so within a single minute.
Female Wood Elf Cleric / 3
I will go last since I can teleport up to 12 squares in one round. That should give me plenty of time to get down in a pinch.
Female Tiefling Warlord/Infernal Strategist 18
"Barel, Kidlat, does one of you want to go first? I'll follow you down. Someone hold the torch, and drop it to me once we're down."
Athletics check to climb down rope, 1d20 + 14 ⇒ (8) + 14 = 22
Everburning Torch, since I think we'll want some light. Doesn't amtter if it hits the floor.
Thom sighs, "I hate ropes."
Athletics check 1d20 + 7 ⇒ (11) + 7 = 18
Female Tiefling Warlord/Infernal Strategist 18
"Remind me never to suggest anything kinky to you." Arishat's tone is immensely dry.
Thom does a double take, just as he is about to climb down the rope. He stares at Arishat, and a blush creeps up on his face as her meaning becomes clear.
Hey did you forget his pet succubus Lureene, he he
Edit, tease him all you want, there is a reason why he blushed, he he.
Female Tiefling Warlord/Infernal Strategist 18
"My word, Thom, that's a lovely shade of red."
No, I didn't. I was hoping for a chance to do a little teasing. I hope you don't mind.
A new and most amusing light is shed on both of them :)
The party prepare to descend. With the aid of Lynore's rope, both Arishat and Thom manage the climb easily enough.
Female Wood Elf Cleric / 3
Going ahead with my check 1d20 + 11 ⇒ (3) + 11 = 14, wow nice roll :P
More used to teleporting than climbing, Lynore clings spider-like and hopes she doesn't fall off.
Fail, but all that happens is you stop moving. With the light of the everburning torch, you can see a landing spot perfectly well and can teleport the rest of the way.
A small circular chamber greets the party as they drop into the mouth of the Devourer, and beyond it, an oddly cheerful light.
Map follows once you're all down.
Male Dwarf Warden/16
Barel tries his athletic ability one more time...with feeling.
athletics=1d20 + 9 ⇒ (6) + 9 = 15
Male Deva Cleric lvl 14
athletics = 1d20 + 6 ⇒ (14) + 6 = 20
"Into the maw of evil."
Kidlat can't fail.
One minute after the party starts their descent, the sphere of darkness above closes over, cutting off Lynore's rope.
From the circular entrance chamber, you see a great feast hall and a fire pit blazing with a bright white flame. A number of high tables are scattered through the room, each set with fine glass and porcelain and heaped with succulent roast meats and sweet fruit.
Along the walls and between the tables, brightly coloured tapestries display scenes of battle, with hundreds of heroes of a dozen races rendered in life-sized detail - all of them swarmed by swirling shadows as they fight for their lives.
The glow of the fire readily illuminates the whole feast hall.
Group 2 MAP
Male Deva Cleric lvl 14
What check do I need to determine the nature of the banquette?
Male Dwarf Warden/16
Barel's mouth waters at the sight of such a sumptuous display of food. After sniffing the air and glancing over the tables, he stays as far away from the food as possible...for now. He also decides to study the tapestries a little bit, also from afar. Are the figures in the tapestries currently moving, or are the "swarming shadows" just artistic depictions of old foes.
[nature check on food: 1d20 + 14 ⇒ (17) + 14 = 31
perception on taperstries: 1d20 + 10 ⇒ (11) + 10 = 21
Arcana for the food. DC23.
Barel eyes up the tapestries with justifiable caution and sees that they are moving, very slightly. [/ooc]
History check may be revealing here as well.
Female Tiefling Warlord/Infernal Strategist 18
Arishat casts a wary eye around. "I know someone who'd be eating that by now. I don't think it's a good idea myself."
Take a look at the tapestries, History check 1d20 + 15 ⇒ (19) + 15 = 34
Thom glances around him, unimpressed with the display of opulence.
Arcane 1d20 + 20 ⇒ (11) + 20 = 31
Somewhat to Thom's surprise, the enchantment on the food is not only good, but extremely beneficial.
A character spending 5 minutes eating the enchanted food gains the benefit of an extended rest. Each character may do so only once.
Arishat's knowledge of history is quite sufficient for her to identify the armour and weaponry of the figures in the tapestry as belonging to many different eras. Ancient and modern heroes fight alongside each other in a bizarre and rather macabre array.
I will take a guess that none of you have yet advanced into the main feast hall yet.
"This food looks safe to eat, and can grant you restoration, if you have been tired by your exertions. This looks like a good place to rest, once we have explored further."
He looks around to his compatriots, "So, who will be the first to brave the feast hall?" Perception 1d20 + 9 ⇒ (15) + 9 = 24
Male Dwarf Warden/16
Barel has not entered the hall yet, but would be willing to go first...he is a dwarf of action, which has gotten him in trouble enough times that he is learning to bridle his action-oriented self!
Thom sees nothing untoward other than the things he and the others have already noticed.
Male Dwarf Warden/16
Barel looks around the group and shrugs. Unless someone objects or steps in front of him, Barel will walk quietly with his axe in hand up to the first table (being sure to stay 5 feet from every tapestry).
move to K27.
Thom will follow to the edge of the room, watching warily.
Move to L29
Urk. Just posted stuff you don't know yet as I got Barel's coordinates wrong. Deleting it, Just ignore me, you'll find out soon enough.
Barel and Thom step into the feast hall unscathed.
Female Wood Elf Cleric / 3
Following closely to Thom
Group 2 map
Updated map, just to keep you informed.
Male Deva Cleric lvl 14

Good luck getting the computer sorted out, Kidlat ;)
As Kidlat steps adjacent to the tapestry, it shimmers and twists slightly, preparing to attack him.
From this point, entering a square adjacent to a tapestry provokes an attack. They are seeking to absorb adventurers into themselves.
The attack is v Ref and on a hit the target is slowed (se).
First failed save, immoblised instead of slowed (se)
Second failed save, the target and its gear are drawn into the tapestry becoming part of the lifelike image. The target is treated as petrified and can be restored to life with the Remove Afflication ritual. Sections of tapestry containing characters can be cut to carry them to a place of greater safety.
Characters can make a DC15 Athletics check as an immediate interrupt to minimise the tapestry's attack. On a success, the character is slowed only to the start of his or her next turn.
The tapestry can be attacked to destroy part of it. Each five foot section has an AC29 and all other defenses are 27. Area attacks deal damage to each section caught by it.
Group 2 Map
Init from tapestries - 1d20+2=8
Female Tiefling Warlord/Infernal Strategist 18
Arishat would like to be in L28
Initiative 1d20 + 10 ⇒ (1) + 10 = 11
Don't forget you all get a +4 to init from Arishat.
Group 2 Map
Arishat - 11
Tapestries - 8
Female Wood Elf Cleric / 3
Init 1 1d20 + 18 + 4 ⇒ (8) + 18 + 4 = 30
Init 2 from danger sense 1d20 + 18 + 4 ⇒ (17) + 18 + 4 = 39
Group 2 Map
Lynore - 39
Arishat - 11
Tapestries - 8
Male Dwarf Warden/16
Barel: Intitiative--1d20 + 7 ⇒ (4) + 7 = 11
edit: with the +4 from Arishat, init=15
Initiative 1d20 + 10 + 4 ⇒ (19) + 10 + 4 = 33
Group 2 Map
Lynore - 39
Thom - 33
Barel - 15
Arishat - 11
Tapestries - 8
Male Deva Cleric lvl 14
Init = 1d20 + 6 + 4 ⇒ (7) + 6 + 4 = 17
I'm in the process of moving ands starting a new job so posting might be spotty for a while. DMPC as needed.
Group 2 Map
Lynore - 39
Thom - 33
Tavar - 17
Barel - 15
Arishat - 11
Tapestries - 8
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