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Pluchak - Very important - did you, or did you not include the +2 for attack for this round only in your power attack calculation??
I'll post after I find out that answer

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Initiative Order - Abbas, Seneca, Harlynn/dogs, Pluchak, Bryndyn, Aidan, goblins, Elinor, Narnel, Taedric
Taedric attacks and skewers another goblin, killing it instantly. Then Abbas and Senica moves forward with Seneca and look to make an attack. Just beyond them, Harylynn suummons an acid splash and hits one of the gobins for minor, but annoying damage. It howls in anger. Pluchak bellows and strikes over the dogs, delivering a solid strike to one of the Gobins who was distracted by the summoned dogs. His weapon connects, crushing the goblin's skull and dropping it.
Abbas - you can attack. Abbas, Elinor, Taedric and Pluchak are the only ones who have room to attack from the front rank. The dogs are mixed in with the goblins. 2 more Goblins have died, leaving 7. Seneca, Bryndyn and Aidan are the next rank. Narnel and Harlynn are at range.

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Abbas catches his goblin between the eyes and the golden tip disappears within while delivering a fatal blow. The goblin's eyes roll and turn white before it falls to the ground, leaving only six remaining.
In the second rank, Bryndyn switches to a crossbow, and shoots.
Attack 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 if hit 1d6 + 1 ⇒ (5) + 1 = 6
He hits another that is trying to avoid a dog, killing it with his crossbow bolt. Down to 5.
Aidan is up. Then the goblins.

Understudy |

Aidan points at the row of goblins and smiles, directing his will outward and wrenching the bows in their hands with his magical affinity to the wood they're made of.
Cast warp wood, wrecking the bows of 4 goblin-archers in the back row. Hold Tkurzhan back since there's no way to get him into melee between the summons and the fighters on the frontline.

Arkobla Conn |

As Aidan points, first one, then another bow warps and cracks. As they do, a sharp twang highlights the moment when the bow string snaps as well.
The goblins look back, obviously afraid of something, and then redouble their efforts to fight their way through the large group.
assuming the dogs are gone now
Attacks on Pluchak, Elinor, Abbas and Taedric
Attack on Pluchak 1d20 + 2 ⇒ (13) + 2 = 15 if hit 1d4 ⇒ 4
Attack on Elinor1d20 + 2 ⇒ (20) + 2 = 22 if hit 1d4 ⇒ 2
Attack on Abbas1d20 + 2 ⇒ (5) + 2 = 7 if hit 1d4 ⇒ 1
Attack on PTaedric 1d20 + 2 ⇒ (5) + 2 = 7 if hit 1d4 ⇒ 1

Elinor Knutsdottir |

Guess you need to roll to confirm since a 20 is an auto-hit even if it's five short of what's needed.
Elinor snarls as the goblin blade clangs painfully against her greaves.
"Just run," she advises the verminous creatures as she weaves a net of steel with her broadsword.
Dazzling Display: 1d20 + 13 ⇒ (17) + 13 = 30
Yeah, they're all shaken for -2 on saves, attacks and skills for prob the next four rounds. And if they do run, the dogs will probably be able to catch and eat them.

Arkobla Conn |

As the Dogs keep snapping at the hapless Goblins, Elinor shrugs off a minor hit to perform her Dazzling Display. It is hyper effective and the Goblins, harrassed by dogs, decimated by the groups attacks, and their moral shattered...finally turn tail and run.
As they do so, the dogs follow. While four of the five do manage to get around the corner, all of them are brought down by the Celestrial dogs and killed.
Echo's reverberate throughout the hall as the melee enters its final phase until suddenly all is quiet. Eerily quiet.
Elinor, I did confirm. Just double the Hit Point damage (to 4). Also, I'll need to reach out to Sigil to see how he's doing and get some next steps... Hang tight. Feel free to do some after combat clearnup/dialog.

Taedric Starfell |

Taedric smiles, Any oppotunity to cut down goblins... As to the dogs, I think Harlynn's magic brought them here... though I'm not quite sure how that works. Seems more complicated than running them through."

Elinor Knutsdottir |

You rolled two 20s? I wish you rolled that well when you were on our side!
"Harlynne has a magic invisible kennel, Abbas. The dogs come when she whistles and go back in without leaving a mess after their walk."
Elinor glances at what's left of the goblins.
"Well, without leaving some sorts of mess. Anyone curious as to why these tunnel rats didn't just hide when they heard us coming?"

Narnel Falerathon |

Good question Eli. Perhaps we should dig deeper.
Narnel readies an arrow and moves deeper into the tunnel to see around the corner and down the hall.
Someone with a light join me, please.
Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Elinor Knutsdottir |

Elinor waves the sword so it makes a streak of light in the air. Probably her grandad wouldn't approve of her treating it like a sparkler, but he's not here as she follows behind Narnel so the light doesn't blind him (although it probably silhouettes him).

Taedric Starfell |

Taedric says, "They were trying to hold ranks... I'm thinking they fought because they were more afraid of their boss than they were of us." He shakes his head, "Which shows just how stupid goblins are, of course."
Taedric directs Trumps to follow Narnel, his sharp gnomish eyes looking for another goblin to run through.
Perception: 1d20 + 5 ⇒ (11) + 5 = 16

Arkobla Conn |

Narnel moves forward, with Elinor and Taedric immediately following. Elinor's sword provides some light, but she is careful to keep it from showing too much around the corner before Narnel has his look.
Narnel kneels, and peers quickly around the corner. He sees 6 more goblins rushing down the hallway, being driven by a much larger goblin. Once again, he sees them peer over their shoulders.
He pulls back and tells the group what he saw...
----
Everyone gets a quick free action, and then provide an initiative roll. The goblins will be around the corner in moments.

Taedric Starfell |

Taedric thinks, Large goblin may be worth challenging... as he shifts the lance is his hands.
Init: 1d20 + 1 ⇒ (5) + 1 = 6

Narnel Falerathon |

Narnel steps into the shadows and readies an action to fire on the enemy from a position of stealth.
Stealth: 1d20 + 10 ⇒ (8) + 10 = 18
Initiative: 1d20 + 6 ⇒ (14) + 6 = 20

Elinor Knutsdottir |

"Here they come."
If it sounds like it's worth it perception: 1d20 + 7 ⇒ (5) + 7 = 12 Elinor will initiate her bard song to give +1 attack and damage bonus (stacks with bless).
initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Or, in fact, stands there having a blond moment.

Arkobla Conn |

Initiative Order
Abbas, Narnel, Bryndyn, Large Goblin, Pluchak, Goblins, Aidan, Taedric, Elinor, Harlyn, Seneca.
Narnal has enough time and stealth to move into the shadows on the left side of the tunnel. Elinor initiates Bard Song as her free action. The rest of you ready weapons and wait for the group to turn the corner. The goblins do so, but upon seeing your group, they rush to the corner, the large goblin with his back to corner and the six other goblins packed tightly around him and leaving half the hallway open.
---
Perception checks of 22 or higher only will hear
On your turn, you can do a perception check in addition to your actions. If you do 'hear something', you can take a free speach action.
Abbas, then Narnel is up. You both are within 30 feet of the goblins who are packed into the corner, but have weapons ready.

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As the first goblin comes round the corner, Abbas swings his staff horizontally at its forehead. Iron collar aimed between the eyes.
Power attack: 1d20 + 7 ⇒ (4) + 7 = 11, damage: 1d6 + 6 ⇒ (2) + 6 = 8
But this one is shorter and fatter. Swish!

Narnel Falerathon |

Round 1, Deadly Range, Studied Target, Point Blank, Sneak Att
Narnel quietly takes a moment to study the nearest enemy, then he looses an arrow at its throat.
LB Att: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30
LB Dam: 1d8 + 2 + 1 + 1d6 ⇒ (8) + 2 + 1 + (1) = 12

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Brydyn doesn't percieve anything more than goblins. Abbas's attack misses, but Narnel's is deadly once again, taking one of the goblins by the throat. Bloody and deadly, the nearest goblins squeal as they are bathed in its ichor.
Bryndyn steps up and attacks the nearest living goblin, leaving room for another at close range. Strangely, the right half of the hallway is open and more could curl around and attack. (leaving 4 total available to be hit via melee)
Bryndyn's attack
1d20 + 4 + 1 + 1 + 1 ⇒ (11) + 4 + 1 + 1 + 1 = 18 includes magic weapon, bard song, bless.
Damange since he easily hits 1d10 + 1 + 1 ⇒ (1) + 1 + 1 = 3
But his damage is terrible and he doesn't kill the goblin.

Arkobla Conn |

At this point, the large goblin begins to speak in his gutteral language. He shakes a totem and raises his hands, and suddenly, a large spider seems to appear clinging to the wall above his head. It scurry's forward and attacks the nearest opponent - Bryndyn.
1d20 + 3 ⇒ (9) + 3 = 12 attack
1d6 + 2 ⇒ (5) + 2 = 7
Bryndyn is missed.
Pluchak is up, then the remaining goblins.

Pluchak del Oktar |

Pluchak attacks a random goblin with his Bardiche. He was saving his rage for the big one the others were talking about. More saliva dripped from his mouth, hitting the floor with a sizzle and a small puff of rancid smoke.
Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d10 + 10 ⇒ (8) + 10 = 18

Arkobla Conn |

Pluchak easily cuts down another gobin, leaving 4 plus the large goblin and the spider.
Bryndyn and Abbas, being in the front rank, are attacked 2 times each.
On Bryndyn
1d20 + 2 ⇒ (16) + 2 = 18 short sword attack 1 if hit damage 1d4 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (6) + 2 = 8 short sword attack 2 if hit damage 1d4 + 2 ⇒ (2) + 2 = 4
On Abbas
1d20 + 2 ⇒ (3) + 2 = 5 short sword attack 1 if hit damage 1d4 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (17) + 2 = 19 short sword attack 2 if hit damage 1d4 + 2 ⇒ (3) + 2 = 5
Each are hit once...
remaining initiative
Aidan, Taedric, Elinor, Harlyn, Seneca.

Harlynn P. Quinn |

Attack dogs
1d20 + 4 ⇒ (6) + 4 = 101d4 + 3 ⇒ (1) + 3 = 4
1d20 + 4 ⇒ (4) + 4 = 81d4 + 3 ⇒ (3) + 3 = 6
1d20 + 4 ⇒ (18) + 4 = 221d4 + 3 ⇒ (2) + 3 = 5
acid splash against one of the goblins
1d20 + 3 ⇒ (17) + 3 = 201d3 ⇒ 1