The Road to Minkai: Dragoncat's Jade Regent (Party 2) (Inactive)

Game Master Dragoncat

Finally left town
To cross the frozen Arctic
Hungry Storms await.

Current Date: Oathday, 25th of Arodus, 4715 AR

Current Chapter: The Hungry Storm

Loot List!


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

With a nod, Kasha moves up the stairs toward the door leading to where the crossbowmen are stationed.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20
Stealth: 1d20 + 4 ⇒ (11) + 4 = 15


Perception?: 1d20 + 7 ⇒ (4) + 7 = 11

Kasha takes advantage of the guard at the end of the hallway looking away and stretching to sneak up the stairs to the second floor. She finds herself at the top of the stairs, outside what appears to be the guard's barracks. Another door lies to the north.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Moving up to the door, Kasha listens at the door and attempts to peer through the keyhole.

Stealth: 1d20 + 4 ⇒ (10) + 4 = 14
Perception: 1d20 + 9 ⇒ (8) + 9 = 17


Kasha:
Peeking through the keyhole, you see a barracks that's sparsely decorated. There's a man sleeping in one of the bottom bunks by the far wall.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Satisfied that the main threat lay below, Kasha makes her way back down, preparing for the assault on the main room that would most likely contain the crossbow wielding guards.


Incidentally, the interior walls are made of wood.

Just in case you need any ideas. :)


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

And with that in mind

Before heading down, Kasha considers for a moment before touching the door. Running her fingers along the wood, she chants softly, feeling the grain, reaching in to twist the fibers of it, warping the door. Though he wouldn't realize it, if the noise that would likely occur soon woke the guard, her actions would probably save the fool's life.

Caster Warp wood on guard barracks door. A warped door springs open (or becomes stuck, requiring a Strength check to open, at your option). He's not getting out.


GM Rolls:
1d20 + 7 - 2 ⇒ (6) + 7 - 2 = 11

Though the man inside visibly stirs as Kasha warps the wood on the door, he doesn't get up.

Downstairs, on the other hand, is a different story--the guard at the far end of the hallway where the meeting rooms are looks up the stairs and starts advancing towards them, heedless of the fact that Maxim is in his path...


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

Kavell moved past Maxim and stood directly in front of the stairwell. He narrowed his eyes and looked at the guard with a very stern look.

"Do you have family?"

He asked the moving guardsman simply yet with a clear warning tone to his voice.
intimidate: 1d20 + 3 ⇒ (11) + 3 = 14


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Maxim, cool it - don't start anything if you don't have to." she muttered to her brother after following Kavell out into the hall.

With Kavell and her brother in the way, Valeria tried to discreetly use her mind-reading ability. It would take a bit before she started hearing actual thoughts, but it would at least give her a clearer idea of where everyone was. She regretted not using it earlier to keep an eye out for hostile intent, but she never really liked that it invaded the privacy of everyone remotely near her.

Casting detect thoughts racial SLA; forgot it had a three-round effect like detect magic. Seems obvious in hindsight, actually, given the similar names.

EDIT: Incidentally, after looking at the map; I pictured Leo as being more like Sakaki. :P


The guardsman snorts and unlimbers his sword, unimpressed. "Do you?"

Valeria, what's the DC on your detect thoughts?


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Oh, sorry. If I haven't stuffed the math on it, then it should be 21 - 10 base, 2 for the spell's level, 4 for Val's Int Mod, and then effective caster level of 5.


Will Save: 1d20 + 2 ⇒ (1) + 2 = 3

Valeria is able to read the guard's mind like an open book.

Valeria Only:
Who does this little self-righteous prick think he is? Storming in here accusing us of kidnapping--and he's got the gall to threaten ME? This little milk-drinker has no idea who he's f@&!ing with.

And what was that noise upstairs? Did the tracker escape? Dammit, I need to get upstairs and check--but--huh. That's... that's a lot of people pretty-boy brought with him. And they look mean.

...f+@$, the blood-raven's not going to like this. Maybe if I draw steel here it'll convince them to leave--the hall's too narrow for them to get around.

...why's the horned girl staring at me? And how is she even able to walk with those?


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Valeria somehow managed to keep the smirk from her face - it was rare to find someone so easily readable (though that could just as likely have been because she didn't go using the ability all that often) and it seemed he knew something about their true enemies.

"If you can keep your eyes off my chest for a minute," she said, adding in the extra dig to try and throw him off-balance, "perhaps you can answer a question I have. If you'd rather not answer, that's fine, I'm sure my friends here will... respond appropriately. Tell me; do you know anything about a blood-raven in the area?"

She hoped the others would pick up on her emphasis and the implied threat she meant it to be. Seriously; I'm gonna need some Aid Anothers here.

Although even if she didn't manage to get him to back down, she hoped that prompting him about the blood-raven would get him thinking about it - one thing she'd learnt is that, when you can read someone's mind, you only have to ask them a question for them to think of the answer, regardless of what they intend to actually say.

Intimidate: 1d20 + 1 ⇒ (5) + 1 = 6

EDIT: Oh for the love of-


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Intimidate Aid: 1d20 - 2 ⇒ (12) - 2 = 10
That counts!

"It has been an annoyance to us." Friday flatly adds.


The guard glares at Valeria. "No."

Valeria Only:
Blood-raven--shit, these must be the ones Runecaster's so enraged about. Can't take them here. Could I make a run for it? Is the back door locked?


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Very well, a different question then. Who is this 'Runecaster' fellow?"

Readied action - if he tries to leg it, then he's copping a Toppling Magic Missile for his troubles.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He stayed quiet, letting Valeria take the lead... though his scowl only grew more when he realized at some point he had oogled Valeria. For now though he merely watched and waited and measured the man for a strike... if he had too of course.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Having rejoined the others, Kasha focuses on the man, preparing to unleash a hex of entangling vines on him should he decide that running was his best option.


The guard's eyes widen to the size of dinner plates when Valeria says 'Runecaster'.

Valeria Only:
WAIT WHAT HOW DOES SHE KNOW?!

...wait. She's a witch. Is she reading my mind? Can witches do that?

Then he turns and starts running for the door.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He started to move when the man fled but after just one step he stopped. He wasnt here for revenge, despite what it had seemed like. He was here to find the kidnapped guide. If he could repay those whom had defiled the temple then great, but revenge was never a sound motive for any action. Instead he began to head up the stairs.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Resolving readied action.

Sighing as he started to flee, Valeria raised her hand and channelled energy through her new bracelet. A trio of energy bolts raced out from her extended hand and slammed into the fleeing guard.

Toppling Magic Missile Damage: 3d4 + 3 ⇒ (1, 4, 2) + 3 = 10
Toppling Trip Check: 1d20 + 9 ⇒ (18) + 9 = 27


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The guard doesn't get two steps away before three missiles of force knock him squarely on his ass.

Valeria Only:
OW OW OW F#*& SHE'S A WITCH!

Reflex Save vs. Vines: 1d20 + 3 ⇒ (10) + 3 = 13

A bunch of vines then erupt from the floor (courtesy of Kasha) and restrain him just to rub a generous helping of salt into the wound.

Leo peeks his head around the corner to the party. "Hey--sounds like they heard something. Better make it fast."


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"The term is arcanist for reference," she said as she approached the guard, "witches draw their power in very different ways. Now I believe I asked you a question you haven't answered yet. Runecaster; who is he?"

Intimidate: 1d20 + 1 ⇒ (8) + 1 = 9
Here's hoping the dice are feeling generous or we get a nice circumstance bonus. Ideally both, but either would be good.
EDIT: Whyyyyyyyyyyyyy...


You know what--he's grabbed by vines and blasted by magic. I'll go for it.

Man, that dice roller needs to lighten up.

The now cowed guard's hand scrambles for his dropped blade, but when Valeria approaches, he stops.

"Someone you shouldn't have crossed. The Frozen Shadows have marked you--you won't make it out of Kalsgard alive." He sputters. "He's a witch of great power--and he'll see to it that your heiress dies last."

Valeria Only:
You see an image of a hulking, green-skinned humanoid in your mind, courtesy of the guard's less-than-stellar mental defences. A tusked being of... oddly enough, a blend of gnomish & troll blood. His dark, smoky eyes burn with a deadly intelligence--and the bear-pelt robes he wears mark him as something other than a witch. Evidently, all magic-users are witches to this guard.

Judging from the lack of a spellbook on his person, you get the impression he's not a wizard. Either that, or his spellbook is something else entirely...


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Well, if he's saving her for last then good, because the only way he'd be touching her is over my dead body. Oh, and given how you remember him looking; he's not a witch either. You really should brush up on your thaumaturgical terminology."

With that, she went to knock him out, driving the butt of her staff into his head.

Trying to do non-lethal damage, I'm assuming I don't need to make an attack roll because he's held down. Is there a non-lethal version of a coup de grace? I feel like there should be.

EDIT: Assuming he's out cold.
"We need to get moving," she told the others, accidentally peering into their minds as she looked back to them - she was maintaining her ability on reflex and didn't mean to see their surface thoughts.


Valeria, roll your crit damage for me please. It'll be nonlethal.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Crit damage, forgot how big a multiplier quarterstaves had: 3d6 ⇒ (2, 1, 4) = 7

EDIT: Did I need to roll base damage from the staff as well or is that automatically max?


It's an auto hit that automatically crits. Roll your base damage as well.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Base damage: 1d6 ⇒ 2
EDIT: -_- Am I gonna have to give this guy a second whack or did the magic missiles soften him up first?


Fortitude Save?: 1d20 + 5 ⇒ (12) + 5 = 17 vs. DC 19

Valeria's strike to the man's temple puts him down for the count.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Valeria:
'OOhh that was definitely the wrong thing to say. Threatening Ameiko in front of her is a good way to get hurt' Kasha thinks, looking at the idiot on the ground and almost mentally wincing from the staff blow he earned himself.

"So you have an idea of what the person giving orders looks like?" Kasha asks Veleria, while turning to follow Kavell.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Got it out of his mind, some sort of weird troll/gnome hybrid named Runecaster. I'll give you a more detailed description later. And you're right about him threatening Ameiko." It took a moment for her to realise that Kasha hadn't actually said that.

"Damn, sorry; I'm maintaining my mind-reading ability so I can sense where people are through the walls and accidentally caught what you were thinking."

She quickly directed the spell's cone of effect away from her friends before she caught any more stray thoughts, pointing it in the direction more guards were likely to come from.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Kasha blinks for a moment, before shrugging. "It's alright, I know it wasn't deliberate, besides, it's nothing I was hiding." she says with a grin. "We all know, trying to get to her means enemies face you, and they'll regret it if they live that long."


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Well if I catch anything else, I apologise in advance."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Valeria:
There isn't much to sift through except the present thought of what all the guards appeared to be armed with and how they moved and where they all might currently be, though when the guard brings up the threat to Ameiko Friday does visualize, in exacting detail, what the man would look like impaled on his spear. Once he's knocked out the thought immediately fades and is replaced with a bit of warmth and mirth.

Friday nods. "I have nothing to hide either. Though you may pick up something from Zaiobe... I'm not sure how this all works." Friday adds.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Probably just pick up your reactions to her, would be my bet. Although, if you're both willing, it might make a good subject for a monograph."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday nods but then tilts his head.

Valeria:
Monograph? Subject? Both? Friday's thoughts bring those words foremost before drifting towards images of Zaiobe, sketches and the real person, varying between mundane and steamy remembrances.

Zaiobe:
"If someone is reading my mind would they be able to perceive what you say to me?"


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Brief research paper on a single, narrow subject," she explained, not needing her powers to see Friday's confusion.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

”Ah! She might like that? I’ll ask later.”


Friday:
<...no, I don't think so. Why do you ask?>

You feel a moment of heat from her mind... did you interrupt her in the middle of something?

The guard has a ring of keys on his belt.

As the party prepares to move and as Kavell heads upstairs, there's a knock at the door Leo is in front of.

"Hello? Everything alright in there?"


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Zaiobe:
”Miss Valeria can read minds so it came up. How are things on your end?”


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"I cam warp the door enough to make it very hard to open." Kasha whispers, drawing out a gnarled wooden wand.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

”Do it, quickly, then we’re headed upstairs.”


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

With a nod, Kasha activates the wand, casting the spell as the door twists and bows in its frame, wedging solidly shut.

Cast Warp Wood A warped door springs open (or becomes stuck, requiring a Strength check to open, at your option).


There's a loud *CREAKING* noise as the wooden door warps in the frame, melding with the doorway and sticking closed.

Leo casually leans against the door as whoever was on the other side starts pounding on it. "Better get a move on. Max, you want to help me keep the floor secure? Just a thought."

Maxim looks between Valeria & the others before they start to head upstairs.


As the team reaches the top of the stairs and throw the door to the rest of the second floor open, the two guards there spin on their heels.

"Who are you?! You're not supposed to be up here!" One of them says before aiming his crossbow at them!

Initiative (Kavell): 1d20 + 2 ⇒ (4) + 2 = 6
Initiative (Friday): 1d20 + 6 ⇒ (12) + 6 = 18
Initiative (Valeria): 1d20 + 6 ⇒ (3) + 6 = 9
Initiative (Kasha): 1d20 + 2 ⇒ (19) + 2 = 21

Initiative (Guards! Guards!): 1d20 + 2 ⇒ (1) + 2 = 3

Round 1: The party is up!


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Valeria gave Max a nod before they headed up. She knew Leo would keep him safe if things went wrong (albeit without stepping in until after it's clear Max would be killed and with no intention of helping the rest of the team).

As the guard aimed his crossbow at them, Valeria already had a spell at hand, conjuring a puddle of grease under him and down the hall.

Casting grease, square positioned so that the bottom-right corner is over the guy directly ahead of us.


Reflex Save: 1d20 + 3 ⇒ (2) + 3 = 5

The guard promptly slips and falls on his back as Valeria's conjured grease coats the floor beneath him!

Friday, Kasha & Kavell are up!


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Kasha gestures at the other guard, a small storm of wind and rain erupting around him with furious intensity. Stepping to the side, she clears a path for their warriors to engage.

Storm Burst. As a standard action, the shaman causes a small storm of swirling wind and rain to form around one creature within 30 feet. This storm causes the target to treat all foes as if they had concealment, suffering a 20% miss chance for 1 round plus 1 round for every 4 shaman levels she possesses. 2 ROUNDS

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