
DM - Voice of the Voiceless |

The hard and sweaty work on the capstans continues as the chains begin to inexorably withdraw straining and taut from the waters. As they do though... there are three short jerks on the line that runs down to the lobsterman himself...
Give me a round's worth of actions please.

DM - Voice of the Voiceless |

The men on the Freeport vessel continue to work at the capstans, but their progress slows. A couple more salts on the other vessel move to the contraption connected to the sunken lobsterman and begin similar exertion that has that line begin a gradual ascent as well. As of yet there hasn't been anything break the surface of the water - though flitting shadows can still occasionally be seen.
Lanteri's concern grows and Horumheb and Hinsin look to her questioningly but there isn't any overt call to action yet.
Another round's worth of actions if you please please.
The distance between the two boats is ~50ft and if you had to guess you'd say it's near that much down to the sea floor at this location.

Iscarel |

Iscarel leans over the taffrail, lounging his head on his hands and giving a sullen sigh. "Not much of a show, is it captain?"
Delay again for now.

Quillin |

The fiendish lobster-eel doesn't look that different from its mortal brethren. It surfaces long enough for Quillin to shout something in an infernal tongue and then makes a diving charge at the deep shadows.
I told it to defend the mechanical man. I can't see what's happening so i'll leave the action to the GM. fiendish reefclaw
Quillin then rubs a bit of leather and mumbles up a protective bit of force armor to encase him for good measure.

James Rackham |

Captain, should we launch the jolly and move in to drive some of those things away? Ah, hells, that'll take too long!
The sailor steps up and dives into the water expertly, swimming toward the rope.
Swim, plus a bonus for burning a point of panace (derring do): 1d20 + 6 + 1d6 ⇒ (14) + 6 + (6) = 26
exploding die: 1d6 ⇒ 2
So a 28 swim check. Not bad.

James Rackham |

"Captain, I'm a pretty good swimmer. Want me to dive in after Quillin's lobster and see what's going on?"
Ninjaed--c'mon in, the water's fine!

DM - Voice of the Voiceless |

The Captain furrows brow for a couple of moments before giving a combination nod / shrug to Bek - which sends him flying into the water after Rackham. Both of you plunge head below into the relatively calm surf - and see the streak of the fiendish reefclaw precede you into deeper waters.
The reefclaw has pulled some of the attention unto itself... but likely won't survive overlong on it's own.
Atop the brine, Lanteri snaps about and orders "Get the jolly down! Hinsin, lead a party out with blades." a glance towards Iscarel carrying a tacit suggestion he join... and a similar one towards Quillin that perhaps he should remain aboard the Bride.
The men at the capstans on the Freeport vessel continue to strain, and the line connected to the lobsterman continues to be reeled in...

Iscarel |

"Aye aye..." Iscarel sighs, making for the jolly and hauling loose the line.

DM - Voice of the Voiceless |

The jolly boat is loaded up with salty sorts and splashes down into the surf. Two of the Bride's crewmen are put to oars as the others keep their weapons and wits about them.
Both from there (as well as from Quillin's lofty perch atop the main deck) things... well... kind of start going all to hell. The lobsterman's line hits some kind of strain and stops ascending, drawing excited barking and the capstan attendants to jam belaying pins into their workings to stop the load descending... as the workers turn to assist with the more critical line... green skinned devilish figures all scale and fin begin to emerge from the water using the chains as a makeshift boarding net. Catch cries and calls sound out in warning to the
It's a few of the sea devils ascending the arse end of the ship as yet unseen - but I'll let you voice Smudge if he's going to curse sound out a warning.
In the jolly boat, a few of the shadows below begin to grow larger as though their owners were either growing bigger... or ascending.
Quillin's conjured reefclaw engages the other beast molesting the lobsterboy in melee - a swirling threshing miasma of claw and tooth.
You also notice some devils ascending the chains that have been run from the Freeport vessel, as well as some making for the jollyboat from the Bride that you also see splashdown above you... looks like there's a choice of where and what to engage...
You can get close enough to get messy if you've a swim speed, so charge away and whichever.

DM - Voice of the Voiceless |

Oops - the half finished sentence above should read
Catch cries and calls sound out in warning to the Freeport vessel from the crew.
At Quillin's additional warning of incoming scales unto the Bride, Lanteri draws steel and moves astern at point of a small knot of burlier men than the gnome.

Tipene Mangakahia |

Tipene closes with the sea devils on the lobsterman, leading with the sharp end of his war club. Even raging, he has the presence of mind to keep his war cries to himself and save his breath, but his glare is furious enough.
PA stick incl. rage: 1d20 + 7 ⇒ (12) + 7 = 19
PA stick damage incl. rage: 1d6 + 10 ⇒ (6) + 10 = 16
Edited to correct damage.

Iscarel |

Readied Rapier: 1d20 + 7 ⇒ (18) + 7 = 25 Confirm: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 4 ⇒ (1) + 4 = 5 Crit: 1d6 + 4 ⇒ (1) + 4 = 5
Iscarel draws his blade, rocking the jolly as he makes for his feet. "Keep rowing. These rubes might need a rescue." Blinking back the salt spray as the roar of the ocean overpowers his senses, Iscarel fixes on the approaching shadow. Ai eleana, I need a drink.

James Rackham |

James watches the others' gliding through the water with ease and tries to keep up.
Do I roll each round for swimming? I didn't post another action because I don't have a swim speed, so I'm presumably just swimming to get closer this round. First chance I get I'll hop up onto the Lobstermen's ship near the chain to fight the enemies there.

Bloody Bek |

Bek kicks hard and propels himself through the water, leading with his ranseur. He angles himself to crash into the sea devils by the lobsterman, bearing to the left of Tipene.
Attack with charge: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage: 2d4 + 4 ⇒ (4, 4) + 4 = 12

DM - Voice of the Voiceless |

Clearly I meant 24 Venusian hours... clearly...
Resetting of the stage and scene:
The lobsterman deployed by your Freeportian associates is under attack beneath the waves by green sea devils. The same devils are assaulting both your ship and theirs - the Corvid Bride by the aft railings and the Freeport vessel by the chain lines that have been run down to pull to surface whatever the lobsterman found.
Bek, Tipene and Rackham have gone to the waters and below (though both Bek and Tipene are outspeeding their less swimmingly compatriot).
Iscarel has sallied forth with crewmen aboard the jolly to bring the fight from above the waves.
The one sane parrot amongst you, and his attendant gnomish gentleman, has kept to the Bride and behind a wave of humanity directing the fight against the devils there.
Beneath the waves:
Bek surges to engage, but the effort expended in closing the distance spoils his aim and he can't find purchase enough to cut and rend.
Tipene has better luck, clouting one of the bastards about the head and sending it thrashing into a frenzy.
Rackham can't keep up with the pace of his brethren - though he has the best view as the devils focus yet still upon the lobstermen and leave the piratical sardines unassaulted.
Jolly boat:
With other crewmen in charge of propelling the vessel forwards and towards the Freeport chains, Iscarel seeks and finds a target of opportunity - slipping his blade into the neck of a devil that surges up and transfixing it enough for another crewman's blade to leave it limp to slide back into the waters.
Hinsin's well coiffed hair begins to bedraggle as he wrests his own blade out of a devil in the water on the opposite side of the jolly. He bellows "Keep t'wards the chains mates." giving Iscarel a nod as he turns back to the brine to ware against further ascending beasts.
Corvid Bride:
Quillin's aloft ears and warning mean that the crewmen still aboard the Bride are able to meet the boarding devils in good form and file. From his supervisory post he figures that unless the tide turns the boys and girls should be able to handle the bastards without too much risk of disembowelment or disfigurement.

Tipene Mangakahia |

Sounds like we're up again, as the devils undersea are still going after the chappie in the hardsuit.
Tipene is unable to land his followup blow, temporarily blinded by the cloud of blood from his target. He bares his teeth in a silent snarl at the devil.
PA stick, incl. rage: 1d20 + 7 ⇒ (1) + 7 = 8

Iscarel |

The roar of the waves drowning out his curses and only worsening his headache, Iscarel brandishes his rapier with an impatient snarl, unwilling to risk swimming over open water until they reach the chains.
Readied Rapier: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

James Rackham |

James surfaces by the Freeport vessel, scrambling up the chain to slash at one of the monstrous boarders.
Face me, fiend!
Climb: 1d20 + 4 ⇒ (18) + 4 = 22
Slash: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Swift action: Demoralize: 1d20 + 9 ⇒ (11) + 9 = 20
Parry vs first attack targeting me: 1d20 + 9 ⇒ (8) + 9 = 17
Riposte if applicable: 1d20 + 9 ⇒ (13) + 9 = 22
Riposte damage: 1d6 + 7 ⇒ (1) + 7 = 8

Bloody Bek |

Bek tries to stick his foe with his ranseur once again. This time, his strike seems more true.
Attack with charge: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10
Btw, probably need to get your assessment at some point about whether raging song by an amphibious creature (Bek) underwater works on no one, only Bek or allies too.

DM - Voice of the Voiceless |

On Raging Song.... knee-jerk head says no, but knee-jerk flavour says yes! Maybe characterize it as a rhythmic whalesong or the like.
Quillin thinks he spies an opening and sends a acid dart scything t'wards it... but finds he only skims the arse of one of his compatriots. Luckily the misfire is lost in the ebb flow and swirl of the shipboard combat - which looks to be settling the way of the Bride's crewmen.
Underwater Bek makes up for Tipene's wayward strike to cut a seadevil deeply. Quillin's summoned reefclaw adds insult to that injury and rends it away from the metal encased lobsterman. Though you cannot see within the suit - the cumbersome arms of it begin to move and it resumes ascending.
Rackham swims towards the Freeport vessel, but doesn't quite have the stroke length to be able to make tangible impact this round.
Iscarel readies a strike against another of the scaly bastards to breach the surface - but when one presents itself the roll of the jolly beneath him means his thrust is o'erhigh and slays only the air above the bugger's head.

Iscarel |

"They're turning tail. Have they done it?" Iscarel fastens a line around his waist, ready to dive in if the situation requires.
Are there any by the jolly? The format suits me fine.

DM - Voice of the Voiceless |

Rackham - you're another round's swim to get to the chains - I'll carry that as your action this round unless corrected.
Iscarel - all in the water are retreating - only the ones already on the Bride or the Freeport tub (or on the chains and ascending) are hanging about.
The jollyboat continues on it's rowed path towards the Freeport vessel.

DM - Voice of the Voiceless |

Bek sees the wreck beneath him, but he'd need to swim down and away from everyone else to get near or into it. The battle's swirled up some sediment which makes it difficult to get fine detail, but he reckons that the load being brought up by the chains is a single piece of furniture?

James Rackham |

Rackham - you're another round's swim to get to the chains - I'll carry that as your action this round unless corrected.
Yep, sounds good.

DM - Voice of the Voiceless |

You're stuck under the waters for this next wee bit, so just react to the above... rather than what's outside of the spoilers.
The scene continues to play out as expected - those of the Bride break the back of their boarding party to send the sea devils staggering backwards in retreat as the jolly boat continues it's way over towards the Freeport vessel - reaching the chains to find Rackham having ensconced himself upon a chain to harry the last of the sea devils remaining. The decks of the Freeport tug are slick with water and blood themselves, though the arrival of fresh salts and the press of those already there form a similar result in making the remaining green scaled bastards apt to flee rather than remain.
Just an indication of where people are intending to congregate / head for is all that's presently needed. It doesn't look like anyone is in significant concern re: press of devils as they're on the retreat.