
Ravboom |

The excitement seemingly gone, the crew of the ship none the less seems to double their efforts to get out of the area. Long poles are brought out and several of the crew, despite having a wary eye on the shoreline began using the poles to help push themselves down river just that much faster. After a few hours however everything calms down.
Is there anything you folk need to do while the boat makes a longer journey?
Secret door check from earlier? I'd questioned the response because it seemed to be a magic item detection response instead of secret door?

DM The nines |

DM The nines wrote:Secret door check from earlier? I'd questioned the response because it seemed to be a magic item detection response instead of secret door?The excitement seemingly gone, the crew of the ship none the less seems to double their efforts to get out of the area. Long poles are brought out and several of the crew, despite having a wary eye on the shoreline began using the poles to help push themselves down river just that much faster. After a few hours however everything calms down.
Is there anything you folk need to do while the boat makes a longer journey?
I wasnt clear. Sorry about that. You dont detect anything 'door' sized with your secret door spell...however you did detect something in what looked to be a crate or chest... perhaps a false bottom in a chest. I was reading it as You can detect secret doors, compartments, caches, and so forth. It appears the object in question is in one of the officers quarters that at the moment you dont have access too.
I assume during the next few days you will try to get a better look?
Ravboom |

Ah, ok, yes. Next time the quarters are empty, Rav will sneak into the officers quarters (picking the lock of course). Not sure how the boat is laid out, so if this requires being on deck or something, then we'll go for the early hours of the morning, like 2AM or something and sneaking while they are asleep?

DM The nines |

Over the course of the next week nothing really happens, there is one moment where a lookout spots a few warg riding goblins trailing along tracking the progress of your ship but they stay far out of accurate bowshot. The captain of your vessel continually seems stressed but the halfling woman running the show finally starts to lighten up now that it seems like this run is on track and successful.
You all had just slid away from the coast of Druma when the skies darkened suddenly and the wind began to pick up. It looked like some sort of storm was brewing... and a big one too.

Gudleifr Hervardr |

Gudleifr looks upon the fouling weather, and is concerned.
Rolls to see how concerned.
Profession Sailor: 1d20 + 6 ⇒ (3) + 6 = 9
Survival: 1d20 + 5 ⇒ (8) + 5 = 13

Kelisa Rakil |

Having no experience with rough seas or sailing much, Kelisa makes ready for them as best she can.
Survival: 1d20 + 6 ⇒ (9) + 6 = 15
After preparing to the best of her ability, she tries to figure out how she can best help, having nothing to really help or offer advice on. All the knots and other things were foreign to her, and having a big cat prowling around didn't add anything to help out either.

Ravboom |

Once Rav returns from the room, he immediately digs out the little notebook from the bottom of his pack, unwraps the oilcloth, and to the best of his ability writes the codes he read from the communications.
Int to Remember, Inspiration: 1d20 + 1d6 + 4 ⇒ (13) + (3) + 4 = 20
Obviously, while no one can see him
Aftewards, Rav will spend his free time when others are doing other things trying to decipher the code.
Linguistics & Inspiration: 1d20 + 9 + 1d6 ⇒ (9) + 9 + (6) = 24
WHen weather turns
Rav grimaces. "Natural or not?" He mutters under his breath, and starts observing.
Kn(Nature) & Inspiration: 1d20 + 8 + 1d6 ⇒ (5) + 8 + (1) = 14

Kelisa Rakil |

Frowns at the words of Zardu. Goblinoids are causing this? " No, for surely they do not understand nature as they should. Only the greatest of shamans may call the rains, and only after long talks with the ancestor spirits. For while rain is needed, you must also not upset the balance of the order."

Ravboom |

Rav snorts. "Rav think anyone bring massive storm to steal or sink ship for revenge for get away probably not care much 'bout balance or order."

Gudleifr Hervardr |

Gudleifr gives Kelisa an odd look.
"They are hobgoblins. They care about power and that is about it. The only balance they care about is how a blade weighs in their hands."

DM The nines |

With the storm breweing on the horizon the captain begins to steer the ship closer to the shoreline in case the storm's becomes to severe to manage. The Captain's instincts proved true less than an hour later the skies darken and you hear the booms of thunder. The unexpected storm scours the ship with hard rain and the water churns as if angry.
The captain begins shouting orders and the crew scrambles about its business. You notice the halfling woman pratically cowering at the captain's cabin entryway clutching a small wooden chest to her chest as if it was the most important thing in the world.
A bolt of lightning slams downwards, splitting the foremast and causing it to tear itself free from the ship, unseating about a dozen small crates tied down to the deck. A large wave causes the ship to tilt and water rushes over the deck, causing you all to slide torwards the lake.
give me either a DC 20 dex, acrobatics, or fort save folks your choice which

Zardu Zuul |

Fort Save: 1d20 + 5 ⇒ (19) + 5 = 24
Zardu does his best to help out and follow the captains orders but then the lightning bolt hits and he has to focus on grabbing onto some railings.

Gudleifr Hervardr |

Gudleifr tries to ready himself for combat, and then the wave strikes.
Fort Save: 1d20 + 5 ⇒ (20) + 5 = 25

Kelisa Rakil |

Untari reflex: 1d20 + 6 ⇒ (15) + 6 = 21
Kelisa reflex: 1d20 + 7 ⇒ (13) + 7 = 20
Kelisa perception: 1d20 + 8 ⇒ (2) + 8 = 10
Untari perception: 1d20 + 6 ⇒ (5) + 6 = 11
AS Both Kelisa and Untari manage to hang onto the deck like proper see folk, she is to busy to see much of anything, as she was making sure Untari did not go swimming, either forced from the storm or because the big cat enjoyed water.

DM The nines |

A big swell of water splashes over the ship and with good grips, pure luck or amazing dexterity you all manage to not get washed overboard.... though you Doran and you Zardu do see at least two crew members and the halfling woman who hired you loose their footing and get swept into the storming water. Another peal of lightning lances into the ship thankfully striking the already half broken mast.
"Heave torwards the shore! Tighten the ropes someone get that blasted mast cut free before it capsizes us!"
The captain roared out over the sounds of the storm.
what would you all like to do?

Gudleifr Hervardr |

Gudleifr rushes to the ropes to tighten them.
"No sense in us all drowning!", he shouts.
Profession Sailor: 1d20 + 6 ⇒ (4) + 6 = 10
Strength: 1d20 + 3 ⇒ (8) + 3 = 11

DM The nines |

The way the winds are whipping through the air the mizzen mast, which the crew is desperately trying to take down to keep it from being too badly damaged is still catching too much wind.
If anyone wants to aid Gudleifr to owe get him to at least a 15 might be a grand idea you will need either a profession sailor or a strength check of at least 10 to provide a +2 bonus to his check

Ravboom |

Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20
Sorry, will try to get back to posting more regularly
Still eying the chest, Rav maintains his footing, hopping from one bit of shifting deck to another, even doing a small backflip at one point to avoid a spar heading for him...
Perception: 1d20 + 9 ⇒ (16) + 9 = 25
His eyes stay glued to the chest, trusting to the confusion around to hide his gaze from others.
Str: 1d20 + 0 ⇒ (17) + 0 = 17
While avoiding a bit of the mizzen's tackle, he reaches out and calmly grabs the tackle in passing and loops it over a mainstay, helping to stay the sail and it's tack.

DM The nines |

With all of your deft quick manueving and add the ship manages to somewhat regain some of its traction. The captain of the vessel however still looks... frantic.
Your attempts with the ropes unfortunately fall short and you see one of the sailors disapear under the water. The other managers to grab onto to a peice of the broken off mast. It looks like just enough of a bouyant object that if he manages to keep a hold of it he should be fine.
Ravboom and Doran you do spot the owner of the ship and your employer holding onto a chest that is remarkably bouyant as well though the wind and wavees are definitely pulling her away from the ship. the ship is making a generally southern course... she and the other crewmember is floating to the South by south east.

Gudleifr Hervardr |

Gudleifr rushes to the side of the boat, seeking rope to throw to the chest-bearing halfling.
Profession Sailor: 1d20 + 5 ⇒ (15) + 5 = 20
Throw!: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23

Ravboom |

Rav frowns, and moves over to the railing to help should the rope find it's way.

DM The nines |

Despite your best efforts Miss Dalbreth seemed paralyzed by fear. For a moment she took one of her hands off the box to reach for the rope but when she started to slip she changed her mind and just increased her deathgrip on the floating case.
A flash of lighting flashed overhead, the dull roar of the close bolt deafened you for a moment as a burst of hard rain fell even more than before...but when you looked up you had lost sight of her.
For a few hours more you and the crew battle the elements, finally the storm lets up and the ship manages to pull close to the shore and anchor itself in a small cove. Captain Loryn begans calling out orders to get ship repairs underway, but once done with that he calls out to you folk and gather you into the captains quarters.
"That was certainly unexpected, several of the crew being washed overboard plus our employer isnt good. My crew knows what its about though, sailing wise, and give us a day or two and we can have the ship sail worthy enough to get to a port. The problem is supplies. Some of our water barrels sprung leaks in the shifting and slamming about and need refilled. We will need to find a suitible tree to fell for a new makeshift mast... and well I'm not giving those missing up for lost just yet. The way the waters were whipping up if they managed to find some sort of floating debree its possible they made it to the shore as well I would like to send you all out to search for traces of them, and for a place to refill our water."

Zardu Zuul |

"Good news on the water front. When dawn comes I can ask Saranrae for her aid, I'll be able to ask her to grant us water. So the crew can take that off there minds, if we can find a suitable nearby source that would expedite things however. That will let us keep our primary focus on rescuing survivors."

Gudleifr Hervardr |

"Sorting water will be a great start. Let us focus on rescue and as an aside keep eyes out for decent lumber."