| *Chuffy* |
Animal Focus: bull +2 str
Chuffy charges at the creature (accepting any AoO).
Chuffy Bite: bull, charge
to hit: 1d20 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11 to hurt: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
| GM Aest |
Nag and Rundi Reflex(Torod): 1d20 + 3 ⇒ (13) + 3 = 16
Flaming Sphere Damage: 3d6 ⇒ (2, 6, 1) = 9
Nag and Rundi Will (Asta): 1d20 + 5 ⇒ (12) + 5 = 17
Torod's ball of fire lands on the big troll's foot. He seems to try to go both ways, but fails at either, and the ball's flame chars his wound, which stops closing. Chuffy tries to harry the troll's other leg, but can't find purchase. Asta's spell takes hold - her foe's hide cracks in a few places, offering the promise of weak spots if a weapon can find them.
Starting Round 2
Arctorus's axe-swing catches on the troll's hide, scraping skin off but doing little in the way of actual damage. Arabeth continues throwing Life Links around, this time tying herself to Arctorus, and she readies...something.
Nag and Rundi Claw #1 (Arctorus): 1d20 + 13 ⇒ (14) + 13 = 27
Damage?: 1d6 + 8 ⇒ (6) + 8 = 14
Nag and Rundi Claw #2 (Arctorus): 1d20 + 13 ⇒ (4) + 13 = 17
Damage?: 1d6 + 8 ⇒ (5) + 8 = 13
Nag and Rundi Bite #1 (Arctorus): 1d20 + 13 ⇒ (18) + 13 = 31
Damage?: 1d8 + 8 ⇒ (4) + 8 = 12
Nag and Rundi Bite #2 (Chuffy): 1d20 + 13 ⇒ (20) + 13 = 33
Damage?: 1d8 + 8 ⇒ (4) + 8 = 12
Crit?: 1d20 + 13 ⇒ (19) + 13 = 32
Crit Damage: 1d8 + 8 ⇒ (6) + 8 = 14
The troll lashes out with its claws, raking across Arctorus's chest, then follows with a vicious bite to his shoulder with its right head. Its left head, however, is much more interested in the little (to it) thylacine harassing its feet. It reaches down and chomps on Chuffy, opening a massive wound on either side of the beast's chest.
Party is up.
| Asta Blackheart |
Asta moves closer to the battlefield and continues to focus the power of the Evil Eye on the Troll...!
Move 30 ft. Closer.
Evil Eye again, Will DC17 or take -2 to attack rolls for seven rounds!
| Arctorus |
Arctorus grits his fangs against the attacks, bringing hairs axe down hard again at the troll’s left head.
__________
Attack, Power Attack: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 3d6 + 14 ⇒ (2, 5, 3) + 14 = 24
| "Arabeth" |
Arabeth grimaces, though what causes her distress is not immedately obvious.
The spell should have transferred some of Arctoru's damage to Arabeth, no?
Her distres seeming to cause her to drop the potion in her grasp, even as she administers the healing wand to herslef.
So... drop the potion, create 'Healing' type cloud. Gain healing from the cloud effect while adding to the returned hit pints with the wand.
Next round extend a life link to poot Chuffy.
Am in busy time atm. Posting as often, though not as ';deeply' as I can.
Much cheers to all.
| Torod |
Animal Focus- Tiger +2 Dex
Since the troll didn't move, the Flaming Sphere can damage it again.
Flaming Sphere DC 15: 3d6 ⇒ (1, 1, 1) = 3
Torod fires twice.
Comp Longbow, mw mighty +2: tiger aspect, rapid shot, precise shot
to hit: 1d20 + 6 + 1 - 2 ⇒ (5) + 6 + 1 - 2 = 10 to hurt: 1d8 + 2 ⇒ (1) + 2 = 3
Comp Longbow, mw mighty +2: tiger aspect, rapid shot, precise shot
to hit: 1d20 + 6 + 1 - 2 ⇒ (17) + 6 + 1 - 2 = 22 to hurt: 1d8 + 2 ⇒ (8) + 2 = 10
| *Chuffy* |
Animal Focus: bull +2 str
Chuffy takes step to the side and, now flanking with Arctorus, bites the troll.
Chuffy Bite: flank
to hit: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21 to hurt: 1d6 + 6 ⇒ (6) + 6 = 12
| GM Aest |
Sorry, the forums munched my weekend post, it looks like. Here it is again.
Between Arctorus, Chuffy, and Torod, the troll shudders, then slowly falls to its hands and knees. It glares defiance at Arctorus, but it quickly succumbs to its wounds. The flaming sphere continues to char its flesh, making it impossible to regenerate, and before long, it's well and truly dead.
On its corpse, there are two amulets. The first sits around the troll's left neck like a choker, almost cutting into its flesh. The second is wrapped in a filthy cloth and shoved in a bag
| Asta Blackheart |
Spellcraft necklace #1 1d20 + 13 ⇒ (17) + 13 = 30
Spellcraft necklace #1 1d20 + 13 ⇒ (11) + 13 = 24
"What did you have to pay the merchant again for that axe?" Asta asks Arctorus while she loosens the two necklaces and looks them over.
"Ah," she soon says. "Good. Useful! The first one is an amulet of natural armour. I'd suggest giving it to one of our frontliners, Arctorus or Torod. The second is a necklace of fireballs; it has five left, one big, two small, two medium. Very useful… to someone other than me; I can't use fire. Arabeth, maybe you?"
| "Arabeth" |
Arabeth finishes healing her ills... Then moves to aid those others who've been hurt.
At Lady Arabeth's question she blinks.
"I am a practitioner of some arcane arts... I'm... not sure about throwing fire around, though?" She replies.
I think Arabetn can use the necklace. Yes, against other hordes of regererrators it'll be useful.
How much do people need poking with the healing wand?
| GM Aest |
With the two-headed troll dead and looted, the party returns to their city. Their pockets are only slightly lighter, though they've paid for their new-found tools in other ways. Now, all that remains (as their advisors remind them) is to strike out for the trolls' lair and put an end to the threat they pose.
Any last-minute business? Seemed like someone wanted to return to town before heading out.
| Asta Blackheart |
"This time," Asta says to the party on the way back, "we need to leave our city in good security and good control. Any objections to appointing lord Lebeda as temporary seneschal?"
| GM Aest |
1d100 ⇒ 48
1d100 ⇒ 84
1d100 ⇒ 98
1d10 ⇒ 6
1d10 ⇒ 8
1d10 ⇒ 2
Rova 19-Rova 22, 4711 AR
With Kesten Garess in place to help keep the peace at home and their shopping done, the rulers of Stagland leave their town and head south. Their path takes them through the grassy hills of the Kamelands. Before too long, however, they find themselves passing through the already-falling leaves of the Narlmarch. Fall is upon the Stolen Lands, and with it, the harvest comes soon.
As you enter the southern, deep forest, the weather takes a turn for the worse, and though the foliage is still thick above the narrow path through the Narlmarch, cold rainwater drips from the leaves and soaks each member of the party. It's in this rain that you pick up troll signs, and lots of them; the trolls aren't being subtle about their home.
Nor is their home subtle. From the edge of a clearing in the woods, you can see the wall of a dwarven outpost jutting from a wall of rock. Far up on the hill, only a narrow approach offers a way up to its door - and if there's anyone keeping watch from the tower on the top of the sheer hill, any approach will be easy to spot.
Combat map will be up tonight.
| Croft the Raven |
Croft also coughs.
"Um… That king troll saw me when you met him, right? What if he's given his underlings orders to shoot at all ravens…? Does anyone else see any birds flying about?"
| GM Aest |
Red Troll Perception: 1d20 - 2 ⇒ (1) - 2 = -1
Blue Troll Perception: 1d20 - 2 ⇒ (5) - 2 = 3
Coin Flip: 1d2 ⇒ 2
1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
Chuffy sends an avalanche of rocks careening down the slope as he and Torod approach the tower. However, at exactly that moment, there's a deafening roar from inside, then another, and the sounds of huge amounts of meat on meat. Torod nearly trips over the shattered remains of the stone door, only to see two trolls slamming into each other, claws extended, in the dim light the arrow-slits around the room let in.
Due to extreme luck, Torod and Chuffy haven't been spotted or heard.
| Asta Blackheart |
Before heading over, Asta casts two spells on herself in quick succession. Then she tries to be as stealthy as she can!
Casting Mage armor for +4 to AC, and False life for 1d10 + 5 ⇒ (8) + 5 = 13 bonus hp.
Stealth 1d20 + 2 ⇒ (15) + 2 = 17
| GM Aest |
Rolling to move Arctorus up as well, just to keep things moving. I'll use the previous rolls for the trolls, just to keep things simple.
Arctorus Stealth: 1d20 + 1 - 4 ⇒ (17) + 1 - 4 = 14
The party manages to make their way to the doorstep. Inside, the two trolls back away from each other, panting heavily as their wounds slowly knit shut. One sniffs the air, then shrugs.
You'll have a surprise round. Have fun blowing up trolls.
| Arctorus |
So just a move or standard then in surprise round...
Arctorus looks to the others and readies his axe before stepping inside the doorway and down a bit, moving to keep the green men in reach for future attacks.
| GM Aest |
Torod's arrow punches into the (blue) troll's side, and it snaps around to howl at its attacker. The other (red) troll shakes its head, then shrugs off Asta's spell - or at least most of it.
Evil Eye sticks for a round regardless of save, so the red troll has -2 to AC for a bit.
Red Troll Will: 1d20 + 3 ⇒ (18) + 3 = 21
Init Arabeth: 1d20 + 2 ⇒ (14) + 2 = 16
Init Asta: 1d20 + 2 ⇒ (19) + 2 = 21
Init Arctorus: 1d20 + 5 ⇒ (9) + 5 = 14
Init Torod: 1d20 + 3 ⇒ (13) + 3 = 16
Init Blue Troll: 1d20 + 2 ⇒ (11) + 2 = 13
Init Red Troll: 1d20 + 2 ⇒ (14) + 2 = 16
Order is: Asta, Torod, Arabeth, Red Troll, Arctorus, Blue Troll.
| GM Aest |
Red Troll Will: 1d20 + 3 ⇒ (7) + 3 = 10
Red Troll Reflex: 1d20 + 4 ⇒ (5) + 4 = 9
The red troll is neither fast enough to dodge Torod's fire, nor is it able to shrug off Asta's magic. Chuffy is more than able to take out a chunk of the blue troll's leg.
Red Troll Bite (Torod): 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
The troll set ablaze by Torod's sphere rushing toward the half-elf and trying to get purchase with its huge jaws. However, its teeth scrabble on the man's armor.
Order is: Asta, Torod, Arabeth, Red Troll, Arctorus, Blue Troll.
| Arctorus |
Arctorus tightens his grip on his new axe he had just...married...and swings it furiously at the troll in blue, but his second swing is horribly off course and misses by a mile!
__________
Attack, Power Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 3d6 + 14 ⇒ (6, 1, 6) + 14 = 27
Attack, Power Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 3d6 + 14 ⇒ (1, 4, 1) + 14 = 20
| GM Aest |
The blue troll takes Arctorus's first hit to the thigh, leaving a wound that, in spite of the monster's regeneration, is too deep to stitch completely shut. It bellows, returning blows to its two attackers.
Red Troll Bite (Arctorus): 1d20 + 8 ⇒ (15) + 8 = 23
Damage?: 1d8 + 5 ⇒ (3) + 5 = 8 (Arabeth takes 5 points of this damage)
Red Troll Claw (Chuffy): 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Red Troll Claw (Chuffy): 1d20 + 3 ⇒ (2) + 3 = 5
By the way, I use the color designations when there are a bunch of the same enemies. They're not necessarily wearing them. I hope that's not confusing.
Order is: Asta, Torod, Arabeth, Red Troll, Arctorus, Blue Troll.
| Arctorus |
Thats what I figured, Aest. But I like to keep a reasonable sounding narrative in the fluff of my posts, personal preference thing. So I usually say something like what I did to both let the DM and players know who I’m targeting, as well as have a little fun with it. :-P
| Torod |
Animal Focus: tiger aspect +2 dex
The Flaming Sphere continues to burn at the feet of red.
Flaming Sphere DC 15: 3d6 ⇒ (1, 3, 3) = 7
Torod swings Wyandare at his foe.
Wyandare (Scimitar +2 feybane):
to hit: 1d20 + 7 ⇒ (14) + 7 = 21 to hurt: 1d6 + 4 ⇒ (1) + 4 = 5