The Storm in Isger

Game Master Sigil


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Male Half Orc Bloodrager (Rageshaper, Draconic) 4 (HP 35/40, AC 20/T10/FF 20, CMD 16, F 6, R 1, W 2, Perception +7, Init +0)

Pluchak, still weary from his long trek out to meet his friends nods his head as others are discussing what to do. "There isn't any use in looking for things in this rain. We might see if we can wait until it lets up a bit. This kind of rain can't last forever."


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

I agree.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Well, you might say that Pluchak, but let me tell you what happened to my Auntie Thordis in the great deluge..."

Her spirits raised by the return of Pluchak, Ellie launches into another unlikely but entertaining story about one of her relatives facing disaster.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric chuckles, "Anything to avoid the smell of wet wolf.... Or druid. "


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Aidan shoots the gnome a look between amusement and indignation.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn sniffs the air... "I like the rain" he says, almost to himself. He then settles in to wait for the group to move.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"You lizard. Of course you like water. Ha!"


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

I do not mind it either. It makes it easier to stay concealed.

Liberty's Edge

Harlynn:
The shield is an odd thing... It seems to function as a shield +1, but with the following property: If it's wielder is hurt, the shield casts "Summon Natures Ally 1" but will only summon a coyote (use dog stats) and use character level in place of caster level.

The rain gives slows slightly in the morning, but Aidan tells you to not get your hopes up. Slightly after noon the deluge grows more intense than before, and now with a driving wind. By early evening the rain tapers off, and the sky clears, but the wind remains and the temperature has dropped to an uncomfortable cold. Several times while you have been here you see shapes move outside. It would be safe to assume there are more trolls in the area.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Oh joy. Now it's night and the boggarts are out again. Anyone fancy a starlit stroll?"


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Hmmm, Weird. That Shield seems to not only be more protective of you but will call a coyote to your side when injured.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric says, "Better than fighting trolls in the rain when they won't burn, I imagine?"


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"What's a Kai Yotay? Some sort of dragon?"

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

The ranger in Bryndyn perks up at the comment of summoning a coyote. That is an interesting power he says before moving toward the front entrance to post guard.


Male Half Orc Bloodrager (Rageshaper, Draconic) 4 (HP 35/40, AC 20/T10/FF 20, CMD 16, F 6, R 1, W 2, Perception +7, Init +0)

After a long nap, Pluchak notices everyone just mulling about and chatting. The rain still was beating down outside just as hard as it was. He sat up and wiped his groggy eyes. "Well, I suppose this rain is here to stay. We should probably see what's going on out there."


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Or we could spend the night and hope tomorrow is sunnier.
Survival: 1d20 + 12 ⇒ (1) + 12 = 13

Liberty's Edge

Aidan seems certain that the next day will be sunny, though this cold... Likely to hang on, and the wind too.

The night is clear and attempts to see further movement outside have been unsuccessful to this point. I may be safe to move on...


Male Half Orc Bloodrager (Rageshaper, Draconic) 4 (HP 35/40, AC 20/T10/FF 20, CMD 16, F 6, R 1, W 2, Perception +7, Init +0)

As soon as the rain lets up, Pluchak takes his ponderous bulk and heads toward the door. "Well, as nice as it has been to see you all again, it's getting a bit stuffy in here."

He heads out of the tomb and takes a look around the cemetery. Why anyone would be up to much of anything here, he'd never know. Death wasn't something he liked to dwell on, he was much more interested in the living. It was indeed nice for him to see all his old friends, but they had things to do and it was about time for them to do some of them.

Perception Check: 1d20 + 7 ⇒ (17) + 7 = 24

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn, seeing Pluchak leave the tomb, follows, his hand grasped around his weapon, ready to defend his friends from anything that lurked in the fog and shadows.

Perception 1d20 + 8 ⇒ (16) + 8 = 24


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric is quite pleased to follow his companions outside... Would be great to get in a little run, old friend, he thinks as he scratched the wolf's ears.

He asks, maybe a little too optimistically, "Need me to run a patrol, see what's out there? "


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel, with bow in hand, smiles a smirk at his comanions as he moves out of the tomb to circle around their perimeter from cover to cover.

Stealth: 1d20 + 10 ⇒ (15) + 10 = 25
Perception: 1d20 + 7 ⇒ (18) + 7 = 25

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas looks after Chrettienne, his charger and enjoys some quiet time while Narnel scouts. He breathes in the fresh rain-cleaned air.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel appears out of the brush and moves towards a section of undergrowth with an arrow notched to his bow. He waves Taedric, Pluchak and Bryn towards a specific spot in the undergrowth and points before again disappearing into cover himself.

Stealth: 1d20 + 10 ⇒ (15) + 10 = 25


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Aidan stretches and follows his companions out.

Is it still dark? If so I'll light a torch.

Liberty's Edge

The torch is lit, and the place Aidan indicated rustles and something flees into the night.

Narnel:
The fleeing something appears to be a goblin, or something slightly larger than that. Please feel free to take a ranged attack if you wish.

The ground is wet and sloshes slightly under foot. The night is quiet.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Studied Target, Sneak Att

Narnel stares at the fires at the retreating small combatant, and fires an arrow.

LB Att: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
LB Dam: 1d8 + 1 + 1 + 1d6 ⇒ (8) + 1 + 1 + (1) = 11

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn positions himself per Narnel's instruction and readies his crossbow, his heavy mace attahed loosely to his waist.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor, obviously delayed by doing her hair and make up, joins Abbas.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Tkurzhan sniffs at the air, and then the ground, on the lookout for tracks or signs of activity.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"It look good....your hair. They gone scout about a bit, I wait for call." Abbas gives an open smile of appreciation as he first notices Ellie appear beside him. His blue eyes twinkle with happiness.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Aww, thanks." Elinor smiles and flicks her long blond hair. "Shame I have to wear a helmet most of the time, but as my gran used to say, 'good hair on a severed head only gives them something to tie it with'."


Male Half Orc Bloodrager (Rageshaper, Draconic) 4 (HP 35/40, AC 20/T10/FF 20, CMD 16, F 6, R 1, W 2, Perception +7, Init +0)

Pluchak wanted to participate in the banter behind him, but he was a bit more interested in what Narnel was shooting at. He hadn't killed enough goblins to suit him enough in the past day or so. He secretly hoped they would find a nest of the little vermin he could vent his anger upon.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"Gran grim?"


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Gran was pretty grim sometimes for sure, but she did some of the best mid-winter sugar cakes. What was your gran like?"

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"Gran? I had two. Dad's gran was a little woman with a big table. Lots of roasts and dances with pretty cousins. She dead. Mum's gran is church person. She got gold eyes and everyone likes her. Dad said I like her. Like her inside not outside."

All this takes place with a puzzled look of long concentration as Abbas tries hard to dredge up his memories. He gets a bit slow and lost but gradually the past pops out of his mouth.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

I am assuming that no one besides Pluchak and Bryn have noticed me firing into the brush?

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

I noticed!

Bryndyn watches as Narnel shoots into the brush, but see nothing and hears nothing. The banter behind him both annoys him and intrigues him. He loves listening to humans talk abou thier families....but doesn't feel the time is right now. None of this plays on his features however, as he lifts his crossbow just in case he needs to fire it.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

I imagine I'd need some sort of perception took to notice, unless the Slayer called attention to his action?


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Oh, no...I was definitely approaching stealthily after I waived you all to my position. Not sure who saw that.

Liberty's Edge

The arrow flies true and finds the shoulder of the fleeing creature. It makes a strange "Ack Ack" noise and flees into the night.

Thurzhan, perception please.

If you speak giant...:
The creature said a vulgar word for excrement.


Male Half Orc Bloodrager (Rageshaper, Draconic) 4 (HP 35/40, AC 20/T10/FF 20, CMD 16, F 6, R 1, W 2, Perception +7, Init +0)

Pluchak jumped out in front of Narnel, a bit to the side as to not impede his arrows and became very still again. He brandished his bardiche, looking ahead to the place where the arrow went. "We have a spy it seems. Should we give chase? Which way did it go? He growled the last question a bit, perhaps more than he should have as he was getting excited about the prospect of battle.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

he ran off in that direction, but I hit him solidly, he should be easy to track. We should gather the others and be about it.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Tarinhil turns at the excitement and asks, "Which way? I can likely run him down. "


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel points in the direction of the retreating goblin.

He should be dripping blood...after him.

Narnel moves into the brush after the wounded enemy.

Survival: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn moves with the others, using his skills to track the creature.

Perception 1d20 + 8 ⇒ (12) + 8 = 20


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric whispers, "We've got a goblin to run down, old friend. ", turning the wolf to face the direction Narnel is pointing.

Perception (Taedric): 1d20 + 5 ⇒ (14) + 5 = 19

Perception (Trumps): 1d20 + 7 ⇒ (12) + 7 = 19 +8 if scent applies

Liberty's Edge

The trail goes deeper into the graveyard. The creature is easy to follow, making no attempt to hide it's passing. Winding through the cemetary the things trail ends at another tomb. This one, a far grander affair than the one you spent a day and night in. Although it is covered in growth it is clear that the workmanship is both ancient and impressive. And for however long it stood undisturbed, that time is past. The door has been violently opened and beyond gapes blackness.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

[occ]Bingo![/ooc]

Narnel approaches cautiously and whispers to the others.

We could use some light. We should investigate.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric spins his hand in a quick circle, drawing upon the remnants of the fae magic his people once possessed, and four blue-white balls of ersatz fire appear.

He nods at Narnel and wills the spheres forward, increasing the distance between them and sending them into the darkness.

Y'know, dancing lights ..


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel nods,and proceeds forward silently, and staying to the shadows.He is still trying to stay with the tracks of the retreating goblin.

Stealth: 1d20 + 11 ⇒ (20) + 11 = 31
Survival: 1d20 + 8 ⇒ (13) + 8 = 21
Perception: 1d20 + 8 ⇒ (2) + 8 = 10

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