The Pathadi Uprising

Game Master Browman

A campaign to rid Pathad of the Turandian Occupation.


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Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Once everyone was aboard, the Dwarf turned the wagon to the South-Southeast, and headed in that direction. "So, while we're not being shot at, I think introductions might be in order. I am Dara Shadeshard, acquisition specialist."


Hp 33/33 AC 18 / 14 / 14 (+5 Perc; +5 Init; Fort +6, Ref +4, Will +5)

The masked men raises his shoulder as he looks at the dwarf


Male Human Wizzard 1

Whisper to Elrith:
"In my life I have done many thing I though at first were impossible. I have never regretted setting my will to a goal. I have, however, been haunted by the compromises I have had to make to my morality. Nothing is worth doing the wrong way."

"also I belive if there is an heir, real or not, that it is probably a young child. Children have a habit of having good senses of empathy and natural morality.... until the world beats it out of them.

Isaac exhaled deeply. Grabbing the bodies and dragging them off the side of the wagon, if the masked man had made a motion or hand gesture Isaac didn't see it.

"My name is Isaac... I owe these men some respect. Our actions are not in a vacuum. They ripple outward. One of these men may have children, a child might swear revenge, who kills another and the chain continues."

Isaac dragged the bodies to the side of the road and lined them up. No time for a burial. He searched their bodies for names, and hid 10 gold pieces on each, hopefully in places a scavenger wouldn't think to look for, but a loved one would. He then took a gold coin and placed it over each eye and said a quick prayer to whatever god each of the men probably worshiped.

Then he had to run to catch up.


Hp 33/33 AC 18 / 14 / 14 (+5 Perc; +5 Init; Fort +6, Ref +4, Will +5)

quote from one of my action post of yesterday.

Taliesin wrote:
Once the wagon is underway with the dwarf riding it, the masked men will take the 2 bodies and will dump them on the side in a hiding place not to be seen on the road.

The masked men has already taken care of the bodies, feel free to drop your coins in their purse. If you do open them to place your cash. you will see that whatever coins they had are still there.


Male Human Wizzard 1
Taliesin Flamel wrote:

quote from one of my action post of yesterday.

Taliesin wrote:
Once the wagon is underway with the dwarf riding it, the masked men will take the 2 bodies and will dump them on the side in a hiding place not to be seen on the road.
The masked men has already taken care of the bodies, feel free to drop your coins in their purse. If you do open them to place your cash. you will see that whatever coins they had are still there.

To be fair you made a huge list of statements about what you were going to do and it's ambiguous to say the least as to how long it would take you to get to that part. My character was leaning over the bodies the entire time. His intent is to be the one to take care of it, and do so before the wagon takes off to leave them where they died. It a matter of respect for people to be able to find their bodies. Anyway we let the driver go so what's the big deal?


Anyway I think this is more talk that belongs in the discussion thread.


About 2 hrs before sundown you reach the secondary trail, you know from previous experience that there is an abandoned hovel about 1 hr west of your current location.

Ooc, I am not trying to shut down the conversation as you can still talk on the road, but also keep the story somewhat moving.


Hp 33/33 AC 18 / 14 / 14 (+5 Perc; +5 Init; Fort +6, Ref +4, Will +5)

As the wagon gets on the secondary trail. the masked men will signal for a break.

As he steps down from the wagon he lightly taps the thigh of the dwarf.

He will then point to her then to the horses.

After that we will also check the condition and the horseshoes of all of them meanwhile the dwarf does the same.

Once that is done will take her at the front of the wagon and points his lance in a direction.

Upon hearing her acknowledgment, he will then motion her to keep following him as he goes back a little bit on the path the wagon just took.

he will go into a crouching position posting the the tracks left by the wagon. motioning her to take a closer look at them.

about a minute or two passes while both of them examine the tracks.


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Beast (Taliesin):
I understand.

Dara headed back to the wagon and steered it west. Turning to the other she said, "There is a place west of here we can take to wagon. Beast will remain back to cover our tracks."


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

Elven

Spoiler:
Big talker, no talker, pacifists, me as a survivor. This should be interesting.

"As I stated earlier I am Hominim. I hail from a village NE of here. This heir provides a possibility for peace. Overthrowing these invaders is reward enough."


Male Human Wizzard 1

"If we overthrow the invaders through bloody strife then what happens next? Other nations will see that we are vulnerable and descend. The invaders we kill will have survivors, they will surly seek revenge. For every enemy you kill you will make two more."


Male Elf Cleric 1 (Merciful Healer)

"I agree a true heir on the throne would be good, and if you missed my name its Elrith. Pleased to meet you all" bowing

In Elven:
"As I said before Preserver of life, not a pacifist, I know there will be wars, but I've been the child coming home from the woods, to find your village burned, and parents dead. If i can spare others this pain, I will."


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

I am Joroth Korthin, know that I am not interested in assisting Pathad out of the goodness of my heart. If any of you bothered to study history you might know the name "Korthin".


Male Human Wizzard 1
Quote:
If any of you bothered to study history you might know the name "Korthin".

knowledge(general): 1d20 + 4 ⇒ (12) + 4 = 16

How much would I know or have herd of based on my background?


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

A knowledge check in either history or nobility could do it the dc should be 15, the Korthins are known but not well known.


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)
Isaac Dumont wrote:
"If we overthrow the invaders through bloody strife then what happens next? Other nations will see that we are vulnerable and descend. The invaders we kill will have survivors, they will surly seek revenge. For every enemy you kill you will make two more."

"Death is inevitable, as is the blowing winds and the rain. Life will move ever onward. I am armed and ready to defend myself. I do stand ready to keep myself alive through it all. I will say an overthrow by way of the people would be far more satisfying, and preferred. I do not possess the innate ability to change the minds of others as some do (low mental stats) but I will do what I can."


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

"I have seen groups assemble, most fail, others self destruct. In-fighting is the most common element. Those not in power covet it. It is the way of the shorter lived races as a short life makes such power fleeting. A common enemy for the rabble and commoners to assemble against. We could exploit that."


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Knowledge - History: 1d20 + 2 ⇒ (8) + 2 = 10

Dara searched her mind for the name Korthin, but nothing seemed to pop out at her.

After hearing Himonim's speech, Dara couldn't help but comment, "Well, Bowstring, aren't you a cheery one."


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

"I have lived enough to know life is chaos, and mortals struggle to create order from the chaos. It is what we strive for, to have peace in this world, but one must always be ready for war."


Hp 33/33 AC 18 / 14 / 14 (+5 Perc; +5 Init; Fort +6, Ref +4, Will +5)

Taliesin will take his time to erase all the tracks made by the wagon going to its appointed destination, taking all the hours needed to do this right (taking 20 on survival is possible)

DM, just tell me when i can que in my character as this action will take a bunch of hours it figure and add +1h as i need to resupply on vials.


Male Human Wizzard 1
Quote:
I am Joroth Korthin, know that I am not interested in assisting Pathad out of the goodness of my heart. If any of you bothered to study history you might know the name "Korthin".

"I have herd the name, though stories can tend to change and become quite outlandish as they get passed from ear to ear."

Then Isaac listened to Himonim thoughtfully.

"Himonim, You may not believe me but I do understand your point of view, and a few years ago I would have shared it. I craved justice, and didn't let anyone stand in my way. In the end justice was served but the cost was too much, life moved on but the victims didn't, stuck in the pain inflicted and doomed to perpetuate it in their anger."

Issac stopped for a moment and quickly looked around.

"And that anger is almost impossible to get rid of..."


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Dara thought back to her former companion, Iza, which in turn made her think of Droth. Droth, how I miss you, my love, she thought to herself. Snapping back to the present, the Dwarf asked, "So, what exactly do the rest of you do?"


Male Elf Cleric 1 (Merciful Healer)

"Me? I am skilled kin the healing arts, one of the favored of Canda."


Male Human Wizzard 1

"Ah Canda, if I believed in the gods that's the one I'd follow."

"As for me, I simply speak the words that the universe was waiting to hear and it bends for me. Some days more so then others. In fact I-..."

Isaac spotted something moving in the bushes. Without hesitating his arm reached out, fingers tensing, uttered a word. Electricity arched out from his hand and thundered into the bushes.

attack: 1d20 + 4 ⇒ (2) + 4 = 6
Jolt (Merciful)

Isaac had been too sloppy and the electricity arched the side, harmlessly hitting the ground. A cat with red and orange fur jumped out of the bush and ran off.

"damn... I knew it was following me again." He brushed off his shirt and sighed. "I'll catch it next time"


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

"Whatever you say there, Sparky. Whatever you say." Dara said after witnessing the 'display of prowess'.


after about an hour of travel you arrive at the hovel. It is in center of a clearing that is about 100ft in diameter. To the east of the hovel their is a small vegetable garden that looks rather well tended. You see that there is smoke coming out of the chimney.


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

One could say that I specialize as a "contract enforcer and broker".


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

Perception 1d20 + 1 ⇒ (14) + 1 = 15

Looking for anything out of the ordinary, possible ambush, etc.

It's still midday, correct

Hominim jumps from the back of the wagon then proceeds to follow on foot acting as a moving guard. He stays behind the wagon as best he can while using it to shield him from sight.

Elven

Spoiler:
Any surprises, the inevitable occurs.


browman wrote:
About 2 hrs before sundown you reach the secondary trail, you know from previous experience that there is an abandoned hovel about 1 hr west of your current location.

Himonim:
There do not appear to be anyone outside the hovel and there is no noise coming from inside it.

Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

"There appear to be no living beings around, and no noise from within. The tended garden is suspicious, and whoever is here is likely asleep or quiet. Tread cautiously."

Himonim will move to point with his bow up, and wait for the others to act, hoping they aren't noisy. Noise discipline is important.

Ready action to fire the bow at an ID'd hostile.


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Dara pulls the reins to stop the wagon a little ways from the garden, then took out her shortbow, notched an arrow, and took up a position 30' from the Himonim's right. Quietly, she approached the hovel, listening carefully.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

Stealth: 1d20 + 10 ⇒ (16) + 10 = 26


Dara:
you don't really notice anything else, but are moving undetected


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

Joroth studied the area warily, his eyes scanning for signs of enemies.

Casting guidance

perception check, 1d20 + 1 ⇒ (15) + 1 = 16


Male Elf Cleric 1 (Merciful Healer)

Elrith takes a look around, letting the stealthy ones move forward.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

Hominim motions to Dara that he is moving toward the house, and for her to scan both sides while he moves.
With an attempt at stealth 1d20 + 5 ⇒ (10) + 5 = 15 Hominim moves toward the house, ready action as stated. If possible move to the portion of the building facing the group, and watch the area to the left that's currently not covered (Dara stated watching the right).

How far did we stop from the building?


Joroth:
You do not see anyone but your party and can hear nothing inside the hovel.

Elrith:
You do not notice anything of importance

@Himonim probably about 20ft into the clearing, so about 30ft from the hovel.


Male Human Wizzard 1

Isaac called forth the same spell he had used earlier. The small spells never really went away, they cooled like a hot ember waiting to reignite a fire. The spells energy flourished again, this time reaching out to Dara. A whisper floating through the wind going directly into her ear.

"Dara, this is Isaac. I'm watching from back here. You can whisper and I will hear it. If you get into trouble or need a distraction let me know. Also if you spot someone please give me a chance to try my method. I have ways of disabling their weapons and the weaker minds."

Isaac was nimble, but not as skilled at sneaking. Rather then following and possibly ruining Dara's approach Isaac began making his way around the Hovel.

stealth: 1d20 + 4 ⇒ (4) + 4 = 8
he is going to be going around keeping the same distance from the hovel but going around the edge. Hopefully this will mitigate the fact that he is not trained for this.

Edit:Oh I also forgot that Isaac gets an extra bonus from his cat familiar, it's a +3. So the total should be 11


Female Dwarf Rogue 5 (Unchained) | HP: 31/31 | AC: 17 | Tch: 13 | FF: 14 | Fort: +2 | Ref: +8 | Will: +2 | Perc: +9 (+11 vs Traps) | Init: +2 | SR 8 |

Looking around for the source of the voice, Dara spotted Isaac. "That's a neat trick, Sparky, will do." She continues to keep an I out.

Perception: 1d20 + 4 ⇒ (1) + 4 = 5

Stealth: 1d20 + 10 ⇒ (3) + 10 = 13


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

Casting Detect magic

My father always said "what use are the eyes of a devil if you don't use them?"


Joroth:
You detect a magical aura inside the hovel


male human lvl 1 oracle,
defences:
ac 18, hp 10, Initiative 2+, fort 2+, reflex 2+ and will 2+

Joroth concentrated more on the hovel to get more details about the aura.


Joroth:
There is one faint lawful aura in the hovel


The door to the hovel opens and a man in his 40s exits the hovel. he looks around and sees your group. "Welcome, I am father Loran, a priest of Turgan. I have tea brewing inside, come."


Male Elf Fighter (archer) 1 (Defense-AC 18 (19) touch 14(15) FF 14(15), HP 10/10, Init 5, Fort1/Ref 5/Will -1(1 enchantment), Perc 1, low-light vision, immune to magic sleep)

I was going to move to the door and start an assault, at least identify a threat, if one existed. I wasn't sure if I had made it to the door. I will be clearer on my intention next time.

As I am the closest, I hold the bow up for a moment, then slowly lower it. I check the inside of the hovel (take 20 on perception check, so 21, takes one minute), and when clear, "It's clear".
Elven-

Spoiler:
Elrith, do you see anything I don't?

I then step the the side of the door and watch the other way.


Himonim:
The hovel has a pot over the fireplace, a wooden table in a corner and a cot against one wall.


Male Elf Cleric 1 (Merciful Healer)

Hearing its clear, Elrith hops off the cart and goes in.


Male Elf Cleric 1 (Merciful Healer)

Missed loran
"Greetings Loran, I am Elrith. I hope the day finds you well.


"good morrow, Elrith. Would you care for some tea and perhaps to hear about Turgan, the one true divine?"


Male Human Wizzard 1

whisper to Dara:
"I would not presume to order you around but I may suggest that you remain hidden. Something about this doesn't sit well with me."

Isaac popped out of his hiding place and walked to the hovel. Arms comfortably at his side but looking around curiously. Once he made eye contact with the man in the hovel he waved to him, attempting to draw any attention away from the dwarf in hiding.

"What luck. I myself have a great interest in religion and have yet to choose one myself. Can you tell me more about this Turgan? I am not familiar with him."


"200 years ago Turgan was a tribal chieftain in one of the northern forest tribes. But he had a vision, one of a land united under one benevolent ruler. So he set out to make his dream a reality and over the next 15 years he pacified the northern lands uniting the tribes under his leadership and crushing those who opposed peace through unity. He drove the orc raiders back into the undil wastes, cleared the forests of their goblin tribes and provided villagers withpprotection from gnoll sea reavers. And while his kingdom thrived, Turgan was destined to be more than a great king and 15 years after his quest began he ascended, becoming a god, and better able to watch over his flock. His general's and advisers gathered together and declared that within the kingdom, Turgan would be the only god worshipped.

Within the kingdom of Rand, all is peaceful as Turgan's inquisitors hunt evil within, his Paladins hunt evil without, while it is up to poor souls like me to spread the word of the benevolent Turgan before the arrival of his blessed kingdom, which will expand until its peace encompasses the whole land.


Male Human Wizzard 1

OK, I ate up plenty of actions there, I will wait for others to be able to respond. Does he have any weapons or obvious holy symbols?

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