The Road to Minkai: Dragoncat's Jade Regent (Party 2) (Inactive)

Game Master Dragoncat

Finally left town
To cross the frozen Arctic
Hungry Storms await.

Current Date: Oathday, 25th of Arodus, 4715 AR

Current Chapter: The Hungry Storm

Loot List!


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HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

”And we already have a scent.”


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Buehler.....Buehler?


Merry Christmas, folks!

With a new objective in mind and an angelic new friend in tow, the party ventures back into the frigid, rapidly darkening streets of Kalsgard. Uksahkka was staying at a shrine of Shelyn while the party was away investigating the funeral of the now truly deceased Snorri Stone-Eye--it's there that they are returning, with news of who may have truly stolen Ulf Gormundr away.

The party makes its way through the milling throng of people with haste. Now that they have an idea of who they're really up against, there's no telling what lurks in the crowds, waiting to strike... but a clamour suddenly rings out as the party turns onto the street the shrine is on.

The sounds of screams and the crashing of tumbling masonry roll down the street over the normal noises of the crowd. Ahead, above the press, the shrine of Shelyn slowly sways and then collapses into the street, dumping its facade of stone and mortared brick on those unfortunates below, resulting in another wave of screams of pain and fear.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Was this a little shrine or a bigass temple?

Friday let’s out a sigh before moving towards the ruble to search for Uksahkka.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

"Oh no.... no no no no!"

He began pushing forward past the others and torwards the rubble. He immediately dove into trying to pull rubble away.Reaching up and letting holy energy awash over the possible wounded within.

channel energy: 1d6 ⇒ 1


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Eyes widening in horror, Kasha breaks into a run, racing towards the toppled shrine to help those affected, quickly scanning the scene to find the source of the disaster.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Valeria was as shocked as the others, hurrying after them to help but not before considering that the collapse might not have been accidental.

"Xel; get in the sky, look for anyone or anything that stands out - especially any raven-looking creatures with a red mark on their chest."

Xel's Perception: 1d20 + 6 ⇒ (16) + 6 = 22


Friday: It was a temple, of sorts.

Kasha & Xel:
The source of the disaster becomes readily apparent after a moment: A massive mound of walking earth is rampaging in the middle of the shrine, flailing its stony limbs about and breaking the Shelynite place of worship to pieces.

Kavell's efforts to heal people manage to save quite a few still clinging to life.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

"Oi!" Friday calls out to the mound as he readies his spear.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Skidding to a halt, Kasha locks her eyes on the massive earth form destroying the shrine of Shelyn. Her eyes flash angrily, the air around her beginning to thrum with power as she calls to the elements the spirits of nature answering her angry call as the clouds above the shrine begin to roil and darken, the shamaness' hair beginning to rise as tiny sparks leap across her skin.

Cast Call Lightning. Full round action


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

”Big rock monster, dead ahead!” Xel called down before using his connection with his mistress to try and identify exactly what the creature was. Valeria’s fire wand was already grasped in her tail, she wasn’t sure if it would do much against what could turn out to be an earth elemental, but it certainly wouldn’t hurt to try.

She quickly moved up to Kavell and wove her magic into his glaive, hoping it would be enough for the monster.

Swift to retrieve wand of scorching ray with her tail, move to catch up to Kavell, standard to cast magic weapon on his glaive (or another weapon if it would work better on the creature.

Xel’s Know Planes: 1d20 + 4 ⇒ (14) + 4 = 18


Xel's Knowledge Roll:
This mound of walking earth is, in fact, an earth elemental. It can move through earth swiftly, and is more effective in combat against foes whose feet touch the ground.

The earthen beast turns at the sound of Friday's challenge. The sound of shifting stone and crunching dirt accompany the creature's stride as it moves forward to strike!

Initiative (Kavell): 1d20 + 2 ⇒ (13) + 2 = 15
Initiative (Friday): 1d20 + 6 ⇒ (3) + 6 = 9
Initiative (Valeria): 1d20 + 6 ⇒ (4) + 6 = 10
Initiative (Kasha): 1d20 + 2 ⇒ (1) + 2 = 3

Initiative (Earth Elemental): 1d20 - 1 ⇒ (9) - 1 = 8

Round 1: Kavell, Friday & Valeria are up!


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He was torn between wanting to help the hurt and save lives and between stopping the monstrosity responsible... in the end the fact the creature might continue its rampage and hurt more won out, he advanced
torwards the creature while chanting out a blessing from his goddess.

Cast Bless - +1 to hit and +1 to saves versus fear, advance torwards the earth monster stopping at ten feet away cause of reach weapon


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Alright; it's an earth elemental, so if you're on the ground it's more dangerous. So I'm perfectly fine up here." Xel called down to the team.

While Valeria was pretty sure Xel didn't need to add that last bit, it did make her regret not learning some form of levitation. Not to mention that she was still running low on magic after the farmstead and funeral ship.

On the plus side, she thought to herself as she transferred the wand into her hand, rock monsters of any flavour make easy targets.

While still trying to keep her distance, the tiefling moved to get a clearer shot at the elemental with her wand, lashing out with a beam of fire.

Ranged Touch Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Scorching Ray damage: 4d6 ⇒ (2, 4, 3, 2) = 11


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Not having much experience with fighting elementals, Friday nonetheless moves up I stab the rock creature.

Attack: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21
Damage (piercing, magical): 1d8 + 15 ⇒ (8) + 15 = 23


Friday's spear and Valeria's rays of fire strike their marks, charring chunks of earth and splintering stone where they strike. The beast flinches for a moment, but its ire hasn't abated in the least--it turns its stony fists on Friday with a vengeance!

Slam: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 2d6 + 7 ⇒ (6, 6) + 7 = 19
Slam: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 2d6 + 7 ⇒ (6, 2) + 7 = 15

The elemental practically falls on Friday like an avalanche. Its two fists easily catch the ranger and savagely crush his bones!

34 total damage to Friday!

Kasha's up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

"Everything okay on your side of things?" Friday calmly sends out to Zaiobe as the rocks fall on him.

HP: 15/49


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Friday, shouldn't your HP be 49 at level 5? Also as primary melee, we need to get you a higher AC!

Completing her spell, Kasha gestures calling a bolt of lightning crashing down from the roiling sky to strike the elemental.

Electricity DC 16 Reflex for half: 3d6 ⇒ (1, 4, 3) = 8


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

It is, I fixed it earlier when I was going over my attack/damage bonuses. And yeah that might be a good idea >_>


Reflex?: 1d20 + 1 ⇒ (16) + 1 = 17

Kasha's bolt doesn't seem to have been very effective--the elemental steps aside from the worst of the shock, and a small clump of earth falls off where the bolt grazed it.

Friday:
<Friday? Yes, everything seems to be alright--how are things on your end?> Zaiobe replies.

Round 2: Kavell, Friday & Valeria are up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Zaiobe:
"Good to hear. I'm okay I suppose, we're apparently dealing with, Ninjas I think is the term for them. They moved Ulf off the boat, and now a giant rock monster is destroying the temple of Shelyn. Also we met an angel, it's a talking helmet."

Friday keeps attacking.

Attack: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
Damage (piercing, magical): 1d8 + 15 ⇒ (5) + 15 = 20


Friday:
<...I'm sorry, what?> Zaiobe's tone is one of disbelief.

<What do you mean a 'rock monster'?>

Friday's spear doesn't find its mark this time--it skips off of a slab of hard stone covering where the beast's heart would be.

Kavell & Valeria are up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

After Friday misses he stands still for a moment before shrugging.

Zaiobe:
"I don't know, It's a big... rock monster. Wait, Xel said it's an Earth Elemental."


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He moved closer to the thing in fact pressing past Friday to hopefully take the creatures attention until he could get a proper healing into the brave man, he slashed the glaive torwards its head.... well what looked to be the head area at least.

attack: 1d20 + 6 + 1 + 1 ⇒ (18) + 6 + 1 + 1 = 26
damage: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11

"Come on you big slab of rock, First we will quell you... then we will find whom sent you and I swear on Shelyn's Grace they will pay for this blasphemous attack!"

He began angrily.


Kavell's blade slices off another chunk of earth, and draws the beast's attention.

Valeria is up!


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Cursing at how hard the creature hit Friday, Valeria kept up the onslaught with her wand, cursing that she didn't have any proper combat spells ready.

Ranged Touch Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Scorching Ray Damage: 4d6 ⇒ (6, 3, 1, 1) = 11


A layer of sand on the elemental's shoulder turns to glass and shatters under Valeria's burning ray. It flinches again, and it takes longer to recover.

It swings its stony fists once more, once for Friday...

Slam: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 2d6 + 7 ⇒ (5, 4) + 7 = 16

...and once at Kavell.

Slam: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 2d6 + 7 ⇒ (4, 5) + 7 = 16

The earthen beast's fist collides with the ranger's skull with a sickening *CRUNCH*, sending him to the dirt. Kavell's chest takes a nasty hit from its other fist.

Friday is at -1 HP and Dying. Kasha is up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday has Diehard.

Zaiobe:
”Okay, Sorry for bothering you, I just wanted to hear your voice again.” he manages to reply.

Remaining standing Friday focuses his gaze on the rock monster and lunges again.

Attack: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30 F*## you, Elemental
Damage (piercing, magical): 1d8 + 15 ⇒ (7) + 15 = 22

At -2 now.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

With a shout of anger, Kasha calls down another bolt, desperate to take the elemental down before it could kill her stalwart friends.

Call lightning bolt 2. DC 16 Reflex for half: 3d6 ⇒ (6, 3, 6) = 15


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Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He felt something crack within, but that wasnt what held his attention. The vicious blow struck to the quiet painter was what held his focus. forgetting the attack for now hands aglow he tapped his holy symbol on his chest feeling the light first flow through him, then he moved and touched the stalwart painter letting the light flow into him as well.

loh myself swift action: 2d6 ⇒ (1, 2) = 3
Lay on hands Friday: 2d6 ⇒ (3, 1) = 4


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

This was getting bad, Kavell and Friday were badly injured and Valeria didn't rate her or Kasha's chances if the elemental closed the distance.

"Xel; get the others!" she called. If they took out the elemental in the meantime then they'd need Koya to patch everyone up and help caring for the civilians. If they didn't, then three veteran adventurers, an Ulfen shieldmaiden, a harpy, and two clerics would be a big help.

In the meantime, all she could do was maintain a solid distance from the elemental and keep trying to burn it down.

Ranged Touch Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Scorching Ray Damage: 4d6 ⇒ (1, 3, 2, 5) = 11


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HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Zaiobe:
"Valeria is sending Xel to come get you all, I don't think it'd be a good idea to bring Ameiko into all of this but we might need the help since the guards don't seem to want to. If you do come keep an eye out and stay safe, please." Friday thinks as his thoughts clear up.

Friday shakes his head before nodding to Kavell as the Paladin heals him with a touch.

HP: 2/49


Reflex?: 1d20 + 1 ⇒ (17) + 1 = 18

Though the elemental manages to avoid another lightning shot, its movement puts it right in the path of Friday's next spear lunge. The spear drives between the walking hill's diamond-like eyes with a *CRUNCH*, causing the stone creature to freeze in place before falling apart in a clamour of earth and rock.

Combat over!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

As the creature collapses into pieces Friday turns to Kasha. "It is dead or can it get back up?"


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"I'm pretty sure it's dead, but just in case..." her words are drowned out by the crack of another bolt of lightning slamming into the collapsed rubble of the element's body. "We need to see if Ukshakka is under this."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday nods and begins looking through rubble.

Perception: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 33

Zaiobe:
”Rock monster dealt with. You can tell Xel and the others not to worry.”


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

rubble and healing channeling x5: 5d6 ⇒ (1, 2, 1, 5, 3) = 12

With the creature down and pain everywhere he channled some of the healing energy the goddess granted him into bursts of flowing healing energy hopefully helping those still trapped in the rubble.... and certainly healing himself and Friday more.

He began to really focus hard on removing the rubble. But it was clear to him quickly he just didnt have the energy to do much... or perhaps he should focus on rubble he actually had the ability to move. It was clear he was beginning to get a bit frantic trying to help the people.

strength check?: 1d20 + 2 ⇒ (1) + 2 = 3

SO many ones >.>


Friday's Perception:
Your investigations through the rubble are remarkably thorough. Thanks to Kavell's help, the many civilians and the elderly Tian priest wearing Shelyn's colours are no longer in danger of dying.

Unfortunately, when you investigate the ruined shrine and its cellar, you find no trace of the Varki tracker.

But you do find a large black feather lying in a corner of the cellar. It's too large to come from a raven, even a blood-feather one...

...and you find a small blowgun dart lying next to it. Its tip still drips with some fluid.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

HP: 14/49

Sifting through the rubble and coughs and groans revealed by Kavell's healing but finding no Ukshakka, Friday narrows his eyes before using a bit cloth nearby to scoop up what appears to be a dart. "These 'ninjas' are vexing me more and more." he says as he brings the dart over to the others. "Careful, I believe there may be poison on it."

Zaiobe:
"If you see anyone with a tube or even a flute of some sort watch out, they're using darts laced with something."

Is the priest in any condition to talk?


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Kasha inspects the dart, sniffing it to see if there was any sort of natural based toxin used.

Knowledge Nature: 1d20 + 10 ⇒ (9) + 10 = 19


Kasha's Knowledge Roll:
It smells like it's blue whinnis poison.

The elderly priest appears to be coming around.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

"What happened before the elemental attacked?" Friday asks the priest when he seems coherent.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"Smells like blue whinnis. It's a knockout toxin. Leaves the victim a bit weaker for a while" Kasha says holding the dart.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

”So she’s still alive. For the moment.”


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"These guys are really starting to piss me off. If I wasn't so drained on magic and you boys just hadn't had the crap kicked out of you I'd suggest heading for our next target right away."

"But we're in no state to go doing that without a lot of rest and some medical attention. And I'd like to hear what everyone around here saw before and during the attack."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday reluctantly nods.


The elderly priest coughs and sputters as Kavell's healing fixes him.

"...I was simply giving mass to the faithful. The tracker girl, Uksahkka, asked to be sheltered in my cellar before I began. So... I let her stay."

"Near the end of my sermon, I thought I overheard someone saying something... like, an incantation. That's when the stone beast started attacking."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday nods. ”Thank you. Do you know where we can find the Rimerunner’s Guild?”


"Rimerunners?" The man groans and unsteadily gets to his feet. "They're one of the most wealthy and influential merchant's guilds in Kalsgard. You can find them at the river's edge in the Jade Quarter... but why would you need to speak with them?"


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

”About a boat.”

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