The Righteous Shall Rise...

Game Master verdigris

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Defender's Heart Map


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Serra:
"Careful, Sir! There's another! LOOK!" the young squire points to a shadow on the ceiling, just as it peels off and crawls down the wall. Another of the creatures moving in to its death!


Map

Beagan uses up another ball of flame, finishing roasting the worms. The acrid scent hangs in the air, making Xanthos sneeze as the join the remaining combat.

misc. rolls:

Cole Zeff: 1d20 + 6 ⇒ (4) + 6 = 10
Elyanius Myoch: 1d20 + 6 ⇒ (5) + 6 = 11
Beagan Berelcar: 1d20 + 0 ⇒ (14) + 0 = 14
Jurin Kreedsön: 1d20 + 1 ⇒ (12) + 1 = 13
Serra Iondri Phaer: 1d20 + 7 ⇒ (17) + 7 = 24
Grasker: 1d20 + 9 ⇒ (10) + 9 = 19
Graf: 1d20 + 1 ⇒ (4) + 1 = 5

xxx3: 1d20 + 12 ⇒ (7) + 12 = 19

xanthos: 1d20 + 4 ⇒ (7) + 4 = 11

Round 4
Cole Zeff: 1d20 + 3 ⇒ (20) + 3 = 23
xxxx1: 1d20 + 3 ⇒ (11) + 3 = 14
Graf: 1d20 + 1 ⇒ (13) + 1 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
Beagan Berelcar: 1d20 + 3 ⇒ (9) + 3 = 12
Serra Iondri Phaer: 1d20 + 2 ⇒ (2) + 2 = 4+
XXXX3: 4
Jurin Kreedsön: 1d20 + 1 ⇒ (18) + 1 = 4-
Grasker: 1d20 + 0 ⇒ (3) + 0 = 3

A third creature tries to ambush Serra, sneaking in from the south, but something calls the knight's attention to it, allowing him to strike first.

Even knowing the knight is on to him, the creature moves in for the kill, err, the scratch.

attack on Serra: 1d20 + 6 ⇒ (16) + 6 = 221d6 ⇒ 2

Aoo for Serra; Jurin, Grasker and Cole are up!


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 4, AoO

Serra accepts the bacon demon's XXX's attack, feeling the rivulet's of blood run down his arm.

Channeling his father, he stands fast and makes the attack his opponent has given him.

1d20 + 3 ⇒ (6) + 3 = 9 to hit;
1d4 + 2 ⇒ (1) + 2 = 3 nonmagical, noncoldiron, nonaligned damage.


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 5, Init 4

Serra hisses at the demon.

"You fool! Can you not see though my disguise! I serve the Master! You'll ruin the infiltration plans!"

1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19 Bluff

Serra swings weakly (and defensively) back at the demon.

1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17 to hit;
1d4 + 2 ⇒ (1) + 2 = 3 damage.

AC=19. HP 12/14


Map

Serra swings at the newest demon, and should have struck true, but the thing laughs off both the attack and his words.

"كنت تبدو لك مثل طعم الدجاج ويشعر مثل الحرير. وسوف تتمتع الحصول على معرفة لك.."

abyssal:
"Fool! I will feast on your lying tongue and revel in a bath of your blood!"


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 5, Initiative: 23

Status:
AC: 15 (f13/t12)
HP: 16/16 +17 temp
Weapon Equipped = Long Bow
Cold Iron Arrows = 23/30 (3 misses)
Silver Blunt Arrows = 10/10
Conditions = Bolstered (1 of 19m), Serra Scale +2 Dex (1 of 1)
Ranger Focus = 1/1
Child of the Crusade = 1/1
Silver Dragon Scale = 2/3
Bow Attack Mods: BAB +2, Dex +3, MW Bow +1, (Rapid Shot -2)

”Thank you for the aid Serra, it may make all the difference in the world!”

Cole, thankful for Serra’s aid, attempts to make the best of it.
Bow, cold iron: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20 (point blank, scale, scale, cover) damage: 1d8 + 1 ⇒ (3) + 1 = 4 (point blank)
Bow, cold iron: 1d20 + 4 - 1 ⇒ (6) + 4 - 1 = 9 (point blank, scale, scale, cover) damage: 1d8 + 1 ⇒ (1) + 1 = 2 (point blank)


Map

Round 5

Cole shoots at the demon visible to him (1), and shoots him in the gut. The cold iron sinks deep and he begins to keen all the more.

Jurin too strikes out the keening demon, his sword surely hungry to lay it to rest. His sword bites true, and the creature moves no more.

jurin attack: 1d20 + 3 ⇒ (16) + 3 = 191d6 + 3 ⇒ (5) + 3 = 8

Graf, furious that he's missed his opportunity to kill it, begins to stab into the wounds left by Jurin; bypassing its thick hide. "Never again! Never Again!!! NEVER EVER AGAIN!!!!"

Grasker, Ely and Beagan are up!


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Round 4, Init 13

Status:

AC = 14
HP = 14/17
Weapon Equipped = Cold Iron Lucerne Hammer
Condition(s) = A little dizzied, frankly

Eli glances over his right shoulder, witnessing another creature come into view. He sizes up his chances, with Serra in the way this time, and decides that he might as well take the chance. "Serra, a lean to the right, if you would."

Cold Iron Lucerne Hammer: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18 for 1d12 + 3 ⇒ (3) + 3 = 6 damage


Male Gnome Fallen Paladin 7 / AC 22

Round 5, Init 12

Status:

HP: 22/22
AC: 18 (ff 16, t 13)
CMD: 13

Init: +3
Fort: +4 | Ref: +2 | Will: +1
Per: +0 | Know nature: +6 | Know planes: +6

Equipped: Shield & Bastard Sword (drawn during this round)

Produce Flame: flames out during this round

Calistria's Presto-Changeo Trick: 1/1
Dancing Holy Flames: 1/1
Flare Holy Flames: 1/1
Big R's Holy Flameball: 0/1
Call upon Big R to protect/rejuvenate mount: 1/2
Call upon Big R to send assistance: 6/6
Scale = 3/3

Xanthos Status:

HP: 3/10
AC: 20 ( touch 12, flat-footed 14) (+2 Dex, +4 natural, +4 mage armor)
Fort +3, Ref +4, Will +0

Init +2; Senses darkvision 60 ft.; Perception +4
Acrobatics +6 (+10 jump), Climb +6, Perception +4, Sense Motive +4

Xanthos' full stats

Hearing another demon appear behind him, the Gnome wheels and steps Xanthos into the battle.

Xanthos (bite): 1d20 + 3 ⇒ (2) + 3 = 51d6 + 2 ⇒ (4) + 2 = 6 Good aligned
Xanthos (claw): 1d20 + 3 ⇒ (18) + 3 = 211d4 + 2 ⇒ (3) + 2 = 5
Xanthos (claw): 1d20 + 3 ⇒ (12) + 3 = 151d4 + 2 ⇒ (4) + 2 = 6

Hearing that language, Beagan's face crumples in anger. "Maybe you’ll burn in hell, you foul-tongued fiend! Yeah, and I do mean hell."

Beagan(Flame): 1d20 + 3 ⇒ (11) + 3 = 141d6 + 3 ⇒ (5) + 3 = 8 fire touch attack

After swiping at the enemy, the flames burst and then sputter out, leaving the Gnome to draw his sword to fill his empty hand.


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

"There are many more demons to kill, Graf!"

Round 5, Grasker will coup de grace the demon beside him.

1d8 + 1 + 1d8 + 1 ⇒ (5) + 1 + (4) + 1 = 11

"This one.. wounded me severely. It is good to destroy it."


Map

Grasker finishes off the downed demon and tries to focus Graf on the remaining dangers.

Ely turns his hammer upon the newest demon, smashing it in the face.

Xanthos follows suit, but his claws barely damage the thing and the creature worms out of the way of his bite.

Beagan uses his last ball of flame upon the same one, but it seems to resist the flames, laughing at his attempt.


Map

Round 5

The creature lunges at Xanthos with all his energy.

bite: 1d20 + 6 ⇒ (7) + 6 = 131d6 ⇒ 5
claw 1: 1d20 + 7 ⇒ (6) + 7 = 131d4 ⇒ 4
claw 2: 1d20 + 7 ⇒ (19) + 7 = 261d4 ⇒ 2

Jurin, Grasker, and Cole are up!


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 6, Initiative: 23

Status:
AC: 15 (f13/t12)
HP: 16/16 +17 temp
Weapon Equipped = Long Bow
Cold Iron Arrows = 22/30 (3 misses)
Silver Blunt Arrows = 10/10
Conditions = Bolstered (1 of 19m)
Ranger Focus = 1/1
Child of the Crusade = 1/1
Silver Dragon Scale = 2/3
Bow Attack Mods: BAB +2, Dex +3, MW Bow +1, (Rapid Shot -2)

Facing extreme cover, Cole moves to a better spot to take his shot (his journey provokes an AoO unfortunately). Cole then takes a bead on the new demon and does his best to put it in the ground.
Bow, cold iron: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20 (point blank, scale, cover) damage: 1d8 + 1 ⇒ (1) + 1 = 2 (point blank)

He doesn't drop it with that hit, but he does injure it further, and Cole smiles at the pain he has caused.


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Grasker converts Magic Weapon into curative magic:

1d8 + 2 ⇒ (3) + 2 = 5

"So long as we have Iomedae we are unstoppable."


|| Per +8 | Fort +10 Ref +3 Will +6 | BAB +6 | CMB +8 | CMD 21 || Human Magus 7 (Hexcrafter)/Champion 1

Round 5

Status:

HP = 17/20
AC/T/FF = 14/11/13
Weapon Equipped = мировник
Speed = 30'
Arcane Pool = 4/4
Spells Prepared (CL 2nd; concentration +5):
1st (3/day)—vanish, frostbite, acid shocking grasp
0 (at will)—detect magic, prestidigitation (DC 13), light, brand (DC 13)
Status Effects = None

Jurin slashes at the laughing demon.

мировник: 1d20 + 3 ⇒ (7) + 3 = 10
мировник Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Map

Round 4

Grasker converts some of his magic to a curative spell (on himself?)
Jurin slashes at the demon, but misses.

Round 5
Cole Zeff: 1d20 + 3 ⇒ (20) + 3 = 23
Graf: 1d20 + 1 ⇒ (13) + 1 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
Beagan Berelcar: 1d20 + 3 ⇒ (9) + 3 = 12
Serra Iondri Phaer: 1d20 + 2 ⇒ (2) + 2 = 4+
XXXX3: 4
Jurin Kreedsön: 1d20 + 1 ⇒ (18) + 1 = 4-
Grasker: 1d20 + 0 ⇒ (3) + 0 = 3

Round 5

Cole's arrow strikes the the little demon, nicking it's chin.

Graf stares blindly at Grasker, his grief apparently blocking any sort of discretion. sudden he turns and begins calling out. "ANYA? Anya?!?!?!"

Ely, Beagan, and Serra are up


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Round 5, Init 13--->3+

Status:

AC = 14
HP = 14/17
Weapon Equipped = Cold Iron Lucerne Hammer
Condition(s) = Pinned down

Eli sizes up the corridor, and tries to calm down. "Serra, I'm going to try and press my attack, but I'd be grateful if you weren't in my way."

Eli waits until Serra repositions, then he attacks, free to strike without restrain. He bellows from a very deep place in his chest.

Cold Iron Lucerne Hammer: 1d20 + 4 ⇒ (13) + 4 = 17 for 1d12 + 3 ⇒ (12) + 3 = 15 damage


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 5, Init 4

Serra jumps, his massive girth roiling upwards from the sound of Ely's command.

Turning abruptly, Serra give Ely a pat of good luck and good strength as Serra moves away from the demon provoking!

Ely! +2 to strength until the start of Serra's next turn. (3/6).

AC=17

Edit: take total defense and move instead.

AC=21 with move.


Map

Serra moves, trying to touch ely to help bolster his attack, but thinks better of it as the old man flinches away. Crablike, he moves over, allowing Ely his attack on the demon.

Ely:
" Come, Sir Sheriff, turn the hammer on your friend and I'll give you a glimpse of your poor girl's soul. She dances, wouldn't you like to se...."

Ely's Hammer *CRASHES* into the demon, pounding him out of the air and well into the stone of the floor below. The stone cracks beneath the blow, a flurry of flies billowing out into the air. 5 foot swarm of flies

fly bites: 1d6 ⇒ 1 plus distraction save please

Jurin, the demon you attacked last round is long since dead. You are up, followed by Grasker and Cole


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Fortitude Save v Distraction: 1d20 + 1 ⇒ (10) + 1 = 11

HP: 13/17

Eli flails about as the swarm erupts in front of him. As he backs into the wall behind him, he looks both at Cole and Grasker, raising his hammer slightly, then lowering it.

"The promise is too little, too bitter, for what is asked. Even Graf understands that."


Male Gnome Fallen Paladin 7 / AC 22

Round 5, Init 12

Status:

HP: 22/22
AC: 18 (ff 16, t 13)
CMD: 13

Init: +3
Fort: +4 | Ref: +2 | Will: +1
Per: +0 | Know nature: +6 | Know planes: +6

Equipped: Shield & Sword

Calistria's Presto-Changeo Trick: 1/1
Dancing Holy Flames: 1/1
Flare Holy Flames: 1/1
Big R's Holy Flameball: 0/1
Call upon Big R to protect/rejuvenate mount: 1/2
Call upon Big R to send assistance: 6/6
Scale = 3/3

Xanthos Status:

full stats

HP: 4/10
AC: 20 ( touch 12, flat-footed 14) (+2 Dex, +4 natural, +4 mage armor)
Fort +3, Ref +4, Will +0

Init +2; Senses darkvision 60 ft.

Acrobatics +6 (+10 jump), Climb +6, Perception +4, Sense Motive +4

Not sure if mounted pair are in fly swarm. In case they are:
Fort (Beagan): 1d20 + 4 ⇒ (9) + 4 = 13
Fort (Xanthos): 1d20 + 3 ⇒ (19) + 3 = 22

Xanthos staggers under the demon’s claw, his fur ruffled with his own outsider blood before Eli’s hammer makes the final, crushing blow. The battered and bruised mount withdraws from the fallen corpse to lick his wounds.

”Demon flies? More vicious vermin!”

If Beagan isn't nauseated:
Watching the demon fall and a cloud of flies rise in its place, Beagan slowly rears his mount back and re-sheathes his sword, before calling out. ”May the Big R's power restore you, fearless mount!” Casts rejuvenate holy mount on Xanthos.

Arcane Armor Failure (low is bad): 1d100 ⇒ 65
Rejuvenate: 1d10 + 1 ⇒ (2) + 1 = 3 Hit points restored to Xanthos.

If Beagan is nauseated:
The gnome holds onto his mount for dear life as he retches...
Ride (stay in saddle): 1d20 - 1 ⇒ (15) - 1 = 14


Map

Beagan isnt in the swarm. It is only a 5 ft swarm and currently targeting Ely.

Beagan reaches out to Xanthos, rejuvenating his holy steed!

Ok, *now* Jurin is up. Sorry, Beagan.


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Heal was on Grasker, his HP adjusted.

Grasker moves after Graf, withdrawing from the fly swarm.

1 is left, 2 is right: 1d2 ⇒ 1

Guessing incorrectly, he turns left at the intersection and heads east, ending up near the end of the maze if nothing is there to stop him.

"Graf! This is no time to run off!"


Map

Grasker tries to follow Graf, but turns left at Albuquerque and finds the end of the Maze. He calls out for the mongrelman, trying to call him back from his sorrow.

Jurin and Cole are up!


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 7, Initiative: 23

Status:
AC: 15 (f13/t12)
HP: 16/16 +17 temp
Weapon Equipped = Long Bow
Cold Iron Arrows = 21/30 (3 misses)
Silver Blunt Arrows = 10/10
Conditions = Bolstered (1 of 19m)
Ranger Focus = 1/1
Child of the Crusade = 1/1
Silver Dragon Scale = 2/3
Bow Attack Mods: BAB +2, Dex +3, MW Bow +1, (Rapid Shot -2)

Cole moves into position to see the fly-swarm as he gets out a flask of alchemy fire. He holds his throw until he can roll more poorly.

"Everyone clear out unless you can effect it! I may splash you!"


|| Per +8 | Fort +10 Ref +3 Will +6 | BAB +6 | CMB +8 | CMD 21 || Human Magus 7 (Hexcrafter)/Champion 1

Round 6

Status:

HP = 17/20
AC/T/FF = 14/11/13
Weapon Equipped = мировник
Speed = 30'
Arcane Pool = 4/4
Spells Prepared (CL 2nd; concentration +5):
1st (3/day)—vanish, frostbite, acid shocking grasp
0 (at will)—detect magic, prestidigitation (DC 13), light, brand (DC 13)
Status Effects = None

Jurin moves off after Grasker.

"Wait up!"


Map

Cole draws his Holy Hand Grenade alchemist fire and begins the countdown. Jurin takes him at his word and follows after Grasker.

Graf wails from some forgotten corner of the Maze, "She's Not HERE! Please, whatever you want, Just don't let her be here!" He is accompanied by the muted thud and crashing of things.

Ely, Beagan, and Serra are up!


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Round 6, Init 3+

Eli doesn't wait for Cole to tell him twice to get out of the way. He nods vigorously, keeping his mouth shut in the swarm of flies.

He leaps past the downed creature, heading right and arriving at an intersection in the maze. He considers his options, but decides not to proceed farther. Instead, he tries to breathe, and listen past the pulse of his blood.

Perception: 1d20 + 6 ⇒ (11) + 6 = 17


Map

Cole holds his breath and gets out of the way. A few tenacious flies go with him, but the main body of the swarm stays put, for now.

Beagan and Serra are up, followed by the flies


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Round 6, Init 4

"Flies!! These demons are made of flies, not bacon!" Serra says as he moves back a bit. He notes that Cole is about to burn them with fire...and decides he might be able to party trick to help a bit.

1d4 ⇒ 1 Funtime Roll

Serra tries to re-create one of his bar, party, and festival tricks...however, his hands get tied up in his starknife, buckler, and chain shirt, resulting in a big bunch of funny sounding words and nothing else.

AC=17


Map

Serra waves his arms around and mutters some odd gibberish, but otherwise does nothing much.

Beagan is up and then the flies


Serra:
Kastor watches with studious fascination and then tries to copy the motions and words that Serra does..."Oooh! That's almost like the Morning Glories song in your Mom's book, isn't it, Sir? Almost, kinda, but not really."


Male Gnome Fallen Paladin 7 / AC 22

Round 6, Init 12

Status:

HP: 22/22
AC: 18 (ff 16, t 13)
CMD: 13

Init: +3
Fort: +4 | Ref: +2 | Will: +1
Per: +0 | Know nature: +6 | Know planes: +6

Equipped: Shield & Alchemist's Fire

Calistria's Presto-Changeo Trick: 1/1
Dancing Holy Flames: 1/1
Flare Holy Flames: 1/1
Big R's Holy Flameball: 0/1
Call upon Big R to protect/rejuvenate mount: 0/2
Call upon Big R to send assistance: 6/6
Scale = 3/3


Xanthos Status:

Xanthos’ full stats

HP: 4/10
AC: 20 ( touch 12, flat-footed 14) (+2 Dex, +4 natural, +4 mage armor)
Fort +3, Ref +4, Will +0

Init +2; Senses darkvision 60 ft.

Acrobatics +6 (+10 jump), Climb +6, Perception +4, Sense Motive +4


Xanthos remains on guard, uneasy in this demonic lair. Readies to attack anything hostile that threatens.

The Gnome retrieves a flask, preparing to move forward and assist Cole if necessary. Retrieves an alchemist’s fire.

He looks over to the flies, trying to see if there is anything extra dangerous about them.
Knowledge (nature): 1d20 + 6 ⇒ (2) + 6 = 8
Knowledge (planes): 1d20 + 6 ⇒ (2) + 6 = 8


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra smiles and replies to Kastor.

Cole and Beagan are close enough to overhear:

"You've been reading my book, have you? I didn't even think to ask or see if you could read. How foolish of me!" Serra smiles and looks upon his bright squire.

"Knights need to be able to read and write, of course. It is good that you can...and, yes, that part of the book is very similar to what I was saying. Silly me, got it all mixed up. These fly demons have me buzzed."


Map

Began studies the flies, but can't seem to tell anything about them. He also retrieves a flask of alchemist fire.


Serra:
"I think that must be some demonic power they have!" he says, holding his ears. "They're awful!"


Map

Round 6

The fly swarm buzzes indecisively, then turns back towards Cole.

swarm on Cole: 1d6 ⇒ 6 plus distract, Fort DC 11

Jurin and Grasker are up


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

Grasker directs his light down the passage exiting the maze, & looks around this ending room. He tries to tell if Graf went this direction or if Grasker took a wrong turn.

perception: 1d20 + 10 ⇒ (14) + 10 = 24

He looks over the area for threats as well.


Map

Grasker can tell that Graf is somewhere behind him, back the way he came. The area seems clear of threats, though an ugly graffiti covers the walls.

Abyssal:
"Grgglesprcht Was Here!" appears often as does an ode to the "Feast"


Male Human [HP 29/29] AC 21 (Flat 21 / Touch 10/ CMD 14) [F +6, R +1, W+10] Perception +13

"All clear at the end of the maze! I'm heading back into it.. did we get all the demons?"


|| Per +8 | Fort +10 Ref +3 Will +6 | BAB +6 | CMB +8 | CMD 21 || Human Magus 7 (Hexcrafter)/Champion 1

Round 7

Status:

HP = 17/20
AC/T/FF = 14/11/13
Weapon Equipped = мировник
Speed = 30'
Arcane Pool = 4/4
Spells Prepared (CL 2nd; concentration +5):
1st (3/day)—vanish, frostbite, acid shocking grasp
0 (at will)—detect magic, prestidigitation (DC 13), light, brand (DC 13)
Status Effects = None

Jurin moves to the end of the passage, past Grasker. He stares at the graffiti.

"Well, there was somebody here. Probably another silly goat demon."


Map

Both Grasker and Jurin check out the end of the maze, finding nothing but a few old bones and some graffiti. They call back, asking about the demons, and await an answer. Meanwhile, the scorched but still moving fly swarm still flies.

Round 7

Cole Zeff: 1d20 + 3 ⇒ (20) + 3 = 23
Graf: 1d20 + 1 ⇒ (13) + 1 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (13) + 0 = 13
Beagan Berelcar: 1d20 + 3 ⇒ (9) + 3 = 12
Serra Iondri Phaer: 1d20 + 2 ⇒ (2) + 2 = 4+
Fly swarm: 4
Jurin Kreedsön: 1d20 + 1 ⇒ (18) + 1 = 4-
Grasker: 1d20 + 0 ⇒ (3) + 0 = 3

Cole is uip, followed by Graf

to be clear, there are no demons left, only the flies, and they are a little smoky around the edges


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Round: 7, Initiative: 23

Status:
AC: 15 (f13/t12)
HP: 16/16 +10 temp
Weapon Equipped = Long Bow
Cold Iron Arrows = 22/30 (3 misses)
Silver Blunt Arrows = 10/10
Conditions = Bolstered (1 of 19m)
Ranger Focus = 1/1
Child of the Crusade = 1/1
Silver Dragon Scale = 2/3
Bow Attack Mods: BAB +2, Dex +3, MW Bow +1, (Rapid Shot -2)

Fortitude: 1d20 + 3 ⇒ (19) + 3 = 22 vs DC 11 or be distracted.

Cole staggers backward a little (5’ step) and throws the alchemy fire at the swarm directly in front of him. Knowing he’ll be splashed by the fire - he stands firm none the less. These flies must die!

Alchemy Fire: 1d20 + 5 + 1 + 1 ⇒ (18) + 5 + 1 + 1 = 25 (point blank, scale) damage: 1d6 + 1 ⇒ (5) + 1 = 6 (point blank)

Also, -1hp to Cole from the splash.

Cole looks up, Where'd everybody go?


Map

Cole's achemist fire hits dead center of the flies and finishes them off. They burst into pungent flume of smoke and are no more.

and with that, we are out of initiative!


Male Human AC: 19 (f14/t15) Fort:+5, Ref: +12, Will: +6

Cole looks around, "Guys? The swarm is dead, we're all good now! Where is everyone?"

Cole hunts around the maze collecting everyone and moving through to the other side. He does check what's left of the bodies as he goes for gear of any kind.

Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Once everyone is together again, Cole says, "I've magics churning that I'd like to keep for the next demon battle. Let's us get going shall we?"

He urges the others to move forward.


Map

Cole catches up with the others. The goatlike face on the last demon leers up at him, but doesn't move. It is clear the thing is dead. A large hole in its abdomen marks where the flies blew out, but the rest of the body remains.

Other remains are found throughout the place, but they all seem to be too old for the "Anya" Graf is looking for. He seems both relieved and very worried.

"She isn't here."


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra waddles forward to look upon Cole and the swarm.

"Ah good, good!" Serra says happily. "I was worried about our ability to deal with them. I had thought to see if my scale might transform me into a large toad creature to assist." Serra says, licking his lips.

Serra looks around for the others, wondering as well where everyone was.

"Let's go find the others and see what Ely wants to do."


Male Gnome Fallen Paladin 7 / AC 22

Beagan looks on with concern as Graf searches for his missing companion.

"I'm sorry, Graf, but that should mean there is still hope." The Gnome tries to balance the gruesome reality with some positive possibilities.

As the group gathers together, he looks to the studied men for guidance.
"Can we do anything to cleanse this cursed place? To give its victims any ease?" Looking at little uneasily at Graf, ...and are there any more to rescue or retrieve?

"And do we search forward? Is there any indication of danger or flight in the tunnels beyond? Or do we return to Neathhome?"

He pats Xanthos, trying to reassure himself as much as his mount.


Male Human: AC 22 (t10, ff17)/ CMD 19/ HP:68/ Perc +13 / +3 F +2 R +10 W

Eli makes his way carefully through the maze, getting the overall understanding of the tunnel that continues on its other side. "Graf. This tunnel. How far does it go? Do you think that there is any chance that your friend escaped this way? I don't see any blood trails." Eli looks sad at the notion that a poor soul limped for any length of time in this cistern. Infections are born from less, right, Lenore? Unless the stump was cauterized and smeared with salve, it's not likely that she's long for this world.

Eli rejoins the party. "Well, it looks like those creatures represent the demons of which Hosilla spoke, yes? If we're sure that nothing substantial exists beyond the cistern, then we should consider returning to Neatholm. Unless you feel it's necessary to investigate the waters below."


Knight:
AC 18/12T/16FF;HP 85/85;F8/R8/W8;Appr9/Blff15/Fly5/KnArc16/Dun12/His10/Loc12/Plns16/Rel17/Per c12/Sold6/Spllcrft16

Serra nods and gives Kastor a wink. He waits for Graf's reply.

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