
Galrian Sho´ray |

Hm... party setup seems fine for me. In case of my character I could have spent couple of weeks in Igres or close by -- teaching the dancing and singing.
Or alternatively arriving to scenery a moment after the slavers had left. The call for protection is heard and there is a need to teach love for these ruffians, who obviously never had the chance to receive such a thing from their mothers.
ah, possibilities... limitless

Castarr4 |

Well, since Hob Smith replied, and the DM wants to run 2 parties of 4, I suppose that means the alchemist gets cut? That's a shame, really.
magus, cleric, wizard, barbarian, fighter, sorcerer, fighter, bard.
Healers (which I consider the most important thing to have some of): cleric, bard, sorc (UMD).
Arcane: Magus, wizard, sorc, bard.
Physical people: Magus, barbarian, fighter, fighter, maybe the bard
Trapfinders: derp
With three martial only characters, one party will have to have 2. I personally vote for me and the barbarian to be partied up, as stated before. Then I'd vote that my party get the cleric, and the wizard. That leaves the other party with fighter(Garreck), magus, sorcerer, and bard. Both parties seem like they could survive things.
Could shuffle people around though, and make for more interesting mixes.

Jacob DeCourcey |
So, with Hob confirming, we are full! Here is the roster:
Masao - Human Magus - JAF0
Arwen Hollower - Human Cleric - Galarian Sho'Ray
Hob Smith - Human Wizard - Harakani
Samant Blath'tan - Human Barbarian - TheChozyn
Tiberius Badaxe - Human fighter - Castarr4
Dannic - Human sorcerer - Torchbearer
Garreck - Human Fighter - MJinthePitt
Fellorin Argthwellis - Human Bard - TimFrie
Thanks to everyone else for your submissions and interest.
@Masao - To answer your question regarding what kinds of liberties you can take: lots! If you want Piren's Bluff to have a thriving thug population, make it so. There is so little written about the town that you can pretty much do whatever you want with it.
To the rest of you, don't get too hung up on party composition. I'll adjust the game to fit your capabilities. Also, I'm not terribly concerned with how any of you know each other or why you are here. Someone can just post up an official story and the rest of you can springboard off of that. You don't have to worry about clearing everything with me.

MJinthePitt |

Garreck's player here. Doesn't bother me how we break down the party lines. I'm currently GM'ing a tabletop zombie apocalypse campaign where there are no clerics or paladins. Trust me, I know it all works out in the end.
Garreck's backstory is pretty generic and he can be dropped down anywhere to start off that would have a blacksmith's shop nearby. Depending on what the initial Gameplay thread is for the party Garreck ends up in, I'd thought it would be interesting for him to actually be starting off his day at the smith's shop. He's not out there looking for adventure, he's just in the shop keeping his head down and trying to stay out of trouble.
Jacob - Will there be two separate Gameplay threads or campaign theads for this or will everything be mixed? And thanks again for the inclusion, I'm looking forward to running my first ever human in nearly 3 decades of on-again off-again RPG'ing.

Jacob DeCourcey |
Alright, let's go with Masao's suggestion:
Party A
Masao - Human Magus - JAF0
Arwen Hollower - Human Cleric - Galarian Sho'Ray
Hob Smith - Human Wizard - Harakani
Samant Blath'tan - Human Barbarian - TheChozyn
Party 1
Tiberius Badaxe - Human fighter - Castarr4
Dannic - Human sorcerer - Torchbearer
Garreck - Human Fighter - MJinthePitt
Fellorin Argthwellis - Human Bard - TimFrie
@Garreck - We will have two separate threads for the parties. I will set those up tonight.

Jacob DeCourcey |
Alright, everyone, the discussion threads are up.
http://paizo.com/campaigns/ThePeoplesCampaignTeam1/discussion
http://paizo.com/campaigns/ThePeoplesCampaignTeamA/discussion
I will be working on getting all of the rules and protocol and things of that nature up in those threads. Please continue to hash out the events directly leading up to the attack on the slavers. As I said before, feel free to take any liberties necessary to make it all fit. Also, don't get too hung up on nailing down every detail about the lead up. It will be the past pretty soon.